Why not just more levels ?


AkuTenshiiZero

 

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Originally Posted by EvilRyu View Post
Again thats your choice, since they never turn red there is no rush to change them all out at once. Also due to ED there is not much benefit in making the bonuses higher anyways.
You seem to think that raising the lvl cap will be a quick, end-all-be-all fix to the game, and that rainbows will shine out of everyone's orifice once that happens. In all reality, they will need to spend many many months (more time than they have on Incarnates) in order to implement this, with 10 lvl's worth of xp, enemies, content, lore, badges, zones, indoor maps, outdoor maps, enhancements, costumes, pvp, and anything else you can think of just to keep most people happy. And you can lolpvp all you want, the fact of the matter is that there is an actual pvp playerbase in this game, several of them I met and played with in my badger's run for the 400 rep badge (yes, I did it the non-afk way). And after a few months, all the lvls/badges/content would have already been run by at least everyone's main toon, leaving everyone griping for more. With the Incarnate system, they are able to dole it out piece by piece, with even more to come that goes beyond what's already been announced. And while we may not get to the actual level of 60 (with only a few giving shifts, and 2/3 of that so far only being usable incarnate-wise), we still get a large amount of extremely useful attacks, buffs, debuffs, etc, that make us far more powerful than a non-incarnate.


Topher Wade lvl 50 Claws/Regen
The Crimson Heroes Society SG
Chaos Faction VG

Official Naturalized Citizen of Justice since 2007

 

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Originally Posted by Father Xmas View Post
I don't mine the current two tier approach. 1-50 for normal play, incarnate for beyond that.

The problem with a general level bump is it'll take those clamoring for more levels a day or three at most to blow threw 10 levels that took the devs three months to create. And then we'll be back at square one.

So what we have now is a definitive level cap at 50, allowing people if they want to grind to pimp out their characters and/or continue on with the multiverse war.

/Agreed That defines it in a nutshell. Okay so the Devs up the level to 60. Spend months, probably more than a year developing new powers for every powerset of every AT, or more optional powers for the EPICS. Hey if we get 10 more levels we have to get some sort of benefits from them and since the incarnate powers we have are already tied to a system in game.,... we'd need something new. We will need SO that go to 60 level now and since a 50 level SO is still just about the same as a 40 level IO .. I think we can assume that a 60 level SO would = a 50 IO. NOW we need 60 level IOs so players can feel the added power. Once again why are we adding levels if we don;t get any benefit except more levels.. they's need to up the power limits ... and this is already possible. My tier 4 alpha currently allow some of my powers to attain 130% which definately exceeds the normal cap.

So the Devs spend 18 hour days slaving away to give us everything 60 level would require and what happens next? Just like Father X said. EVERYONE scrambles like mad for a month and has all their 50 levels to level 60 and then.. "Why can't we raise the limit to 70?"

The incarnate system need more content I don;t think anyone would disagree with that and we know its coming but its a perfectly fine system that actually has players using their 50 levels for something besides mindless INF machines to fund their lower level toons and host SG Costume Contests! Is it perfect yet? No Is anything perfect? No so enjoy what we have and what's coming up. The Devs have no intention of upping levels and frabkly if they ever do I want credit for the 100 million critters I have killed since hitting 50 and staring at that darn progress bar that shows I need 1 more point of XP to mkae 51.. Oh wait I am already 53 when I am in a trial anyway LOL


�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon

 

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Originally Posted by Father Xmas View Post
I don't mine the current two tier approach. 1-50 for normal play, incarnate for beyond that.

The problem with a general level bump is it'll take those clamoring for more levels a day or three at most to blow threw 10 levels that took the devs three months to create. And then we'll be back at square one.

Control the rate at which people can earn xp, use new xp for the new levels, put in a quest for each new level that needs to be completed.

Just about anything that would have kept the old exemplar and ability scaling system in place.

The new system managed to be the worst of all possible outcomes. It destroys what was the best content in the game. It so far has brought no new content of comparable quality.


 

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Originally Posted by Another_Fan View Post
Control the rate at which people can earn xp, use new xp for the new levels, put in a quest for each new level that needs to be completed.

Just about anything that would have kept the old exemplar and ability scaling system in place.

The new system managed to be the worst of all possible outcomes. It destroys what was the best content in the game. It so far has brought no new content of comparable quality.
Adding an option to disable incarnate bonuses would be literally the same thing as exemping down to 50 before the "51-60" of incarnate bonuses.


