i20.5: Astral/Empyreal cost to unlock everything


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Posted

Quote:
Originally Posted by reiella View Post
And it's a difference of one chest emblem Snow Globe .
Yes, I know. I'm just wondering if there was one more previously, Leandro skipped one, or if I counted one twice.




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Posted

I saw a lot of unhappy customers when this information reached some of my global channels. I forsee more rabbling when it reaches the general public and more casual players.

Some of the chest emblems are so underwhelming that I fail to see why they're locked to begin with. I'd add the same comment for the emotes.


 

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Originally Posted by TamakiRevolution View Post
Not sure about "end game content", but Swoon and Collapse are pretty epic.
You must be THIS awesome to fall flat on your face/butt!

Olol wait...

Seriously. Still 100% NOT amused with that. Someone is having a joke...


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by Samuel_Tow View Post
Pardon my ignorance, but since when are emotes considered to be end game content?
When the cost of the Ascension Armor makes you swoon?


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Originally Posted by Leandro View Post
I was looking for this info and couldn't find it, so I gathered it myself on the Test server and here it is for anyone who may be wondering:
    • 205 Astrals + 69 Empyreals.

So only a bit more than the cost of a +3% PVP defense IO plus 205 Astrals?


 

Posted

I might be wrong here, but maybe the problem is that hardcore grinding isn't something most costume harvesters are into. In other words, costume pieces appeal to the people who like the social aspect over playing the game, so those same people aren't happy when they are forced to do something they don't like in order to get their costume fix.


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Posted

Quote:
Originally Posted by Auroxis View Post
I might be wrong here, but maybe the problem is that hardcore grinding isn't something most costume harvesters are into. In other words, costume pieces appeal to the people who like the social aspect over playing the game, so those same people aren't happy when they are forced to do something they don't like in order to get their costume fix.
^ Exactly

The general response when this was first announced back then was "...You are joking, right?...You're NOT? The smeg?"


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Auroxis View Post
I might be wrong here, but maybe the problem is that hardcore grinding isn't something most costume harvesters are into. In other words, costume pieces appeal to the people who like the social aspect over playing the game, so those same people aren't happy when they are forced to do something they don't like in order to get their costume fix.

Add to this that when you are working on costumes you are costing yourself on purchasing incarnate abilities, unless you rely entirely on the RNG. I tend to think many people fall in the middle on the costumes/abilities scale. I actually envy the people who only want 1 or the other because even with 10 incarnate trials this system is going to be painful.


 

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Originally Posted by Oedipus_Tex View Post
So only a bit more than the cost of a +3% PVP defense IO plus 205 Astrals?
That's a nice bit of comparison. Fancy costume bits or a recipe that I can sell to fund my next 5-6 alts? For me, that's an easy choice.


 

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Originally Posted by Leandro View Post

In order to unlock everything, you have to spend one of the following:
  • 205 Astrals + 69 Empyreals.
  • 195 Astrals + 71 Empyreals.
  • 185 Astrals + 73 Empyreals.
  • 175 Astrals + 75 Empyreals.
  • 165 Astrals + 77 Empyreals.
  • 155 Astrals + 79 Empyreals.
  • 145 Astrals + 81 Empyreals.
  • 135 Astrals + 83 Empyreals.
  • 125 Astrals + 85 Empyreals.
  • 115 Astrals + 87 Empyreals.
  • 105 Astrals + 89 Empyreals.
  • 95 Astrals + 91 Empyreals.
  • 85 Astrals + 93 Empyreals.
  • 75 Astrals + 96 Empyreals.
  • 65 Astrals + 99 Empyreals.
  • 55 Astrals + 102 Empyreals.
  • 45 Astrals + 105 Empyreals.
  • 35 Astrals + 108 Empyreals.
  • 25 Astrals + 111 Empyreals.
  • 15 Astrals + 114 Empyreals.
Interesting. At the moment, my main has 279 astrals, and 52 emps. So, if I'm reading this correctly, I'm only 17 emps shy of unlocking all of the cited goodies.


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Originally Posted by Spatch View Post
Interesting. At the moment, my main has 279 astrals, and 52 emps. So, if I'm reading this correctly, I'm only 17 emps shy of unlocking all of the cited goodies.
You don't have to use just one character. In other words, if you have one or more other characters with 17 empyrean merits (combined, across all the other characters) you can get the rest of the cited goodies.




