Say farewell to SGU.


8_Ball

 

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Originally Posted by Father Xmas View Post
Mid season breaks work for an established series like Burn Notice, Psych, Royal Pains on USA, which are the same people who control SyFy.
IMNSHO, mid-season breaks hurt even established shows for the same reason. Especially with cliffhanger endings. They set up this big "ooh, must watch the next episode" mentality. However, that only really works short term. That sort of interest fades in a couple weeks and is completely gone after a multi-month break unless you're just some ravenous fanboy.


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SG:U however tries to be Lost in space. Large cast, mostly random strangers, tossed together in much less than ideal circumstances. Finally after a season and a half they start to get the ship they are stranded upon under some vague control they, SyFy, choose to break on a cliffhanger big *** space battle. Also it's not a happy series. Unless you define happy as "we didn't starve, suffocate or flip out and kill everyone today".
Agreed.

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So yes I'll watch the end of it. Let's see if Chloe turns into a homicidal alien hybrid. Let's see how the ship survives this battle. Let's see if someone is left behind only to catch up again. Maybe it will end on an upbeat. Probably because they are almost out of down beats.
You forgot the big one. "Rocks fall, everyone dies." Or the Quantum Leap equivalent.



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Originally Posted by Hyperstrike View Post
You forgot the big one. "Rocks fall, everyone dies." Or the Quantum Leap equivalent.
You forgot another one. They all wake up on Earth and find out it was all a dream they shared while testing cryogenic sleep chambers that the SGC reverse engineered for deep space exploration.


 

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Originally Posted by Grey Pilgrim View Post
Universe was just too different from what worked for the show to get off the ground, I think. New things are great, but when it changes that dramatically (when the other two series were so recent) probably is not a good idea, given the fan base. If you think about it Star Trek: TNG started out somewhat similar feeling to the original series, then figured out where it wanted to go on its own.

Multiple series in the same universe can have difficulties holding their own.
Well I already established my "un-fan" status with this franchise, but when has that ever stopped me from having an opinion on something? It's notable you mentioned Star Trek in relation to these shows, because I actually use that franchise to classify the Stargate shows. To me:
  • SG:SG-1 was Stargate's ST-TNG. It followed the "source" movie and became fairly popular in its own right.
  • SG:Atlantis was Stargate's ST-DS9. A new crew based on an "alien station" in a weird new part of space.
  • And apparently SG:U was Stargate's ST-Enterprise. Had a few fans but was probably doomed from the beginning.
At least that's how I see it. Like you I was always surprised they managed to get one TV series out of Stargate much less several. I consider the franchise very lucky overall regardless of SG:U's downfall.


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Originally Posted by Lothic View Post
  • And apparently SG:U was Stargate's ST-Enterprise. Had a few fans but was probably doomed from the beginning.
Except SGU actually had a consistent continuity with itself and other shows of the franchise, didn't recycle plots from its older siblings, knows when to play up the suspense, and actually had consistent characterization. None of that can be said about the trainwreck that was Enterprise.


 

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Originally Posted by Scythus View Post
Except SGU actually had a consistent continuity with itself and other shows of the franchise, didn't recycle plots from its older siblings, knows when to play up the suspense, and actually had consistent characterization. None of that can be said about the trainwreck that was Enterprise.
But SG:U and ST:E do seem to be similar from the point of view that they were both the relatively short-lived and inglorious ends of their respective TV franchises. I'm sure you could find people who thought BOTH shows should have had more episodes. Likewise I'm sure you can find people who thought BOTH shows were horrible and doomed from day one. Or anything in-between...

I don't really care about their relative qualities and I'm not really trying to directly compare them against each other. I'm just pointing out a similarity based on the facts of the way both franchises basically "sputtered out" ratings-wise, not on any of the vague nerdrage involved.


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Posted

I blame mostly the bouncing around the show on what night it aired, the split season, and the antiquated ratings system networks insist on using. I notice, for example, the number of viewings really plummeted when they switched SGU from Friday to Tuesday.


 

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Originally Posted by Scythus View Post
I blame mostly the bouncing around the show on what night it aired, the split season, and the antiquated ratings system networks insist on using. I notice, for example, the number of viewings really plummeted when they switched SGU from Friday to Tuesday.
Well for what's it worth there are lots of shows that "never get a chance" because the network involved seems to try to kill it before it even gets going. SG:U was certainly not the only victim of that.