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Dispari View Post
Adding an option to disable incarnate bonuses would be literally the same thing as exemping down to 50 before the "51-60" of incarnate bonuses.
Mostly.

The new incarnate powers are really overwhelming to the old content. Alpha is pretty liveable, but interface,destiny, and judgement are all sledgehammers smashing the older stuff. I'd like to say scale them back but most of them don't look like they would scale well. If you kept the old system of adding slots and powers you keep a situation where higher levels are more effective and clearly more effective but their abilities are scaled not to completely trivialize the content.

There are difficulties with doing this. You have to create new powers for at the very least the epics, and most likely tier 10 and 11 powers in the existing power sets. This is undoubtedly a large amount of work. The question is, "Is it a good thing to preserve the individuality of the ATs and powersets ?".


 

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Originally Posted by Another_Fan View Post
Mostly.

The new incarnate powers are really overwhelming to the old content. Alpha is pretty liveable, but interface,destiny, and judgement are all sledgehammers smashing the older stuff. I'd like to say scale them back but most of them don't look like they would scale well. If you kept the old system of adding slots and powers you keep a situation where higher levels are more effective and clearly more effective but their abilities are scaled not to completely trivialize the content.

There are difficulties with doing this. You have to create new powers for at the very least the epics, and most likely tier 10 and 11 powers in the existing power sets. This is undoubtedly a large amount of work. The question is, "Is it a good thing to preserve the individuality of the ATs and powersets ?".

No not neceassarily. I have done ITFs recently with my 50 (+3) incarnates and still had a good challenge. First of all outside the trials use only get that 1 level shift so it's not like everything is green blue or grey now. And then there is always the option to UP the difficulty. I did an ITF with nothing but 54 levels and we had a blast. Of course you can't get every team leader to do that but form your own team and you can do what you like. A 54 level Cimeroran Traitor is just as hard to bring down as a 54 level 9CU. And even with the added powers from judgement, interface, lore and destiny we still had some team mates visit the hospital and a number of us visited the combat nurse between missions to resupply inspirations. The game can be as easy or as challenging as you chose to make it.. just move that little scrolling bar that has DIFF etched in it.


�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon

 

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Originally Posted by ClawsandEffect View Post
Not even close.

I sat around playing video games.

My friend practiced martial arts for years.

I don't get to automatically gain his skill when he decides not to practice martial arts anymore. If I want that same level of skill, I will have to spend the same amount of time learning it for myself.

Incarnate abilities are the same way. If one character doesn't do the content to unlock them, they don't get to have those abilities magically passed to them when a different character is deleted or no longer played.

It is one of the few things in the game where it makes perfect sense for each character to have to do it individually.
I have 50 bucks I go to a dojo take a lesson. This is your T.O. enhance.

I have 50 incarnate dollars. I buy incarnate parts. I take the incarnate parts and build incarnate weaponry.

It makes no more or less sense than any other argument raised in this thread to say that you can trade your ability to get training but you cant trade things you craft.

Its a purely arbitrary mechanic.


 

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Originally Posted by Wicked_Wendy View Post
No not neceassarily. I have done ITFs recently with my 50 (+3) incarnates and still had a good challenge. First of all outside the trials use only get that 1 level shift so it's not like everything is green blue or grey now. And then there is always the option to UP the difficulty. I did an ITF with nothing but 54 levels and we had a blast. Of course you can't get every team leader to do that but form your own team and you can do what you like. A 54 level Cimeroran Traitor is just as hard to bring down as a 54 level 9CU. And even with the added powers from judgement, interface, lore and destiny we still had some team mates visit the hospital and a number of us visited the combat nurse between missions to resupply inspirations. The game can be as easy or as challenging as you chose to make it.. just move that little scrolling bar that has DIFF etched in it.
Truth be told, the new enemies are already kind of weak.

Edit: realized that was too short to properly convey the intent. Once you start getting teams with majority rare or better incarnate abilities the new enemies really aren't that bad. The biggest problem with them are the side mechanics designed to destroy particular powersets.


 

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I already HATE BAF & LAMB.
I hate the BAF cut scene at the beginning.
I hate spending 30min to get a team for either.
I hate that as a controller being killed because a tank can't have more that 15-17 agro limit, just try to follow a tank around LAM warehouse and watch everything attack you instead of the tank, I get one shot vaporised and the tank doesn't even get looked at.

