Would you pay for an Incarnate booster pack? I would
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I agree with you completely Sam. Honestly if this works (i.e., trial participation increases as a result of these rewards) we can expect more of this in the future. A lot more. As in, expect practically every new costume piece we ever get again to be gated behind the Incarnate system. Pessimistic? Perhaps.
Wow, I'm getting a lot of very interesting sentiments from this thread, and I'm glad someone else is there to say them so I don't have to pick up all the flak by myself But, yes, in a nutshell, that is my impression of the Incarnate armour pieces - to bribe those of us who don't want endgame into serving as warm bodies for others who do like end game with rewards that have nothing at all to do with endgame but that we like for various other reasons. This is the same "unclean" feeling I get from people making the argument that PvE accolade badges and powers necessitating PvP was a way to get more unwilling warm bodies for the PvPers to gank, kicking and screaming, so that they had greater population density.
I still remember the furore that took place when I think it was Lighthouse commented in response to the violent dislike PvPers had to the I13 changes, saying that "They're not aimed at you." Pruportedly, the aim of the I13 changes was to make PvP more accessible to non-PvPers as opposed to, you know, throwing them to the wolves to serve as meat on the table. But you can bet your third nipple that the actual PvPers at the time did not take the notion of having their entire combat system yanked from under them in a change not aimed at them rather badly. And having seen the fallout from that - PvPers left, PvEers still don't give a crap about PvP - I can't say they were unjustified in feeling as they did. |
It's for that reason that I am simply going to refuse to touch the trials. I just won't have these auras and emotes. Does that bother me? Yes it does, a little. I don't care about the Ascension armor (it looks too much like fantasy gear to me) but I would like to have the auras and emotes. Ah well. One can't have everything.
This goes back to an earlier comment I made: every MMO I've ever played or read about that HAS an endgame is pretty much all ABOUT that endgame. I honestly thought the CoH Devs were going to try not to do this. But now that I see these emotes and auras gated behind the endgame, I'm starting to doubt that assumption.
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Well, Black Scorpion mentioned that one idea they've been floating around is having unique costume parts as rewards for completing certain Trials or tasks within a Trial.
I agree with you completely Sam. Honestly if this works (i.e., trial participation increases as a result of these rewards) we can expect more of this in the future. A lot more. As in, expect practically every new costume piece we ever get again to be gated behind the Incarnate system. Pessimistic? Perhaps.
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For example, the IDF armor could be unlocked for completing Lambda Sector - or one of the tasks inside Lambda.
@Golden Girl
City of Heroes comics and artwork
I did pay for an Incarnate booster pack already. It was called "Going Rogue."
"Bombarding the CoH/V fora with verbosity since January, 2006"
Djinniman, level 50 inv/fire tanker, on Victory
-and 40 others on various servers
A CoH Comic: Kid Eros in "One Light"
Ha! OK, I admit, that made me smile
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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If we need "status symbols" of any kind, I want those to be practical, in the form of powers, abilities and privileges. City of Heroes made the right call by completely segregating the artistic process of playing with visuals from the meta-game process of gameplay, and I'd rather not mix the two after the fact.
S.
Part of Sister Flame's Clickey-Clack Posse