I Dream of New Powersets


Airhammer

 

Posted

1- Staff or Spear Melee Set

2-Dark Negative Energy Control- Controllers

3-Animal Summons- For MM

4-Aliens Summons- For MM

5- Mystic Arts- for Ranges

6- Summon doppelganger- Copy of your toons- For MM

7- Magic Wands- for Ranges

8-High Tech Gadgets- Ranges

9-High Tech Gadgets- Debuffs for any Support

10-Heavy Assault Weapons- Giant Plasma Cannons or Giant Gatling Guns- for Ranges

11-Whips- Melee or Range.


Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.

Global:@Greenflame Ratz
Main Toons:Super Ratz, Burning B Radical, Green Flame Avenger, Tunnel Ratz, Alex Magnus

 

Posted

A ranged Earth attack set; I picture it as medium damage, high in control, especially knockdown/up. To throw out a speculative list of powers:

1: Fling Stone. Fling a stone at a single enemy. Chance for knockdown.

2: Hurl Boulder. Throw a good sized boulder at a single enemy. Good damage, knockback, chance for stun.

3: Fling Gravel. Fling a mass of gravel at your enemies, blinding and damaging them. A moderate damage cone attack with an -accuracy component. I'd consider adding a momentary Terrorize effect to it to force the "cower and cover face" animation.

4: Build Up

5: Fling Stones. Throw multiple medium sized rocks at your enemies. A cone attack with multiple rocks flung in a spread. Chance for knockdown (not knockback).

6: Fossilize. A single target hold, target must be on the ground. Negate KB for a short time.

7: Seismic Strike. Heaviest hitting single target attack with knockup, target must be on the ground. A line of cracks and dust speeds along the ground, then a large block erupts under the target flinging them into the air.

8: Stalactite Strike. Summon multiple stalactites from the earth that damage your enemies and fling them into the air. A similar animation to Stalactites of Earth Control with thicker stalactites. A ground targeted AoE attack with knockup, moderate damage, slowish recharge; designed to be good as a fight opener.

9: Avalanche. The set's nuke. A massive rain of boulders crashes down upon your enemies,with extreme damage as well as knockdown and stun effects.


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by Comicsluvr View Post
1) Water Manipulation. yeah yeah...too tough on the graphics blah blah. Stow that...I don't believe it. If the Devs wanted it badly enough they'd figure it out. Likely with lots of KB powers and perhaps a steam cloud sort of thing?
Energy Blast was originally designed to be Water Blast, but was renamed Energy Blast, and can still be used as such.

Quote:
Originally Posted by Comicsluvr View Post
2) Probability/Luck Manipulation. I can see this as to-hit buffs for the team, to-hit debuffs on the enemy, Defense buffs for the team and some sort of bad luck direct attack.
Superior Reflexes is as good as it gets for a luck mechanic. They just miss yah all the time, but when your luck runs out... your screwed.

Quote:
Originally Posted by Comicsluvr View Post
3) Size Change/Shape Shift. Yeah...another one I keep hearing is too hard. But I'm not talking about going from 4 legs to 2 here. Make the biggest form based on the Shivans and the smallest on the smallest you can get out of the Costume Creator.
Not sure how this is supposed to do anything but forcing a cosmetic change on your team mates. You plan on doing something like [Growth] which increases damage and enlarges the team mate? If so, there are going to be servers full of unhappy people when they get triple [Growth]ed in a small cave. There are too many problems with enlarging sprites, and people already complain that [Speed Boost] and Ice Shield mess up their concept and are angry at that. Just think about the anger ensuing when you are forced to play a giant toon, when you always play small toons.

Quote:
Originally Posted by Comicsluvr View Post
4) Thrown Weapons. Obviously a Blaster set, this Powerset enables the character to throw things like knives and manhole covers at an enemy.
The animation times would be killer for you if you always had to pick things up. Think [Propel] and [Hurl]. Any toon can get [Throwing Knives] as well as [Envenomed Daggers]. Don't see why this should be implemented.

I would say if any one asked me what new melee set I would like to see, I would tell them Sonic Melee. Vibrating the hands at high speeds and creating sound waves at melee range. I don't think its necessarily a good idea. Main reason I want it is for a Smashing Melee set that does -Res.... >.>

As for a blast set... Needle/Spine Blast sounds nifty...