I kind of wish everyone used DVRs to watch TV. We've had a TiVo for years and we never worry about schedule changes or split seasons on any shows we watch. Maybe they'll eventually base ratings systems on what people have set up for their season passes as opposed to who actually watches what at what time of the week. *shrugs*


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Posted

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Originally Posted by Scythus View Post
Except SGU actually had a consistent continuity with itself and other shows of the franchise, didn't recycle plots from its older siblings, knows when to play up the suspense, and actually had consistent characterization. None of that can be said about the trainwreck that was Enterprise.
SG: Atlantis - First episode - We're stranded in another galaxy and if we stay in the city we are all going to die because the power is failing.

SGU - First episode - We're stranded on a ship in another part of the universe and if we stay we are all going to die from lack of air.

SGU - Second episode - Still dying from lack of air.

SGU - Third Episode - Still dying from lack of air.

SGU - Fourth episode - Fixed the air but now we're gonna die because we're out of power and crashing into a star.

SGU - Fifth episode - Still dying when we crash into a star.

SGU - Sixth episode - We missed the star and now we are going to die of thirst.

SGU - Seventh Episode - We almost all died again when the SGC tried a half baked idea that almost blew up the ship.

SGU - Eighth episode - EVERYONE DIES!!! There is much rejoicing until the viewers realize it's one of those hated and reviled "time paradox" episodes that never really happens because they figure out how to prevent everyone from dying.

SGU - Tenth episode - Someone is wrongfully accused of MURDER. Yeah like that never happened in SG1 or Atlantis.

SGU - Eleventh Episode - Hostile aliens kidnap a crewman. Yeah that never happened in SG1 or Atlantis.

SGU - Twelfth episode - Mutiny! Yeah that never happened in SG1 or Atlantis.



Yeah as everyone can plainly see SGU never recycled plots. All their ideas were fresh and never seen before anywhere in the franchise or anywhere on television.

Wait they never even encountered hostile aliens or had the ship taken over by hostile forces . . . uhm nevermind.


 

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Originally Posted by Lothic View Post
I kind of wish everyone used DVRs to watch TV. We've had a TiVo for years and we never worry about schedule changes or split seasons on any shows we watch. Maybe they'll eventually base ratings systems on what people have set up for their season passes as opposed to who actually watches what at what time of the week. *shrugs*

Sadly I don't see that happening until networks stop basing programming on the amount of money they make selling advertising slots on their programs.


 

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Originally Posted by Forbin_Project View Post
Sadly I don't see that happening until networks stop basing programming on the amount of money they make selling advertising slots on their programs.
out of curiosity, how else would they make money off of the shows beyond directly charging viewers?


 

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Originally Posted by Veritech View Post
out of curiosity, how else would they make money off of the shows beyond directly charging viewers?
In the US PBS stations. That's where I got all my Sci-Fi entertainment growing up as a kid. Didn't have cable for years as an adult either until the local cable company started offering phone/cable/internet packages.

I don't know how the BBC works in England or how they do things in other countries.


 

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Originally Posted by Forbin_Project View Post
SG: Atlantis - First episode - We're stranded in another galaxy and if we stay in the city we are all going to die because the power is failing.
Really? You left out the space vampires out of all of that? That was the best part.

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SGU - First episode - We're stranded on a ship in another part of the universe and if we stay we are all going to die from lack of air.
You might have had a point if there were space vampires here too.

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SGU - Second episode - Still dying from lack of air.

SGU - Third Episode - Still dying from lack of air.
You realize Atlantis was fine by its third, right? You also forgot the desert planet with the weird bugs.

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SGU - Fourth episode - Fixed the air but now we're gonna die because we're out of power and crashing into a star.
Huh, I don't seem to recall this in SG-1 or Atlantis as a plot focus.

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SGU - Fifth episode - Still dying when we crash into a star.
And a stupid mistake that almost leaves several people behind.

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SGU - Sixth episode - We missed the star and now we are going to die of thirst.
Oh yeah, I remember that nonexistent Atlantis/SG1 episode too.

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SGU - Seventh Episode - We almost all died again when the SGC tried a half baked idea that almost blew up the ship.
Um? When do we get to the recycled Stargate plots? Neither Atlantis or SG-1 had this many survival plots.

