Issue 21 Beta Mac Client - Update
Do me a favor...
Run the beta launcher and repair the client. Tell us if it works . By works that you're able to access the Paragon Market. (the answer should be yes) |
I don't see any engine updates pushed through Transgaming G.T.L. so if something has changed on the backend somebody (BESIDES ME) needs to Bop Transgaming into pushing an update out.
As for the current 2010121 G.T.L. engine the beta server will no longer access the login server, even using the -auth 64.25.36.19 command line specification.
I pulled a short log with +tid,+seh, and +ddraw debug.
I also pulled a longer debug log with +tid,+seh,+ole, and +relay, but it weighs in around 4.8gigs... and no... I'm not going to upload a 4.8gig file.
I also tried to do a startup through W.I.N.E. using the cohlauncher perl script. Against W.I.N.E. 1.2.2 that now crashes out with the Loading Message Stores... DONE error, at least on the platform I'm testing with. No, I haven't tried W.I.N.E. 1.2.3 or 1.3.27.
I'll test with a different Linux platform later tonight to see if anything changes.
And here's MY bug: I can see the store fine, the fonts are fine (although if a pop-out menu is too long, I can't scroll down to see the rest). But while it says I have 10000 points in one place, in my cart it says I have zero, so I can't buy anything.
---Dave
ETA: I tried running repair on Beta again, and it crashed the launcher. Now Beta won't respond at all.
Do me a favor...
Run the beta launcher and repair the client. Tell us if it works . By works that you're able to access the Paragon Market. (the answer should be yes) |
....well, sorta....
After repairing the client I was able to log in and use the store to purchase Beam Rifle & Rocket Board....although the fonts were messed up. I played for a while.....loved it....and then logged out.
Now when I try to run the Beta client, upon pressing the "Awesome Button" (labelled as "Play Now")...there is no response (as in nothing happens).
Progress has been made and we Mac player thank you for that...but more work needs to be done.
What I've confirmed with internal Devs and Transgaming is:
Snow Leopard operating system will able to access the Paragon Market.
Lion operating system will able to access the Paragon Market but boxes appear in place of text. This is a missing font issue from my understanding.
Apple likes cats.
Andy Belford
Community Manager
Paragon Studios
If you've yet to run the repair option, delete the existing copy of CoHBeta_0.0.0.0_Install.dmg from your Macs Downloads directory (if its still there from the first time you installed the beta) before choosing the Repair option in Launcher.
I don't know if this will help with those who have already run the repair option.
Andy Belford
Community Manager
Paragon Studios
i ran repair. too way to long to load and repair. took a couple of tries but i did finally get into beta. got the boxes but i could figure out how to purchase beam gun without reading anything.
i am running leopard 10.5.7
edit. hours later i'm unable to get into beta at all from nclauncer. tried deleting beta preferences and won't let me in still.
'i used to have superpowers until my therapists took them away' random bumper sticker
please excuse the small print. arthritis makes it difficult to use the shift keys.
Deleting that did let me get access to Repair again. And yay, more reasons to not install Lion yet.
---Dave
However, while I can try to repair, the repair crashes the launcher, and Play Now doesn't work.
---Dave
After successfully getting to the store...
I couldnt read the text.
Now the beta doesnt load at all. Play now does nothing.
*looks at thread title*
Issue 21 Beta Mac Client - Update |
I'll test with a different Linux platform later tonight to see if anything changes. |
Issue 21 Beta Mac Client - Update |
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Uninstalling & reinstalling the Beta client makes it work...no repair needed.
However, you can only run the game once and then, upon logging out, the Beta Client gets unresponsive from the launcher. I then tried repairing, the launcher quit part way through and I got the following error message in a box.
