Null the Gull: No FX for Hasten


Angelic_EU

 

Posted

Provided there is a hurdle to providing power pool customization, how about putting a 'quick fix' option in Null the Gull.

*I would like Hasten with standard effects
*I would like Hasten with no FX

Provided this is one of the 'big' options people seem to want for power pools, could we maybe sneak this change in prior to doing all of the other powers?


Member of:
Repeat Offenders Network - The Largest Coalition Network in the Game, across Virtue, Freedom, Justice and Exalted. Open to all, check us out.

Current Team Project: Pending

 

Posted

I would go further and I would say:

No VFX for any power pool (Leadership, speed, etc...)


 

Posted

I'd like origin-specific VFX.


 

Posted

If they could do it with Null the Gull, they could most likely do it within the costume creator. The only reason we HAVE null is because someone was able to CODE the speed buff-negator, but there was no one to IMPLEMENT it into the MENU. So we were given an NPC to talk to.

Standard Code Rant applies, but as far as I've been able to piece together, causing a character to be immune to speed buffs, and taking away VFX that are hard-coded onto a character who uses an optional power are two completely separate things. Our Primary, Secondary and Incarnate powers are a part of the character. You already have every single power, there's just some you cannot access (either by choice or because you're not the appropriate level). The Pool powers are NOT. What they'd have to do is make every pool power automatically assigned to the character before the character would be able to be flagged for fx: on/off. So at THAT point, they might as well wait until everything is color tint-able, too.


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

I'd love to see an option to totally negate all effects so that when you do itrials you (and ~20 others) aren't lit up like christmas trees to the point where everyone is just a sparkly mess.


 

Posted

Quote:
Originally Posted by Angelxman81 View Post
I would go further and I would say:

No VFX for any power pool (Leadership, speed, etc...)

Agreed!


 

Posted

I was under the understanding that part of the reason it hasn't been implemented yet is that it required UI work (adding menus to the power customization screen), which required the coders (who are very busy).

At least, that is what my memory says was the latest stated hurdle to power pool customization.


Member of:
Repeat Offenders Network - The Largest Coalition Network in the Game, across Virtue, Freedom, Justice and Exalted. Open to all, check us out.

Current Team Project: Pending

 

Posted

Quote:
Originally Posted by EmperorSteele View Post
Standard Code Rant applies, but as far as I've been able to piece together, causing a character to be immune to speed buffs, and taking away VFX that are hard-coded onto a character who uses an optional power are two completely separate things. Our Primary, Secondary and Incarnate powers are a part of the character. You already have every single power, there's just some you cannot access (either by choice or because you're not the appropriate level). The Pool powers are NOT. What they'd have to do is make every pool power automatically assigned to the character before the character would be able to be flagged for fx: on/off. So at THAT point, they might as well wait until everything is color tint-able, too.
Quote:
Originally Posted by Necrotron_RO View Post
I was under the understanding that part of the reason it hasn't been implemented yet is that it required UI work (adding menus to the power customization screen), which required the coders (who are very busy).

At least, that is what my memory says was the latest stated hurdle to power pool customization.
Both are correct as far as what I have read on the subject. Think about when you actually do your power customization for the first time (or the first time you can at least). That is during character creation. You haven't chosen any power pools yet, so how would the system know which ones to allow you to customize. If they were to make you have to go to a tailor later after choosing them, people would gripe about having to pay the tailor or use a tailor token. Yes, I know.. many view the cost of the tailor as minuscule, but there are many who do not and would rant and rave about it.

The other option is to allow everyone to choose to customize any and all power pools during character creation. Now think about how that would look if it were simply tacked on to the existing UI. Right now, that screen is fairly uncluttered, but doing this would certainly set that back more than just a few paces. Given the current discussions over the UI becoming outdated and cluttered, do we really want the devs to clutter up the one part of the UI that is still, relatively, clean?


- Garielle
Quote:
Originally Posted by Frosty_Femme View Post
I said "ur" which is not a word. It's a sound dumb people make when you ask them to spell out "you are".

 

Posted

Quote:
Originally Posted by Garielle View Post

The other option is to allow everyone to choose to customize any and all power pools during character creation. Now think about how that would look if it were simply tacked on to the existing UI. Right now, that screen is fairly uncluttered, but doing this would certainly set that back more than just a few paces. Given the current discussions over the UI becoming outdated and cluttered, do we really want the devs to clutter up the one part of the UI that is still, relatively, clean?
The colour customisation for Judgement Slots shows what pool customisation would need to look like if we picked it all from character creation.

