Good Builds
Um......do you know about the law of 5?
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
I would like to add that slotting a bunch of purples into every power that could possibly take it (Somewhat surprised you didn't slot hecatomb into brawl) does not necessarily a good build make.
Here's a good build I one day hope to have ingame. I made my SS/Elec Brute, but I have another more realistic project I'm working on atm so it's more of a "one of those days" thing.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Spiritual: Level 50 Technology Brute
Primary Power Set: Super Strength
Secondary Power Set: Electric Armor
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Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
I'll start it off with a build that i can't afford but think it is pretty good. I made this build after reading up on a ele/ele/ele blaster. its so close to perma-haste and perma drain psy (which gives this build more regen then a regen secondary) it drives me nuts... CHECK IT OUT
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Some of the purples sets don't do anything for you. You could get a lot closer to perma-haste if you took out two of the purples and put at least one more slot in Hasten.
Going to echo this, just because you have lots of purples doesn't make it a good build. Also 6 slotting purples is not always a good thing too.
I would like to start a thread to showcase those builds that maybe you cant afford or just have made and pushed to the side but are still pretty good builds. This thread can be use to look up uncommon builds to help spice up your game play.
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With respect, I think it would be better to post your build in the dominator forum, and for other specific builds to be posted in their respective AT forum. Trying to find a build on this thread is soon going to be a mess, like looking for a needle in a haystack. There's a reason we have separate forums for each AT, it's so you can find stuff.
Go make a guide for your build, and title it "High End/Unusual Electric/Mind Dom", and ask for it to be posted in the guide sticky at the top of Dom forum. That way folks will actually find it.
I think a thread for discussing what makes a good build in general would be ok for this forum. Anything more specific is going to be too hard for folks to locate later when they need it, I think.
General aspects of a good build:
Slot attacks for accuracy, damage and then recharge/End-redux as needed. However, don't ignore the secondary effects of your attacks either.
Don't ignore your secondary, or pool powers. A "pure" anything is a bad idea. No pure healers, or pure support please.
Solo if you must, but plan on at least some team powers. The benefits to being on a team are enormous. XP is much faster, if nothing else, and the social interaction is more fun too.
Only a couple purple sets are really worth six slotting. Generally i use 5 slots on the rare occasion i use a purple set. Most of the time i build around set bonuses i'm looking for ones that the majority of purple sets don't supply, like defense.
Dr. Todt's theme.
i make stuff...
To the OP be careful about waving your builds around on this forum. The number crunchers are thick 'round these parts.
That said here is the build I'm proud of.
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Channelgun -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(33)
Level 2: Longfang -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(7), ShldBrk-Acc/Rchg(9), ShldBrk-DefDeb/EndRdx/Rchg(9), ShldBrk-Acc/EndRdx/Rchg(11), ShldBrk-%Dam(11)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(36)
Level 8: Suppression -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(13), Posi-Dmg/EndRdx(13), Posi-Acc/Dmg/EndRdx(15), Posi-Dam%(15)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(46)
Level 12: Venom Grenade -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(19), Posi-Acc/Dmg/EndRdx(19), Posi-Dam%(21)
Level 14: Super Jump -- Jump-I(A)
Level 16: Tactical Training: Assault -- EndRdx-I(A)
Level 18: Frag Grenade -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(23), Posi-Dmg/Rchg(23), Posi-Acc/Dmg/EndRdx(25), Posi-Dam%(25)
Level 20: Tactical Training: Leadership -- GSFC-Build%(A), GSFC-ToHit/EndRdx(31), GSFC-Rchg/EndRdx(37), GSFC-ToHit/Rchg/EndRdx(39), GSFC-ToHit/Rchg(40), GSFC-ToHit(43)
Level 22: Mental Training -- Run-I(A)
Level 24: Fortification -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(27), Aegis-ResDam(29), Aegis-EndRdx/Rchg(40), Aegis-ResDam/Rchg(40)
Level 26: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(27), AdjTgt-ToHit/EndRdx/Rchg(29), Rec'dRet-ToHit(36), Rec'dRet-ToHit/Rchg(37)
Level 28: Serum -- Numna-Heal(A), Numna-Heal/Rchg(31), Numna-Heal/EndRdx/Rchg(31)
Level 30: Kick -- RechRdx-I(A)
Level 32: Tough -- ResDam-I(A)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(37)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Spirit Shark -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg(42), Dev'n-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(43), Thundr-Dmg/EndRdx/Rchg(43)
Level 44: Arctic Breath -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(45), ShldBrk-Acc/Rchg(45), ShldBrk-DefDeb/EndRdx/Rchg(45), ShldBrk-Acc/EndRdx/Rchg(46), ShldBrk-%Dam(46)
Level 47: Bile Spray -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
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Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Conditioning
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(34), Numna-Regen/Rcvry+(34)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33)
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To the OP, first you confused me calling it a blaster build, but it's clearly a dominator build I know, picky. Regardless of extra purples and law of 5s, you only single slotted static field THE signature power in electric control.
