Dominators Are Beasts


Airhammer

 

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Originally Posted by Psiphon View Post
It's not clear at all!!
When it comes to taking down mobs fast:
Ill/Cold or Ill//Rad will take down a single hard target (AV/GM)faster than any Dominator.
A team of Fire/Rad Controllers with stacked AM will beat any team of Dominators.
A single Fire/Kin compares favourably with any Dominator in farming - not sure who would win this but doubt there would be much in it either way.

Controllers can be very potent both solo or in a team, it depends very much on the Primary/Secondary combination. Also you don't have to be a buff bot, some Secondaries have little or no buffs to push out - Rad/Storm/TA.
You chose a low damage, team orientated combination - that doesn't mean all controllers are the same.

Both can be fun and very potent.
Alright...it's on!

I've never done PvP but I may do it now. Can we do Team PvP in CoH? Let's set something up for June and settle this. Controllers can beat Doms...haha.

I'll let you set the numbers. 5vs5, 10vs10, 15vs15. I'll set something up for the First weekend after memorial day 2011 after I hear from you, ok?


 

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Originally Posted by Residentx_EU View Post
Alright...it's on!

I've never done PvP but I may do it now. Can we do Team PvP in CoH? Let's set something up for June and settle this. Controllers can beat Doms...haha.

I'll let you set the numbers. 5vs5, 10vs10, 15vs15. I'll set something up for the First weekend after memorial day 2011 after I hear from you, ok?
Sorry unlike wow noone cares about pvp here.


 

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Originally Posted by Chaos Creator View Post
Sorry unlike wow noone cares about pvp here.
Do you speak for the community? I know you'd like to but let's hear from the "Community" :-) This would be a one time deal. Not for bragging rights but to explore the "capabilities." You know doms specialize in "Assault" right?


 

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Originally Posted by Residentx_EU View Post
Do you speak for the community? I know you'd like to but let's hear from the "Community" :-) This would be a one time deal. Not for bragging rights but to explore the "capabilities." You know doms specialize in "Assault" right?
The PVP 'Community' consists of about 50-100 people tops.


 

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When I got GR, I rolled three dominators and decided I would try them out.

First one was Elec/Elec which I took to level 12 and deleted. Wasn't feeling it although I did like the concept.

The other two survived, one is a Plant/Earth which has been fun. It's a bit of an end hog, and Seeds of Confusion almost seems like cheating. I normally play in mid to large teams so I am wanting a little more AoE, so I don't know how far this guy will go.

The other survivor is an Ice/Ice which is my favorite of the three. He's only level 16 but I am loving this toon maybe more than I have any new toon in a couple of years. Based on my research here, it seems like people are pretty down on this combo. I am having a ton of fun with him, and he seems like a great team dom. It will never be the the top of the heap damage dealer I'm sure, but he will be a very good teammate and quite competent soloer I think.

Cheers


[B] GUARDIAN 50s:[/B] [B]Tank[/B]: Ice/Fire, Fire/Fire, DA/SS, Inv/WM, SD/Elec...[B]Scrap[/B]: BS/Reg, Spin/DA, DM/SD, Fire/WP, Claws/SR....[B]Troller[/B]: Ill/Rad, Fire/Kin...[B]Blaster[/B]: Fire/EM....[B]Defender[/B]: D3...[B]Brute[/B]: Elm/ElA...[B]EPIC[/B]: Widow, PB, Crab...CURRENTLY: 45 Stone/Stone Tank...38 AR/Rad Corr...21 Ice^3 Dom

 

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Quote:
Originally Posted by Residentx_EU View Post
Do you speak for the community? I know you'd like to but let's hear from the "Community" :-) This would be a one time deal. Not for bragging rights but to explore the "capabilities." You know doms specialize in "Assault" right?
You'd be better off running some sort of timed PvE competition to be honest. Powers work so differently in PvP all any sort of result would tell you is that X is better in PvP.

Timed Solo mission run and some sort of all AT Task Force run would be better indicators. Even then they'd only be indicators (could be a lot of fun to run though)

Controllers and Domis are both beasts, trying to decide which is "better" is pretty futile IMO, it'll come down to so many variables (sets chosen, preferences of the player involved etc) that you'll never get an answer.


