What's with Particle Burst?


Boomie

 

Posted

Since I'm always messing around doing stupid things I inevitably run into weird stuff from time to time. Today I learned that a level 16 Clockwork lieutenant actually has a pretty good shot at killing my level 50+1 widow. Seems every time he uses Particle Burst, this happens:

You activated the Confront power.
HIT Repair Companion! Your Confront power is autohit.
You Taunt Repair Companion to attack you.
Confront is recharged.
HIT Victoria Noir! Your Particle Burst power had a 95.00% chance to hit, you rolled a 79.04.
Victoria Noir HITS you! Particle Burst power had a 95.00% chance to hit and rolled a 79.04.
Repair Companion MISSES! Particle Blast Barrage power had a 5.75% chance to hit, but rolled a 58.58.
You're struck by a Particle Burst for 105.73 points of Energy damage.
The Particle Burst continues to deal 10.56 points of Energy damage to you!
The Particle Burst continues to deal 10.56 points of Energy damage to you!
The Particle Burst continues to deal 10.56 points of Energy damage to you!
The Particle Burst continues to deal 10.56 points of Energy damage to you!
The Particle Burst continues to deal 10.56 points of Energy damage to you!
The Particle Burst continues to deal 10.56 points of Energy damage to you!
The Particle Burst continues to deal 10.56 points of Energy damage to you!

It seems to throw out some autohit power that compels me to hit roll myself, and then damage myself. It would explain why the Clockwork lieutenants felt so unfairly powerful, especially in groups.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

How odd.

Reading over this (and I don't follow the damage data fields this closely usually) it looks like the game switched you and your target.

"HIT Victoria Noir! Your Particle Burst power had a 95.00% chance to hit, you rolled a 79.04."

The fact that this is in the first person from the target's POV makes it sound like the game has the two of you confused.

"Victoria Noir HITS you! Particle Burst power had a 95.00% chance to hit and rolled a 79.04."

Same thing since the character hit YOU (i.e. the Repair Companion). What I find more interesting though is that his PBB has a 5% chance to hit but his PB has a 95% chance? Is that thing an autohit or something?

The rest of the damage record is simply PB damaging you since it 'Hit' you once, the rest will follow.

I would seriously /bug this and send it up for someone to look at.


"Comics, you're not a Mastermind...you're an Overlord!"

 

Posted

I'm not sure why you think they can kill a level 50+1, I struggled to get them to attack my level 50 at all. After Taunting them they would either attack once then stop, or just run away until tethering kicked in. My theory is that Particle Burst is somehow granting a temporary power and that's what has the 95% to-hit chance and that's why the game is forcing you to roll. I did manage to get hit once but I was so surprised I got hit that I didn't think to look more closely.

Having a damage proc in Taunt makes testing this that much harder.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

It works weird in the version the Dismantler gets in Lore, too. It does much less damage than other Lore Boss pet attacks, and leeches XP.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Quote:
Originally Posted by DarkGob View Post
My theory is that Particle Burst is somehow granting a temporary power and that's what has the 95% to-hit chance and that's why the game is forcing you to roll.
That's exactly what appears to be going on, based on that combat log. The real question is why it's set up that way.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

from what ive seen about that power is that it the target a power which inflicts dmg on self

this might be a reason why the lore pet particle burst power can actually hit allies and leeches xp

ive seen my dismantler pet actually kill my phantasm before on my ill/cold troller because of particle burst


 

Posted

Quote:
Originally Posted by Daemodand View Post
You took Confront.
Yup; take a look at this post to see why.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Looking at the detailed info for [Particle Burst] in game, it looks like a normal attack except for one thing: it is marked as effect area "single target" but type "AoE, Energy". So maybe it triggers an AoE off of whatever it hits and is coded somewhat like a chain power or the annoying Hamidon lightning attack?


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name

[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636

 

Posted

Quote:
Originally Posted by StrykerX View Post
Looking at the detailed info for [Particle Burst] in game, it looks like a normal attack except for one thing: it is marked as effect area "single target" but type "AoE, Energy". So maybe it triggers an AoE off of whatever it hits and is coded somewhat like a chain power or the annoying Hamidon lightning attack?
[PraetorianClockwork.Android_Dismantler_Ranged.Part icle_Burst]: Autohit, grants power [PraetorianClockwork.Particle_Burst_Pet.Particle_Bu rst]

[PraetorianClockwork.Particle_Burst_Pet.Particle_Bu rst]: Auto power, 20ft PBAoE. Scale 1 Energy damage, plus scale 0.1 Energy damage for 3.1s (0.5s period). Uses the Ranged_TempDamage table.


I don't know why it's set up this way, instead of simply being an AoE attack, but there you go.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

I noticed something a bit funny when I last teamed up in Praetoria: Every now and again something was causing orange numbers to appear on my teammates' heads. Didn't think much of it at the time (assumed it was a display bug of some sort), but I'm guessing this was the cause.