My mistake, you referenced an elec X 3 blaster build.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Yeah i know what the law of 5 is i dont know what i was thinking when i put all those purps in there. In my defense i did this after pulling a all nighter at work and doing this on no sleep. Ill make sure i pay attention next time i decide to post something like this.
Guys I think you missed the point of the OP: he wasn't posting a "good dom" build, but rather a "good build" he was working towards. Given the idea of this thread, it belongs here and not in the dom forums. The build was torn apart in many ways above, so I won't go there.
Here's what I'm working towards... though I'm only lvl20 right now. It's not only expensive, but also risky, since I don't know how much mileage I'll get on those FF: +Recharge's
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Stormy Shot: Level 50 Magic Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Storm Summoning
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Power Mastery
Villain Profile:
Level 1: Pistols -- Achilles-ResDeb%(A), Dev'n-Hold%(7), Entrpc-Heal%(46)
Level 1: Gale -- FrcFbk-Rechg%(A), FrcFbk-Acc/KB(3)
Level 2: Dual Wield -- Dev'n-Hold%(A), Entrpc-Heal%(3), ImpSwft-Dam%(7)
Level 4: Snow Storm -- EndRdx-I(A), EndRdx-I(5), Slow-I(5)
Level 6: Swap Ammo
Level 8: Empty Clips -- Posi-Dam%(A), Posi-Dmg/EndRdx(9), Posi-Dmg/Rchg(9), Posi-Dmg/Rng(11), Posi-Acc/Dmg/EndRdx(11), FrcFbk-Rechg%(13)
Level 10: Hasten -- RechRdx-I(A)
Level 12: Bullet Rain -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15), Posi-Dam%(43), FrcFbk-Rechg%(45)
Level 14: Super Speed -- EndRdx-I(A)
Level 16: Freezing Rain -- Posi-Dam%(A), ImpSwft-Dam%(17), LdyGrey-%Dam(17), LdyGrey-Rchg/EndRdx(19), TmpRdns-EndRdx/Rchg/Slow(19), LdyGrey-DefDeb/Rchg/EndRdx(21)
Level 18: Steamy Mist -- EndRdx-I(A)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A)
Level 22: Hurricane -- EndRdx-I(A), EndRdx-I(27), FrcFbk-Rechg%(29), FrcFbk-Rchg/KB(29)
Level 24: Executioner's Shot -- Apoc-Dmg(A), Apoc-Dmg/Rchg(31), Apoc-Acc/Dmg/Rchg(31), Apoc-Acc/Rchg(31), Apoc-Dmg/EndRdx(34), Apoc-Dam%(37)
Level 26: Super Jump -- EndRdx-I(A)
Level 28: Piercing Rounds -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(40), Ragnrk-Dmg(42), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(43), Ragnrk-Acc/Rchg(43)
Level 30: O2 Boost -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(45), Numna-Heal/EndRdx/Rchg(45), Numna-Heal(46)
Level 32: Hail of Bullets -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(33), Armgdn-Dmg(33), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(34)
Level 35: Tornado -- Achilles-ResDeb%(A), LdyGrey-%Dam(36), ExStrk-Dam%(36), LdyGrey-Rchg/EndRdx(36), LdyGrey-DefDeb/Rchg/EndRdx(37), ExRmnt-EndRdx/Dmg/Rchg(37)
Level 38: Lightning Storm -- Dev'n-Hold%(A), T'pst-EndDrn%(39), RechRdx-I(39), EndRdx-I(39), EndRdx-I(40), RechRdx-I(40)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
Level 44: Force of Nature -- RechRdx-I(A), ResDam-I(46)
Level 47: Temp Invulnerability -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(48), TtmC'tng-EndRdx/Rchg(48), TtmC'tng-ResDam/EndRdx/Rchg(48), TtmC'tng-EndRdx(50), TtmC'tng-ResDam(50)
Level 49: Power Build Up -- RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 4: Ninja Run
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
Level 6: Chemical Ammunition
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Panac-Heal/+End(A), Numna-Regen/Rcvry+(21), RgnTis-Regen+(23), Mrcl-Rcvry+(23)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(25), P'Shift-EndMod/Acc(25), P'Shift-EndMod/Rchg(27)
Yeah i know what the law of 5 is i dont know what i was thinking when i put all those purps in there. In my defense i did this after pulling a all nighter at work and doing this on no sleep. Ill make sure i pay attention next time i decide to post something like this.
