Why no SS/SD brutes?


Achilles6

 

Posted

I remembered a while back when SD came out making a SS/SD toon and I loved playing him. I then started mesing around with mids with a build and wow well it looked insane to me. The defense numbers and recharge was staggering, now I have been reading the post on the best farmer and I don't even remember the SS/SD AT ever being mentioned. Does the build not work like mids is showing it should or are their problems with the toon that I am not seeing? Or is /fire just that much better? Talk me out of rolling this toon because It is going to cost me a fortune to build!


 

Posted

I'd guess either people are scared off by the rage defense crash (tho that's only a problem til you get it double stacked) or more likely endurance issues - /fire has the refill power. Shield is already pretty end heavy, especially leveling, without adding another crash to the mix.

I've thought of rolling one myself but just haven't gotten around to it and really, the last thing i need is another toon


 

Posted

I like my SS/SD, he can farm rather decently. But I haven't bothered ever timing him or comparing against SS/FA or Elec/FA or whatever /FA flavored farming brute.
Mine is a cheap-ish build though. I have an "expensive" version planned for him for more recharge and a much better endo management, but haven't gotten around to that just yet.


@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor

 

Posted

It is most likely the current state of the game.

I have an IOed out Super Strength/Shield Defense Brute and he is an absolute beast! Right now, however, the 'in farms' are fire ambush farms. While my Shielder can handle it, he is inferior to my Super Strength/Fiery Aura Brute in terms of efficiency in the farm session. Getting defense (Purples/Vengeance/IOs) on a Fiery Aura is loads easier than getting Resistance (Oranges/some IOs) on a Shielder.

Also after the Shield Charge fix and the Burn Buff, Fiery Aura is back on top for offensive capabilities, meaning it is that much better.

Why you don't even see it mentioned? I've noticed that when "what is a good farmer" is asked, many people stick to one combination per AT. I've heard good things about Claws/Fiery Aura (Good, but no where near SS/SD or SS/FA)*, but I never see them mentioned either because people assume that if you are choosing a Brute you will be choosing the top combination offered.

Don't let that get you down though. Super Strength/Shields is still a very competitive combo!

*Untrue apparently...change it to Energy Melee/Fiery Aura. I KNOW Billz won't call me out on that one!


Favorite Hero: Computer (Empathy/Energy Blast Defender)

Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)

 

Posted

Thank god there's more to this game then just farming. Even then, if one build is 0.2 mil per minute slower than a top farmer, it doesn't mean it's a bad build to farm with. Let's say AAO and SC equal FE and Burn. Shield has no counter to BA and damage auras tend to be the best sources of damage. They should be when farming.

If you find a build you like and it looks good on paper, then roll it. I just got my 8th level 50 last night. Of the 8, I can say that only one of them was done partly due to the influence of the forum and that was mostly in finding what pairs well with the primary which I wanted to try out since I was so clueless about it. Two of my next 50s will be an Ice tank, which is considered the red headed stepchild of tank armor sets these days and a Dark/stone tank, which is widely know for significant end issues. One of my favorite ATs to play right now still gets "lol stalkers" comments. Whatever. I'm having fun.


 

Posted

Quote:
Originally Posted by Amy_Amp View Post
Thank god there's more to this game then just farming. Even then, if one build is 0.2 mil per minute slower than a top farmer, it doesn't mean it's a bad build to farm with. Let's say AAO and SC equal FE and Burn. Shield has no counter to BA and damage auras tend to be the best sources of damage. They should be when farming.

If you find a build you like and it looks good on paper, then roll it. I just got my 8th level 50 last night. Of the 8, I can say that only one of them was done partly due to the influence of the forum and that was mostly in finding what pairs well with the primary which I wanted to try out since I was so clueless about it. Two of my next 50s will be an Ice tank, which is considered the red headed stepchild of tank armor sets these days and a Dark/stone tank, which is widely know for significant end issues. One of my favorite ATs to play right now still gets "lol stalkers" comments. Whatever. I'm having fun.

OMG you still play stalkers?

LOL!


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

Quote:
Originally Posted by Amy_Amp View Post
Whatever. I'm having fun.
The most sensible thing said on these forums in months. Thank you.

-Gate


@Generator
Mostly Pinnacle, with scattered alts on Liberty, Freedom, and Justice.


I had a great time playing with you!

 

Posted

As was mentioned upthread, SS/SD is no longer the ultimate farmer (due to nerf of Shield Charge + Burn buff and the ability to set up AE ticket farms that are 100% fire damage) but it's still terrific combo and my favorite brute.