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

1. Melee - Staff

2. Blaster - Old West Rifle set

3. Controller - Water Control

4. Blaster - Ephereal Magic

Some explanation for this one. In traditional Sword/Sorcery novels, Gandalf type characters usually have magical sparkly type spells that they cast. I want something that just screams "MAGIC". Note: I also want a full-blown wizard beard, very long hair, long pointy hat, and a wizard robe to go with it.

5. Melee Defense - Transformer
I want mechanical armor parts to appear on the person's body as various defense toggles are turned on. Don't care if its "auto" themed or whatever, as long as it's mechanical in nature. I'd have the set be mostly defensive in nature instead of resist.

6. Melee - Spear
Seriously, they gave us a Zulu type shield, but no spear to go with it?

7. Blaster - Spear Chucking
Yep, blasters get into the spear business also.


131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )

 

Posted

I myself would mostly like to see some sets added for some powers we see in comics that are not in the game. While I would love a growth/shrink, stretching, animal shapechange sets I know those would be hard so I wont even list them. I'm just going to list a few that I would like to see that I haven't seen mentioned much, since sets like Streetfighting should be in the game by now.

1. Animal mimicry - Melee attack and defense sets, no visuals needed except for minor glows and whatnot. Basically attacks would be named after whatever animal power could be combination of claw attacks, punch, floor smash, even some poison attacks. Defense would be the same with some tough hides, a stealth or cheetah speed throw in. The build up power would be a berserk or animal rage power would be like rage but would be a + recharge type power.

2. Elemental attack and control - This would basically be a combination set of fire, earth, air, water/ice. Could either be powers that cant be user changed or allow you to pick a few different, like rain of fire or ice storm.

3. Magic attack and control - Would be a better name and I know you can use other sets to pretend to be magic, but I would like to see a set of a combination of flashy powers that feel like doing magic. Could have some energy, fire or other type attacks the controls would look like binds on them.


Freedom Server - Main = Lil Bug & way too many alts to list

 

Posted

I would love to see them introduce an 'insect' mastermind powerset

They could incorporate the existing bee swarm (devoured earth I believe) and kick some damage in on them, perhaps incorporate the spiderlings (I know I know, not technically an insect) and maybe have a Praying Mantis as the boss pet. Guess it could be a 'BUGS' set opposed to an insect set.
Just throwing it out there.


Virtue Server Forever !
Pure White Lightning - Level 50 Electric Brute
Purple Drop - work in progress Axe/Shield brute
Blue Icefall - Level 50 Ice Tank
@Blue Lava

 

Posted

Storm Armor!
Psionic armor/melee!


Oh and howsabout some dark powers that don't look like muddy pixelated low-res garbage? Yes please!



"There's villainy ... and then there's supervillainy. The difference is performance."
-Doc_Reverend

 

Posted

Quote:
Originally Posted by _Toxa_ View Post
Psionic armor/melee!

Yeah...I'd be down with this too.


"Comics, you're not a Mastermind...you're an Overlord!"

 

Posted

Quote:
Originally Posted by Mod_Noc View Post
Just came up with an idea for a new set for Doms and Trollers. Tell me what you think and would you play this?

Controller/Dominator - Riot Control (All shot from a Rifle)


1. Tear Gas – Ranged (Single Target), Foe Immobilize
2. Cryo Freeze Ray – Ranged (Single Target), Foe Hold
3. Wide Area Web Grenade – Ranged (Targeted AoE), Foe Immobilize
5. Riot Foam – Ranged (Location AoE), -Fly, -Jump, -SPD
4. Flash Bang- (PBAoE), Foe Stun
6. Pepper Spray - Ranged (Cone), Choke (Hold)
7. Sleep Grenade - Ranged (Targeted AoE), Sleep
8. Smoke Grenade - Ranged (Targeted AoE), Foe -Perception, -To-Hit
9. Police Dog or Backup – Summon Police Dog or Summon Backup
Dominator - Riot Assault (All shot from a Rifle)


1. Burst - Ranged, (Single Target)
2. Bayonet - Melee, High DMG(Single Target)
3. Buckshot - Ranged, (Single Target)
4. Heavy Burst - Ranged, (Cone)
5. Targeting Drone or Swap Ammo
6. Frag Grenade - Ranged, (Targeted AOE)
7. Pummel - Melee, Extreme DMG(Single Target)
8. Sniper Rifle - Sniper, Extreme DMG(Single Target)
9. Slug - Ranged High DMG (Single Target)
I like this and wish they would make a weapon based Control and Assault power set.


Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build

 

Posted

Quote:
Originally Posted by Comicsluvr View Post
Quote:
Originally Posted by _Toxa_ View Post
Psionic armor/melee!
Yeah...I'd be down with this too.
Yes please.


@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30))
Single Target Radius = 0. AoE Non-Cone Arc = 360.

 

Posted

Elemental Summoning

1. Flares
2. Fire Imps (x3)
3. Ice Blast
4. Pet Buff
5. Hurl Bolder
6. Jack Frosts (x2)
7. Wind Elemental -looks like a white Dark Servant but it heals with O2 boost and shoots lightning Bolts (This pet will time out and cannot be controlled)
8. Animate Stone
9. Pet Buff

Illusion Summoning

1. Spectral Wounds
2. (Tier 1) Phantom Army – These three Phantoms are not real; however they are destructible.
3. Mental Blast
4. Pet Buff
5. Psionic Tornado
6. (Tier 2) Phantasm -You can construct two powerful entities composed of pure light.
7. Spectral Terror
8. (Tier 3) Doppelganger Illusion - Summon Decoy Doppelganger
9. Pet Buff


Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build

 

Posted

Quote:
Originally Posted by Roderick
Are you going to buy a new computer for me, and for everyone else who doesn't have a computer that's good enough for Ultra Mode? Because the barrier to water powers is that they'd up the minimum system requirements for the whole game to the Ultra Mode minimums. If they did that, I'd quit on the spot - not because I'd want to, but because I can't afford to upgrade my computer. And I'm willing to bet that there's other players in the same boat. Since they're adopting a Free to Play model to entice people to come back, how much sense does it make to say "Hey! Come back and see how awesome we are! And we won't charge you anything for it! But you have to buy a BRAND NEW COMPUTER first!"
Although I have a rig at home that runs CO* fairly well, the laptop supplied to me by my company for travel is pushing 6 years old. Since I spend a lot of time using this old laptop to play CO* in hotels and motels I am very acquainted with the very low settings options.

I don't have the option to go to my boss and ask for a new laptop since this one still works fine. I know this is a tad different then just upgrading a desktop but I'm still limited to the hardware I'm using until this laptop dies.

Although I have some issues in Praetoria and large teams. Overall I can solo pretty well on most maps. The scaling ability for CO* to be played on a huge assortment of CPU's is pretty phenomenal. That's a good thing since not everyone has the ability to get the most cutting edge equipment every 6 months.


Dragon-King First level 50 -- Fire/Nrg Blaster
(and to many alts to mention)
Protector
Quote:
Originally by Arcanaville: Everything in Praetoria was designed during a drinking binge in which the devs temporarily forgot the rules.

 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
Storm Blast
  • Combines Ice, Electric, and Wind powers in a single set
  • The faster the caster blasts, the stronger powers become as storm builds up and rages around the caster
  • As the storm rages, powers gain extra effects (e.g. single target electric powers gain power and begin to arc between multiple enemies)
  • Nuking is only possible after sufficient build up
  • Makes liberal use of the amazing sound effect found by Thunderclap
This is one of the coolest powerset ideas I've heard in years!


 

Posted

Assault Rifle Melee
Clown MM
Pimps + HOs MM
Mind Melee


 

Posted

Quote:
Originally Posted by Rodoan View Post
Ranged chain/cable fighter, ala Ghost Rider, Spawn, or MK's Scorpion
They wouldn't be their own powerset. They would just be weapon options under a Whip powerset if they ever developed one, combinations of smashing and lethal damage, depending on how each power arc'd the whip attack. But yes, I would play a chain scrapper or blaster.


 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
[*]Storm Blast
  • Combines Ice, Electric, and Wind powers in a single set
  • The faster the caster blasts, the stronger powers become as storm builds up and rages around the caster
  • As the storm rages, powers gain extra effects (e.g. single target electric powers gain power and begin to arc between multiple enemies)
  • Nuking is only possible after sufficient build up
  • Makes liberal use of the amazing sound effect found by Thunderclap
Yeah. This is awesome.