Process: NCLauncher [3225] Path: /Applications/NCLauncher.app/Contents/MacOS/NCLauncher Identifier: com.ncsoft.nclauncher Version: 1.0.20110620.0 (1.0.20110620.0) Code Type: X86 (Native) Parent Process: launchd [93] Date/Time: 2011-09-01 18:55:20.104 -0700 OS Version: Mac OS X 10.6.8 (10K549) Report Version: 6 Interval Since Last Report: 2945695 sec Crashes Since Last Report: 2 Per-App Interval Since Last Report: 106640 sec Per-App Crashes Since Last Report: 2 Anonymous UUID: 14652208-B1F2-4EF3-8E49-07566FC55B8B Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 7 Application Specific Information: *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSCFString substringToIndex:]: Range or index out of bounds' *** Call stack at first throw: ( 0 CoreFoundation 0x956d56ca __raiseError + 410 1 libobjc.A.dylib 0x991475a9 objc_exception_throw + 56 2 CoreFoundation 0x956d53f8 +[NSException raise:format:arguments:] + 136 3 CoreFoundation 0x956d536a +[NSException raise:format:] + 58 4 Foundation 0x92f0cbb4 -[NSString substringToIndex:] + 133 5 NCLauncher 0x00031155 +[INIFile parseINIFile:] + 777 6 NCLauncher 0x000080e9 -[GameItem getGameLocalCurrentVersion] + 420 7 NCLauncher 0x000277aa -[MyWindowController PatchesDownloadFinished:] + 7645 8 Foundation 0x92f0c564 -[NSThread main] + 45 9 Foundation 0x92f0c514 __NSThread__main__ + 1499 10 libSystem.B.dylib 0x9a999259 _pthread_start + 345 11 libSystem.B.dylib 0x9a9990de thread_start + 34 ) Thread 0: Dispatch queue: com.apple.main-thread 0 libSystem.B.dylib 0x9a96bafa mach_msg_trap + 10 1 libSystem.B.dylib 0x9a96c267 mach_msg + 68 2 com.apple.CoreFoundation 0x9563e30f __CFRunLoopRun + 2079 3 com.apple.CoreFoundation 0x9563d3f4 CFRunLoopRunSpecific + 452 4 com.apple.CoreFoundation 0x9563d221 CFRunLoopRunInMode + 97 5 com.apple.HIToolbox 0x99849e04 RunCurrentEventLoopInMode + 392 6 com.apple.HIToolbox 0x99849bb9 ReceiveNextEventCommon + 354 7 com.apple.HIToolbox 0x99849a3e BlockUntilNextEventMatchingListInMode + 81 8 com.apple.AppKit 0x9a025595 _DPSNextEvent + 847 9 com.apple.AppKit 0x9a024dd6 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156 10 com.apple.AppKit 0x99fe71f3 -[NSApplication run] + 821 11 com.apple.AppKit 0x99fdf289 NSApplicationMain + 574 12 com.ncsoft.nclauncher 0x00002ba6 main + 120 13 com.ncsoft.nclauncher 0x00002b02 start + 54 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x9a992382 kevent + 10 1 libSystem.B.dylib 0x9a992a9c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x9a991f59 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x9a991cfe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x9a991781 _pthread_wqthread + 390 5 libSystem.B.dylib 0x9a9915c6 start_wqthread + 30 Thread 2: WebCore: LocalStorage 0 libSystem.B.dylib 0x9a999aa2 __semwait_signal + 10 1 libSystem.B.dylib 0x9a99975e _pthread_cond_wait + 1191 2 libSystem.B.dylib 0x9a99b3f8 pthread_cond_wait$UNIX2003 + 73 3 com.apple.JavaScriptCore 0x98dbd901 WTF::ThreadCondition::timedWait(WTF::Mutex&, double) + 81 4 libSystem.B.dylib 0x9a999259 _pthread_start + 345 5 libSystem.B.dylib 0x9a9990de thread_start + 34 Thread 3: 0 libSystem.B.dylib 0x9a96bafa mach_msg_trap + 10 1 libSystem.B.dylib 0x9a96c267 mach_msg + 68 2 com.apple.CoreFoundation 0x9563e30f __CFRunLoopRun + 2079 3 com.apple.CoreFoundation 0x9563d3f4 CFRunLoopRunSpecific + 452 4 com.apple.CoreFoundation 0x9563d221 CFRunLoopRunInMode + 97 5 com.apple.Foundation 0x92f452c4 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 329 6 com.apple.Foundation 0x92f0c564 -[NSThread main] + 45 7 com.apple.Foundation 0x92f0c514 __NSThread__main__ + 1499 8 libSystem.B.dylib 0x9a999259 _pthread_start + 345 9 libSystem.B.dylib 0x9a9990de thread_start + 34 Thread 4: com.apple.CFSocket.private 0 libSystem.B.dylib 0x9a98aac6 select$DARWIN_EXTSN + 10 1 com.apple.CoreFoundation 0x9567dc83 __CFSocketManager + 1091 2 libSystem.B.dylib 0x9a999259 _pthread_start + 345 3 