Reactive Interface and Phantom Army -- WAI?
I have seen very little information on what the Devs intended to work or not work. It would not surprise me to learn that the Devs did not intend to have any of the Interface buffs work on PA, since PA are unbuffable other than enhancements actually slotted in the power itself.
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I hope this isn't where the "most" part of "most damaging attacks" comes from.
Are Interfaces working correctly in Mastermind pets or other controller pets? I haven't tested with Phantasm.
Jazra -- Level 50 Illusion/Radiation Controller
Swayvill -- Level 50 Plant/Psi Dominator
Droshalla -- Level 50 Warshade
Latro Dectus -- Level 50 Fortunata
Starseeds -- Level 50 Elec/Storm controller
Alot of things dont affect Phantom Army so it's not at all surprising...dunno what you expected. However they did let you slot it. *kanye west shrug*
Some thoughts:
My carrion creeper power has not had one single instance of the reactive proc.
It states in game that Interface works with 'most' powers that do damage.
However, creepers allows me to slot procs in it.
Creepers also allow damage enhancements.
Are creepers level 50?
If my damage is buffed, my creepers appear not to be(even if creepers are casted after the buff).
Creepers appear to receive buffs from Fulcrum Shift sometimes and only if they are present before the buff.
Dark Bard, Zoobait, Debacle
jmsb
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chucknorriss
speak american godamnit
Affecting powers that do damage...however theres probably a unwritten line that states "POWERS THAT DO DAMAGE FROM YOU", hence why pet reactive interface will do nothing. Just my guess.
IIRC, Interface doesn't work with pseudo pets (Creepers, Rain of Fire/Ice, etc.). Whether this is as it was intended, I have no idea.
i know reactive interface is bugged from working with pets atm but will be fixed, as to other stuff it should be working, i havent tested too much with pseudo pets
IIRC, Interface doesn't work with pseudo pets (Creepers, Rain of Fire/Ice, etc.). Whether this is as it was intended, I have no idea.
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I will go with what Necrotech says about it just being a Reactive bug, but Im not overly experienced with them all tbh.
My Diamagnetic Tier 1 works with (well actually VERY well with) with my Freezing Rain power, which is a pseudo pet, on my Grav/Storm controller.
I will go with what Necrotech says about it just being a Reactive bug, but Im not overly experienced with them all tbh. |
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Dark Bard, Zoobait, Debacle
jmsb
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chucknorriss
speak american godamnit
maybe I am misremembering but i coulda swore i saw my PA applying the reactive proc on mobs... at least the visual was popping up... i will have to test again to be sure...
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Use the chat logs. Best way to be sure.
Dark Bard, Zoobait, Debacle
jmsb
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chucknorriss
speak american godamnit
ok for whatever reason my combat chat box doesnt show stuff from phantom army except their to hit rolls... i have the box set to show pet damage inflicted and all that jazz but NOTHING my PA does shows up there except to hit rolls.
Here's what I've noticed:
I AM seeing the visual effect of the debuff on the enemies my PA hits.
I am NOT seeing damage number ticks in combat chat or via floating combat numbers.
I am NOT seeing ANY damage data in my combat chat for PA
I AM seeing an increase in damage (tested using a temp power bow) when the -res debuff applied by my pets is present on a target
I often see this combat message "your attack strength has increased temporarily" which I believe is the buff from the pet build up proc though obviously no such buff appears on me but I guess thats just the way it shows up.
I hope these observations are helpful to anyone trying to figure this out. :P
Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
What exactly does this proc look like? I've yet to see it on my plant/storm. All I've seen is the fire proc from the damage side of the interface.
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Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
I am wondering if this is working now with the new patch. I've noticed my creepers are doing the procs now (awesome). It appears the bramble procs it too.
Dark Bard, Zoobait, Debacle
jmsb
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chucknorriss
speak american godamnit
I don't have much experience with Reactive but testing Singularity, what you can slot might have to do with the main slotting , not actually enhancers.
Singy allows for Recharge intensive pet sets and while in Personal Force Field letting him do his stuff it does show that there is the yellow Diamagnetic glow effect when he attacks. However he is not using "Special" Damage. He is using Crush, Lift and Grav Distortion all of which are damage related single holds that grav already has.
My observation is that the allowed pet slotting for sets might determine if this is considdered "Most Damaging Attacks" or not.
Because Carrion Creepers and PA are using "Special" damage it might be that the illusion pet does not proc because it's damage is not a static "In game attack" as opposed to Venus who uses the controllers already available powers.
Again I am not counting Psudopets like Lighting Storm etc because I believe they take sets different then PA, And Carrion but I would have to double check this.
This is just an idea on my part, but I have noticed Melee Centric pets seem to proc it, as well as pets using blastor single target effects that are already marked in the game. Things marked with Special seem to be the ones that are the main topic contention.
Tested it last night again and I seem to be doing fire damage on top of the illusory damage. Looking good now. Thanks Devs!
Jazra -- Level 50 Illusion/Radiation Controller
Swayvill -- Level 50 Plant/Psi Dominator
Droshalla -- Level 50 Warshade
Latro Dectus -- Level 50 Fortunata
Starseeds -- Level 50 Elec/Storm controller
Hi all,
Just wondering if anybody has any idea whether the Reactive Interface not functioning in Phantom Army is intentional, or a bug that is going to be fixed.
I slotted a Tier 3 Reactive on my Illusion controller as a way to get more damage out of PA with both the fire DoT and the -Res that it applies to the enemies. While I can't say for sure that the -Res isn't working, I can say that none of my PA attacks were generating any extra DoT. I tested by playing solo and dropping PA into a fresh group of bad guys, then sitting back to see what happened. No DoT ticks at all.
If this isn't working, are the other Interfaces not working with PA either?
Jazra -- Level 50 Illusion/Radiation Controller
Swayvill -- Level 50 Plant/Psi Dominator
Droshalla -- Level 50 Warshade
Latro Dectus -- Level 50 Fortunata
Starseeds -- Level 50 Elec/Storm controller