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"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
Reworked Elec/Psi Dominator:
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Softcap to S/L
Perma Hasten and Domination
Conductive Aura + Drain Psyche at full targets gives 85hp/sec regeneration, which doesn't matter as everything is either mezzed or drained of end anyway.
I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc
Now that is what i was aiming for, thanks cbeet
I have to agree with gameboy. Specific builds or comments about a specific Arch type should be in that specific arch type forum and not in general discussion. It also makes it easier to find information about a particular arch type build. I know if I want to find a Mastermind build I should be looking in the Mastermind forums and not the blasters forums. Nice idea just wrong place.
Believe you me I would like a thread in every forum where players can nominate good builds to keep in one central thread on each arch type forum as a reference. Mastermind forum maybe moves one page a month and still you get players too lazy to look back one page to find a dozens of threads on Bot Traps builds.
I would also instead of creating builds only 10% of the gaming population can afford how about builds that the average player can aspire to.. As others have mentioned purple does not particularly mean better.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
I think about what you can do for generic good builds is "Kismet +6% Accuracy in some defense power".
Just to clarify the intent of the OP (as some seem to have missed it), he wasn't posting a build for critiquing as much as "hey...why don't we start a thread that showcases builds we'd like to have, even if it's something outlandish or mostly out of our reach", and he started it with a Dommie Build.
Which...I think i'll will add one of mine.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Kinetic Raiken: Level 48 Natural Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Quick Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/EndRdx/Rchg(15), T'Death-Dam%(29)
Level 1: Charged Armor -- ResDam-I(A), ResDam-I(3), ResDam-I(11)
Level 2: Body Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(5), Hectmb-Acc/Dmg/Rchg(13), Hectmb-Acc/Rchg(17), Hectmb-Dmg/EndRdx(31), Hectmb-Dam%(46)
Level 4: Smashing Blow -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg(13), T'Death-Dmg/EndRdx(17), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(46)
Level 6: Power Siphon -- GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39), GSFC-Build%(45)
Level 8: Repulsing Torrent -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(9), Ragnrk-Acc/Dmg/Rchg(19), Ragnrk-Acc/Rchg(21), Ragnrk-Dmg/EndRdx(31)
Level 10: Conductive Shield -- ResDam-I(A), ResDam-I(11), ResDam-I(19)
Level 12: Static Shield -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(37), S'fstPrt-ResKB(42)
Level 14: Lightning Field -- Erad-Dmg(A), Erad-Acc/Rchg(15), Erad-Dmg/Rchg(40), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(45), Erad-%Dam(48)
Level 16: Grounded -- GA-3defTpProc(A)
Level 18: Burst -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(33), Armgdn-Dam%(33)
Level 20: Energize -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(25), RgnTis-Heal/Rchg(27), RgnTis-Heal/EndRdx/Rchg(40), RgnTis-Regen+(43)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(39)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(45)
Level 26: Focused Burst -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(27), Entrpc-Dmg/Rchg(29), Entrpc-Dmg/EndRdx/Rchg(33), Entrpc-Heal%(34), Apoc-Dam%(50)
Level 28: Lightning Reflexes -- Run-I(A)
Level 30: Stealth -- LkGmblr-Rchg+(A)
Level 32: Concentrated Strike -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(36), Mako-Acc/Dmg(36), Mako-Dam%(46)
Level 35: Power Sink -- Adrenal-EndMod(A), Adrenal-EndMod/Rchg(36), Adrenal-EndMod/Acc/Rchg(37), EnManip-EndMod(37), EnManip-EndMod/Rchg(43)
Level 38: Power Surge -- Empty(A)
Level 41: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(42), Rec'dRet-Pcptn(42)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+(A)
Level 47: Laser Beam Eyes -- Empty(A), Empty(48)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), GftotA-Def/EndRdx(50), GftotA-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(25)
He's definitely gonna be a tough toon to work towards completeing as i've got him planned. Some fairly decent S/L defense (wasn't going for softcap), 90%-ish global recharge, and a few other perks. Certainly not top-end...but looks workable on paper.