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SGU - Eighth episode - EVERYONE DIES!!! There is much rejoicing until the viewers realize it's one of those hated and reviled "time paradox" episodes that never really happens because they figure out how to prevent everyone from dying.
And it highlighted the risks of drinking water from an alien planet, which, y'know, COULD actually happen to future astronauts when we start exploring other worlds.

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SGU - Tenth episode - Someone is wrongfully accused of MURDER. Yeah like that never happened in SG1 or Atlantis.
What? No mention of the alien ship?

By the way, most murder episodes have convincing evidence pointing to the accused character or kangaroo courts of which this episode had neither. It was mostly setup for getting Colonel Young pissed off enough to strand Nicholas Rush and drive a wedge of distrust between the civilians and military.

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SGU - Eleventh Episode - Hostile aliens kidnap a crewman. Yeah that never happened in SG1 or Atlantis.
Hostile aliens also try to take Destiny and fail. Seriously, Chloe's abduction wasn't even the central focus of this episode. You're really grasping there.

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SGU - Twelfth episode - Mutiny! Yeah that never happened in SG1 or Atlantis.
Um... when?

Seriously, WHEN? I've seen just about every damn episode in every damn Stargate series and not once do I recall a plot that centered on a mass mutiny.

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Yeah as everyone can plainly see SGU never recycled plots. All their ideas were fresh and never seen before anywhere in the franchise or anywhere on television.

Wait they never even encountered hostile aliens or had the ship taken over by hostile forces . . . uhm nevermind.
You're just trolling.


 

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Originally Posted by Forbin_Project View Post
In the US PBS stations. That's where I got all my Sci-Fi entertainment growing up as a kid. Didn't have cable for years as an adult either until the local cable company started offering phone/cable/internet packages.

I don't know how the BBC works in England or how they do things in other countries.
the problem being PBS is funded by a combo of government financing and fund raising drives. the BBC has a somewhat similar deal IIRC. So i dont know if id really want to trade corporate sponsorship for government sponsorship in entertainment programming.


 

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Originally Posted by Scythus View Post
Really? You left out the space vampires out of all of that? That was the best part.

You might have had a point if there were space vampires here too.

You realize Atlantis was fine by its third, right? You also forgot the desert planet with the weird bugs.

Huh, I don't seem to recall this in SG-1 or Atlantis as a plot focus.

And a stupid mistake that almost leaves several people behind.

Um? When do we get to the recycled Stargate plots? Neither Atlantis or SG-1 had this many survival plots.

And it highlighted the risks of drinking water from an alien planet, which, y'know, COULD actually happen to future astronauts when we start exploring other worlds.

It was the same "OMG! We're all gonna die!" plot over and over for weeks, and as a result the ratings continuously dropped because the audience was sick of it.

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Oh yeah, I remember that nonexistent Atlantis/SG1 episode too.
I know you remember them. Both SG1 and Atlantis had the time travel episodes that never happened at the end of the show. They even went and made a movie "Stargate: Continuum" that never happened.

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What? No mention of the alien ship?
Which one? The alien ships that attacked the base in the very first episode? The Alien ship that they went thru the stargate to get stranded on? The alien ship that was seen leaving the Destiny during the end credits of one of the first episodes? The crashed alien ship? or the alien ships that attacked them?

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By the way, most murder episodes have convincing evidence pointing to the accused character or kangaroo courts of which this episode had neither. It was mostly setup for getting Colonel Young pissed off enough to strand Nicholas Rush and drive a wedge of distrust between the civilians and military.
Col Oneal was accused of murdering Senator Kinsey.
Teal'c was put on trial for murder.
The Atlantis people were put on trial for murder by that council for waking up the Wraith.
Capt Kirk was put on trial for murdering a crewman in the original series.
Voyager had a crewman put on trial for murdering an alien.
Babylon 5 had Sinclair put on trial for the attempted murder of the Vorlon ambassador.

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Hostile aliens also try to take Destiny and fail. Seriously, Chloe's abduction wasn't even the central focus of this episode. You're really grasping there.
Several foothold situations that failed during SGI, Atlantis, Star Trek TOS, TNG, DS9, Voyager, & Enterprise.


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Um... when?

Seriously, WHEN? I've seen just about every damn episode in every damn Stargate series and not once do I recall a plot that centered on a mass mutiny.
SG1 and Atlantis mutinied several times against direct orders from superiors on many occasions. It's also a recycled plot from Star Trek.


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You're just trolling.
You're just mad I'm right.


