So, those coming Pool Power changes...
Still need to pick 2 powers in the pool before can pick 4th and am assuming 5th tiers in the pool.
This sounds too good to be true
We often sit and think of you,
We often speak your name;
There is nothing left to answer,
But your photo in the frame.
-Anon.
There is a lot of people that are going to grab Tough now.
Expect a freespec with Issue 21 - there are soooo many changes that they have announced already that I can't imagine them not granting one.
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T4 (and T5, for the Travel Pools that have it) Power Pool options will still require 2 previous powers from the set, but I think they may all unlock before level 20 now.
Afterburner, the only one I really played with while at Comic Con, required level 14 and 2 previous Flight selections. Now I just need to figure out what can be dropped for Afterburner, so I can add +20ish Max Fly Speed to my Scrapper... :3
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
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Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Are you sure that referred to non-travel pools? Travel pools have in the past been treated differently, and particularly when they made the "City Traveler" vet reward that let you pick a travel power without a prerequisite, a LOT of players assumed that meant non-travel pools too. There were a number of posts on the forums about it.
So I am a bit concerned the same eagerness might be leading to the same confusion in this case, until I see absolutely specific confirmation.
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Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Are you sure that referred to non-travel pools? Travel pools have in the past been treated differently, and particularly when they made the "City Traveler" vet reward that let you pick a travel power without a prerequisite, a LOT of players assumed that meant non-travel pools too. There were a number of posts on the forums about it.
So I am a bit concerned the same eagerness might be leading to the same confusion in this case, until I see absolutely specific confirmation. |
Being able to take tough at level 4 is going to be a great way for res based melee characters like invul to shine even more in the early game.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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When I first read about this in another thread, I got crazy happy until I realized that I didn't care. The first impression I got was that I could have Weave without wasting a power choice on Boxing, Vengeance without wasting a power choice on Tactics or Assault, Aid Self for my blasters without having to waste a power choice on aid other, etc...
The new tier for the travel powers do seem cool though, namely the instant recharge from the speed pool. I really hope they decide to give Warshades and Peacebringers access to zone teleport and super fly.
Assault + Tactics > Vengeance IMO
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Nope, my favorite character of all 7+ years is my fire/fire scrapper, noted in my sig. I destroy most enemies so fast that at least on two occasions I have been sent to the ads team on BAF trials simply because whatever team I am on during the last phase crushes the other. If I switched teams, I would overtake the old one I was on within seconds.
I am not bragging - my wife and I got a big kick out of it as she plays with me. Granted, he is purpled out at level 53 with all Incarnate slots at tier 4, so he is pretty ridiculous. I just hit the influence cap last week also at $2 billion on him, so you made that comment to the wrong guy haha.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I'd really like some clarification if it's out there.
I've read where the Travel Pools are getting a 5th power, and that the 3rd Power (The travel power) will be available at lvl 4 without having to prior pick powers 1 or 2. This is an awesome and welcome change - one I've suggested before on threads here and there.
I've also heard (but this is more hazy and what I'd really like good confirmation on) is that all the Power Pools will be getting the "Pick Power 3 at lvl 4 while ignoring the first 2" treatment. Is this true as well? If so, does it apply to Epic Pools?
Man, I'm hoping! Can't wait to say goodbye to Boxing