Dev Chat Highlights, July 27: Doc Aeon


Amy_Amp

 

Posted

Quote:
Originally Posted by Obscure Blade View Post
Um, no. Not even close.
Not in solo, no except for the random unending ambushes.

For teams, yeah it can get hairy. Especially if it is a team of noobs.


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Posted

Quote:
Originally Posted by Aura_Familia View Post
Not in solo, no except for the random unending ambushes.
Most of the ambushes stopped being a problem for me once Stamina went inherent.


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by Obscure Blade View Post
Most of the ambushes stopped being a problem for me once Stamina went inherent.
Depends on the character/AT/powerset for some.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

I went and grabbed my level 7 SS/elec brute that was flying through content. I got LF and put diff on x2. I finally got to the zombies and that's when the faceplanting started. They stun often enough to cause issues. I grab inspirs and tried to take on as much +0 mobs as possible. Eventually I level and it made it easier, but it's a mob that can easily slow you down when you first met them. Once I get mezz protection, things will be a lot easier.


 

Posted

2 brutes, 2 doms, 1 troller, and 1 def and i didn't have a super hard time. It WAS a little more challenging but nothing that would make me not start there.


 

Posted

I avoid Praetoria because the enemies are less hard than they are annoying. Just a sloggy experience. Low level CoT are technically harder but are easier to avoid.

I'm not sure whether it is the Praetorian content itself though, or just the fact that for people who prefer to team, 3 different gates on starting zones split the player base again and most people flocked back to Atlas ASAP for the easier teaming. The complete lack of radio missions in Praetoria also sealed the deal on which zones would be most ideal for forming and maintaining a team.


 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
Low level CoT are technically harder but are easier to avoid..
Not in I21 - their shoulder pads will blot out the sun.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Venture View Post
What characters were they?



Both of which took place in hazard zones, explicitly designed for groups. Praetoria hits you with worse in solo missions.
A dominator and an MM, both slotted only with found IOs.

As for my examples, they may be in hazard zones, but you're sent there (quite a lot) by regular contacts in city zones, and there's no sort of warning when you get the mission that you need to watch out, like there are in tougher Praet missions.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

I had a few problems on the Doms that I ran through there. Those Destroyer mobs with Integration were a pain outside of Domination. And some of the EBs too but I think that's more just Doms and EBs in general (if you don't have a tray of purple with you).

Other than that I don't remember anything too horrible. Except for one or two missions with those 10-wave ambushes of course


 

Posted

Quote:
Originally Posted by Von Krieger View Post
Went and paid $40 for Photobucket Pro for 2 years so the pretty pictures can be seen by all once more.

Say thank you to the VK, people.
<singsong>

"Thank you VK!!"


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by Venture View Post
What characters were they?



Both of which took place in hazard zones, explicitly designed for groups. Praetoria hits you with worse in solo missions.
Soloed through Praetoria with...

Stalkers, Corr, Brute, Scrapper, and Blaster ATs

...it really wasn't that hard.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
Soloed through Praetoria with...

Stalkers, Corr, Brute, Scrapper, and Blaster ATs

...it really wasn't that hard.
I've done it with Doms and Controllers too.


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Soloed through Praetoria with...

Stalkers, Corr, Brute, Scrapper, and Blaster ATs

...it really wasn't that hard.
I've taken multiple ATs through it myself but acting as if it's no harder than the standard 1-20 game is just being silly. And just because you can do it doesn't mean it's worth the effort. It isn't, not even close. The 1-20 game was the only part of the game that did not need a difficulty increase.

I wouldn't run another character through Praetoria unless for some RP reason I wanted to run an opposite-faction AT without side-switching (though it's hard to imagine the character being a Praetorian being less conceptually problematic). Once we get i21 that reason will be history.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

I find Praetoria a little rougher than normal content, but nowhere near as bad as many apparently do. I dislike soloing so my experiences are mostly from pickup teaming, though Praetoria is pretty much dead on some servers so I did have to solo at times (a WM/EA Brute, a Grav/Sonic Controller, an Elec/Kin Controller, an Elec/Storm Corruptor, and a Kin/EA Stalker so far).

It reminds me of the difficulty CoH's early game used to have, way back before various changes were made to make the ride that bit easier and smoother (e.g. it used to be suicide to let a Lost Swordsman or Rector/Eremite get into melee range with you, and potential team wipe scenario if you let a CoT boss level mage self destruct). Not a *huge* difference, just enough that weaker teams struggled and soloing could go downhill fast.


 

Posted

Quote:
Originally Posted by Biowraith View Post
It reminds me of the difficulty CoH's early game used to have, way back before various changes were made to make the ride that bit easier and smoother (e.g. it used to be suicide to let a Lost Swordsman or Rector/Eremite get into melee range with you, and potential team wipe scenario if you let a CoT boss level mage self destruct). Not a *huge* difference, just enough that weaker teams struggled and soloing could go downhill fast.
Indeed, its tougher to "current" Paragon city but easier than when you couldn't avoid Perez Park missions.


This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04

 

Posted

Quote:
Indeed, its tougher to "current" Paragon city but easier than when you couldn't avoid Perez Park missions.
Actually we just "avoided" them by waiting a level or two after taking them, then stepping on the CoT like ants.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

Quote:
Dark Watcher says go run ITF on training room! They're wanting to track performance issues. Possibly fix of Lag Hill in the works!
Pretty cool. Remove team requirements to start TFs and I'll test the heck out of it on x8.


 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
I avoid Praetoria because the enemies are less hard than they are annoying. Just a sloggy experience. Low level CoT are technically harder but are easier to avoid.

I'm not sure whether it is the Praetorian content itself though, or just the fact that for people who prefer to team, 3 different gates on starting zones split the player base again and most people flocked back to Atlas ASAP for the easier teaming. The complete lack of radio missions in Praetoria also sealed the deal on which zones would be most ideal for forming and maintaining a team.
I guess that's why they added Radio missions in like I19 or I20?


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Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

Thanks for the effort VK!

Off-topic:

I find Praetoria mobs more difficult but I don't find them too difficult. Reminds me of fighting Vahz at low levels. You gotta be on your toes and you cannot just take on each mob all willy-nilly like.


 

Posted

Quote:
Originally Posted by Venture View Post
I've taken multiple ATs through it myself but acting as if it's no harder than the standard 1-20 game is just being silly. And just because you can do it doesn't mean it's worth the effort. It isn't, not even close. The 1-20 game was the only part of the game that did not need a difficulty increase.

I wouldn't run another character through Praetoria unless for some RP reason I wanted to run an opposite-faction AT without side-switching (though it's hard to imagine the character being a Praetorian being less conceptually problematic). Once we get i21 that reason will be history.
I like how you state all your opinions as absolutes. It's cute.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

Quote:
I like how you state all your opinions as absolutes. It's cute.
Just like, oh, almost everyone else in the world. That's because if you actually attached all of the philosophical qualifications that are implicit in every statement (from "2+2=4" to "The sun rises in the east") you'd never get anywhere, since everything you said would have more boilerplate than actual content.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

Quote:
Originally Posted by Venture View Post
Just like, oh, almost everyone else in the world. That's because if you actually attached all of the philosophical qualifications that are implicit in every statement (from "2+2=4" to "The sun rises in the east") you'd never get anywhere, since everything you said would have more boilerplate than actual content.
Yea, but you do it with your special brand of vehemence. As I said, it's cute.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

I agree with whoever called Pratorea a slog. I only solo, and while I can do it, I get tired of it sooooo much faster. Add to that the fact that Pratorea lags a lot more than the older zones for me and the terrible, terrible layout of the maps (really? I have to ninja run for 2 minutes between the market and the crafting table?) makes me not want to go back very often.

After a couple missions in Pratoria, I want to do something else.