 

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Originally Posted by Carnifax_NA View Post
Powers work so differently in PvP all any sort of result would tell you is that X is better in PvP.
How different do the powers work in PvP? I've been in recluse victory, etc? Is it that different? I may try this once just to see.

But I understand the big picture, there's no sense in head to head if you don't have to. It would be unfair probably. In the last month, I gotten apoc damage, apoc negative, and apoc end/recharge, and Ragnorak damage.


 

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Originally Posted by Residentx_EU View Post
How different do the powers work in PvP? I've been in recluse victory, etc? Is it that different? I may try this once just to see.

But I understand the big picture, there's no sense in head to head if you don't have to. It would be unfair probably. In the last month, I gotten apoc damage, apoc negative, and apoc end/recharge, and Ragnorak damage.
PvP and PvE are completely different. First, there's no such thing as mez protection in PvP, just resistance, and since all mezzes last 4 seconds, they're not that big a deal anyway. Every AT gets resistance bonuses in PvP; Dominators get a damn 40% to everything just for showing up. Every time you get healed, all the next heals are diminishing returns unless you wait 8 seconds.

The damage numbers are all totally different, such that they look nothing like they do in PvE. The formula in PvP uses animation time instead of recharge to determine how much damage a power should do, so Total Focus will do more damage than Energy Transfer, despite ET still having the self damage component. Blaze does almost the same damage as Fire Blast. AoE powers basically don't do any damage at all.

PvP was dead before because it wasn't balanced. PvP is deader now because it still isn't balanced and it's also too damn complicated.


 

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Quote:
Originally Posted by Residentx_EU View Post
How different do the powers work in PvP? I've been in recluse victory, etc? Is it that different? I may try this once just to see.

But I understand the big picture, there's no sense in head to head if you don't have to. It would be unfair probably. In the last month, I gotten apoc damage, apoc negative, and apoc end/recharge, and Ragnorak damage.
Well you can go "head to head" by having races doing runs of various PvE content.

An all Domi vs all Controller TF event would be fun. Two teams at the one TF contact taunting each other. 3-2-1 go and away they go. Make a global channel so each team can rile each other as they go.

PvP on the other hand isn't particularly fun, it's an obtuse and arcane mess of rules far too different from the PvE game to be worth trying IMO.


 

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Quote:
Originally Posted by Residentx_EU View Post
Alright...it's on!

I've never done PvP but I may do it now. Can we do Team PvP in CoH? Let's set something up for June and settle this. Controllers can beat Doms...haha.

I'll let you set the numbers. 5vs5, 10vs10, 15vs15. I'll set something up for the First weekend after memorial day 2011 after I hear from you, ok?
Think about it this way, Residentx:

Controllers were primarily designed to be excellent team support, with control powers and support powers. They lock down enemies, and make their teams stronger. Even then, there are controllers such as Ill/Rads and Fire/Kins who excel in dealing damage, though it somewhat costs them in terms of options to lock enemies down.

Controllers were made with secondaries that empower their TEAM MATES. Once they start throwing their buffs onto each other, they all become a LOT stronger. Eight sets of buffs will do that.

Eight Dominators, will always be eight Dominators. They're certainly easier to solo than the average controller due to their increased damage, but they can't heal or buff each other, and they lack the impressive debuffs a controller can throw onto enemies.

I mean, just PICTURE a team of 8 Ill/Rad controllers! C'mon!

This isn't Dominator hating. I love my Fire/Elec dom very much, and I'm having a blast leveling my Elec/Fire dom as well (And wow I just realized that they have mirrored power sets). I'm already making plans to have them both Perma'd and cackling at the numbers like a mad scientist as he envisions his creation lurch off its table under its own power. Dominators are FUN! A full team of them just isn't as mind-bogglingly dangerous as a team of lv 50 controllers.


Too many alts to list.

 

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Oh boy.



 

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Originally Posted by Mr_Grumpums View Post
I mean, just PICTURE a team of 8 Ill/Rad controllers! C'mon!
I'll take Fire/Rads myself. Or maybe some Fire/Sonics with my Fire/Kins. A team of 8 ill/rads wouldn't be that good.