libSystem.B.dylib 0x9a9990de thread_start + 34 Thread 5: 0 libSystem.B.dylib 0x9a991412 __workq_kernreturn + 10 1 libSystem.B.dylib 0x9a9919a8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x9a9915c6 start_wqthread + 30 Thread 6: 0 libSystem.B.dylib 0x9a991412 __workq_kernreturn + 10 1 libSystem.B.dylib 0x9a9919a8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x9a9915c6 start_wqthread + 30 Thread 7 Crashed: 0 com.apple.CoreFoundation 0x95720a37 ___TERMINATING_DUE_TO_UNCAUGHT_EXCEPTION___ + 7 1 libobjc.A.dylib 0x991475a9 objc_exception_throw + 56 2 com.apple.CoreFoundation 0x956d53f8 +[NSException raise:format:arguments:] + 136 3 com.apple.CoreFoundation 0x956d536a +[NSException raise:format:] + 58 4 com.apple.Foundation 0x92f0cbb4 -[NSString substringToIndex:] + 133 5 com.ncsoft.nclauncher 0x00031155 +[INIFile parseINIFile:] + 777 6 com.ncsoft.nclauncher 0x000080e9 -[GameItem getGameLocalCurrentVersion] + 420 7 com.ncsoft.nclauncher 0x000277aa -[MyWindowController PatchesDownloadFinished:] + 7645 8 com.apple.Foundation 0x92f0c564 -[NSThread main] + 45 9 com.apple.Foundation 0x92f0c514 __NSThread__main__ + 1499 10 libSystem.B.dylib 0x9a999259 _pthread_start + 345 11 libSystem.B.dylib 0x9a9990de thread_start + 34 Thread 7 crashed with X86 Thread State (32-bit): eax: 0x00000000 ebx: 0x99147585 ecx: 0xb0325000 edx: 0x0000003b edi: 0xa0b2bab0 esi: 0x13ab1ed0 ebp: 0xb0324a38 esp: 0xb0324a20 ss: 0x0000001f efl: 0x00000282 eip: 0x95720a37 cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0x13401000 Binary Images: 0x1000 - 0x39ff7 +com.ncsoft.nclauncher 1.0.20110620.0 (1.0.20110620.0) <0EED5B7B-2BAA-0B45-FAD8-E6071BC0CB2B> /Applications/NCLauncher.app/Contents/MacOS/NCLauncher 0x57000 - 0x66fff +tgUpdate ??? 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(???) <AD45365E-A3EA-62B8-A288-1E13DBA22B1B> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib 0x97dd1000 - 0x97dd3ff7 libRadiance.dylib ??? (???) <5920EB69-8D7F-5EFD-70AD-590FCB5C9E6C> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib 0x97dd4000 - 0x97e16ff7 libvDSP.dylib 268.0.1 (compatibility 1.0.0) <1AE34B00-8A62-1E51-935F-BB3F0E4BE50F> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib 0x97e17000 - 0x97ee2fef com.apple.CoreServices.OSServices 359.2 (359.2) <7C16D9C8-6F41-5754-17F7-2659D9DD9579> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices 0x9854e000 - 0x98588ff7 libcups.2.dylib 2.8.0 (compatibility 2.0.0) <038731B1-CC44-3943-E3DE-4BAAA203EB72> /usr/lib/libcups.2.dylib 0x985ab000 - 0x98685fff com.apple.DesktopServices 1.5.11 (1.5.11) <800F2040-9211-81A7-B438-7712BF51DEE3> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv 0x98db1000 - 0x98db1ff7 com.apple.CoreServices 44 (44) <51CFA89A-33DB-90ED-26A8-67D461718A4A> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices 0x98db2000 - 0x98fcdff7 com.apple.JavaScriptCore 6534 (6534.49) <B8523DCA-B8EC-4E44-4E0C-6354BA2E67AB> /System/Library/Frameworks/JavaScriptCore.framework/Versions/A/JavaScriptCore 0x98fce000 - 0x98fe9ff7 libPng.dylib ??? (???) <25DF2360-BFD3-0165-51AC-0BDAF7899DEC> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib 0x98fea000 - 0x98ff4fe7 com.apple.audio.SoundManager 3.9.3 (3.9.3) <DE0E0EF6-8190-3F65-6BDD-5AC9D8A025D6> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound 0x98ff5000 - 0x98ffcff3 com.apple.print.framework.Print 6.1 (237.1) <F5AAE53D-5530-9004-A9E3-2C1690C5328E> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print 0x990ab000 - 0x990bcff7 com.apple.LangAnalysis 1.6.6 (1.6.6) <97511CC7-FE23-5AC3-2EE2-B5479FAEB316> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis 0x990bd000 - 0x990feff7 libRIP.A.dylib 545.0.0 (compatibility 64.0.0) <80998F66-0AD7-AD12-B9AF-3E8D2CE6DE05> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib 0x9913d000 - 0x991eafe7 libobjc.A.dylib 227.0.0 (compatibility 1.0.0) <9F8413A6-736D-37D9-8EB3-7986D4699957> /usr/lib/libobjc.A.dylib 