My best guess is that the devs wanted to test this mechanic for something or other and left it in, like that one mission with the underwater swimming . *Shrug*


 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
[PraetorianClockwork.Android_Dismantler_Ranged.Part icle_Burst]: Autohit, grants power [PraetorianClockwork.Particle_Burst_Pet.Particle_Bu rst]

[PraetorianClockwork.Particle_Burst_Pet.Particle_Bu rst]: Auto power, 20ft PBAoE. Scale 1 Energy damage, plus scale 0.1 Energy damage for 3.1s (0.5s period). Uses the Ranged_TempDamage table.


I don't know why it's set up this way, instead of simply being an AoE attack, but there you go.
How in the world did you figure out those power names?

Possibly a test for the tech used by the Incarnate abilities? Some of those grant a power to enemies that damages or debuffs them. Still seems a strange way to do it though.


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name

[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636

 

Posted

Quote:
Originally Posted by StrykerX View Post
How in the world did you figure out those power names?
I have... sources. Sources that are best left undiscussed on the official forums.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

I know that when fighting the Praetorian Clockwork, I would see damage ticks off of team mates that are orange (like I hit them) I figured it was sort of like a chaining attack that they had that once hits me, jumps off me and hits team mates. Making the game think I am hitting the team mates. Perhaps that is what you are seeing as well.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Yeah I bugged that because orange numbers were appearing over my pets' heads, but I thought the color was off does this mean that Particle Burst works in some way like Interface or Achilles' Heel proc (auto-granting the target the power for full effects)?

Quote:
Originally Posted by _Pine_ View Post
I know that when fighting the Praetorian Clockwork, I would see damage ticks off of team mates that are orange (like I hit them) I figured it was sort of like a chaining attack that they had that once hits me, jumps off me and hits team mates. Making the game think I am hitting the team mates. Perhaps that is what you are seeing as well.


 

Posted

I wonder if this is related to the "Radiation Blast powers can bypass normal defenses" from the set's description.


 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
I wonder if this is related to the "Radiation Blast powers can bypass normal defenses" from the set's description.
i doubt it, the rad blast powers just have acc bonuses (IIRC 1.10 base acc for most of the powers)

to my knowledge rad blast is one of the few powersets which does not use a weapon that has higher than normal base acc


 

Posted

The interesting bit here is that it looks like you are using the power on yourself. It says that you used the power, and that it hit you; it never says the enemy used any power that hit. This is most definately a bug, but my best theory would be this: the enemy used an autohit power that causes the target to use a "particle burst" power on an ally (yourself, your teammates, your pets) resulting in scaled damage abnormal for the enemy to be able to do.


 

Posted

Quote:
Originally Posted by Shadowclone View Post
The interesting bit here is that it looks like you are using the power on yourself. It says that you used the power, and that it hit you; it never says the enemy used any power that hit. This is most definately a bug, but my best theory would be this: the enemy used an autohit power that causes the target to use a "particle burst" power on an ally (yourself, your teammates, your pets) resulting in scaled damage abnormal for the enemy to be able to do.
It's not a bug, it's just how the power works, like Fleeting Whisper said. Most likely some power designer just set it up that way for fun because when it's an NPC fighting players who are almost certainly going to be all the same level thanks to super-sidekicking, it doesn't actually make a big difference. Now that Lore exists and the power can cause a loss of XP while simultaneously being much weaker than it should be, only then is it really a problem.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

The power deals damage unrelated to the level difference of the clockwork and the damage is attributed to the wrong person. Regardless of how weirdly the power is coded those are bugs.


 

Posted

Quote:
Originally Posted by Edana View Post
The power deals damage unrelated to the level difference of the clockwork and the damage is attributed to the wrong person. Regardless of how weirdly the power is coded those are bugs.
Also since I'm hitting myself, the hit rolls are pretty staggeringly high. Even if he wasn't level 16 to my 51, a normal enemy my level wouldn't have a 95% chance of hitting me. Or even someone with zero defense. It's practically a free pass to autohit a high damage attack.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Edana View Post
The power deals damage unrelated to the level difference of the clockwork and the damage is attributed to the wrong person. Regardless of how weirdly the power is coded those are bugs.
Except it's not a bug; that's exactly how the power works.

In fact, it's very similar to a chain attack power, except it has a pulsing PBAoE instead of a chaining ST attack.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Particle burst, Particle burst,
Does it hit you or the enemy first?
What's it like?
It's not important,
Particle burst.

Is it a DOT?
Does it have a hit check?
Does it blow the RNG to heck?
Or does the player get hit instead?
Nobody knows,
Particle burst.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by Sailboat View Post
Particle burst, Particle burst,
Does it hit you or the enemy first?
What's it like?
It's not important,
Particle burst.

Is it a DOT?
Does it have a hit check?
Does it blow the RNG to heck?
Or does the player get hit instead?
Nobody knows,
Particle burst.

Haha, +1 internets for you sir!


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991