Edit: Shows as a 48 scrapper cuz my silly butt forgot to add the very last slot.
RaikenX is currently seeking new quotes to add to his signature.
Someone say something funny.
That'll do, pig. That'll do.
Just to clarify the intent of the OP (as some seem to have missed it), he wasn't posting a build for critiquing as much as "hey...why don't we start a thread that showcases builds we'd like to have, even if it's something outlandish or mostly out of our reach", and he started it with a Dommie Build.
|
I would like to start a thread to showcase those builds that maybe you cant afford or just have made and pushed to the side but are still pretty good builds. This thread can be use to look up uncommon builds to help spice up your game play. I'll start it off with a build that i can't afford but think it is pretty good. I made this build after reading up on a ele/ele/ele blaster. its so close to perma-haste and perma drain psy (which gives this build more regen then a regen secondary) it drives me nuts... CHECK IT OUT |
Look if we are just going to post whatever we want anywhere then no need to have different forums for each arch type.. Might as well mix PvP talk in with Development. The search for the forums / Site is already limited. I use Google to search this site to get better results. Why we trying to complicate it by posting all different builds in all different forums ? Are you going go to the blaster forum and post a Mastermind build next ? Of course not.. Or hope not..
OP had good intentions..
I agree every AT forum should have a thread that players can look at good Vetted builds for reference.
As some mentioned his build is lacking in some areas.. BUT the simple review quickly showed he failed the rule of 5. Beyond other errors or inefficiencies.
But you saying some didn't get what he is saying when we did or maybe he fell off the track when trying to post and we need to figure out what the OP really meant is just getting him beat up a bit more for no reason..
IF the OP was really concerned he should come back and fixed or reposted the build.. But I think he understands his intentions were good but just in the wrong place.. I would check the appropriate forum for his thread as he might have moved it there hopefully as its a good idea..
Nonetheless you should follow the OP and post in the correct forums so everyone looking for a Dom build can enjoy what you posted.. Further stealth does not work the way you might be expecting ( I' m now extrapolating what your thinking ) so your defenses are not going to be that high even though your resistances are decent you might be falling a bit short defense wise. Focus Accuracy ? Many will tell you not worth the end cost.
But again wrong place to discuss this build.. Again its not a slight its just pointing out you put a drinking cup where the dinner dishes belong..
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
I agree with the rest of your post except for this.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Here's a 300 DPS scrapper that has perma Hasten, near-perma Energize, softcapped S/L def, doesn't rely on multiple targets for damage buffs, is end stable, has solid AoE, and contributes considerable -res to a team.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1619;796;1592;HEX;| |78DAA553DB4E1351143DD32994DE5B4AA15C7B037AB3857A49E4628808261A9A548| |A3CA9CDD81E6192DA36D341C55BD0679F34D1273FC04F303EF93F02EAAB62DD67EF| |D316C3A39374AF735967CDDAAB670A4FD65C8C1DAC30C573ADA6B55AE552C5D09A4| |D6E0C14F64CCDD41BF5D03637F6239B9AC123A5A66E987B5A2DB2DA68B44C1B636C| |AC432F17788DF3DC1AEC96576B5A95B7C2DDAD35FE80D75B3CB75EE315D3D02BE5A| |BC6C386E1BF51DFE506AF9BB9CEC0516C346AB95293F3AA1B87D7F59D5D53AFEFB8| |70B6C1B5264CBC9D49951BAD5DBDE95F6FEA95DC6AA3BA5F2E682D13CC86C0D825F| |83D130EF1695B591120C6FA6F21B836113C2584C16500ABCABEB90115E4AB6C0A06| |09160A234CC508A208CF6D92C6DA7D4AC6C2589E59D20429046B922081D0FF1520C| |00E415D95EAEA5326767C8F11228F084C8423E0F5495E1FB9F0D07BE364264E665E| |820