Backpacks!
I think we might see some in the Paragon Market later this year
@Golden Girl
City of Heroes comics and artwork
Arc #40529 : The Furies of the Earth
*Still hoping for some new trenchcoats personally*
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And while we're on the subject of backpacks, how about some word on that crab backpack?
Yes, the one that sticks around, when you don't need it.
Yes, it's also the one who's preventing you from using cloaks, wings and other back details on your Soldier.
If only it could disappear when I decide to play whack-a-mole, I'd probably play my Soldier more often.
Let me preface this by saying that I LOVE the idea behind backpacks and jet packs. I've been turning my fingers raw campaigning for backpacks for years now, and just the mere fact that we have one now brings me great pleasure and hope for the future.
However, some of the fears I had about backpacks seem to have been realised with the Steampunk Boiler backpack, namely that the attachment and alignment on the thing is... Ugh. I posted the following screenshot back when the pack was in Beta:
The Steampunk backpack seems to be anchored not at the shoulders or at the waist, but somewhere in-between, at around the level of the shoulder blades. What this means is that when the character bends forward as the Huge model likes to do when running, the thing sticks WAY far off the body. What's more, the Boiler backpack has a convex back, with the mounting point actually protruding from the body of the pack quite a bit. This makes the thing look like it's mounted on a frame bolted to the back more so than like a backpack.
Moving forward, I want future backpacks to be rendered MUCH closer to the back, with a back shape that matches the curvature of the spine more closely. What I also want to see is backpacks extend farther inside the model's torso - clip with it more, as it were. If they did this, then there' be more backpack to show up when the character bends forward, making the pack seem less like it's sticking out. Finally, packs need to either be articulated in at least one place so as to follow the curve of the spine as the character animates, or otherwise they need to be small enough to not extend below the bottom of the rib cage where they could clip with the lower back.
I want to see more backpacks. Lots more backpacks, as a point of fact. I've been waiting for these things for years, an I hope and pray that we'll see actual running jet packs before too long. However, I also believe that there's more work to be done on the backpack tech to make the things fit our backs better.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Speaking of which... can we have some more shoulders that go far enough round the back that they look like they can "connect" to the packs and therefore support the mass/wieght?
Just asking...
*cough* ... Quiver of Arrows ... *cough* ... like Genin used to have ... *cough* ... for Archery ... *cough* ... and Trick Arrow ... *cough* *cough*
Anyone got a bottle of Robot-Tossin'? I seem to have a sore throat ...
I want to see more backpacks. Lots more backpacks, as a point of fact. I've been waiting for these things for years, an I hope and pray that we'll see actual running jet packs before too long. However, I also believe that there's more work to be done on the backpack tech to make the things fit our backs better.
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I'm glad the Devs tried their best to get these things to fit our characters' backs perfectly. But clearly it's time for a bit of compromise to their otherwise exacting standards. Basically after 7+ years I'd rather (for example) have a costume item jet pack that might not look great from a few posing angles than not have one at all. *shrugs*
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I'm glad the Devs tried their best to get these things to fit our characters' backs perfectly. But clearly it's time for a bit of compromise to their otherwise exacting standards. Basically after 7+ years I'd rather (for example) have a costume item jet pack that might not look great from a few posing angles than not have one at all. *shrugs*
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I'm surprised that, now that we actually have backpacks, they didn't make that Steampunk Jetpack a back option, as well. Seemed a little lazy.
I'm glad the Devs tried their best to get these things to fit our characters' backs perfectly. But clearly it's time for a bit of compromise to their otherwise exacting standards. Basically after 7+ years I'd rather (for example) have a costume item jet pack that might not look great from a few posing angles than not have one at all. *shrugs*
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--NT
They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!
If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
He's Pistols/Kin using mostly "holy" ice rounds and Blessings to heal, boost then reco, buff there dmg.
One of my favorite concepts i have.
Going to miss the fun and nice people here at CoH. Feel free to add me on PS3/XBox360
PS3X360: OmniNogard
Currently playing: Mass Effect 3(PS3) Minecraft(X360) Skyrim(X360).
Going to miss the fun and nice people here at CoH. Feel free to add me on PS3/XBox360
PS3X360: OmniNogard
Currently playing: Mass Effect 3(PS3) Minecraft(X360) Skyrim(X360).
So you can team up with that blond DP blaster in the red trenchcoat?
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Saw it in another MMO and thought "OMG I WANT THIS FOR COH!"
BrandX Future Staff Fighter
The BrandX Collection
So now that there is a tab in the costume creator for backpacks (thank you Steampunk pack!) are we going to see any NEW backpacks?
(Personally I think some kind of techpack would look awesome for robot masterminds, mercenary masterminds, and traps defenders/corrupters... )
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Blue's Assembled Story Links