Color Customization - Epic & Ancillary Power Pools


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Posted

Quote:
Originally Posted by Xanatos View Post
Zwilarious
. . .

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Posted

If it is on a list, it needs to be on a very short list, or near the top of the current list of things to do. People have complained about the animation and fx of hasten for as long as I have been on these boards. When power customization was originally done the lack of pool powers in the list really sucked. It is long past time to add the pool powers, and I am lost as to why the devs can't see that.


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Posted

They can't see that because of the new direction they're going in.

They're can't charge for Power Pool customisation so they've not bothered with it.


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Posted

What gets me is the idea that it's somehow game-breaking to hide FX in PvP. Do they seriously think I have time in PvP to try to parse out the lightshow around any given character to figure out what he's got running? Especially now with power customization?


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Posted

Quote:
Originally Posted by Dr_MechanoEU View Post
They can't see that because of the new direction they're going in.

They're can't charge for Power Pool customisation so they've not bothered with it.
Why do people keep assuming that this is not a feature they could sell in the Paragon Market? They already have ways to sell things like aura and cape unlock tokens for characters - why couldn't (or wouldn't) they want to create new "customization unlock" tokens to sell?


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Posted

Quote:
Originally Posted by Venture View Post
What gets me is the idea that it's somehow game-breaking to hide FX in PvP. Do they seriously think I have time in PvP to try to parse out the lightshow around any given character to figure out what he's got running? Especially now with power customization?
The devs don't understand PVP.


 

Posted

Quote:
Originally Posted by Xanatos View Post
Zwilarious
You forget a catchy image macro.

EDIT: Fixed.


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Posted

Okay, lemme put my 2 inf in on this one...

Do you guys have a 50 with all the incarnate stuff unlocked?

Let's say, for the sake of this post, you do.

Now, go to the tailor.

Go to the left and start scrolling...

I'll wait.

Do you see all the choices you have for the judgements? For Lore? For Destiny? Now, the coding, as I understand it, for the color customization is done to mimic THAT, but for the APP and PPP sets.

Still with me?

NOW, imagine you have EVERY patron pool...

Not that large an addition, right? Just 4 sets...

But wait, each AT gets different facets of the PPPs. How do you differentiate on the UI?

NOW, add the APPs... Each of them is different for each AT, AND some have access to certain things that others do not. (Pyre and Fire are different, after all).

So, let us go back to that scrolling bar on the left side at the tailor again...

Can you imagine how long it is now?

Admittedly, the pool powers aren't that many and varied, and they work the same for everyone, so... No real excuse for Leaping/Flight/Maneuvers etc...

But, Leviathan/Soul/Mu/Mace/Pyre/Body/etc., etc...

THAT will take some time and apparently there are other things the bosses wanna do first.

Not saying it is right, or fair, or even a good idea, just trying to help some folks wrap their noggins around the undertaking that APP/PPP customization would be.


 

Posted

Quote:
Originally Posted by DumpleBerry View Post
You forget a catchy image macro.
...
That picture is terrifying.


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Posted

Quote:
Originally Posted by Venture View Post
What gets me is the idea that it's somehow game-breaking to hide FX in PvP. Do they seriously think I have time in PvP to try to parse out the lightshow around any given character to figure out what he's got running? Especially now with power customization?
Funny, I just posted my own rant about that.


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Posted

Quote:
Originally Posted by Zwillinger View Post
That picture is terrifying.
I like it. And lunch is still on me.


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Posted

Quote:
Originally Posted by BeornAgain View Post
Okay, lemme put my 2 inf in on this one...

Do you guys have a 50 with all the incarnate stuff unlocked?

Let's say, for the sake of this post, you do.

Now, go to the tailor.

Go to the left and start scrolling...

I'll wait.

Do you see all the choices you have for the judgements? For Lore? For Destiny? Now, the coding, as I understand it, for the color customization is done to mimic THAT, but for the APP and PPP sets.

Still with me?

NOW, imagine you have EVERY patron pool...

Not that large an addition, right? Just 4 sets...

But wait, each AT gets different facets of the PPPs. How do you differentiate on the UI?

NOW, add the APPs... Each of them is different for each AT, AND some have access to certain things that others do not. (Pyre and Fire are different, after all).