One downside to my SS/SD was that it was extremely expensive to give him a really first class build, primarily due to a couple of PvP IOs. But it's all just play money and I've had a ton of fun playing him.

He used to have a weakness in that due to extremely high recharge he is able to crank out AoEs like mad and drain his blue bar pretty fast. But when the Alpha slot came around, his endurance woes became a thing of the past.

So while SS/SD may no longer be absolute top dog, it's still an incredibly fun and potent combo.


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.

 

Posted

Quote:
Originally Posted by Test_Rat View Post
OMG you still play stalkers?

LOL!
I have 4 I'm working on now. ;p


 

Posted

Quote:
Why you don't even see it mentioned? I've noticed that when "what is a good farmer" is asked, many people stick to one combination per AT. I've heard good things about Claws/Fiery Aura (Good, but no where near SS/SD or SS/FA), but I never see them mentioned either because people assume that if you are choosing a Brute you will be choosing the top combination offered.
I *just* deleted my level 43 SS/FA brute because my level 43 Claws/FA brute is so much better.

EDIT: 45 now. I created her two nights ago. She's was 100% solo until this morning when I started running with my brother's same level SS/FA brute.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
I *just* deleted my level 43 SS/FA brute because my level 43 Claws/FA brute is so much better.

Isnt that the truth ?

More AoE damage just wins. Toss in easier slotting and no crash from rage, a very good ranged attack and its enough to make you laugh maniacally.

It also doesn't hurt that you get your first primary AoE at level 6 vs 32


 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
I *just* deleted my level 43 SS/FA brute because my level 43 Claws/FA brute is so much better.

EDIT: 45 now. I created her two nights ago. She's was 100% solo until this morning when I started running with my brother's same level SS/FA brute.
Sorry Billz but you have too high of a post count to know what you're talking about.

I can't check at the moment but doesn't Spin have a target cap of ten and a radius of 7' or 8'?


Favorite Hero: Computer (Empathy/Energy Blast Defender)

Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)

 

Posted

Quote:
Originally Posted by Prophetsrage View Post
I remembered a while back when SD came out making a SS/SD toon and I loved playing him. I then started mesing around with mids with a build and wow well it looked insane to me. The defense numbers and recharge was staggering, now I have been reading the post on the best farmer and I don't even remember the SS/SD AT ever being mentioned. Does the build not work like mids is showing it should or are their problems with the toon that I am not seeing? Or is /fire just that much better? Talk me out of rolling this toon because It is going to cost me a fortune to build!
Super strength / shield does fine, sure there are some combos that may perform better, but SS/SD is far from being the red headed step child set.

My own SS/SD does just fine and will be even better once I finish obtaining the missing IO's for it's respec. Of course having installed Tier 3 Cardiac kind of helps with the stamina issues too


 

Posted

Quote:
Originally Posted by Another_Fan View Post
Isnt that the truth ?

More AoE damage just wins. Toss in easier slotting and no crash from rage, a very good ranged attack and its enough to make you laugh maniacally.

It also doesn't hurt that you get your first primary AoE at level 6 vs 32
I had thought it was determined that SS was better than claws for a couple of reason
Follow up is single target
Spin has a slightly higher ATT than foot stomp
It's easy to finish before a rage crash.
....
....
....redraw? i had heard it actually does slow you down, yet i have also heard it *doesnt* slow you down.
Billz, you better get some numbers. :P
I personally think they are really really close, i just like the SMASH rather than SLASH


You dont hear about SS/SD a lot, i think, because the extra +dmg SS gives goes largely unused for SC (this is the reason i dont play mine, not a fan of always being over the cap for SC). SC was also recently...ish nerfed. Don't get me wrong though SS/SD is the ****, very good middle ground for dmg/toughness. And i think it can likely do better than FA for a lot of content, for a lot cheaper too. It's just less AoE and its more balanced in it's dmg mit, so you arent nearly unkillable against 1 dmg type without any IOs.
I personally dont like that you have to always have the dang shield out.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by Computer View Post
Sorry Billz but you have too high of a post count to know what you're talking about.

I can't check at the moment but doesn't Spin have a target cap of ten and a radius of 7' or 8'?

Yup! Which matters not at all on a farm where the critters aren't running and you're at the aggro cap for 90% of the run.

Brute Claws Spin versus Brute SS Footstomp:

Spin: 78.83 base damage; 14 second base recharge; Max Target 10

Footstomp: 59.23 base damage; 20 second base recharge; Max Target 10

150% damage buff from fury
100% damage buff from rage
75% damage buff from followup

95% recharge reduction in both

New values:
Spin: 256.1975 recharging every 7.18 seconds

Footstomp: 207.305 recharging every 10.25 seconds

Claws also gets eviscerate. Claws gets spin at level 6 instead of level 32 with footstomp. Claws has no 10 seconds of no damage rage crash.