B1BB3A00B1B753740DD0D505B0E6AD221BB737D4237C7206F97F276928F90FC3| |4E9CED25B6220EF249EE2CCA0B3698238ECB8A97DE61E57C5D277987B25D93B0283| |49E63B8F3B2F80EC9759F97FA183C1DF08D32708B37F10526D8434C3533F402F204| |D066E2B6269688BA08410252B07A01E24753548190C5306C3D47C82A25080372279| |23C48B126F967879E2BD02DEA8743B7A051D8D2D132C214C2C122C204CADA0DB9FE| |0769CDCB2F12C1A53416852363049292728E514A59CA2945F032F2C5F18A678D214| |4F9AE23947F164299E398AC70AA762523D16C440E24308091F42F68489FF6018783| |3D2D80CF14A2090947F5E9242F4032B432C4B865873A436476A8340C849995C14CF| |0CC1D2BC9499A73313D6EED7A6CAAF2D4419E7FFC978A3C7636C49DC4DC68AD6EE1| |7C594363C2C6CED7E8BFFF57C767574EC9B0EA85BA214A128DB62744794BB627A4F| |8C3431BA2F4A454CDB5F5C1DAFDECBC2D082288BA22C8912F441792398362714A72| |82E51DCA27844F18AE2132520CA98281F4569DBE1B04A3DB70FC52B65C20ADDA0A3| |D34B495C3AEE2D29CA4DBC3FD96DCCFE7B6F47553EE05589BEA3FBF39EE02DC2FCE| |9EC31E7F49995FC99958BA7575414BA7086D48BFC2F80802500| |-------------------------------------------------------------------|
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
I has to disagree with you
Yes I read can't afford part before the highlighted part. The title reads good builds.. If it read Fantasy Builds it would fit more what your trying to point and defend him against.. Look if we are just going to post whatever we want anywhere then no need to have different forums for each arch type.. Might as well mix PvP talk in with Development. The search for the forums / Site is already limited. I use Google to search this site to get better results. Why we trying to complicate it by posting all different builds in all different forums ? Are you going go to the blaster forum and post a Mastermind build next ? Of course not.. Or hope not.. OP had good intentions.. I agree every AT forum should have a thread that players can look at good Vetted builds for reference. As some mentioned his build is lacking in some areas.. BUT the simple review quickly showed he failed the rule of 5. Beyond other errors or inefficiencies. Stealth...mule for LotG: +7.5% recharge. But you saying some didn't get what he is saying when we did or maybe he fell off the track when trying to post and we need to figure out what the OP really meant is just getting him beat up a bit more for no reason.. IF the OP was really concerned he should come back and fixed or reposted the build.. But I think he understands his intentions were good but just in the wrong place.. I would check the appropriate forum for his thread as he might have moved it there hopefully as its a good idea.. Nonetheless you should follow the OP and post in the correct forums so everyone looking for a Dom build can enjoy what you posted.. Further stealth does not work the way you might be expecting ( I' m now extrapolating what your thinking ) so your defenses are not going to be that high even though your resistances are decent you might be falling a bit short defense wise. Focus Accuracy ? Many will tell you not worth the end cost. But again wrong place to discuss this build.. Again its not a slight its just pointing out you put a drinking cup where the dinner dishes belong.. |
and FA...pretty much a set mule...and i really didn't need to pick up Conserve Power, which was my only other choice for first power in the pool.
Stealth is also a mule for a second LotG: +7.5% rech
RaikenX is currently seeking new quotes to add to his signature.
Someone say something funny.
That'll do, pig. That'll do.
Here's a 300 DPS scrapper that has perma Hasten, near-perma Energize, softcapped S/L def, doesn't rely on multiple targets for damage buffs, is end stable, has solid AoE, and contributes considerable -res to a team.
|
I so gotta get back to my db/elec project one of these days.
I would like to start a thread to showcase those builds that maybe you cant afford or just have made and pushed to the side but are still pretty good builds. This thread can be use to look up uncommon builds to help spice up your game play.
