anyone know what badges were new with i19.5?


ArwenDarkblade

 

Posted

Quote:
Originally Posted by Lothic View Post
I understand your point about having to "focus exclusively" on one character to get the 50 count badge within a few months. But ultimately we are just talking about that one single top badge. I consider it a new version of an "epic" badge like Empath or Leader and frankly I don't have any problem with having epic level badges that take several months to achieve. *shrugs*
And most of those were snipped down heavily.....

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By making these new badges set at 1, 10 and 50 TFs respectively you can reasonably get the first one in one day (I know many people who did this already) and you'll be able to get the second one within a few weeks even at a relatively slow pace.
That's nice and all...but has no bearing.

Quote:
It's only ONE badge we're talking about that might take some people a long number of months to achieve with some "above and beyond" effort.
Yep. That one requirement. 5 times the effort of the previous requirement. How is it unresonable to think that leap is a bit much?

Quote:
As with anything else in this game there's a certain amount of effort required to achieve it. If sprinting to get a 50 count TF badge is too much for you then either don't try for it at all or don't worry about getting it ASAP. For those of us who actually like goals to work towards I see nothing wrong with this.
Yes, because I don't have 99% of the rest of the badges. Mostly worked on by myself over the course of my time here. The few I'm missing are due to having to literally rely on other people in the time frame I have available to play. This new one trumps that relying on others by leaps and bounds. No one is complaining about "effort", and I'm not even hinting at any kind of ASAPness. It's the *amount* that's in question. I figured they would have kept the set resonable in the scope of 2, 5 and 10. But as usual, they went overboard IMO.

But thanks for trying to assume anything about my personality.


I've already forgotten about most of you

 

Posted

Quote:
Originally Posted by VoodooCompany View Post
And most of those were snipped down heavily.....
Yeah they were mostly "snipped down" from "impossible to do naturally in 10+ years" to "reaonably possible to do within several months". This makes the current versions of badges like Leader and Empath just about in line with this new 50 TF badge.

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Originally Posted by VoodooCompany View Post
That's nice and all...but has no bearing.
The fact that those points pretty much invalidated your arguement against these badges make them fairly germaine to this discussion.

Quote:
Originally Posted by VoodooCompany View Post
Yep. That one requirement. 5 times the effort of the previous requirement. How is it unresonable to think that leap is a bit much?
I'd almost grant you a little leeway on this point. Still they could have just as easily made the badge progression something like 10, 25 and 50 as well.

Quote:
Originally Posted by VoodooCompany View Post
Yes, because I don't have 99% of the rest of the badges. Mostly worked on by myself over the course of my time here. The few I'm missing are due to having to literally rely on other people in the time frame I have available to play. This new one trumps that relying on others by leaps and bounds. No one is complaining about "effort", and I'm not even hinting at any kind of ASAPness. It's the *amount* that's in question. I figured they would have kept the set resonable in the scope of 2, 5 and 10. But as usual, they went overboard IMO.

But thanks for trying to assume anything about my personality.
Trying to paint this new top-end badge as some kind of evil "one billion HP version of Empath" is a serious stretch by any leap of the imagination. I'm sorry you feel that level of effort is (in your opinion) too much to ask for but unless you can prove that'll take most people YEARS for anyone to earn this badge I don't think you're going to be able to use the same arguments that got badges like Empath and Leader slashed down.

And as far as your personality goes I didn't really make any assumptions about that one way or the other. You're obviously free to have your own opinion about this. I simply beleive having badges in this game that take a few months to get are not the "big bad" you're making them out to be.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by VoodooCompany View Post
Yep. That one requirement. 5 times the effort of the previous requirement. How is it unresonable to think that leap is a bit much?
Current badges (and don't even get me started how some of these were before):

Damage badge series: 100k, 500k, 1 million, 10 million, 25 million, 50 million, and 100 million. This translates to 5x, 2x, 10x, 2.5x, 2x, and 2x jumps.

Debt badges: 50k, 100k, 200k, 400k, 600k, 1 million. This translates to 2x, 2x, 2x, 1.5x, and 1.67x jumps.