You know, just to throw this out there - I had a whole mess of crepes this morning. They're just like pancakes, maybe even better.

 

Posted

Quote:
Originally Posted by Airhammer View Post
I dont know why so many people want Illusion for Dominators when very little in the set would actually benefit from Domination.
So they can have game-breaking damage numbers. Which is probably also exactly why it hasn't happened.


Ice/Ice Blaster. Dedication to concept is an ugly thing.
Claws/WP Brute. Sex without the angst.
Every CoX character lies somewhere on this spectrum.

 

Posted

Street Justice? Beam Weapons?


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

How about Laser beam eyes? Just a pure set of them. With quick bursts, sniping beams, and cone waves, plus a giant blast nuke.


 

Posted

I still want a control set to match trick arrow.. Or at least one tech themed control set, perhaps this would be a good place for a set named "Gadgets".

It would be equally awesome if they gave us that set at the same time as they port over Traps to controllers. >


 

Posted

Quote:
Originally Posted by KritikalMass View Post
Throwing manhole covers. I want this power set so hard right now.

I would also accept some kind of variant on the "Propel" power from Gravity control, that throws nothing but forklifts.
I can envision the AV fight now with dozens of forklifts being kicked around like balloons while ever one fights.. LOL


 

Posted

Quote:
Originally Posted by Roderick View Post
Are you going to buy a new computer for me, and for everyone else who doesn't have a computer that's good enough for Ultra Mode? Because the barrier to water powers is that they'd up the minimum system requirements for the whole game to the Ultra Mode minimums. If they did that, I'd quit on the spot - not because I'd want to, but because I can't afford to upgrade my computer. And I'm willing to bet that there's other players in the same boat. Since they're adopting a Free to Play model to entice people to come back, how much sense does it make to say "Hey! Come back and see how awesome we are! And we won't charge you anything for it! But you have to buy a BRAND NEW COMPUTER first!"

In a couple years, when the baseline computers are good enough to run the minimum Ultra Mode settings, sure. But until then, I'm afraid water powers are probably gonna keep getting the same response.
Well, water graphics scale with your graphics settings already. Why not water powers? Give it the non-ultra water ripple graphics for people who can't use ultra mode, and then people who do have water graphics turned up can see it in all its glory.


 

Posted

Quote:
Originally Posted by Haze3k View Post
They wouldn't be their own powerset. They would just be weapon options under a Whip powerset if they ever developed one, combinations of smashing and lethal damage, depending on how each power arc'd the whip attack. But yes, I would play a chain scrapper or blaster.
This seemed to point out the main problem with such a set: "scrapper or blaster". The set lends itself to too many different types of heroes... but not to fear! There is a way to include power sets that don't apply to only one class: pool powers! A cable set with yanks, ranged attacks, and crowd control using chains and cables would be great. One could yank the enemy to you, another could pull you to them, one could tie/grapple/chain them up, stuff like that.

If you ask me, pools need to be expanded on much like the epic pools now have more than 4 moves. For example, they should add another attack move to each transport set, like "Warp Slam" for teleport, which teleports you in for a quick melee attack then warps you back to your spot. Speed could have "Blurred Strike" which blasts you past the target a set distance, damaging them on the way, or as a location cast like Shield charge, but hurting in a straight line toward the destination instead of an AoE at the end. Flight could have a move that drags the enemy up into the air and slams them down to the ground with you holding them the whole way. Leadership could have a click buff that offers something like attack rate or recovery for a little while. There's so much room for improvement with those sets, and room to add more sets that aren't represented like a Cable/Chain pool.


 

Posted

Ok, so my power set idea is "Oration": Basically, a defender primary set, corruptor/controller/MM secondary set. Moves could include:

1) Bribe: make an enemy fight for your side (confuse)

2) Motivate: AoE team click buff (+Damage, +Speed, +Attack Rate, +End Recovery) sort of like Accelerate Metabolism

3) Propaganda: Targeted AoE debuff (-Res, -Def), small debuff, but stacking with more applications. Also applies a single stack of Public Disapproval to each enemy hit, which causes the next damaging attack to hit them to do bonus Psionic damage due to the demoralization. This Disapproval stacks with more casts as well, so if not consumed right away, later someone can consume all applied stacks when they do decide to attack the target. (Only the Disapproval stacks are consumed by damage, the -Res -Def stacks are separately listed as "Propaganda" in the debuff list and expire over time as per usual.)

