Cardiac and damage resistance


Adeon Hawkwood

 

Posted

With the cardiac you get a damage resistance of 20% as your secondary with it. My tank is fast approaching 50 and I was wondering which of the alpha slots to go with. I noticed that 20% boost resistance boost and though it pretty sweet.

Does that 20% boost apply to each of your individual resistance powers or is it an overall thing?

For instance my tank is an invul / ss. At present his energy / negative resistance is about 32%. 16% coming from resist energies and 16% from unyielding. Would the boost resist energies would be worth 36% and the same for unyielding... or would it be a case of, your damage resistance to energy overall is 32% so plus 20% from cardiac, means your energy resistance is now 52%


 

Posted

It works just like an SO that would have a value of 20% this one is just resistance to ED. It's more like...4% extra res.


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@Caucasiafro

 

Posted

Quote:
Originally Posted by BigBoss Eyepatch View Post
Does that 20% boost apply to each of your individual resistance powers or is it an overall thing?
As with all Alpha Slot boosts the resistance acts as if you have slotted additional enhancements in your powers.

That means two things:
1. It increases the base resistance provided by your powers
2. It is partially affected by ED.

In your case both Invulnerability and Unyielding provide a base resistance of 10%. The bonus from cardiac is therefore a maximum of 2% resistance from each power assuming no ED. In practice you apparently have the powers already ED slotted so the enhancement from the Cardiac is reduced from 20% to about 14.3% which means each power will get a 1.43% increase in it's resistance so your energy resistance will go from 32% to 34.86%.


 

Posted

What about if you are using IO's? Does that still count then?


 

Posted

Yes


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

LOL.

So much for my 50%+ energy resistance pipe dream.


 

Posted

Cardiac is still great on an Invuln in my opinion.


Sermon
@sermon
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Posted

It's wonderful on a resistance based set. I've got it in an electric armor tank and it's beautiful there.


The Bacon Compels You.

 

Posted

Im reading the Paragon wiki now and, I have to say the more I read the more I think, "oh "

This incarnate stuff is supposed to put you on par with the likes of Statesman, and other signature heroes (or villains). Yet you read it, and you go through goodness knows how many task forces, and trials or whatever to get your incarnate alpha unlocked and beef up, and all you get out of it is a poxy couple of per cent of a boost?

Makes me wonder what's the point in doing all that when Enhancement Diversifacation is just going to cripple you back down anyway.


 

Posted

Just humor us, and try it out before letting yourself sour on it. Cardiac Alpha IMO is one of that category of solid-if-not-flashy powers that punches above its weight.

-Gate


@Generator
Mostly Pinnacle, with scattered alts on Liberty, Freedom, and Justice.


I had a great time playing with you!

 

Posted

Im not sour on it, just, skeptical really. Given that its obviously a tremendous amount of effort to do the incarnate stuff naturally.

The numbers, don't really do it much justice, I mean, you can get that 2% out of an IO set quite easily rather than go through all this.


 

Posted

On the other hand, rather than working for something you already have a lot of (damage resistance), what about something you've neglected? Recharge (Spiritual) and Accuracy (Nerve) both tend to get comparatively light slotting compared to Damage (Musculature). While ED may cut your damage resistance down to a pittance, that's only because you already have a bunch of damage resistance slotted. If you've only got a single recharge slotted in any give power, the bonus from spiritual will be more apparent.

Alpha slot is much more effective at rounding out the character than for maximizing it.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

The ~15% increase on all the resistance powers across the entire character is pretty cool. It plus the endurance from Cardiac on my dark tank was a pretty phenomenal change from just being a "plain" level 50. But then, I don't do a lot of heavy IO-slotting either so maybe my experience is limited.

Also, that's just the ALPHA incarnate power. You are still a baby incarnate at this point, not a Statesman... yet.


 

Posted

Well that is some great information guys. The wiki paints all this in such a negative light with its enhancement diversifacation and the like. It just reads rather numerically, and then when you think of the huge effort involved for a couple of per cent.


 

Posted

Quote:
Originally Posted by BigBoss Eyepatch View Post
Im not sour on it, just, skeptical really. Given that its obviously a tremendous amount of effort to do the incarnate stuff naturally.

The numbers, don't really do it much justice, I mean, you can get that 2% out of an IO set quite easily rather than go through all this.


I felt the same way until I read further. The only reason the Res buff is small at first is that early Cardiac is like 16% ED resistant. So if you're at the Ed-point on Res already you're only getting a 16%ish boost or about 2% of your overall Res.

However higher tiers of Cardiac resist the affects of ED and I think the T4 is like 66% resistant. So it's more likely to deliver a higher Res buff.