Claws rules! See new post for more discussion.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by ultrawatt View Post
I personally think they are really really close, i just like the SMASH rather than SLASH
What Bill isn't saying, is it really comes down to this. Bill just loves the SLASH! While being better on the AOE damage it just makes his choice easier.

But the SMASH! It's just so fun!


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

...and if I'm not mistaken, Spin doesn't have the damage mitigation "potential".


50 Inv/SS Tank, 50 Inv/EM Tank, 50 FA/SS Tank, 50 Shield/SS Tank, 50 WP/SS Tank, 50 Dark/Dark Tank, 50 EM/Elec Brute, 50 SS/FA Brute, 50 SS/SR Brute, 50 Fire/Kin Controller, 50 Plant/Storm Controller, 50 Earth/Therm Controller, 50 Necro/Dark MM, 50 Bots/FF MM, 50 Elec/SD Scrapper, 50 Arch/MM Blaster, 50 Emp/Psi Defender

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Yup! Which matters not at all on a farm where the critters aren't running and you're at the aggro cap for 90% of the run.
I was gunna say that on non-ambush farms Super Strength is easier to use due to the larger radius, but only a cap of ten for both?! I've gotten too used to Psychic Shockwave...

Also, I edited my other post to show my misrepresentation.


Favorite Hero: Computer (Empathy/Energy Blast Defender)

Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)

 

Posted

I'm convinced my Claws/FA could beat my SS/FA but my alt-account doesn't have GR so I can't get any of the incarnate stuff that my SS/FA has access to. I'm also not willing to spend the influence/time it would take on an account that I often let lapse for months/years.

As for a happy medium between SS/Fire and SS/SD... How about Elec/Fire? I'm running it on a Scrapper, and while I haven't played every powerset/AT/combo in the game, I haven't found anything that can put out as much AoE burst damage in a similar time frame.

My SS/SD Brute was an endurance nightmare until I was significantly slotted. This was before Stamina was inherent. That said, it is a monster. Just not as fast as SS/Fire in terms of AoE output.


 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Yup! Which matters not at all on a farm where the critters aren't running and you're at the aggro cap for 90% of the run.

Brute Claws Spin versus Brute SS Footstomp:

Spin: 78.83 base damage; 14 second base recharge; Max Target 10

Footstomp: 59.23 base damage; 20 second base recharge; Max Target 10

150% damage buff from fury
100% damage buff from rage
75% damage buff from followup

95% recharge reduction in both

New values:
Spin: 256.1975 recharging every 7.18 seconds

Footstomp: 207.305 recharging every 10.25 seconds

Claws also gets eviscerate. Claws gets spin at level 6 instead of level 32 with footstomp. Claws has no 10 seconds of no damage rage crash.

Claws rules! See new post for more discussion.
Darn it! Now I wish we could have Claws/Shield.


 

Posted

Quote:
Originally Posted by Saltyhero13 View Post
Darn it! Now I wish we could have Claws/Shield.

Burn >> shield charge

Fiery embrace makes up for no AAO


 

Posted

I enjoy my SS/SD immensely, and prior to GR, he was my main go to brute. Now, I have shifted back to my FM/FA. There aren't a lot of issues with ss/sd besides it being thirsty and not having end recovery options built in, but once you add in Energy Mastery and maybe Cardiac Alpha powers, it is a playable and worthy combo.

As far as farming goes- classic redside farming would utterly destroy a /sd farmer. The good old Nem farm would wipe out a shielder's defense in moments, whereas a good /fa would wipe out a spawn in comparable (if not better) time.

Just because there are no guides written on it doesn't mean that there are no people playing the combo. I say roll it and see what it has to offer. But I will warn that shield is trickier and more costly for scrappers and brutes to softcap defense.


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

Quote:
Originally Posted by Another_Fan View Post
Burn >> shield charge

Fiery embrace makes up for no AAO
Defensively it isn't better


 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
150% damage buff from fury
100% damage buff from rage
75% damage buff from followup
1 stack of Rage is +80%

2 stacks of follow up for Brutes would be +60%


 

Posted

Quote:
Originally Posted by Deus_Otiosus View Post
1 stack of Rage is +80%

2 stacks of follow up for Brutes would be +60%
doh. wrong AT values.


Be well, people of CoH.