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Originally Posted by Samuel_Tow View Post
Pardon my ignorance, but since when are emotes considered to be end game content?
Since the point in time when game designers decided that rewards of any stripe belong wherever they decide they belong.

In other words, a long time before this game out, and it won't end until a long time after.

Content is content, and it gets distributed however they decide. Coming up with artificial distinction is just that, artificial. Unless you're privvy to the criteria the devs use, any distinction you apply is going to be a guess.


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Originally Posted by Snow Globe View Post
Yes, for global unlocks, the item gets removed from the list after you buy it. You will then get certificate. The first time you select a certificate you can ask for a refund. If you claim the certificate, then the option to refund the item isn't available any more. On subsequent characters if you accidentally delete the certificate before claiming it, it will re-appear in the certificate list to be claimed.
So is it safe to say all costume pieces are global and will be removed once I purchase one of the pieces. So we know what is global and what isn't?


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Originally Posted by Auroxis View Post
I might be wrong here, but maybe the problem is that hardcore grinding isn't something most costume harvesters are into. In other words, costume pieces appeal to the people who like the social aspect over playing the game, so those same people aren't happy when they are forced to do something they don't like in order to get their costume fix.
This. Anything cosmetic should be bought via the new store system/VIP reward. Anything that actually makes me more powerful in game should be earned in game.


 

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Originally Posted by Snow Globe View Post
Hmm. I seem to have 1 more emblem than you do. You might have missed one.
I just went to Test and counted again. I only see 15:
  1. Bar Code
  2. DNA
  3. Flame
  4. Guns Crossed
  5. Incarnate Alpha
  6. Incarnate Destiny
  7. Incarnate Interface
  8. Incarnate Judgement
  9. Incarnate Lore
  10. Mushroom Cloud
  11. Music Note 1
  12. Music Note 2
  13. Rune
  14. Sword
  15. Swords Crossed

Quote:
Originally Posted by Jasra View Post
Auras are 2 Emps each, not 3 (though you have the total right)
Fixed. I got them confused with Trail Auras, but the mistake is only in there, not in the actual totals.


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Posted

I must have included one of the Ascension chest emblems by mistake then.




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Originally Posted by Beef_Cake View Post
So is it safe to say all costume pieces are global and will be removed once I purchase one of the pieces. So we know what is global and what isn't?
They're all global with the exception of the Ascension Armor Set which is global and limited to only your level 50 toons.

Global pieces disappear from the menu when you purchase them.

What is not global is the early-unlock for capes and auras so that they would be accessible at level 1 on an alt instead of levels 20 and 30.


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Posted

Quote:
Originally Posted by Beef_Cake View Post
So is it safe to say all costume pieces are global and will be removed once I purchase one of the pieces. So we know what is global and what isn't?
Not global:
  • An 18 threads Voucher redeemable on one character.
  • A Incarnate Shard redeemable on one character.
  • An Empyrean Merit -> 1 Astral Merit conversion. (Seriously Devs, what the heck are you thinking for this one?)
  • Four Incarnate Threads redeemable on one character.
  • An Astral->Reward Merit conversion.
  • Incarnate Unlock redeemable on one character.
  • Cape Unlock redeemable on one character.
  • Auras Unlock redeemable on one character.
  • Super Inspirations for current character.
  • All Set IO (Standard/Purple/PVPIO) Recipes.

And yeah, the Ascension (both "regular" and radiance only are usable on level 50+ characters).




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Yeah... this is gonna be fun to do with two accounts... x_x

(But, I do understand that they're not going anywhere, and I don't HAVE to get them all unlocked on both my accounts in the first week or anything... I don't even have to unlock them at all if I don't want to!)

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Originally Posted by Golden Girl View Post
Just play at your own pace and you'll get them - there's no rush


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Originally Posted by Zombie Man View Post
They're all global with the exception of the Ascension Armor Set which is global and limited to only your level 50 toons.

Global pieces disappear from the menu when you purchase them.

What is not global is the early-unlock for capes and auras so that they would be accessible at level 1 on an alt instead of levels 20 and 30.