Also, the End cost reduction cannot be overstated. I used to take Power Control or Physical Perfection on all my toons for the added End relief. With Cardiac slotted I can take a different EPP and get something more useful.

The Alpha Slot T3 and T4 also grant you a true level shift so you're essentially Lvl 51. Nothing to bark at.


"Comics, you're not a Mastermind...you're an Overlord!"

 

Posted

Quote:
Originally Posted by BigBoss Eyepatch View Post
Im not sour on it, just, skeptical really. Given that its obviously a tremendous amount of effort to do the incarnate stuff naturally.

The numbers, don't really do it much justice, I mean, you can get that 2% out of an IO set quite easily rather than go through all this.
Actually it is IMPOSSIBLE to get a 2% resistance bonus from any IO set. The closest is the PvP unique that gives 3% and that sells for over 3 billion inf. You can get 1% or less resistance to a specific type of damage from a set. And Winters Gift gives 5% resist to cold. But the ability to increase toughness plus every AT-specific power by 2%? doesn't exist in the set bonus world at this time.


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Posted

Quote:
Originally Posted by Comicsluvr View Post
The Alpha Slot T3 and T4 also grant you a true level shift so you're essentially Lvl 51. Nothing to bark at.
Yep, that lvl shift will actually decrease ALL dmg (even unresistable stuff) you take from a lvl 50 by about 11% As well as increase your dmg as so on. Against 54s your something like 17% more powerful.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
Actually it is IMPOSSIBLE to get a 2% resistance bonus from any IO set. The closest is the PvP unique that gives 3% and that sells for over 3 billion inf. You can get 1% or less resistance to a specific type of damage from a set. And Winters Gift gives 5% resist to cold. But the ability to increase toughness plus every AT-specific power by 2%? doesn't exist in the set bonus world at this time.
Don't forget +3% psi resistance from Aegis.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Some of the purple sets give 5% Toxic Resistance too.


 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
Some of the purple sets give 5% Toxic Resistance too.
as well as 2.25% fire/cold i believe.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by BigBoss Eyepatch View Post
Im not sour on it, just, skeptical really. Given that its obviously a tremendous amount of effort to do the incarnate stuff naturally.

The numbers, don't really do it much justice, I mean, you can get that 2% out of an IO set quite easily rather than go through all this.
I find the Cardiac Radial to actually be one of the easier Alpha boosts to get. A ship raid and a LGTF run will likely get you the Common easily, and put you a good way toward the Uncommon, and who doesn't love punching Rikti?

Good luck!

-Gate


@Generator
Mostly Pinnacle, with scattered alts on Liberty, Freedom, and Justice.


I had a great time playing with you!

 

Posted

I find the Cardiac Alpha to be invaluable on several of my characters, including Tanks, most scrappers and */Storm controllers. It takes characters who were tough on endurance and makes it easy -- it is fairly rare that I have powers slotted to the ED cap for EndRdx, so the Cardiac has full effect on them. Plus, I often have Powers that offer Resistance of one kind or another that are not fully slotted . . .

On my Invul/Axe tank, Resist Elements was a power I had skipped before I-19's inherent Stamina. I can now fit it in my build, but don't have slots for it. Cardiac adds an SO's worth of enhancement without using a slot. On my */Storm controllers, Cardiac adds Resistance to Steamy Mist while I slot the power for Defense -- I used to believe that Resistance is better in Steamy Mist, but have recently "changed my ways."

When the Alpha Slot first came out, I thought I would use Spiritual most, but it turns out that I have more characters using Cardiac.


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Posted

Quote:
Originally Posted by BigBoss Eyepatch View Post
Well that sucks.
No, it doesn't really.

While I always wish I could get more +Resistance for my Brutes - 4% to all damage types is a significant amount, and the nearest other options are the Shield Wall Unique (2 to 3 billion) and Tier 4 Barrier Core Epiphany.


Which by the way, means you can stack all 3 of these for an increase of around 12% Resistance to all.

No bonus, in any IO set, even comes remotely close - because they only provide +RES to a limited amount of damage types and not damage resistance across the board.


 

Posted

Quote:
Originally Posted by BigBoss Eyepatch View Post
Well that sucks.
It allows you to respec and boost up other things. That's the only reason I could think to take Nerve, which I have no reason to take since most sets fix the acc for you. Nerve might be for hunting AVs or something.

The only Alpha I can see taking for nearly any AT is Spiritual. Though if you have end problems, or want to get out of PP in an epic, then Cardiac.

Besides that, the Muscular and Nerve...I guess they'd work best if you liked frankenslotting.