 

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Originally Posted by Veritech View Post
the problem being PBS is funded by a combo of government financing and fund raising drives. the BBC has a somewhat similar deal IIRC. So i dont know if id really want to trade corporate sponsorship for government sponsorship in entertainment programming.
I wasn't saying they were better systems just pointing out that those systems would put more focus on the shows popularity than how much money they can make.

The shows that got the most public support were the ones that got aired on our PBS station. We kept shows like Dr Who on the air not some advertising exec.


 

Posted

The problem with SG:U from a lot of SG1 and SG:A is sort of along the same lines as how I choose where to eat if I'm going out.

I don't go to a restaurant and spend 10 minutes studying the menu. If I go to restaurant X, it's because I'm ordering Y. Or conversely if I feel like eating Y, I will go to restaurant X. Fine I'm weird.

I think many SG fans tuned into SGU expecting what the previous to series had in spades. Sentai team fighting the good fight against the current galaxy big bad every week and win or survive to fight another day. Action oriented, but often needing to out think their opponent. Instead they got next to on action with lots of deep introspection with a touch of impending doom.

It would be like me going to my favorite Italian restaurant and finding out that they are all out of veal. No, I came here to have your excellent veal parm, if I wanted something else, like lasagna, I would have went somewhere else. I came here because I wanted veal.

It would be like a Star Trek series set on Earth with the cast going nowhere, just reacting to events going on elsewhere. How long would that last before they added ships back in. Remember the earliest days of DS9? Who wanted a ST series that went nowhere? Then they got a ship and went places and the series became acceptable ST.

Caprica died because it only was a faint tie in with the new BSG. The new series is actually going to have fighting and stuff. It'll probably do better because of it.

SG:U was sticking a concept for a show that didn't need to be tied to the SG franchise but was and the fans of that franchise simply rejected it like a mismatched organ donation.


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Posted

Quote:
Originally Posted by Forbin_Project View Post
It was the same "OMG! We're all gonna die!" plot over and over for weeks, and as a result the ratings continuously dropped because the audience was sick of it.
No it wasn't. The first three episodes dealt with the air problem, period.

The next was "We're going to die! But wait, we're wrong? Holy ****, literal solar power! THIS IS AWESOME! Wait, did Rush already know this?" It was all suspense. They never were actually in danger like they were in the first three episodes.

The next one was just needing to find a resource, water, which they found quickly enough by the way. The actual concern here was Lieutenant Scott getting stuck in a crevasse and the sand bugs drinking all of the water.

After that it was the SGC trying to do something stupid (which in itself was refreshing as otherwise their plans almost always work) which Rush knew was going to NOT work and he staged an explosion to get rid of them. Once again, just suspense, no danger.

After that, not only was there a disease but actually trying to solve the riddle of the time traveling Kino. I actually found that time traveling Kino to be the interesting part of the episode

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I know you remember them. Both SG1 and Atlantis had the time travel episodes that never happened at the end of the show. They even went and made a movie "Stargate: Continuum" that never happened.
Is that your only point on this stretch, is the time travel episode? Dear god... One episode! Nevermind that they threw in a riddle to make it more interesting than other time travel episodes. Nor did I deny the existance of time travel episodes.

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Which one? The alien ships that attacked the base in the very first episode? The Alien ship that they went thru the stargate to get stranded on? The alien ship that was seen leaving the Destiny during the end credits of one of the first episodes? The crashed alien ship? or the alien ships that attacked them?
You can't follow an argument can you? Look at which episode "summary" I was replying to. The crashed ship that Young and Rush had their fist fight under. Do you have ADD or something?

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Col Oneal was accused of murdering Senator Kinsey.
Oh, I'm not denying murder trial episodes exist, but I was pointing out the BIG difference here. Most murder trial episodes (please READ and not skim) entail good evidence implicating the accused or feature a kangaroo court. Concerning O'Niell (with two Ls, and no As), they had footage of him as the gunman. Turns out NID was using hologram technology to frame him.

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Teal'c was put on trial for murder.
And he actually committed it.

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The Atlantis people were put on trial for murder by that council for waking up the Wraith.
Kangaroo court.

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Capt Kirk was put on trial for murdering a crewman in the original series.
Finney, it turns out, faked his death to frame Kirk.

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Voyager had a crewman put on trial for murdering an alien.
I really don't give a ****, as like its even crappier sibling, Enterprise, it was a breeding ground for reused plots.