Healing badge series: 250k, 1 million, 2 million, 3 million, 5 million, and 10 million. This translates to 4x, 2x, 1.5x, 1.67x, and 2x jumps.

Held badge series (in minutes): 10, 30, 60, 180, 360, 720. This translates to 3x, 2x, 3x, 2x, and 2x jumps.

Inf series: 500k, 2.5 million, 10 million, 50 million, 250 million, 500 million. This translates to 5x, 4x, 5x, 5x, and 2x jumps.

Mentoring badges: 4, 8, 12, 16, 20, 24. This translates to 2x, 1.5x, 1.3x, 1.25x, and 1.2x jumps.

Pirate/Spectral: 10, 100 or a 10x increase.

Pillbox badge series: 10, 50, 100. This translates to 5x and 2x jumps.

Heavies controlled series: 10, 50, 250. This translates to 5x and 5x jumps.

Inventions crafted badge series: 50, 100, 500, 1,000, 2,000. This translates to 2x, 5x, 2x, and 2x jumps.

Ouroborus complete badge series: 5, 10, 15, 20, 25, 30, 35, 40, 45, 50. A steady increase of 5 (not multiples of 5) per step.

Marketing badges: 10, 50, 100, 250, 500, 1,000, 2,000, 3,000, 4,000, 5,000, 6,000, 7,000. This translates to 5x, 2x, 2.5x, 2x, 2x, 1.5x, 1.33x, 1.25x, 1.2x, and 1.17x jumps.

Quote:
Originally Posted by VoodooCompany View Post
Yes, because I don't have 99% of the rest of the badges. Mostly worked on by myself over the course of my time here. The few I'm missing are due to having to literally rely on other people in the time frame I have available to play. This new one trumps that relying on others by leaps and bounds. No one is complaining about "effort", and I'm not even hinting at any kind of ASAPness. It's the *amount* that's in question. I figured they would have kept the set resonable in the scope of 2, 5 and 10. But as usual, they went overboard IMO.

But thanks for trying to assume anything about my personality.
Do two of the same WSTs per week on that one character and you'll have the badge before a year is over.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Unless they have said it resets I think it's a total count badge: for example
Week 1 is stf you do 10 of them
Week 2 is Itf you do 15 of them
Week 3 is Khan you do 10 of them
Week 4 is Apex you do 15 of them
this would total 50 and you would get the badge...
We know they change the tf per week but I don't think your count resets...


It's better to save the Mystery, than surrender to the secret...

 

Posted

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Originally Posted by ChaosAngelGeno View Post
50 extra Task Force runs is way too many.
Agreed. It's not like this isn't grindy enough.


@Arwen Darkblade
Proud Member of Hammer of the Gods and Sanguine Syndicate
Arc ID #86194 "Cry Havoc"
Arc ID #103934 "Dr. Thomas' First Day"
[URL="http://tobyfife.blogspot.com/"]Hero Girl[/URL] - my geek culture blog

 

Posted

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Originally Posted by Nitra View Post
Unless they have said it resets I think it's a total count badge
They have said that you can get the badge credit over weeks and MONTHS. It DOES NOT reset.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Lothic View Post
Yeah they were mostly "snipped down" from "impossible to do naturally in 10+ years" to "reaonably possible to do within several months". This makes the current versions of badges like Leader and Empath just about in line with this new 50 TF badge.
No, it doesn't .... again, IMO. People got the original epic badges their own way, with a lot of farming. It was their time spent, in their way. It did not require a chunk of people on a regular basis (yes, it helped, but wasn't necessary).


Quote:
The fact that those points pretty much invalidated your arguement against these badges make them fairly germaine to this discussion.
Nothing invalidated anything of the sort. Getting 2 TFs a night is a pretty tall order for a lot of people. And again, I was speaking of *myself* and *my* time. And since my original 2 cents were *strictly* for the 50 badge count, this drivel about the 2 badge (and even less so the 10 badge) has no bearing whatsoever.



Quote:
I'd almost grant you a little leeway on this point. Still they could have just as easily made the badge progression something like 10, 25 and 50 as well.
How kind of you. They could have done the progression like 20, 100, and 200. That'd be more inline with the "epic" badges, right? Throw in whatever other arbitrary number you like.

