Share Incarnate XP and drops across the League.
Agreed. As a very active participant myself, I really don't care if someone is 'leeching', I'd rather risk that then having a team get less because they are a Rad, for example.
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Also another tactic is after 2 Sequestors have them help wtih ambushes until it wears off. This helps rotate iXP also.
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I'll sign on to this suggestion.
I always enjoyed COH because the shared team rewards encouraged the team to work together. In these trials we have lost some of that.
Under this system it is very easy to intentionally or unintentionally create either stacked teams or weak teams. A team with a large number of people with their incarnate abilities will grab the lions share of the iXP no matter what else you do while a team with just alpha slot (or none) will under perform. It is not easy under the league interface to tell what incarnate abilities people have or even what power sets they used to balance teams.
Share the iXP (and other rewards) across the league if at all possible!
Hmmm, I was beginning to wonder why on some BAFs, the leader was setting his team up for ambushes with just 4 players...
/signed for distributing the rewards evenly.
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Hmmm, I was beginning to wonder why on some BAFs, the leader was setting his team up for ambushes with just 4 players...
/signed for distributing the rewards evenly. |
I can't agree to this suggestion enough: either we are working together as a league, or not. No need to separate things out, so give rewards to all.
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It doesn't. Usually 4-5 people is enough. Often times I would see a couple of the ambush team members go help out the AV killing teams and end up with a share of the iexp there as well. Conversely, the AV killing teams could send one of their members to help with ambushes to get a share of that iexp of course but this just overly complicates the whole raid setup and is completely unnecessary in my opinion.
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As you say, other systems for doing so are needlessly complex.
Until this is fixed the only real solution is to pull both AVs to where the 9CUs spawn and kill them there.
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What has worked well for me for now is I call all scrappers (provided you don't have more then 6-8 on the league) and one controller to handle the spawns (in all three AV fights). All others focus on the AVs (however or wherever you decide to fight them). Just makes sure those scrappers are evenly distributed among the teams.
Yes this messes up the teams and can be more confusing but it shares the iXP nicely (seems everyone gets 20-25% when we do this).
Of course you either need to be the league leader or have one that is willing to take suggestions for this to work .
But as I said in earlier post, share the rewards among all teams! This will allow us to create smaller teams in the trial and give teams tasks rather then bunching in 3 and playing tricks to share the iXP.
I was on a couple of BaFs last night and the leader ran a couple in succession. After the first one, which was done in the Team 1 NS, Team 2 Seige, team 3 ambushes style, I sent the leader a tell suggesting that 1 or 2 people from each team handle the ambushes as to maximize the iXP for everyone. He was receptive and we did it and I think it worked out quite well. Its a workaround but its all we have atm.
BTW: I think its important to make these type of tactical suggestions via Tells as not to confuse the rest of the league. Also if the leader is not receptive you haven't split the league in a for/against situation. Bottom line is the leader is the leader and as long as their tactics get the job done I'm happy be a good soldier and follow orders. |
This is a small workaround until they change how all iXP is doled out and if they don't then it will probably be the standard tactic from here on out.
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Signed. Like others, I thought it was distributed.
All the more annoying since my characters usually end up going toe-to-toe with Siege and/or Nightstar, which I took pride in.
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It's sad. I got 47% of my iXP to unlock Judgement and another 2% towards the next slot (Lore?) on a failed BAF today.
And it all came from the adds. We jumped in the queue with only 2 teams (no one was slotted +2 or +3, or even had their Judgement AoEs unlocked) thinking that the queue had been fixed to get more than the minimum to launch the trial. We were mistaken. We had zero escapees, much to my surprise, but didn't have the damage to put down the AVs together. So we failed rather magnificently but failed none the less.
My point, as far as this thread is concerned, is that we got all this huge amount of XP from the adds, and if we'd put one team on the AVs and one team on the adds one team would have gotten nil for this phase.
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I'd also like clear guidance on the mechanics behind the pool drops. Is it totally random or is the same mechanic that is screwing everyone for iXP in place?
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/signed.
I'm a bit disappointed to hear this wasn't fixed after the first time it was suggested.
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Totally agree.
On my blaster, I maxed out Judgement in 2 BAF runs because I landed on the "ambush" team twice. My buddy tanker got stuck with AVs both times and netted something like 12% judgement instead. How can this possibly be fair?
Totally agree.
On my blaster, I maxed out Judgement in 2 BAF runs because I landed on the "ambush" team twice. My buddy tanker got stuck with AVs both times and netted something like 12% judgement instead. How can this possibly be fair? |
Its not.
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Right now, all Incarnate XP and drops are based on what your individual team does. This should instead be spread out over the entire league.
The same thing applies to Hamidon Raids and Rikti Mothership Raids. |
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Definitely agree that this needs implemented for reasons that have already been stated several times.
This explains a lot. I've only ran 3 BAF's on one toon. She's sitting at 33% on the judgement slot. I figured I'd have to run it 18 times to unlock both slots at that rate, whereas I'd heard stories of people unlocking the slots after 5 runs!!!
This needs to change.
Right now, all Incarnate XP and drops are based on what your individual team does. This should instead be spread out over the entire league.
The same thing applies to Hamidon Raids and Rikti Mothership Raids. |
/signed
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I'll /sign this as well
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Now you know why I was always positioning myself to throw AoE at the adds in BAFs.
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