Discussion: MMORPG.com interviews CoH producer Nate Birkholz


Acemace

 

Posted

Our producer Nate "Second Measure" Birkholz fielded a few questions from MMORPG.com, discussing the culture around superheroes and encorporating that into a massively multiplayer game.

Visit MMORPG.com to read the interview, "Checking In With City of Heroes."


 

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Quote:
Originally Posted by Acemace View Post
Wow that's awesome.

I'm missing this quote in the story linked....

The only thing I would say is the game STILL could benefit heavily from some main stream advertising. I saw a competitor's commercial on TV the other day and while it won't sway ME, it was pretty awe inspiring and could easily pull in folks that could be here.


 

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"Orwellian dystopia"? I thought it was a utopia?

EDIT: I just realised, this is the first time that Beastyle has posted instead of Mod05


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Posted

Quote:
Originally Posted by PowerStream View Post
I'm missing this quote in the story linked....
Because it's not in there.


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Posted

Quote:
Originally Posted by Acemace View Post
Wow that's awesome.
Nice try.


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Posted

I find the comment about being surprised there aren't more Vigs/Rogues a bit odd. The reason for this is very simple - the system rewards staying at the extremes more than it does staying in the gray area. The ability to run on both sides does not balance out the ability to earn alignment merits from tips. On the average players will follow the rewards - no one should be surprised by that.


 

Posted

I'm not seeing an interview, all I see is a big advertisement for COH...


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Quote:
Originally Posted by TheWeaver View Post
I find the comment about being surprised there aren't more Vigs/Rogues a bit odd. The reason for this is very simple - the system rewards staying at the extremes more than it does staying in the gray area. The ability to run on both sides does not balance out the ability to earn alignment merits from tips. On the average players will follow the rewards - no one should be surprised by that.
This. I came to the discussion thread SPECIFICALLY to bring up this point...

Right now, your choices are to stay with a pure alignment, and get more rewards, or go with a middle-ground alignment and... ... what? Have access to SOME more teaming opportunities?

You can't enter SG bases, so getting around is a pain. You can't use the other side's o-zone, so you can't start or join flashback teams (not even ones formed in bases, since, you know, can't enter those).. You can't run your own contacts on the other side, only radio/paper missions..

Honestly, being vigilante/rogue doesn't ADD that much, other than being able to get SOME of the other side's badges. and if you're after badges, you're probably going to go all the way so you can get them all.

If all you're interested in is teaming, you can generally get all the teaming you want staying on your side and using the relevant tools for getting people on your server.

So the question isn't "Why aren't people sticking with vigilante/rogue?" but "Why WOULD they?"


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Originally Posted by Arcanaville View Post
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Originally Posted by Void_Huntress View Post
So the question isn't "Why aren't people sticking with vigilante/rogue?" but "Why WOULD they?"
For me, simple. I could argue that my mercs/TA Mastermind, Profiteer, works both sides of the fence. She maintains true neutrality, and pulls in the cash and the jobs wherever she can.

But my real reason is:

It's easier to film. But I'm a minority of one, here.

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Badges and merits, I guess? If you can do ALL the task/strike forces that's a lot of merits. If you go for all the short ones, can't you get more that way instead of doing the same short one repeatedly and getting diminishing returns?

Just a thought...


 

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Quote:
Originally Posted by Void_Huntress View Post
So the question isn't "Why aren't people sticking with vigilante/rogue?" but "Why WOULD they?"
I've got several I've put at Vigilante/Rogue for RP reasons. It makes me wonder if those alignments are more common on Virtue than on other servers.


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Quote:
Originally Posted by Psyte View Post
Badges and merits, I guess? If you can do ALL the task/strike forces that's a lot of merits. If you go for all the short ones, can't you get more that way instead of doing the same short one repeatedly and getting diminishing returns?

Just a thought...
Or you can run more than one of the tasks available to your side regularly. Plus there's the ITF (which is always easy to get going) and LGTF, which are cross-side to begin with.

Being able to do ALL of the tasks on BOTH sides doesn't significantly add to your options when you're looking at merit rate versus diminishing returns, unless you have an extremely high number of hours per day to dedicate to the game. I'm looking at this from a general case.

And D_R, you are not the general case.

Thematics is a valid one, and I DO have a vigilante myself because she's a grey area kind of character. But really, the system as it is now is HEAVILY weighted towards the 'pure' alignments, and doesn't give much to the middle ones.


Quote:
Originally Posted by Arcanaville View Post
Softcapping an Invuln is fantastic. Softcapping a Willpower is amazing. Softcapping SR is kissing your sister.

 

Posted

Point taken. Of course, I do recall way back when the question was "who'd want to be a hero/villain?" Of course, that was before anyone knew about Alignment Merits and Powers.


 

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Quote:
Originally Posted by Acemace View Post
It's the little things that keep us amused.
Don't you do something like this for every one of these articles? I love it.


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Quote:
Originally Posted by Acemace View Post
Wow that's awesome.
Trying to get hits for mmorpg.com?


'Twas a rather disappointing read after that... haha!

Now I know...

*makes a note next to Acemace's name*


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Posted

Quote:
Originally Posted by Acemace View Post
It's the little things that keep us amused.
Then I hope you're amused-as-can-be by little info that interview gave us.


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Posted

Quote:
Originally Posted by TheWeaver View Post
I find the comment about being surprised there aren't more Vigs/Rogues a bit odd. The reason for this is very simple - the system rewards staying at the extremes more than it does staying in the gray area. The ability to run on both sides does not balance out the ability to earn alignment merits from tips. On the average players will follow the rewards - no one should be surprised by that.
Giving A merits as a trade for a few teaming opportunities is like giving people double inf for not using APPs. A nonsensical apples to oranges concept.


A game is not supposed to be some kind of... place where people enjoy themselves!

 

Posted

You know, maybe some people don't really use A-merits. Maybe not everything needs to be reward driven.

Or I might just be too stricken with altitis to really grind out enough A-merits to get something worthwhile <.<


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Quote:
Originally Posted by ChaosExMachina View Post
Giving A merits as a trade for a few teaming opportunities is like giving people double inf for not using APPs. A nonsensical apples to oranges concept.
It isn't like your whole account has to make one choice or anther. You could choose to have a character set aside who just farms merits and then all your alts could be whatever alignment you choose. Choose a powerset that can kill the bosses and click the glowies at a good speed. Level lock that toon in the low 30s, that way when you roll your spare Amerits you'll roll in a valuable range.

Nobody has to be a slave to loot, you can choose to farm that loot in a timely manner that doesn't effect the game play of every character you have.


 

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And a nice fat add for a new Super hero MMO in the middle of the interview.... good work MMORPG!


 

Posted

" The superhero genre is remarkably broad. It incorporates science fiction, horror, fantasy, history, military, action, adventure… Even a little romance and a healthy dose of sex. We’ve told stories about alien invasions, secret societies, unrequited love, magical talismans, Orwellian dystopias, and scientific hubris. "


yep, just like seeing that affirmed by the devs. this is a broad concept hero game, not a slave to the 4 color tights and capes theme. Can we all get along now?


 

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Quote:
Originally Posted by rian_frostdrake View Post
yep, just like seeing that affirmed by the devs. this is a broad concept hero game, not a slave to the 4 color tights and capes theme. Can we all get along now?
All those things they listed are a part of the "4-color tights and capes theme"


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