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I'm sorry you feel that level of effort is (in your opinion) too much to ask for but unless you can prove that'll take most people YEARS
Doh! There's that blatant make believe again.

Obviously I'm done with dealing with you.

/salute


I've already forgotten about most of you

 

Posted

It does reset in a way.The first TF of the week you do each week doesn't count. ( unless the "even though you already received the bonus for the week." is misleading)

So if i do just one TF per week, for 5000 years, i'll still not have the first badge.

I also believe it's too much. Even if you compare to the big "evil empath", you only needed 1 more person to set up a heal farm and you didn't need to do anything hard. Most even did it AFK.
For this one, you have to actively play, always on the same character, doing the top end TFs, who more or less requiere 7 other people.


It's really a "i love grind" badge, thanks to the "reset" each week.


"It's a scrapper. If he can't handle it, no one can." -BrandX

 

Posted

Thing is, it doesn't reset each week. As long as you already have the counter for the badge, whenever you run a WTF it will count towards the badge. At least that's how I'm reading the announcement. Of course, one only has to wait until next Tuesday to see if works like that or not.

Still, grindy badges are grindy. I didn't like them back then, I don't like them now.


Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit

 

Posted

Quote:
Originally Posted by Blue Rabbit View Post
Thing is, it doesn't reset each week. As long as you already have the counter for the badge, whenever you run a WTF it will count towards the badge. At least that's how I'm reading the announcement.
If that's really how it is, i'd be happy. It would still be very long to get, but at least i could work the badge slowly, even if it means doing 1 TF per two or three weeks.


"It's a scrapper. If he can't handle it, no one can." -BrandX

 

Posted

Quote:
Originally Posted by Blue Rabbit View Post
Thing is, it doesn't reset each week. As long as you already have the counter for the badge, whenever you run a WTF it will count towards the badge. At least that's how I'm reading the announcement.
Quote:
Originally Posted by FireWyvern View Post
If that's really how it is, i'd be happy.
It seems this might need to be posted again (Snow Globe did already)
Official Announcement
Quote:
Credit for successfully completing the Weekly Strike Target even after a character has already received the bonus for the week is cumulative over time, and the credit can be accrued over many weeks or months.
Quote:
Originally Posted by FireWyvern View Post
It would still be very long to get, but at least i could work the badge slowly, even if it means doing 1 TF per two or three weeks.
To clarify, the badge counter wont reset every week, but you'd still have to do more than one WST for them to start counting each week.

Example:
If I did 11 WSTs this week, I'd have badge credit of 10.
If I do 6 more next week, I'll have badge credit of 15 (5 more).
If I do only one TF the week after, I'd still have credit for only 15.

In short, the weekly counter resets, but the overall badge progress does not.


 

Posted

Quote:
Originally Posted by FireWyvern View Post
It does reset in a way.The first TF of the week you do each week doesn't count. ( unless the "even though you already received the bonus for the week." is misleading)

So if i do just one TF per week, for 5000 years, i'll still not have the first badge.
The bonus in question is the 2x Merits and Notice of the Well (if you are an Incarnate). Yes, if you only do the WST one time that week with that character, you will never earn credit towards the helper badges. Every time you run the WST on a specific character after you have earned the merit/notice bonus earns credit for the WST Helper badges.

Say my character White Succubus does a STF. This earns the merit/Notice bonuses. If I do another STF or RSF before Feb 8th, I get credit for these badges. So, yeah, you have to do at least 2 WSTs per week to get credit for the helper badges. If you do more than 2 WSTs on a character in a week, then you will earn more credit. But I think the only players that will get the top badge this week are those players that are grinding, not playing.

Quote:
Originally Posted by FireWyvern View Post
It's really a "i love grind" badge, thanks to the "reset" each week.
Please point out ANY reference to the badge credit getting "reset" each week... Any official reference at all.

Quote:
Originally Posted by Blue Rabbit View Post
Thing is, it doesn't reset each week. As long as you already have the counter for the badge, whenever you run a WTF it will count towards the badge. At least that's how I'm reading the announcement. Of course, one only has to wait until next Tuesday to see if works like that or not.

