Ok, listen, this is starting to get to a critical mass
Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!
@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk
Never done a trial but my SG used to regularly host No Pants TF's that required 'dressing down' and of course the summer months bring swimming parties that require a change of costume etc etc...
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I assume people know what that means.
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
I see what ya did there
Methinks I need to make an ironic costume if/when I run another trial. |
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
The Trials are all casual friendly - players just need to know what they're doing in them
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Actually, it's not the difficulty that makes it non-casual. It's the grind. If you have to commit yourself to grinding, it's NOT casual.
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--NT
They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!
If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville
If more people get on-board, I'm going to organize an event: A night of farming iTrials where everyone in the league must dress the part.
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Alright everyone, lets farm Pinochle!
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
But if people gather around and play cards for 3 or 4 hours its called fun. If they play a sport for 3 hours its called fun. Some people like to play games repeatedly for hours and have been doing it for thousands of years.
Alright everyone, lets farm Pinochle! |
However, to bring that analogy more in-line with what is being said...
People wouldn't necessarily enjoy playing the exact same hand the entire 3 or 4 hours (one person might, hehe).
Of course, no analogy is perfect, but the complaint is not playing CoH for 3 or 4 hours... it is playing one tiny aspect of it repeatedly.
If the people playing CoH would be happier playing a card game without much variance, then they could do that instead of a mmorpg with 7 years of content.
(And this should not read with any negative tone. I went to put a smiley face at the end, but that seemed more fake or whatever... so... ya know... I'm just conversing with ya, nothing else!)
and round up everyone that knows more than they do"-Dylan
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
Dr. Todt's theme.
i make stuff...
@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk
Did we just get into a discussion about trials needing to be boring in order to limit the number of people who complete them and how quickly...?
(I only half jest. Such discussions are common on 'crafter' boards in MMOs, where its regularly argued that crafting should be a drag or else everyone will do it.)
Quote:
Alright everyone, lets farm Pinochle! |
That being said, in response to your post: Electric_Knight summed it up rather well. To make your analogy work, it would be like repeatedly playing the same hands in a poker game, except only the amount of the bets will vary. Similarly in sports, it would be as if you were playing the same person/team in basketball, and they execute the same plays repeatedly, except whether or not they score on certain plays will vary. Neither scenario is realistic: poker is a game of chance and the cards are randomized after each round, and the opposing basketball team would eventually change up their tactics/plays once they realized that you had them figured out.
In essence, you have inadvertently given us a possible way to make the trials a little less repetitive: randomize their events. Maybe one time we have to defeat Siege first, then Nightstar, then stop the prisoner escape, then the second time the prisoners are escaping first. Maybe those Acid and Pacification Grenades don't always spawn in the same places on the map. Maybe all of the third reactor's temp powers are in one bunker, but it is randomized for every attempt. Honestly, I am just brainstorming here, but that seems like a legitimate way to make the Trials a little more spontaneous without offering too much new stuff to test (since the events of each trial would be the same, it would just be mixed up a little bit).
Standard Code Rant obviously applies.
@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.
However, to bring that analogy more in-line with what is being said...
People wouldn't necessarily enjoy playing the exact same hand the entire 3 or 4 hours (one person might, hehe). Of course, no analogy is perfect, but the complaint is not playing CoH for 3 or 4 hours... it is playing one tiny aspect of it repeatedly. If the people playing CoH would be happier playing a card game without much variance, then they could do that instead of a mmorpg with 7 years of content. |
Of course, most leagues I see anymore rotate, doing BAF then Lam (and hopefully one day Keyes gets put in more often, it does seem to finally be trickling in more and more).
If you are not the type to enjoy that, don't do it. I don't. I run five or six trials a week (although oftentimes two or three of those are on the same day(s)). I play Yahtzee, Chess, and Connect Four that much, they are much less dynamic than even BAF.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Bah. You're lost in the analogy swamp. Don't try to find the perfect analogy. You will never agree on the perfect analogy anyway. Try instead to see the meaning and the emotional message of the analogy.
If one person thinks that farming BAF for three-four hours is analogous to playing poker with the buddies at night, it says that he doesn't see a problem with the grind. It's fun being with his buddies, drinking whisky, chatting, smoking, throwing bills and chips in the pot and from time to time throw the cards down. There may even be skill involved, if the whisky didn't kill it. He doesn't see that much difference there. It's a fun night, as simple as that.
If another person wants to modify the analogy and says that trials are like playing poker, but instead of shuffling the deck bringing out a new deck and play with that unshuffled for each game, it is pretty clear that he does not like farming because of its predictability and repetitiveness. For him, it's not a fun night. It's a chore.
When you understand the emotional message of the analogy, you understand how he feels about it. And you will NOT change how he feels by modifying the analogy. At best, you can show how YOU feel about it. At worst, you completely miss his message.
Still @Shadow Kitty
"I became Archvillain before Statesman nerfed himself!"
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
Bah. You're lost in the analogy swamp. Don't try to find the perfect analogy. You will never agree on the perfect analogy anyway. Try instead to see the meaning and the emotional message of the analogy.
If one person thinks that farming BAF for three-four hours is analogous to playing poker with the buddies at night, it says that he doesn't see a problem with the grind. It's fun being with his buddies, drinking whisky, chatting, smoking, throwing bills and chips in the pot and from time to time throw the cards down. There may even be skill involved, if the whisky didn't kill it. He doesn't see that much difference there. It's a fun night, as simple as that. If another person wants to modify the analogy and says that trials are like playing poker, but instead of shuffling the deck bringing out a new deck and play with that unshuffled for each game, it is pretty clear that he does not like farming because of its predictability and repetitiveness. For him, it's not a fun night. It's a chore. When you understand the emotional message of the analogy, you understand how he feels about it. And you will NOT change how he feels by modifying the analogy. At best, you can show how YOU feel about it. At worst, you completely miss his message. |
Completely agreed and well said.
Of course, there's
:P
and round up everyone that knows more than they do"-Dylan
*sigh* All I wanted was to watch Marauder get clobbered by a bunch of characters dressed like farmers...
Shadow_Kitty is right. It is like trying to present an argument in a court room without an impartial judge and/or jury to say who is correct.
...And yes, I did just attempt to reiterate a point about analogies with an analogy.
@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.
*sigh* All I wanted was to watch Marauder get clobbered by a bunch of characters dressed like farmers...
Shadow_Kitty is right. It is like trying to present an argument in a court room without an impartial judge and/or jury to say who is correct. ...And yes, I did just attempt to reiterate a point about analogies with an analogy. |
"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."
If you are referring to the rest of the t3 and t4 abilties, then your mention of incarnate level shifts was superfluous.