So, let us go back to that scrolling bar on the left side at the tailor again...

Can you imagine how long it is now?

Admittedly, the pool powers aren't that many and varied, and they work the same for everyone, so... No real excuse for Leaping/Flight/Maneuvers etc...

But, Leviathan/Soul/Mu/Mace/Pyre/Body/etc., etc...

THAT will take some time and apparently there are other things the bosses wanna do first.

Not saying it is right, or fair, or even a good idea, just trying to help some folks wrap their noggins around the undertaking that APP/PPP customization would be.
What I wonder is what if they made an 'invisible badge' you get when you select a Pool, Epic, or create an Incarnate power. That nonexistant badge (as far as we players are concerned) represents the unlock for that 'costume piece'. We lose that badge when we respec out of it or create the next level of Incarnate power, consuming the previous one(s) and get the appropriate non-badges with what we change instead.

Kind of like having the badges associated with the Witch's hat from doing the Katie Hannon TF, or the Council Rifle, which has nothing associated with it other than unlocking the costume piece for Assault Rifle players.

I don't know if that's possible, but it would definitely make the UI a lot cleaner looking and easier to use.


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I couldn't agree more.

 

Posted

Quote:
Originally Posted by Lycantropus View Post
What I wonder is what if they made an 'invisible badge' you get when you select a Pool, Epic, or create an Incarnate power. That nonexistant badge (as far as we players are concerned) represents the unlock for that 'costume piece'. We lose that badge when we respec out of it or create the next level of Incarnate power, consuming the previous one(s) and get the appropriate non-badges with what we change instead.
We already know there's something like that in the costume creator code because of Munitions Mastery for Blasters and Mace Mastery for everyone let you choose a weapon to use with their respective sets, but only when you, y'know, actually have those sets. That said, Standard Code Rant still applies, and just because the power customization screen looks like the costume creator on our end doesn't mean they're remotely related when you dig into the code.


 

Posted

Quote:
Originally Posted by Lazarillo View Post
We already know there's something like that in the costume creator code because of Munitions Mastery for Blasters and Mace Mastery for everyone let you choose a weapon to use with their respective sets, but only when you, y'know, actually have those sets. That said, Standard Code Rant still applies, and just because the power customization screen looks like the costume creator on our end doesn't mean they're remotely related when you dig into the code.
Totally agreed. I just thought I'd throw that out there


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I couldn't agree more.

 

Posted

Quote:
Originally Posted by Venture View Post
What gets me is the idea that it's somehow game-breaking to hide FX in PvP. Do they seriously think I have time in PvP to try to parse out the lightshow around any given character to figure out what he's got running? Especially now with power customization?
I assumed Posi was being sarcastic when he said that, it's the old excuse Cryptic used to make when power customisation ever came up, and that happened eventually

I've always assumed it was a UI issue coupled with the need to individually deal with each power (combined with their legendary flightiness when it comes to finishing features off)


 

Posted

Quote:
Originally Posted by Zyphoid View Post
If it is on a list, it needs to be on a very short list, or near the top of the current list of things to do. People have complained about the animation and fx of hasten for as long as I have been on these boards. When power customization was originally done the lack of pool powers in the list really sucked. It is long past time to add the pool powers, and I am lost as to why the devs can't see that.
Just make an exception for Hasten. I'm sure the complaining will be minimal/non-existant if only Hasten gets special treatment for either a Null the Gull option or some other way to turn off the VFX.


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Posted

Quote:
Originally Posted by Necrotron_RO View Post
Just make an exception for Hasten. I'm sure the complaining will be minimal/non-existant if only Hasten gets special treatment for either a Null the Gull option or some other way to turn off the VFX.
Heck if they just added a way to specifically turn off the flashy/fiery effects of both Hasten and Super Speed (via something like Null the Gull) they'd probably satisfy roughly 95% of the people who want "power customization" for power pools


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Posted

Quote:
Originally Posted by DumpleBerry View Post
You forget a catchy image macro.

EDIT: Fixed.

Oh gosh that is perfect.


 

Posted

Quote:
Originally Posted by Lothic View Post
Heck if they just added a way to specifically turn off the flashy/fiery effects of both Hasten and Super Speed (via something like Null the Gull) they'd probably satisfy roughly 95% of the people who want "power customization" for power pools
I think you are correct.