4) Threaten: Targeted AoE Fear debuff (-Dam, -Acc, Fear), slightly smaller area than other AoE fear moves, due to -Dam included

5) Inspire: Toggle PBAoE (+regen, +resist[all except smashing/lethal])

6) Pep-Talk: Single-target click buff (+Resist [smashing/lethal/psionic/crowd control]), not as large of a buff as a sonic/thermal shield, due to mez protection component. Mez protection stacks with multiple castings, but not resistances.

7) Demoralize: Single-target toggle Hold. You constantly chant demoralizing insults at your target as long as this toggle is active, causing them to wallow in shame for the duration. This power is fairly draining and can only be maintained on one person at a time, but the caster can still move and attack as usual. Getting out of range will detoggle it, and the deactivation range is shorter than most toggles like snowstorm (can't be heard from too far away, lol).

8) Lead By Example: Passive. Every time you deal damage to an enemy, you heal nearby teammates for a portion of that damage. In addition, Public Disapproval debuffs (applied by the Propaganda ability) heal nearby teammates when they consume the debuff with an attack. The player with this passive can heal more by increasing the heal amount of this passive, as well as by increasing the damage of their attacks. The healing amount from Public Disapproval is increased only by heal enhancements and does not account for the damage of the player attacking the target to consume the buff. It is simply a flat heal around the target much like Kinetics:Transfusion, only smaller.

9) Forge Alliance: When used on a defeated enemy, you summon a pet of that type of enemy to assist your team. It slowly loses health over time, but can be healed to increase its longevity. Only one can be summoned by the caster at a time.

------------------------------

Now, to clear up some balance issues: most balance between classes is covered in the functionality of the powers already. The healing potential scales with damage, so a controller may not maintain a second pet as long (since this one slowly loses health) keeping them from having "too many pets" as some fear would happen if controllers got Dark Miasma. Corruptors may not heal as much from the Propaganda/Lead By Example overlap, since they aren't defenders, but their healing from damage would be higher, meaning a corruptor would be required to fight to reap full benefits from his secondary (much like pain domination does with its damage buffs). Masterminds would have very little damage healing, making their Forged Alliance pet short-lived, keeping them from having "too many pets" as well. On the other hand, their pets would heal from the Propaganda component instead, just at reduced effectiveness compared to a defender.

The only issue I could possibly see is the summon pet balance. Obviously some pets would be better than others, so perhaps a "default" pet for each villain group could be established and summoned to your side upon casting this move. That part alone takes a lot of work to design, so a possible work-around would be to make the final power a passive that makes it so any enemy the user has confused gives XP as if the damage was their own. In other words, any enemies you bribe count as your own damage when XP is calculated. It's only a single-target confuse, so I don't see it being that big a problem, especially if you make it so only one enemy can be confused at a time by your character (not for all confusion powers in the game, only for this one power). This would make for a weak final power, so obviously something more would need added to Forged Alliances, so possibly a buff to the damage and resistance of the confused target (to get in more damage and suffer less from team AoEs while the pet is fighting for your side). To signify which enemy is confused so people aren't as likely to kill it before it's job is done, added visual effect would be a good idea.

Any thoughts?

(Edit: clarity on a few points that were poorly elaborated upon a second reading.)


 

Posted

Quote:
Originally Posted by Atomic_Toy_Guy View Post
I still want a control set to match trick arrow.. Or at least one tech themed control set, perhaps this would be a good place for a set named "Gadgets".

It would be equally awesome if they gave us that set at the same time as they port over Traps to controllers. >
For years I've been wanting a non-super-powered control set. Every hero AT has at least one; scrappers have MA, tankers have Shield, blasters have AR, defenders have Trick Arrows. I think controllers need a set called Crowd Control; with web grenades, flashbangs, sleep gas, tear gas, attack dogs for pets. That would be cool.