Domination - Sadistic...Rainbows?


Bright

 

Posted

So I've been thinking of leveling up a Dominator, but I've quickly discovered a distaste for the glowing rainbow aura that pops up whenever Domination either can be or is activated. Is there anyway to change the graphical effect for it to something different? I don't mind there being an effect, and I understand how it's important for there to be an obvious effect so that other players realize the Dominator is now a bit more dangerous, but having the graphical effect that's supposed to represent reaching the highest level of a Dominator's sadistic nature be...rainbows...just seems odd to me.


 

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if you squint hard enough you can't see the rainbow.


 

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Quote:
Originally Posted by Halseth View Post
So I've been thinking of leveling up a Dominator, but I've quickly discovered a distaste for the glowing rainbow aura that pops up whenever Domination either can be or is activated. Is there anyway to change the graphical effect for it to something different? I don't mind there being an effect, and I understand how it's important for there to be an obvious effect so that other players realize the Dominator is now a bit more dangerous, but having the graphical effect that's supposed to represent reaching the highest level of a Dominator's sadistic nature be...rainbows...just seems odd to me.
Currently there is no player-exposed method of recoloring inherent powers.

Tunnel-Rat has a dedicated thread for FX suggestions: http://boards.cityofheroes.com/showthread.php?t=260438

That would be the best place to request the ability to recolor inherent powers.


 

Posted

Who is more sadistic?

The Dominator, who can reach into their inner reserves and trigger a boost in their powers, or the Controller who's just really good at hurting people when they're tied up?

I'd love to have power customisation options for Domination. The sparkles suit my current Dominator, but I understand they dont work for everyone. And that flash of light when it activates is quite overpowering at default camera distance.


 

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But why make the effect a rainbow in the first place? I mean, sure, it makes it obvious what's going on, but there must have been a better option. Or do rainbows have some dark, twisted purpose in the CoX Universe that I'm unaware of?


 

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Quote:
Originally Posted by Von Krieger View Post
Hey, now... Star Dasher (my silvery-metallic brute with a rainbow path aura and the lyrics to a certain Erasure song in his bio-) would say that it was perfectly manly to be sparkly and multi-colored. As long as you do it while beating the snot out of things.

Of course, Dasher's biased... so YMMV.

(And yes, as soon as I get ahold of that blazing path aura he'll have a second costume to match the Heavy Metal version.)


@Brightfires - @Talisander
That chick what plays the bird-things...

 

Posted

Quote:
Originally Posted by Halseth View Post
But why make the effect a rainbow in the first place? I mean, sure, it makes it obvious what's going on, but there must have been a better option. Or do rainbows have some dark, twisted purpose in the CoX Universe that I'm unaware of?
For whatever reason, that effect seems to be the default power FX for powers like [Power Boost]. Seeing as [Domination] does increase your magnitude/duration of controls (a secondary effect) it makes sense that they share FX.

Are they the best FX that could be given to [Domination]? Certainly not, but they DO match a similar effect that was in the game years before... so consistency, I suppose, trumps 'sadism.'



 

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And this is where I submit my suggestion for a Rainbow Control powerset.


@Leetdeth - Virtue | MA Arcs(all challenge arcs): Big Magic Blowout! #369774 | Who Really Cares About This? Z! #509577 | That Meddling King! (teams recommended) #21450

 

Posted

Whatever the reason, that is the way it has been...
However, I share your opinion and I would love to see Power Customization work its way to such things in this game.
Really, that would be fantastic (in my opinion).

It's funny... I love so much of the effects and all... but the amount of times I think about how much I'd love a No-FX/PvP-Only effects option sometimes makes me feel bad for the visual effects team, hehe.

"No, really, I love your work... But can I get you to do a blank option as well?"