0x99232000 - 0x9923dff7 libCSync.A.dylib 545.0.0 (compatibility 64.0.0) <287DECA3-7821-32B6-724D-AE03A9A350F9> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib 0x993c3000 - 0x993c9fff com.apple.CommonPanels 1.2.4 (91) <CE92759E-865E-8A3B-1488-ECD497E4074D> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels 0x9940d000 - 0x9940dff7 liblangid.dylib ??? (???) <FCC37057-CDD7-2AF1-21AF-52A06C4048FF> /usr/lib/liblangid.dylib 0x9940e000 - 0x99478fe7 libstdc++.6.dylib 7.9.0 (compatibility 7.0.0) <411D87F4-B7E1-44EB-F201-F8B4F9227213> /usr/lib/libstdc++.6.dylib 0x99479000 - 0x9947dff7 libGFXShared.dylib ??? (???) <801B2C2C-1692-475A-BAD6-99F85B6E7C25> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib 0x99486000 - 0x9949affb com.apple.speech.synthesis.framework 3.10.35 (3.10.35) <9F5CE4F7-D05C-8C14-4B76-E43D07A8A680> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis 0x994a5000 - 0x994a8ffb com.apple.help 1.3.2 (41.1) <8AC20B01-4A3B-94BA-D8AF-E39034B97D8C> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help 0x994a9000 - 0x99814ff7 com.apple.QuartzCore 1.6.3 (227.37) <E323A5CC-499E-CA9E-9BC3-537231449CAA> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore 0x99815000 - 0x99b39fef com.apple.HIToolbox 1.6.5 (???) <21164164-41CE-61DE-C567-32E89755CB34> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox 0x99ea5000 - 0x99ebafff com.apple.ImageCapture 6.1 (6.1) <B909459A-EAC9-A7C8-F2A9-CD757CDB59E8> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture 0x99ebb000 - 0x99f1ffff com.apple.htmlrendering 72 (1.1.4) <0D22B190-513B-7FF6-39FC-9D336285DE08> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HTMLRendering.framework/Versions/A/HTMLRendering 0x99fdd000 - 0x9a8c0ff7 com.apple.AppKit 6.6.8 (1038.36) <A353465E-CFC9-CB75-949D-786F6F7732F6> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit 0x9a8cd000 - 0x9a96afe3 com.apple.LaunchServices 362.3 (362.3) <15B47388-16C8-97DA-EEBB-1709E136169E> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices 0x9a96b000 - 0x9ab12ff7 libSystem.B.dylib 125.2.11 (compatibility 1.0.0) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib 0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib Model: Macmini4,1, BootROM MM41.0042.B00, 2 processors, Intel Core 2 Duo, 2.4 GHz, 2 GB, SMC 1.65f2 Graphics: NVIDIA GeForce 320M, NVIDIA GeForce 320M, PCI, 256 MB Memory Module: global_name AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x93), Broadcom BCM43xx 1.0 (5.10.131.42.4) Bluetooth: Version 2.4.5f3, 2 service, 19 devices, 1 incoming serial ports Network Service: AirPort, AirPort, en1 Serial ATA Device: TOSHIBA MK3255GSXF, 298.09 GB Serial ATA Device: HL-DT-STDVDRW GA32N USB Device: My Book, 0x1058 (Western Digital Technologies, Inc.), 0x1102, 0x26200000 / 2 USB Device: Hub in Apple Pro Keyboard, 0x05ac (Apple Inc.), 0x1003, 0x04400000 / 2 USB Device: Microsoft Basic Optical Mouse v2.0, 0x045e (Microsoft Corporation), 0x00cb, 0x04410000 / 4 USB Device: Apple Pro Keyboard, 0x05ac (Apple Inc.), 0x020b, 0x04430000 / 3 USB Device: BRCM2070 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x06600000 / 3 USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8218, 0x06630000 / 6 USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x06500000 / 2 |
Hope this helps.
After repairing (which caused my machine to burp up a "too many forks" error code after the repair and forced me to kill the launcher) I was able to access the market, but there was NO text except those that appeared to be part of an image - not even the boxes that others had their clients cough up. On trying to buy something, my client froze for about two minutes, then told me the connection to the server had been lost, before freezing again and giving me an Assertion Failure crash.
No screenshot handy unfortunately.
I'm running Leopard (10.5.8 macbook, 2.13Ghz CPU, 4G RAM, GeForce 9400M graphics)
Still! Progress is good!