Quote:
Originally Posted by Snow Globe View Post
Not global:
  • An 18 threads Voucher redeemable on one character.
  • A Incarnate Shard redeemable on one character.
  • An Empyrean Merit -> 1 Astral Merit conversion. (Seriously Devs, what the heck are you thinking for this one?)
  • Four Incarnate Threads redeemable on one character.
  • An Astral->Reward Merit conversion.
  • Incarnate Unlock redeemable on one character.
  • Cape Unlock redeemable on one character.
  • Auras Unlock redeemable on one character.
  • Super Inspirations for current character.
  • All Set IO (Standard/Purple/PVPIO) Recipes.
And yeah, the Ascension (both "regular" and radiance) only are usable on level 50+ characters).
Thanks to the both of you, that's what I wanted to know

I've logged on test and bought a few things and yes, they did get removed from the list. Which is great. As I planned on using multiple characters to buy what was available and i was not wanting to buy things twice, so that works out.


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Originally Posted by Zyphoid View Post
I think the costs are fine. I am willing to bet at least a few of those will end up in the Paragon Market too.
I certainly hope so, despite all I've been saying. Getting new costumes and removing the locks on old costumes is something I'd easily pay money for with not a cringe or a grumble. This is pretty much THE biggest reason I have for liking Freedom.

Quote:
Originally Posted by Auroxis View Post
I might be wrong here, but maybe the problem is that hardcore grinding isn't something most costume harvesters are into. In other words, costume pieces appeal to the people who like the social aspect over playing the game, so those same people aren't happy when they are forced to do something they don't like in order to get their costume fix.
To a large extent, yes. This is kind of a weird paradox of reward design that I've seen quite a few times. The people who are the most likely to be motivated by costumes are the people least likely to be motivated by grinding and hardcore end game. That's not to say that "raiders" don't care about costumes and that "tailers" will never raid, just that their priorities don't always overlap.

As with the above, I'd be much happier if most of that stuff ended up in the Paragon Market. I can live without the Lineage II armour, though. Yeah, it's cool, I will admit, but it's not cool enough to argue with one-track minds about how it's a status symbol of Incarnate power.

Quote:
Originally Posted by Lemur Lad View Post
Content is content, and it gets distributed however they decide. Coming up with artificial distinction is just that, artificial. Unless you're privvy to the criteria the devs use, any distinction you apply is going to be a guess.
This stance presumes that communication and discussion with the development team are impossible, as though they will never, under any circumstances, be influenced by community concerns, opinions and desires. It also contradicts Matt Miller's "Give the players what they want." mantra which I'm pretty sure ought to still be in effect, albeit a little dated by now.

I'm obviously not saying that just because I don't see costumes as end game content that the development team should kowtow to my whim and hand them out for free. Far from it. But I AM saying that this point is worth discussing, both among ourselves so we can build consensus, or at least be aware of each-other's stances, and with the development team in an effort to both make our feelings known and possibly even affect change.

The development team is not made up of Nemesis Automatons. These are real people with actual human brains inside their skulls, and these people can be appealed to. Yes, what they say goes, but I can still argue what it is that they ultimately say. It's down to the individual developer, obviously, but I have argued with some degree of success with quite a few developers, both past and present. That even includes Jack Emmert himself, who despite all the bile he gets here, was at least open to discussing his decisions, even if that rarely yielded results.

If you hold it as a fact that the game is whatever the developers make it and us discussing this is pointless, then you could simply go ahead and shut down the forums for all they matter.


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Originally Posted by Arcanaville View Post
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And just because some costume hounds don't like actually playing the game, doesn't mean some don't. Some people want to have cool costume rewards for doing endgame stuff, and this is the first thing they've gotten in this vein in seven years.


 

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Originally Posted by Necrotech_Master View Post
i think a lot of these things are still hideously overpriced, but since they are a 1 time unlock its not *that* bad
They seem under-priced to me. The full ascension radiance set, which is unlocked for the entire account, costs just a bit more than a Very Rare would.


 

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Originally Posted by JuliusSeizure View Post
They seem under-priced to me. The full ascension radiance set, which is unlocked for the entire account, costs just a bit more than a Very Rare would.
The full Radiance set, alone, costs 1.2 times as much as a single very rare component does. That is overpriced.

Getting all the items that don't have Astral Merit prices takes 2.3 times the cost of a very rare component or 1.15 times the cost of a PVPIO recipe. That places the value at around 2 billion inf.




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Originally Posted by TheDeepBlue View Post
But do you really need to?
Of course you don't need to unlock everything. Do you think I ever used Fairy or Cherub wings on my characters? Or anything at all from the Animal Pack?

I just want everything unlocked, even if I'm not going to use it. Which is why NCsoft will get a lot more money from me -- unless they decide to put the same dumb IP block they have in the NCsoft store in the ingame store.


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