It's my theory that nobody is using the LFG system as designed. I think the devs wanted us to just randomly jump into the queue and it would put us in a team once enough were there instead of forming a team fist and joining that way. In any case, the way BAF and LAM groups are formed takes way too long. It can be longer than forming most TFs.


 

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Originally Posted by OutaControl View Post
I already HATE BAF & LAMB.
I hate the BAF cut scene at the beginning.
I hate spending 30min to get a team for either.
I hate that as a controller being killed because a tank can't have more that 15-17 agro limit, just try to follow a tank around LAM warehouse and watch everything attack you instead of the tank, I get one shot vaporised and the tank doesn't even get looked at.
Hate is a strong word. I love the BAF and LAMB. Being 53 rocks my socks. The rewards justifies the repetitivenes, but than again, I am no stranger to repetitive content.

The cut scene is mildly annoying

I cant wait 30 mins, so I do other stuff.

Super speed and a stealth IO go a long way to avoiding mobs that you want to avoid.

Quote:
It's my theory that nobody is using the LFG system as designed. I think the devs wanted us to just randomly jump into the queue and it would put us in a team once enough were there instead of forming a team fist and joining that way. In any case, the way BAF and LAM groups are formed takes way too long. It can be longer than forming most TFs.
Its not a theory. I can't count the times the devs have released something that the playerbase hasnt used as designed. This cant be a shock to anyone.

It would help if it would pull you out of an instance if desired. That way I could run mish's or update base, whatever while waiting. Waiting is not fun.


 

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Originally Posted by ClawsandEffect View Post
Umm, gonna have to say no to this.

Enhancements are transferable for the same reason a gun is transferable. It is not part of your character, and anyone can use a gun.

I look at the incarnate stuff kind of like training for something. If my friend learns martial arts and I sit around playing video games, I don't get to suddenly become a black belt when he decides he doesn't want to be a martial artist anymore. If I want to be a black belt, I need to earn it myself. Incarnate abilities are the same way, if this character didn't do it, then this character doesn't get the benefit from someone else doing it either.
My thoughts exactly. It's not a complicated concept. It'd be about like asking to transfer xp between characters when you think about it.




Virtue Server
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Posted

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Originally Posted by ClawsandEffect View Post
Umm, gonna have to say no to this.

Enhancements are transferable for the same reason a gun is transferable. It is not part of your character, and anyone can use a gun.
Have you ever read the names of natural SO enhancements?


 

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Originally Posted by rsclark View Post
Have you ever read the names of natural SO enhancements?
Also some science ones, i think some of them are supposed to be radiation exposure and stuff. Doesn't really make sense you can trade that around.

However, the original idea still stands. iPowers shouldn't be tradable.


"I have ridden the mighty moon worm!"
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Originally Posted by ultrawatt View Post
Also some science ones, i think some of them are supposed to be radiation exposure and stuff. Doesn't really make sense you can trade that around.
Think of them as training vouchers. Or authorization for procedures in the labs in the case of the science ones.




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Posted

Hey, I'm still bothered that influence is tradeable.

"To whom it may concern, Remember when I saved the city last week? Well, why don't you take care of little Billy here. Signed, Generic Hero."


 

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Originally Posted by rsclark View Post
Have you ever read the names of natural SO enhancements?
Don't try and apply logic to enhancements, or else you'll be caught up explaining why I'm gluing half a dozen grenades to my sword, or why natural SOs are basically the same thing as TOs except other people can't use them.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by rsclark View Post
Hey, I'm still bothered that influence is tradeable.

"To whom it may concern, Remember when I saved the city last week? Well, why don't you take care of little Billy here. Signed, Generic Hero."
Makes sense to me. Yanno, except not signed "Generic Hero", but the actual hero name. You telling me you don't know anyone that's pulled strings to get a friend a favor?




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Originally Posted by Tyger42 View Post
Think of them as training vouchers. Or authorization for procedures in the labs in the case of the science ones.
. . . authorization to irradiate my WHAT!??!


Paragon City Search And Rescue
The Mentor Project

 

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Originally Posted by Ironblade View Post
. . . authorization to irradiate my WHAT!??!
What do you think an XRay is? There's a reason the doctors stand behind a lead barrier.




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