*looks at thread title*
*looks at last line of the post* *looks at thread title* *looks at last line of the post* *snip* |
And no, I don't care if I'm the only one slamming that move back in Paragon Studios / NCSoft's face these days.
Like it or not, the Translation layer Transgaming uses is the same damn code-base. For years now I've been able to help Cider users because, oh hey, guess what, I'm using that same software package with a different brand-name.
Like it or not, it's the same coin. I can spot bugs and errors with the code and application package that may not show up on an OSX system. Just because those bugs and errors do NOT show up on OSX does NOT mean those bugs and errors can simply go unfixed. By the same token, I can spot bugs and errors with the code and application package that might not show up on Windows. Additionally, since AMD's OpenGL driver... you know... the same OpenGL driver regardless of Windows or Linux, I can determine OpenGL bugs with the Transgaming translation error.
Let me make this clear: The more points of data the developers have, the more effectively bugs and errors can be determined, and the more effectively solutions to those bugs and errors can be implemented.
I've made it clear before, and I'll make it clear again now. Paragon Studios needs to be running their game client internally against OSX and Linux/G.T.L. They might not go to the point of putting a "Compatible with Transgaming-G.T.L." sticker on the front page, but it will give them more points of data with which to test their client against. I've already demonstrated before the level of control the G.T.L. package offers me directly, such as forcing lower-shader paths, or hard-forcing resolution changes.
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
...However, you can only run the game once and then, upon logging out, the Beta Client gets unresponsive from the launcher. I then tried repairing, the launcher quit part way through and I got the following error message in a box...
|
- Quit launcher
- Move CityOfHeroes Beta app out of apps folder (eg move to desktop)
- Run Launcher, click Quit when it warns about not finding CityOfHeroes Beta
- Quit launcher
- Move CityOfHeroes Beta back to apps folder
- Restart launcher, version now shows up correctly. But you lose your prefs.
Andy Belford
Community Manager
Paragon Studios
Weird. It seems to have worked, though.
---Dave
If you select "Properties" when it's in this state and it shows "client version 0.0.0.0 , try the following workaround:
- Quit launcher - Move CityOfHeroes Beta app out of apps folder (eg move to desktop) - Run Launcher, click Quit when it warns about not finding CityOfHeroes Beta - Quit launcher - Move CityOfHeroes Beta back to apps folder - Restart launcher, version now shows up correctly. But you lose your prefs. |
(BTW....nice hat today during the Ustream )
Sorry to threadjack, but I see that you're from Kearney. I used to live in Hastings. Even though it's been 20 years since I moved away, it's still the place I call "home."
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Well, I've been in Kearney for less than a month now. Just started working at UNK.
And I got the store to work properly, I have rocket board and Beam Rifle bought, but it's bedtime so I'll have to try out Beam Rifle tomorrow.
---Dave
What exactly will I lose if the preference file is deleted? Suppose I should test it.
And how will that affect things when this goes live? I don't mind losing things on Test or Beta but would be sad if I lost game settings on Live. Can I back things up?
Or does it not matter much?
Mainly, thanks for the progress for us Mac users!
Neutron-Star
lvl 50 Inv/EM tank
I only lost the stuff in the Graphics and Audio tab. So I had to resize my window, turn off a few graphics things that are hard on my machine, turn down the volume, etc. My keybinds were still there, though.
---Dave
For the time being I will post Beta issues related to the updated Mac client and the Paragon market in this thread. Zwillinger, please let us know if we should be posting this elsewhere.
My experience on a MBP running OS X 10.5.8 so far:
I saw Zwillinger's note about deleting the COHBeta_0.0.0.0_Install.dmg file after I "repaired" the client, but before I started the game. I went ahead and deleted the file at that point. After I had my first crash accessing the Paragon market (more about that later), I was able to restart the game without any problems. So maybe deleting that file helps even at that point...
Paragon Market was also missing some of the fonts, though there were no "funny" characters taking their place:
I was able to purchase some of the power sets one the character creation screen and made it out of the Galaxy City tutorial into AP. After spending some time in the Paragon store in AP, I had a total crash of my computer where it prompted me to restart the machine and created a crash report for Apple Support after it rebooted. If that crash report is of interest I can post it or e-mail it.
After restarting the beta client, I tried the Paragon store a few more times, though spending more than 5 minutes in the store leads eventually to another crash (though none as severe as the first one so far). It does not seem to be related to specific parts of the store.
That's all for tonight. Hope it helps.
Yeah, now I can't start the beta client either.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."