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Posted

I think APP are the top priority. Before changing anything physical. Or the EAT's powers for that matter.



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Posted

Quote:
Originally Posted by BeornAgain View Post
Okay, lemme put my 2 inf in on this one...

Do you guys have a 50 with all the incarnate stuff unlocked?

Let's say, for the sake of this post, you do.

Now, go to the tailor.

Go to the left and start scrolling...

I'll wait.

Do you see all the choices you have for the judgements? For Lore? For Destiny? Now, the coding, as I understand it, for the color customization is done to mimic THAT, but for the APP and PPP sets.

Still with me?

NOW, imagine you have EVERY patron pool...

Not that large an addition, right? Just 4 sets...

But wait, each AT gets different facets of the PPPs. How do you differentiate on the UI?

NOW, add the APPs... Each of them is different for each AT, AND some have access to certain things that others do not. (Pyre and Fire are different, after all).

So, let us go back to that scrolling bar on the left side at the tailor again...

Can you imagine how long it is now?

Admittedly, the pool powers aren't that many and varied, and they work the same for everyone, so... No real excuse for Leaping/Flight/Maneuvers etc...

But, Leviathan/Soul/Mu/Mace/Pyre/Body/etc., etc...

THAT will take some time and apparently there are other things the bosses wanna do first.

Not saying it is right, or fair, or even a good idea, just trying to help some folks wrap their noggins around the undertaking that APP/PPP customization would be.

Pfft; I'm one of those "don't care if it's ugly, as long as it's functional" people....so list all powers available to the toon...I don't care, I just want to change the color of Hasten/Super Speed (or turn off the effects from them)!


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Posted

Quote:
Originally Posted by Lothic View Post
Heck if they just added a way to specifically turn off the flashy/fiery effects of both Hasten and Super Speed (via something like Null the Gull) they'd probably satisfy roughly 95% of the people who want "power customization" for power pools

To be honest, I'd go for that.


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Posted

Quote:
Originally Posted by Lothic View Post
Heck if they just added a way to specifically turn off the flashy/fiery effects of both Hasten and Super Speed (via something like Null the Gull) they'd probably satisfy roughly 95% of the people who want "power customization" for power pools
This won't happen.

It's because slow-witted players need to have massive flashing glowing lights to show them that other players are moving fast. (Other players moving fast isn't, apparently, a significant enough of an indicator on its own!)

I wish I was joking. The main reason the devs don't want to do this is because of PVP. They (wrongly) think that having the option of turning off power pool graphics will affect pvp. I can understand the concern here. Players would eventually want all power graphics to have a disabling option...which would be a PVP nightmare. But I think if such an option was EXCLUSIVELY given to PPs and nothing else...the impact on PVP would be minimal at best.

There's a lot of talk about the dev team wanting to "not make a hash job" of this and "wanting to do it right". Well I'm sorry, But it doesn't seem like taking their time is really an option. The dev team have even said as such - it's low priority, it's not coming "soon", it' just something they're "aware" of.

If the dev team admits that it lacks the necessary resources to offer customisable PPs then giving us the option to turn their graphics off is the only viable strategy. Yes it might not be the best option. (Debatable - other options not even viable.) But given the direction of the game (chase the shiny/ignore existing content/ignore QoL), it is the WORKABLE solution in the foreseeable future.

Refusing to do this would, once again, be placing developer ego in front of player desire & QoL.

Please note I'm just talking about power pools here. Not ancillary power pools or epic power pools. EPPs/APPs would have all sort of PVP concerns if it came to turning off graphics. (Such as PFF or FoN...although personally I think it'd be more fun to not know what other players are running "under the hood".) I still think that EPPs/APPs should have been customisable a long time ago...but I recognise that turning off their graphics has a much larger implication than turning off...say...the rings of combat jumping or the orange trail of superspeed.

And let's be honest. One of the appealing things about other superhero MMORPGs is that everyone doesn't have hands that glow orange.


 

Posted

HOW TO MONETIZE THIS CHANGE:

Being able to turn off travel power graphics would increase the desire for people to buy travel auras in the market.


 

Posted

I gave up on this.
Not going to happen.
They always left stuff unfinished and Power customization is just another thing on the list.