Anyway, yeah, sparkling rainbowness can be a bit odd in the League of Sadistic Dominators of Doom.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

The Domination FX follow the precedent set by other powers that boost controls. When the game launched, Power Boost in Energy Manipulation made a rainbow aura when you used it, the many colors of its graphic indicative of the cornucopia of effects it had. In issue 2 and then 3, when more powers where added with similar effects (Vanguard Medal and Power Build Up, respectively) they used the same graphic. By the time it was time to make Domination, it was well entrenched in the game that powers that boost the duration of controls were rainbowy.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

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Quote:
Originally Posted by Vanden View Post
The Domination FX follow the precedent set by other powers that boost controls. When the game launched, Power Boost in Energy Manipulation made a rainbow aura when you used it, the many colors of its graphic indicative of the cornucopia of effects it had. In issue 2 and then 3, when more powers where added with similar effects (Vanguard Medal and Power Build Up, respectively) they used the same graphic. By the time it was time to make Domination, it was well entrenched in the game that powers that boost the duration of controls were rainbowy.
I beat ya to that punch a few posts up.



 

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I get a sneaking suspicion (not sure from where) that there might be a precedent for that particular particle effect... *scratches head* Not sure on that.



 

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Another thing to be added to the list, along with things like recoloring/placing on minimum effects: Hasten in particular, and super speed. Also VEAT color customization...

And Kheldian color customization.

.........Sorry guys, I just insinuated that Kheldians should get some form of attention, no matter how small a thing like color customization...

That means that this post and anything close to it (ie: the thread) will now be snuffed and ignored by the devs and community team for all eternity. My bad.


 

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Quote:
Originally Posted by warden_de_dios View Post
if you squint hard enough you can't see the rainbow.
if you lick you're screen as you pop domination, you can actually taste skittles.


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

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Quote:
Originally Posted by Dr Harmony View Post
Who is more sadistic?

The Dominator, who can reach into their inner reserves and trigger a boost in their powers, or the Controller who's just really good at hurting people when they're tied up?

I'd love to have power customisation options for Domination. The sparkles suit my current Dominator, but I understand they dont work for everyone. And that flash of light when it activates is quite overpowering at default camera distance.
That is a great way to put it lol


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Dr Harmony View Post
Who is more sadistic?

The Dominator, who can reach into their inner reserves and trigger a boost in their powers, or the Controller who's just really good at hurting people when they're tied up?
I said this to a friend a while back, but since they made the changes to Domination so it no longer boosts damage I think that the inherents would make sense if they reversed them

The whole idea of Containment and doing more damage to a foe you have in your grasp seems to fit the concept of the Dominator very well. And I can see a Controller using Domination as them digging into extra reserves of power after the fight has dragged on for a while and they've finally had enough. Seems quite iconic and something I've seen in superhero comics/cartoons lots of time. Just swap the names obviously and you're good to go.

I don't ever see it happening mind you, I just think from a conceptual standpoint they make more sense to me that way.


 

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Quote:
Originally Posted by Icy_J View Post
And this is where I submit my suggestion for a Rainbow Control powerset.
Tier 9: Pot o' Gold - You cast a rainbow upon a group of foes, at its end a pot of gold appears causing a horde of vengeful leprechauns to appear and savagely maul the helpless victims.



----- Union's finest underachiever -----
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Quote:
Originally Posted by OminousVoice View Post
Tier 9: Pot o' Gold - You cast a rainbow upon a group of foes, at its end a pot of gold appears causing a horde of vengeful leprechauns to appear and savagely maul the helpless victims.
Believe it or not, I know a game that actually has that power... at least if smashing the coins in your face can be considered mauling...

http://www.youtube.com/watch?v=LHGYf_IEh28


 

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It actually goes a little further than "other boost powers did it." There's a Why and a rhyme and a reason that no one touched upon yet.

All Build Ups pop red.
All Aims pop yellow.
All Control effects pop rainbow.

In PvP you would counter each one in a different way. i.e. Be ready to heal or dmg resists, pop purples, or pop a break free. It was meant to give people consistent cues so even if they didn't know the exact power they'd know roughly what it did, when it was used and when it wore off.

Of course in the modern game I'm of the opinion that is all completely obsolete, and we should be able to color them all as we wish and have the mandatory colors in PvP only.

But there you go, that's pretty much the entirety of why Dominators are sparkle rainbow beasts.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

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The true source of power behind Domination. Remember, the Well doesn't judge, it only responds to power and will.

I ask you, what is more sadistic than this?











"I play characters. I have to have a very strong visual appearance, backstory, name, etc. to get involved with a character, otherwise I simply won't play it very long. I'm not an RPer by any stretch of the imagination, but character concept is very important for me."- Back Alley Brawler
I couldn't agree more.