Still, grindy badges are grindy. I didn't like them back then, I don't like them now.
Quote:
Originally Posted by FireWyvern View Post
If that's really how it is, i'd be happy. It would still be very long to get, but at least i could work the badge slowly, even if it means doing 1 TF per two or three weeks.
Official Announcement:
http://www.cityofheroes.com/news/gam...rike_pack.html
Quote:
Credit for successfully completing the Weekly Strike Target even after a character has already received the bonus for the week is cumulative over time, and the credit can be accrued over many weeks or months.
Definitions of cumulative on the Web:
  • accumulative: increasing by successive addition;
  • Incorporating all data up to the present;
  • Gradually building up.
  • things that add together.
You are intended to get these helper badges over weeks and months, not within a single week.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Nitra View Post
Unless they have said it resets I think it's a total count badge: for example
Week 1 is stf you do 10 of them
Week 2 is Itf you do 15 of them
Week 3 is Khan you do 10 of them
Week 4 is Apex you do 15 of them
this would total 50 and you would get the badge...
We know they change the tf per week but I don't think your count resets...
It does not 'reset'. However, what some people mean by resetting is the following:
Week 1 is the STF. You run it 10 times. NINE of those count for the badge.
Week 2 is the ITF. You run it 4 times. Only THREE of those count for the badge.

Each week, the first run of the Weekly Strike Target grants you the Notice of the Well but does NOT count for the count badges.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Ironblade and Master-Blade both got exactly what i meant.
Thanks for showing and explainning what me (and others) meant by "resetting".


"It's a scrapper. If he can't handle it, no one can." -BrandX

 

Posted

Am I the only one that isn't reading "50 runs," but in fact 50 teammates who haven't run it yet? That's really a much more reasonable number... and makes a heck of a lot more sense. 8 to 10 runs if you're teamed with mostly WST "newbs," which really don't have to be done all at once...



 

Posted

Quote:
Originally Posted by Genesis Man View Post
Am I the only one that isn't reading "50 runs," but in fact 50 teammates who haven't run it yet? That's really a much more reasonable number... and makes a heck of a lot more sense. 8 to 10 runs if you're teamed with mostly WST "newbs," which really don't have to be done all at once...
Probably. The badge text explicitly states

Quote:
You helped 50 teams complete a Weekly Strike Target even though you already received the bonus for the week


Octavian Vanguard
@ohmsEU and @ohms 2

Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.

 

Posted

Wow... I actually read teammates where it says "teams."

Carry on...



 

Posted

Quote:
Originally Posted by Ironblade View Post
It does not 'reset'. However, what some people mean by resetting is the following:
I see no reason to continue to allow people that can't use a dictionary to redefine the meaning of common words.

Quote:
Originally Posted by Ironblade View Post
Week 1 is the STF. You run it 10 times. NINE of those count for the badge.
Week 2 is the ITF. You run it 4 times. Only THREE of those count for the badge.

Each week, the first run of the Weekly Strike Target grants you the Notice of the Well but does NOT count for the count badges.
That is not the proper use of the word "reset" by any definition in any dictionary. Instead of using the word "reset", which is misleading and false, people should say exactly what it is: You can't get badge credit on WST Runs that you are getting the bonus merits/notices from.

Quote:
Originally Posted by FireWyvern View Post
Ironblade and Master-Blade both got exactly what i meant.
Thanks for showing and explaining what me (and others) meant by "resetting".
Reset means to return to a zero-state or lower state. There is nothing that resets or lowers with the WSTs. It doesn't count a WST that you have gotten a bonus for, because that would be double-dipping.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
That is not the proper use of the word "reset" by any definition in any dictionary.
Whether or not you think the usage of the word was correct, we realized people were looking at the situation incorrectly and needed to clarify it.

Like I said above, the weekly counter does reset. It's a new week, so any weekly counter that may exist would be at 0. Even if it's just a status variable that indicates 0 for not completed yet and 1 for completed, that's what allows up to get the special award for running it the first time each week, so it must be reset each week. It's that same status that gives us the badge credit instead.