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Babylon 5 had Sinclair put on trial for the attempted murder of the Vorlon ambassador.
Impersonator, like O'Niell above.

This murder plot; however, for once had extremely shaky evidence. A gun that anyone could have put in the grill and that everyone touched. The "trial" didn't even last the episode like other murder plots. Like I said, it was set up for Young getting pissed enough to maroon Rush.

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Several foothold situations that failed during SGI, Atlantis, Star Trek TOS, TNG, DS9, Voyager, & Enterprise.
Great, you just declared invasions in general as unoriginal plots. Good work.

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SG1 and Atlantis mutinied several times against direct orders from superiors on many occasions.
Oh you cannot be this stupid.

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mu·ti·ny noun \ˈmyü-tə-nē, ˈmyüt-nē\
plural mu·ti·nies
Definition of MUTINY
1obsolete : tumult, strife
2: forcible or passive resistance to lawful authority; especially : concerted revolt (as of a naval crew) against discipline or a superior officer
— mutiny intransitive verb
See mutiny defined for English-language learners »
Examples of MUTINY
The mutiny was led by the ship's cook.
The sailors staged a mutiny and took control of the ship.
Origin of MUTINY
mutine to rebel, from Middle French (se) mutiner, from mutin mutinous, from meute revolt, from Vulgar Latin *movita, from feminine of movitus, alteration of Latin motus, past participle of movēre to move
First Known Use: 1540
I don't recall SG1 ever tying up General Hammond and taking control of the SGC for themselves. That is a mutiny.

What you're thinking of is insubordination.

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in·sub·or·di·nate adj
\ˌin(t)-sə-ˈbȯr-də-nət, -ˈbȯrd-nət\
Definition of INSUBORDINATE
: disobedient to authority
— insubordinate noun
— in·sub·or·di·nate·ly adverb
— in·sub·or·di·na·tion \-ˌbȯr-də-ˈnā-shən\ noun
See insubordinate defined for English-language learners »
Examples of INSUBORDINATE
His behavior was unprofessional and insubordinate.
<the junior officer was court-martialed for being insubordinate>
First Known Use of INSUBORDINATE
circa 1828
SG1 was on numerous occasions insubordinate, but not once did they ever mutiny. Neither did Sheppard's team.

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You're just mad I'm right.
Typical troll response is "U mad." Thus my point stands.

And no, you're not right.


 

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Originally Posted by Scythus View Post
And no, you're not right.
Yes I am. You said


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Originally Posted by Scythus View Post
Except SGU actually had a consistent continuity with itself and other shows of the franchise, didn't recycle plots from its older siblings, knows when to play up the suspense, and actually had consistent characterization. None of that can be said about the trainwreck that was Enterprise.
And I gave examples of the many, many times they recycled plots from other shows.

On a side note it's funny how you always resort to name calling when you can't refute the other persons statements.


 

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Quote:
Originally Posted by Scythus View Post
What you're thinking of is insubordination.

SG1 was on numerous occasions insubordinate, but not once did they ever mutiny. Neither did Sheppard's team.
No I'm not, I'm going by the definition in the UCMJ. The Uniform Code of Military Justice

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Article 94—Mutiny and sedition

(a) "Any person subject to this chapter who--

(1) with intent to usurp or override lawful military authority, refuse, in concert with any other person, to obey orders or otherwise do his duty or creates any violence or disturbance is guilty of mutiny;

(2) with intent to cause the overthrow or destruction of lawful civil authority, creates, in concert with any other person, revolt, violence, or other disturbance against that authority is guilty of sedition;

(3) fails to do his utmost to prevent and suppress a mutiny or sedition being committed in his presence, or fails to take all reasonable means to inform his superior commissioned officer or commanding officer of a mutiny or sedition which he knows or has reason to believe is taking place, is guilty of a failure to suppress or report a mutiny or sedition.

(b) A person who is found guilty of attempted mutiny, mutiny, sedition, or failure to suppress or report a mutiny or sedition shall be punished by death or such other punishment as a court-martial may direct."
Elements.

(1) Mutiny by creating violence or disturbance.

(a) That the accused created violence or a disturbance; and

(b) That the accused created this violence or disturbance with intent to usurp or override lawful military authority.

(2) Mutiny by refusing to obey orders or perform duty.