 

Posted

Its not about Dominators vs Controllers. ANd I dont think it ever needs to be. Dominators are still Beasts... and there are are controllers that are as well. And they may be a beast in a totally different way.. you cant tell me that a FIre/Rad isnt a beast or that a Ill/Rad or Ill/Cold isnt a beast. My wife plays a Mind/Kin that is a terror...

That being said I grow tired of the.. THIS vs THAT debates..

Each AT is valuable and can contribute on teams..

Dominators are a totally different kind of Beast.. and an incredibly enjoyable one...

Now if I could just decide whether to make a Ice/Thorn or Grav/Nrg Next I would be good to go...


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

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Originally Posted by Vidszhite View Post
Dominators get a damn 40% to everything just for showing up.
Wow, I've never played PvP but I love it already!! I have to try it now. Don't controllers get the same 40% to?


 

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Originally Posted by Residentx_EU View Post
Wow, I've never played PvP but I love it already!! I have to try it now. Don't controllers get the same 40% to?
No



 

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Originally Posted by Carnifax_NA View Post
You'd be better off running some sort of timed PvE competition to be honest.
Timed Solo mission run and some sort of all AT Task Force run would be better indicators. Even then they'd only be indicators
All Dom ITF - 1:05
All Dom LRSF - about 45 mins with 2 plant doms and 2 perma mind doms. However, I know of 3 failed attempts at all Dom LRSF. You need good sleeper doms, doms that have some debuff like plant, and high damage Doms that can tank Statesman. If a team manages to get to the last mission, Statesman's unstoppable is the biggest problem.


 

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LOL @ Resident EU! When I saw the clip I was all like O_O.

I'm not trying to add fuel to the fire here BUT is it fair to say doms vs controllers? Controllers, Defenders and Corruptors can break the game easily. So it's more like Controllers vs God lol.

I think a bunch of Elec Doms could shut things down.



 

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Originally Posted by crayhal View Post
All Dom ITF - 1:05
All Dom LRSF - about 45 mins with 2 plant doms and 2 perma mind doms. However, I know of 3 failed attempts at all Dom LRSF. You need good sleeper doms, doms that have some debuff like plant, and high damage Doms that can tank Statesman. If a team manages to get to the last mission, Statesman's unstoppable is the biggest problem.
I think you mean Statesman's cheating is the biggest problem.


Please buff Ice Control.

 

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Originally Posted by Excelsio View Post
Fire isn't a 'better' secondary than Energy.

It's a trade-off: which would you rather have -- better damage, or double-duration controls?
I think the answer is obvious. Higher damage is better. Domination already increases your controls by 50%. On the Tin Man arc I was able to keep both AV robots perma-confused while we took down Mynx with a mind/fire/fire. Power boost just doesn't seem all that useful once you get permadom.


 

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Originally Posted by Smoothjedi View Post
I think the answer is obvious. Higher damage is better. Domination already increases your controls by 50%. On the Tin Man arc I was able to keep both AV robots perma-confused while we took down Mynx with a mind/fire/fire. Power boost just doesn't seem all that useful once you get permadom.
Yeah, but having grown used to Power Boost, trying to level a new Dominator that doesn't get a Power Boosted AoE Hold is... frustrating.


 

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Originally Posted by Steel_Shaman View Post
I actually got told that Doms are "too weak" the other day in game. I laughed. I have one of every Dom primary except Fire, and multiples of a couple of them. Weak my rear end. Doms are one of the most powerful AT's in the game. I've pulled things off on my Doms that would make a Brute turn and run the other way.
It was probably me, and I must have been me playing on my Sup'd up Fortunata. Being able to AoE hold and ST hold, confuse, do some very decent dmg, a solid nuke with no end crash, kill, and evade a whole lot of things, and a great recovery inherent... Makes my Doms a little, just a little envious.

J/k

Actually, I have a true story to tell now. Thanks to 2xp weekend, I felt inspired to make a new toon, and after having so many 50s, it was quite a task to decide on something. I started playing around with Mids. Taking a look at the secondaries. Energy assault looked tempting for TF and other energy blasts but it did not jump at me. I kept sorting through, and I thought: I really want to play an earth controller since I have never had one and the rep is there for being the King of controls, Earth/ . But there is one big problem. Soloing an earth/ controller can be sooo soo tough or impossible early on because of very low dmg. Wait, what if a Dominator with Earth/ control did the trick? I could pair that up with some dmg then. I then started to look at the numbers with /Earth assault. Anyone out there besides me just drooled when they saw in Mids Earth assault?