A jumbled mess.


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

Quote:
Originally Posted by Mega_Jamie View Post
The colour customisation for Judgement Slots shows what pool customisation would need to look like if we picked it all from character creation.

A jumbled mess.
Precisely my point.


- Garielle
Quote:
Originally Posted by Frosty_Femme View Post
I said "ur" which is not a word. It's a sound dumb people make when you ask them to spell out "you are".

 

Posted

Quote:
Originally Posted by Mega_Jamie View Post
The colour customisation for Judgement Slots shows what pool customisation would need to look like if we picked it all from character creation.

A jumbled mess.
Maybe, but I'd pay for that 'jumbled mess' yesterday if that was the quickest way I could PP customization.


 

Posted

No FX hasten is so commonly asked for, they really should find a way to make it available.


I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.

 

Posted

Quote:
Originally Posted by Mega_Jamie View Post
The colour customisation for Judgement Slots shows what pool customisation would need to look like if we picked it all from character creation.

A jumbled mess.
They could fix it if they made it so it only lets you see/customize your currently equipped incarnate powers.

Edit: I for one think hasten FX looks cool with the right type of character.



http://www.virtueverse.net/wiki/Shadow_Mokadara

 

Posted

Quote:
Originally Posted by Angelxman81 View Post
I would go further and I would say:

No VFX for any power pool (Leadership, speed, etc...)
First post and the OP's point is completely missed. Almost a record.


 

Posted

I want Hasten to use the self-injection-with-a-syringe animation.

Thank you.


 

Posted

Quote:
Originally Posted by Shred_Monkey View Post
No FX hasten is so commonly asked for, they really should find a way to make it available.
Posi seems to think we want it for PVP reasons - I turned my particle count down to 100 back in i20 because multiple Super Speed auras at once gave me migraines. It's only a slight discoloration at that setting - and when I tried turning it up yesterday, I suddenly realised why everyone wants the change.


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

Quote:
Originally Posted by BunnyAnomaly View Post
I'd love to see an option to totally negate all effects so that when you do itrials you (and ~20 others) aren't lit up like christmas trees to the point where everyone is just a sparkly mess.
But vampires are all the rage right now!!


 

Posted

Quote:
Originally Posted by zeldo View Post
But vampires are all the rage right now!!
I don't know what that particular creature type is supposed to be, but vampires DO NOT sparkle


 

Posted

I would love to see the ability to suppress all effects, like how WP and Invuln have the option to suppress except in PvP.


 

Posted

/suppressCloseFxDist <feet> can be used for I-trials and such. This will suppress all effects like auras, glowie head things and other sparkly effects. Set the distance to something you feel appropriate.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by DarkSideLeague View Post
Posi seems to think we want it for PVP reasons - I turned my particle count down to 100 back in i20 because multiple Super Speed auras at once gave me migraines. It's only a slight discoloration at that setting - and when I tried turning it up yesterday, I suddenly realised why everyone wants the change.
He thinks we want it for WUT? AHHAHHAHHAHHAHhahhaHHAHAHAhah!

I think the five people that can be bothered to suffer through lolpvp on this game would rejoice for entirely different reasons than the rest of us. Holy crap, Posi, PvP really has nothing to do with it.


Stand UP.
FIGHT BACK!

 

Posted

Apologies if this is classed as resurrecting an old post but it was the most recent I could find using the search options.

The visual effect from the hasten power is not something I have ever really thought about before, however having just invested in the Ascension Radiance Armour set, rushed to the tailor and got all gussied up in my new outfit I could have saved 6 merits and not bothered with the gloves!!

It's horrible, I have two glowing balls of fire instead of hands which makes the effect of the radiance gloves completely lost.

Please can we have the option of no effect for hasten power, please.


 

Posted

I never take Hasten because of the awful VFX.
Hope we got an update in the works...
Also, this threat will get a visit of a moderator due to necro-post (which Im helping with myself now lol)


 

Posted

I always use :

/macro FXoff "SuppressCloseFx 1$$SuppressCloseFxDist 255"

This suppresses the majority of animations.

No more hasten hands shining superspeed feet or leadership buffs. Even hides the majority of armor effects. Makes my Speedster much more fun to play IMO.

/macro FXon "SuppressCloseFx 0"

Makes everything shiny again


47 Month Vet
Main: Sullster: Level 51 STJ/SR Speedster