(a) That the accused refused to obey orders or otherwise do the accused's duty;

(b) That the accused in refusing to obey orders or perform duty acted in concert with another person or persons; and

(c) That the accused did so with intent to usurp or override lawful military authority.

(3) Sedition.

(a) That the accused created revolt, violence, or disturbance against lawful civil authority;

(b) That the accused acted in concert with another person or persons; and

(c) That the accused did so with the intent to cause the overthrow or destruction of that authority.

(4) Failure to prevent and suppress a mutiny or sedition.

(a) That an offense of mutiny or sedition was committed in the presence of the accused; and

(b) That the accused failed to do the accused's utmost to prevent and suppress the mutiny or sedition.

(5) Failure to report a mutiny or sedition.

(a) That an offense of mutiny or sedition occurred;

(b) That the accused knew or had reason to believe that the offense was taking place; and

(c) That the accused failed to take all reasonable means to inform the accused's superior commissioned officer or commander of the offense.

(6) Attempted mutiny.

(a) That the accused committed a certain overt act;

(b) That the act was done with specific intent to commit the offense of mutiny;

(c) That the act amounted to more than mere preparation; and

(d) That the act apparently tended to effect the commission of the offense of mutiny.

Explanation.

(1) Mutiny. Article 94( a)(1) defines two types of mutiny, both requiring an intent to usurp or override military authority.

(a) Mutiny by creating violence or disturbance. Mutiny by creating violence or disturbance may be committed by one person acting alone or by more than one acting together.

(b) Mutiny by refusing to obey orders or perform duties. Mutiny by refusing to obey orders or perform duties requires collective insubordination and necessarily includes some combination of two or more persons in resisting lawful military authority. This concert of insubordination need not be preconceived, nor is it necessary that the insubordination be active or violent. It may consist simply of a persistent and concerted refusal or omission to obey orders, or to do duty, with an insubordinate intent, that is, with an intent to usurp or override lawful military authority. The intent may be declared in words or inferred from acts, omissions, or surrounding circumstances.
 
(2) Sedition. Sedition requires a concert of action in resistance to civil authority. This differs from mutiny by creating violence or disturbance. See subparagraph c(1)( a) above.

(3) Failure to prevent and suppress a mutiny or sedition. "Utmost" means taking those measures to prevent and suppress a mutiny or sedition which may properly be called for by the circumstances, including the rank, responsibilities, or employment of the person concerned. "Utmost" includes the use of such force, including deadly force, as may be reasonably necessary under the circumstances to prevent and suppress a mutiny or sedition.

(4) Failure to report a mutiny or sedition. Failure to "take all reasonable means to inform" includes failure to take the most expeditious means available. When the circumstances known to the accused would have caused a reasonable person in similar circumstances to believe that a mutiny or sedition was occurring, this may establish that the accused had such "reason to believe" that mutiny or sedition was occurring. Failure to report an impending mutiny or sedition is not an offense in violation of Article 94. But see paragraph 16c(3), (dereliction of duty).

(5) Attempted mutiny. For a discussion of attempts, see paragraph 4.
Lesser included offenses.

(1) Mutiny by creating violence or disturbance.

(a) Article 90--assault on commissioned officer

(b) Article 91--assault on warrant, noncommissioned, or petty officer

(c) Article 94--attempted mutiny

(d) Article 116--riot; breach of peace

(e) Article 128--assault

(f) Article 134--disorderly conduct

(2) Mutiny by refusing to obey orders or perform duties.

(a) Article 90--willful disobedience of commissioned officer

(b) Article 91--willful disobedience of warrant, noncommissioned, or petty officer

(c) Article 92--failure to obey lawful order

(d) Article 94--attempted mutiny

(3) Sedition.

(a) Article 116--riot; breach of peace

(b) Article 128--assault

(c) Article 134--disorderly conduct

(d) Article 80--attempts

Maximum punishment.

For all offenses under Article 94, death or such other punishment as a court-martial may direct.
SG1 mutinied against their superiors when they used the stargate to go to Apophis's ship after the SGC and all gate travel had been shut down.

They mutinied another time when they assisted the Tollan to escape the SGC who were being detained by the government.

They mutinied another time when they had the Atanik wristbands given to them by the Tokra and once again used the gate to attack a gouald mothership after recieving orders to stand down.

Aiden Ford mutinied when he forcibly recruited fellow Atlantis members by drugging them with the Wraith Enzyme .