I think that qualifies as proper usage of the term "reset".

As mentioned, even though there is no badge credit for that first run every week, the credit for extra runs carry over into the following weeks until enough are completed to earn the badge.


 

Posted

The minimum requirements are not met for the first run of the week by a character.

Assistant/Accomplice: You helped a team complete a Weekly Strike Target even though you already received the bonus for the week.

Backup/Confederate: You helped 10 teams complete a Weekly Strike Target even though you already received the bonus for the week.

Partner/Conspirator: You helped 50 teams complete a Weekly Strike Target even though you already received the bonus for the week.

The minimum requirements are clear: You have to have a non-awarding run to get credit that week. It doesn't reset. Until that character has run an awarding WST, they will not meet the requirements for these badges. After that character completes the WST, they can earn badge credit. The badge credit already earned does not go away.

Quote:
Originally Posted by Lothic View Post
Who knew that suggesting there's nothing wrong with the Devs giving us a new badge we can't earn instantaneously would be met with such needlessly over-reactive response? I guess it's true the Devs can't please everyone. *shrugs*
And it wasn't me this time.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
The minimum requirements are clear
To most of us maybe, but there were some people who obviously didn't get it (for whatever reason), hence the need to explain it in other ways. Repeating "it doesn't reset" and rattling off definitions doesn't mean it's the only way people were looking at the situation. There were two types of resetting in question (one more obvious than the other). Nobody was trying to redefine any words. They were simply referring to something different than you were. By now, both questions have been answered and it's been re-clarified a few times with the posters now satisfied with the answers, so there isn't really much need to keep going over it again and again... lol


 

Posted

My main argument against the last one is that I'm kind of sick of badges that become much more difficult to achieve for other characters 6 months down the road, after the rush effect has worn off. Things like RV AVs/Heroes, Master of badges and the like. Even with the resurgence in Mothership raids, those badges will likely take you 10 weeks to earn, when they could be earned in a week when they were new, due to the near-constant Mothership raiding in prime time when the RWZ was new. This will be one of those types of badges. Fairly easy for your characters that can get it now, significantly more time-consuming for new characters to get in the months and years to come.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

Quote:
Originally Posted by Ms. Mesmer View Post
My main argument against the last one is that I'm kind of sick of badges that become much more difficult to achieve for other characters 6 months down the road, after the rush effect has worn off. Things like RV AVs/Heroes, Master of badges and the like. Even with the resurgence in Mothership raids, those badges will likely take you 10 weeks to earn, when they could be earned in a week when they were new, due to the near-constant Mothership raiding in prime time when the RWZ was new. This will be one of those types of badges. Fairly easy for your characters that can get it now, significantly more time-consuming for new characters to get in the months and years to come.
Well said, indeed.


 

Posted

Quote:
Originally Posted by Ms. Mesmer View Post
My main argument against the last one is that I'm kind of sick of badges that become much more difficult to achieve for other characters 6 months down the road, after the rush effect has worn off. Things like RV AVs/Heroes, Master of badges and the like. Even with the resurgence in Mothership raids, those badges will likely take you 10 weeks to earn, when they could be earned in a week when they were new, due to the near-constant Mothership raiding in prime time when the RWZ was new. This will be one of those types of badges. Fairly easy for your characters that can get it now, significantly more time-consuming for new characters to get in the months and years to come.
For years the badge system in this game has institutionalized the idea that "it's easier to work new badges when they first come out than 6 months later". And yes on some level that is an unfortunate situation.

But I'll counter your valid concern by asking if you think we could ever get any new badges in this game that would not have that problem to some degree? Basically for years now the latest badges have always been easier to get when they first came out. I don't see that quality as a particular unique failure of these new TF count badges - that's pretty much going to be the case anytime new badges (which require serious teaming) arrive on our doorstep.

Ultimately it would be cool if badges didn't suffer this problem in general. But I think if you're going to be against a specific set of new badges just because they are going to be harder to earn in the future then I think you're going to end up (at least indirectly) being against pretty much -any- new badge from now on.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