I'll start it off with a build that i can't afford but think it is pretty good. I made this build after reading up on a ele/ele/ele blaster. its so close to perma-haste and perma drain psy (which gives this build more regen then a regen secondary) it drives me nuts... CHECK IT OUT
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Electric Control
Secondary Power Set: Psionic Assault
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Tesla Cage
- (A) Unbreakable Constraint - Hold
- (3) Unbreakable Constraint - Hold/Recharge
- (3) Unbreakable Constraint - Accuracy/Hold/Recharge
- (13) Unbreakable Constraint - Accuracy/Recharge
- (19) Unbreakable Constraint - Endurance/Hold
Level 1: Psionic Dart- (A) Apocalypse - Damage
- (19) Apocalypse - Damage/Recharge
- (36) Apocalypse - Accuracy/Damage/Recharge
- (36) Apocalypse - Accuracy/Recharge
- (36) Apocalypse - Damage/Endurance
Level 2: Chain Fences- (A) Positron's Blast - Accuracy/Damage
- (37) Positron's Blast - Chance of Damage(Energy)
- (37) Positron's Blast - Damage/Endurance
- (37) Positron's Blast - Damage/Recharge
- (39) Positron's Blast - Damage/Range
Level 4: Telekinetic Thrust- (A) Hecatomb - Damage
- (5) Hecatomb - Damage/Recharge
- (5) Hecatomb - Accuracy/Damage/Recharge
- (7) Hecatomb - Accuracy/Recharge
- (46) Hecatomb - Damage/Endurance
Level 6: Jolting Chain- (A) Force Feedback - Chance for +Recharge
- (7) Force Feedback - Recharge/Knockback
- (9) Force Feedback - Accuracy/Knockback
- (9) Force Feedback - Recharge/Endurance
Level 8: Conductive Aura- (A) Performance Shifter - EndMod
- (11) Performance Shifter - Chance for +End
- (11) Performance Shifter - EndMod/Accuracy
- (13) Performance Shifter - EndMod/Accuracy/Recharge
Level 10: Stealth- (A) Kismet - Accuracy +6%
Level 12: Static Field- (A) Sleep Duration IO
Level 14: Kick- (A) Kinetic Combat - Knockdown Bonus
- (15) Kinetic Combat - Accuracy/Damage
- (15) Kinetic Combat - Damage/Endurance
- (17) Kinetic Combat - Damage/Endurance/Recharge
Level 16: Tough- (A) Steadfast Protection - Knockback Protection
- (17) Steadfast Protection - Resistance/+Def 3%
Level 18: Psychic Scream- (A) Ragnarok - Damage
- (40) Ragnarok - Damage/Recharge
- (43) Ragnarok - Accuracy/Damage/Recharge
- (43) Ragnarok - Accuracy/Recharge
- (43) Ragnarok - Damage/Endurance
Level 20: Drain Psyche- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (21) Endurance Modification IO
- (34) Healing IO
- (34) Endurance Modification IO
- (34) Healing IO
Level 22: Weave- (A) Defense Buff IO
- (23) Defense Buff IO
- (23) Endurance Reduction IO
Level 24: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (25) Kinetic Combat - Knockdown Bonus
- (25) Kinetic Combat - Damage/Recharge
- (27) Kinetic Combat - Damage/Endurance/Recharge
Level 26: Synaptic Overload- (A) Coercive Persuasion - Confused
- (27) Coercive Persuasion - Confused/Recharge
- (29) Coercive Persuasion - Accuracy/Confused/Recharge
- (29) Coercive Persuasion - Accuracy/Recharge
- (31) Coercive Persuasion - Contagious Confusion
Level 28: Subdue- (A) Gravitational Anchor - Accuracy/Recharge
- (31) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (31) Gravitational Anchor - Immobilize/Recharge
- (33) Gravitational Anchor - Immobilize
- (33) Gravitational Anchor - Immobilize/Endurance
Level 30: Super Speed- (A) Run Speed IO
Level 32: Hasten- (A) Recharge Reduction IO
Level 35: Psionic Lance- (A) Damage Increase IO
- (46) Interrupt Reduction IO
Level 38: Psychic Shockwave- (A) Armageddon - Damage
- (39) Armageddon - Damage/Recharge
- (39) Armageddon - Chance for Fire Damage
- (40) Armageddon - Accuracy/Recharge
- (40) Armageddon - Accuracy/Damage/Recharge
Level 41: Scorpion Shield- (A) Defense Buff IO
- (42) Defense Buff IO
- (42) Defense Buff IO
- (42) Luck of the Gambler - Recharge Speed
Level 44: Disruptor Blast- (A) Positron's Blast - Accuracy/Damage
- (45) Positron's Blast - Damage/Recharge
- (45) Positron's Blast - Damage/Range
- (45) Positron's Blast - Chance of Damage(Energy)
- (46) Positron's Blast - Accuracy/Damage/Endurance
Level 47: Poisonous Ray- (A) Achilles' Heel - Chance for Res Debuff
- (48) Damage Increase IO
- (48) Defense Debuff IO
- (48) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 49: Summon Tarantula- (A) Achilles' Heel - Chance for Res Debuff
- (50) Recharge Reduction IO
- (50) Recharge Reduction IO
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: DominationLevel 4: Ninja Run
Level 2: Swift
- (A) Empty
Level 2: Hurdle- (A) Empty
Level 2: Health- (A) Empty
Level 2: Stamina- (A) Empty
------------Set Bonus Totals: