Catalyst 11.7 final is out
As long as 11.3 is stable I'll probably stick with them.
One of these days ATI will get this fixed. Maybe when Bulldozer comes out.
Edit: At this point, I would probably suggest Nvidia over ATI.
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD
Edit: At this point, I would probably suggest Nvidia over ATI.
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Anyways, to repeat: AMD can't do anything about fixing the OpenGL rendering problems if they don't have feedback from users actually having those problems. If you are having problems with getting an AMD chip to work, you need to let AMD know about the problem.
Went back to 11.3 for testing. No problems so far.
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Por vezes d� vontade...
chucknorriss
speak american godamnit
Yeah, I'm sure the company who released drivers that caused graphics cards to overheat and laptops to explode, as well as who deliberately lied about the physical build problems with their chips to every single ODM and OEM, is really the best company to be buying a new graphics card from.
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...but seriously, I uploaded this old video a long time ago, and you might get a kick out of it. It is Nvidia making fun of themselves: http://youtu.be/EdExkuvGySE
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Got a popup window that 11.7 was now available when I turned my computer on this morning. First thing I did was to check this thread.
I bought a new video card (ATI Radeon 5670) a couple of weeks ago when the old card (ATI Radeon 4650) failed. With the new card I downloaded the newest drivers (11.6) and had nothing but problems, game locking up and crashing to desktop. From the advice in these forums, I rolled back to 11.4, and I've had no problems since. (I didn't go with 11.3 as it won't display 1600x900 correctly.)
From the discussion here, looks like I am going to ignore the pleas from ATI to upgrade to 11.7...
The strange thing is that the crash only is a matter of time but not what you are doing. You can disable everything, even in Catalyst, and it still crashes after about 45 Minutes. It crashes when you are in the middle of a fight, it crashes when you are simply standing at the Black Market and it even crashes when you are seeing the loading screen when leaving a Misison....
So I doubt they will find the Problem soon. After filling that survey ba AMD it says that the most important thing is to guide them so the error will be shown at their computer - but there is nothing you can do but play the game for 30-60 Minutes.
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All of the companies have issues. Some more than others. Some handle it better than others.
I have 3 Nvidia cards too. GTX 260, 8600 GT, GT 240. ATI/AMD isn't faultless either. What I am saying is, if someone was buying a new computer TODAY and used it to primarily play CoH, I would point them to nvidia.
Does that mean Nvidia is perfect? Heck no! ATI has been ahead of nvidia in vaule and performance until the 500 series when Nvidia finally caught up. (you could say 400 series, but those cards were late and hot) I would still say ATI is ahead but not as much. We'll see how things go with the 600 vs 7000.
I am not a red or green fanboy, I am a buyer who wants value, performance with the least amount of annoyance.
Yeah, I'm sure the company who released drivers that caused graphics cards to overheat and laptops to explode, as well as who deliberately lied about the physical build problems with their chips to every single ODM and OEM, is really the best company to be buying a new graphics card from.
Anyways, to repeat: AMD can't do anything about fixing the OpenGL rendering problems if they don't have feedback from users actually having those problems. If you are having problems with getting an AMD chip to work, you need to let AMD know about the problem. |
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD
Everything was great for me until yesterdays extended maintenance, now its random crashes whenever I move between windows, or click anything in game! Rather annoying, will be throwing it AMDs way and hope for more luck with the 11.8 drivers although hopefully once return from holiday all the problems will be fixed!
Oh one can hope eh?! Oh and running a 5870.
Followup: I have played several times on 11.7 for a couple of hours each time and my issues appear to have been resolved. I did freeze up once when exiting a mission but I believe that is an issue many others have reported recently and not related to my driver. Also I have had a bit of sluggishness at times and yesterday when I was in Atlas during a Costume Contest (the zone was loaded with people), I found my character couldn't move right away when it went through a door (which made doing the Talk to the Rikti Mission during the Moonlighter arc a little annoying) but again not sure of that is driver related.
The constant freezing and lockups and crashes I was getting seem to have been fixed for me.
Played on the Radeon 5770 HD on 11.5.
Experienced slow down lag however no crashes.
On the 11.7 driver, lag is gone but it has crashes. 5 in about as many days. (30 some hrs of gameplay)
The petition link to Save CoH:
http://www.change.org/petitions/ncso...city-of-heroes
I hadn't had much chance to play over the last few weeks, but I played this weekend, and I was randomly locking up every 45-60 minutes.
Going back to 11.5 for the time being.
Saist, I know you say that they can't fix the problem if we don't tell them about it... but what exactly should I be telling them here?
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Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Saist, I know you say that they can't fix the problem if we don't tell them about it... but what exactly should I be telling them here?
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As far as I'm aware the City of Heroes Client does not support a -verbose command, nor is there a command to log from the console option that is available for the game client.
As far as obtaining more information on the crash itself, you could look to tools like: WhatisHang: http://www.nirsoft.net/utils/what_is_hang.html
Outside of basically telling AMD "I had a crash in this game with this hardware and this driver set" there's really not a whole lot else a common user can do.
11.3 does not work for me, neither do 11.6 and 11.7. Haven't tried the others yet.
Radeon 6970 on Win7 64bit.
11.3 simply does not crash for me, anything newer will crash eventually. Most frequently on the load screen after that initial pause when the bar speeds up and moves quickly towards full.
HIS H585FN1GD Radeon HD 5850 (Cypress Pro) 1GB 256-bit GDDR5
Windows 7 Ultimate 64 bit.
AMD Phenom II X6 1055T @2.80ghz
8GB of Ram
I've noticed that raising my shadow quality settings from the default settings for Ultra (High) to Highest (knowing it obviously wouldn't help the crashing issue) caused the game to crash wildly more, and much more dramatically (i.e. it not only caused the game to crash, but sometimes everything froze, and I had to hard shutdown my computer). I'm trying it with shadows on lowest (i.e. pre-ultra), even though that is a dramatic thing to lose, to see if it stops the crashing entirely.
Edit: If you would like to help confirm this, make sure you do a full exit to desktop and reload after changing it to lowest.
Edit: Nevermind, just crashed.
Reverted to 11.3 because 11.7 crashed hard in the i21 beta.
I've started a thread on the AMD Developer forums here: http://forums.amd.com/devforum/messa...&enterthread=y
If you are receiving a Crash with an AMD graphics card in City of Heroes, please reply to this thread.
If you are using a Microsoft Windows Operating System you may want to copy the Application Error Log in the Event Viewer section of the Administrative Tools.
The Windows Error logs pretty much are useless, but whatever.
I'm sticking with 11.2 on my HD 5770, since it never crashes. I went back from 11.6 since that kept crashing. Never tried anything in between 11.2 and 11.6. People are already complaining about 11.7, so I'll just sit tight.
I tried some other drivers, and 11.2 seems to be stable for now. Ran last night on ultra with no crashes for 5 hours.
Brand new Radeon 6950.....with 11.6 and 11.7 drivers installed I was freezing in game. Rolled back to 11.5 and everything is working fine now for me.
There is always a lot to be thankful for, if you take the time to look. For example, I'm sitting here thinking how nice it is that wrinkles don't hurt. ~Author Unknown
The 11.8 preview drivers for Windows 7 have been glorious for me.
The card in my desktop is a 4250, since my 6870 is in the mail, but I've experienced no lag or crashes so far.
Crashed with 11.8 preview drivers from: http://support.amd.com/us/kbarticles...erPreview.aspx. Although, the game did run a solid two hours before crashing rather than about thirty minutes.
Heck I am still running on 10.12 on my Sapphire HD4890. The drivers prompted me to update to 11.6 today and after doing so I instantly had problems at character select alone. Prompting me to roll back to my trusty rusty 10.12 drivers. I highly doubt that I will ever buy another ATI/AMD video card at this point.
Edit: Can some one please explain what I would really be gaining by upgrading to say 11.2 or 11.3 which it seems many people here seem to be swearing by.
Heck I am still running on 10.12 on my Sapphire HD4890. The drivers prompted me to update to 11.6 today and after doing so I instantly had problems at character select alone. Prompting me to roll back to my trusty rusty 10.12 drivers. I highly doubt that I will ever buy another ATI/AMD video card at this point.
Edit: Can some one please explain what I would really be gaining by upgrading to say 11.2 or 11.3 which it seems many people here seem to be swearing by. |
In some cases a driver updates can increase performance. Where you might have had ~25fps before, you might manage a smoother ~30fps.
In some cases a driver update can fix game bugs. Let's say a newly released game is built for Nvidia, such as Batman: Arkham Asylum. A driver update from AMD could fix deliberate code sabotage made by Nvidia to that game. And no, that's not a hypothetical situation. Nvidia does deliberately sabotage games at the code level to make them break on competitors products.
In some cases a driver update can introduce new features. Case in point, OpenGL 4.2 was just ratified. A new driver update will expose new features in the OpenGL update to GPU's that support those updates. Both AMD and Nvidia have introduced new Anti-Aliasing solutions through their respective driver sets, features which improve rendered image quality.
In some cases a driver update can introduce new problems. Maybe there's a memory leak, or an API call isn't being translated correctly. Maybe there's a bit of legacy code that's kicking in, or maybe there's an unintentional buffer overflow.
This last reason is why Intel, AMD, Via/S3, Nvidia, Matrox, PowerVR, 3DFX, SiS, XGI, and Trident... you know... everybody who has ever made a graphics card compatible with Microsoft Windows... all have posted warnings to not update drivers unless you are having a problem.
In your case you probably should just stick with the 10.12 drivers if they work for you. The Catalyst 11 set isn't going to expose any useful features for you as the 48xx series are an OpenGL 3.3 architecture.
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