I rolled earth/earth, terrible mistake. I was addicted and hooked very badly. Double xp weekend did not let me get out at all for some fresh air. I played and played and played my earth/earth for an unknown amount of time. I felt like a brute. Everytime the noise from all the earth assault smashes came through loud on the speakers I felt a rush. It was worse when earthquake came and then stalagmites and then all the slots and enhancements. In teams I seriously outcontrolled just about any other Dom we had. My earth controls were everywhere and came through in ambushes, and even came through when someone aggro'd wrong group. But that's not all, I not only helped keep them controlled, i actually was out there face to face with all enemies and smashing their skulls in.

I played from lvl 1 to lvl 41 this weekend. I am never ever going to look back and doubt I made the funnest choice. Earth/earth - the problem for my new addiction.

TerraShock- Freedom server


Repeat Offenders forever !

Make all IO's available in Paragon Market! NCSoft, the chinese are making BIG money selling influence and other stuff in the game. Best way to stop them = make the paragon market a place to buy all IO's and perhaps other things as well.

 

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Originally Posted by Commando View Post
It was probably me, and I must have been me playing on my Sup'd up Fortunata. Being able to AoE hold and ST hold, confuse, do some very decent dmg, a solid nuke with no end crash, kill, and evade a whole lot of things, and a great recovery inherent... Makes my Doms a little, just a little envious.

J/k

Actually, I have a true story to tell now. Thanks to 2xp weekend, I felt inspired to make a new toon, and after having so many 50s, it was quite a task to decide on something. I started playing around with Mids. Taking a look at the secondaries. Energy assault looked tempting for TF and other energy blasts but it did not jump at me. I kept sorting through, and I thought: I really want to play an earth controller since I have never had one and the rep is there for being the King of controls, Earth/ . But there is one big problem. Soloing an earth/ controller can be sooo soo tough or impossible early on because of very low dmg. Wait, what if a Dominator with Earth/ control did the trick? I could pair that up with some dmg then. I then started to look at the numbers with /Earth assault. Anyone out there besides me just drooled when they saw in Mids Earth assault?

I rolled earth/earth, terrible mistake. I was addicted and hooked very badly. Double xp weekend did not let me get out at all for some fresh air. I played and played and played my earth/earth for an unknown amount of time. I felt like a brute. Everytime the noise from all the earth assault smashes came through loud on the speakers I felt a rush. It was worse when earthquake came and then stalagmites and then all the slots and enhancements. In teams I seriously outcontrolled just about any other Dom we had. My earth controls were everywhere and came through in ambushes, and even came through when someone aggro'd wrong group. But that's not all, I not only helped keep them controlled, i actually was out there face to face with all enemies and smashing their skulls in.

I played from lvl 1 to lvl 41 this weekend. I am never ever going to look back and doubt I made the funnest choice. Earth/earth - the problem for my new addiction.

TerraShock- Freedom server
Glad to see you enjoying the earth/earth combo. (This is Earth-Bender btw.) Earth/Earth/Ice has become my favorite toon. it screams fun-factor.

the only downside is it's almost too fun and too beastly. i worry the devs will try to find a way cripple the ride.


 

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Yep, I remember you. Don't worry about a nerf. It's melee dmg for the most part on /earth assault. THere's no way earth/ will be nerfed. It is working exactly as it was intended to work, as a pure control set.


Repeat Offenders forever !

Make all IO's available in Paragon Market! NCSoft, the chinese are making BIG money selling influence and other stuff in the game. Best way to stop them = make the paragon market a place to buy all IO's and perhaps other things as well.

 

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Originally Posted by android33 View Post
Glad to see you enjoying the earth/earth combo. (This is Earth-Bender btw.) Earth/Earth/Ice has become my favorite toon. it screams fun-factor.

the only downside is it's almost too fun and too beastly. i worry the devs will try to find a way cripple the ride.
I started an Earth/Stone Dominator over the weekend as well. Even managed to get the name Rock Lad (how that wasn't taken I have NO clue) and am loving him. Sooo awesome.

I was looking at going Earth/Stone/Fire though, more aoe is always good, plus an AV debuff and self-rez...