Problem with hero epic power pools


baron_inferno

 

Posted

I attempted to respec my level 50 fortunata widow into inherent fitness, and when I reached the power selection for level 41...no epic power pools. I have not unlocked the patron powers, so I understand those not being there, but I was under the assumption hero epics were now available to all characters regardless of alignment. I had not selected an epic or patron power pool on the toon when i leveled up initially so I didn't notice if they were available at that time or not. Do I need to change my alignment to hero before I can respec in to hero epics?


 

Posted

Hero APPs are not available to VEATs. You only have access to Patron power pools.

Supposedly this is to balance out Kelds not being able to pick any epic power pool, either.


An MMO closure is definitely not a joke, and I have no intention of making light of it. And it can be a tough and emotional thing for players to go through, speaking from personal experience. And I know that it's often much harder on the developers than on the publisher. However, I also know that it doesn't necessarily turn you into a sad, depressed sack of tears for the rest of your life. People can move past it, and heal.

 

Posted

Alrighty then, question answered...thank you kindly.


 

Posted

I think I have the newest Hero Mids program and it is showing SoA having access to Epic powers. hehe. I thought they changed it somehow. Oh well, no biggie. I can certainly understand the limitations.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
I think I have the newest Hero Mids program and it is showing SoA having access to Epic powers. hehe. I thought they changed it somehow. Oh well, no biggie. I can certainly understand the limitations.
Yep, it was definitely an oversight though an understandable one. It had me all excited about the prospect of getting the body mastery pool for my end challenged Night Widow too. Ahhh disappointments.


 

Posted

Yeah, don't think VEATs are going to get EPPs when the kheldian epic ATs never got access to them either.


 

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Quote:
Originally Posted by Kobold_Commander View Post
Hero APPs are not available to VEATs. You only have access to Patron power pools.

Supposedly this is to balance out Kelds not being able to pick any epic power pool, either.
The joke here is on the Kelds, as far as I know Kelds don't get access to patron pools when they cross over


 

Posted

Quote:
Originally Posted by baron_inferno View Post
Yep, it was definitely an oversight though an understandable one. It had me all excited about the prospect of getting the body mastery pool for my end challenged Night Widow too. Ahhh disappointments.
When the I19 update first came loading the SoA ATs (which didn't have access to the EPPs) caused the program to crash. So they compromised by adding the EPPs for now.


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Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

If it's to balance hero's not getting epic pools, how about I get refunded for my travel powers?

Minor gripe, I know.. seems silly though.

And yes.. I understand Khelds are hurting right now, it won't always be that way.


 

Posted

Quote:
Originally Posted by Securitron XI View Post
If it's to balance hero's not getting epic pools, how about I get refunded for my travel powers?

Minor gripe, I know.. seems silly though.

And yes.. I understand Khelds are hurting right now, it won't always be that way.
Not quite sure why anyone thinks Warshades are hurting. I keep hearing people say things like this but I find that it normally comes from people who have never played one and are stereotyping Khelds based the of shortcomings of Peacebringers.

What I have yet to see is anyone who can point to a single quantifiable problem with Shades.

Care to elaborate on where shades are hurting?


 

Posted

Because SoA get Patron Powers, they should get EPPs. Or at least an easy way to get the Patron powers on Heroside without having to switch sides.


Branching Paragon Police Department Epic Archetype, please!

 

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Quote:
Originally Posted by Cynical_Gamer View Post
Because SoA get Patron Powers, they should get EPPs. Or at least an easy way to get the Patron powers on Heroside without having to switch sides.
For thematic purposes I guess it would be cool to have the ability to select an APP/PPP, but I don't feel like it gimps a warshade. I'm not really sure what holes I would need to fill with them.

I guess since my Crab (recently converted from Bane) and Fort don't really need them them either I can see why it's a bit silly that Khelds don't have access to APP's.

Either way, my Shade and Fort Aretha two most versatile toons I've ever played. Neither need the PPP's to be uber.


 

Posted

Better question for the VEAT is this, why would you want any of the epics when your entire powerset is so full of win that its over flowing with it? I can not think of a single power in those pools I would want on a VEAT if going by what brutes get.


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Quote:
Originally Posted by EvilRyu View Post
Better question for the VEAT is this, why would you want any of the epics when your entire powerset is so full of win that its over flowing with it? I can not think of a single power in those pools I would want on a VEAT if going by what brutes get.
Well I would love to have Char, Melt Armor (the 40 second variety) and Fire Ball with my crab.

Going by the numbers Mids shows, whichare just assumptions, Char would be one a 6 second recharge and 24 second duration with just two slots. Melt Armor would only have 9 seconds of down time on my build moderately high recharge build. Fire Ball would be 9seconds and the most damaging AOE in my build.

Soul and Leviathan are nice, fire would be better.


 

Posted

Quote:
Originally Posted by Black_Aftermath View Post
For thematic purposes I guess it would be cool to have the ability to select an APP/PPP, but I don't feel like it gimps a warshade. I'm not really sure what holes I would need to fill with them.

I guess since my Crab (recently converted from Bane) and Fort don't really need them them either I can see why it's a bit silly that Khelds don't have access to APP's.

Either way, my Shade and Fort Aretha two most versatile toons I've ever played. Neither need the PPP's to be uber.
Actually I was just talking about SoA getting EPPs. It just doesn't make any sense that they get Patron Powers, but not EPPs.


Branching Paragon Police Department Epic Archetype, please!

 

Posted

Quote:
Originally Posted by Securitron XI View Post
If it's to balance hero's not getting epic pools, how about I get refunded for my travel powers?
In regards to Khelds getting a travel power for free?

Nah, they're already balanced by the fact that a Kheldian of either type has the Flight and Teleport pools closed to them. Yes, that means a Warshade can't take Hover to make their inherent teleportng easier. And a Peacebringer can never bring an ally to where they are. And neither one can take Air Superiority, because it's not just the travel powers, the entire pool is closed to them.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

I, personally, feel that Kheldians don't need APPs/PPPs anyway. I've looked at them and considered what it'd be like to add one to my WS, and I think her last 4 powers are better off as Quasar + 3 concealment mules for LOTG.


Quote:
Originally Posted by Black_Aftermath View Post
What I have yet to see is anyone who can point to a single quantifiable problem with Shades.
Only issue I've had with mine is the same that PBs probably have: Getting hit with a mez while trying to change forms (i.e. you are human, going dwarf, get hit mid animation) will cancel it and leave you in human. But, hey, post eclipse, who cares?

Then again, not sure the last time I saw a non-human only PB, so I guess that IS a WS only problem.


 

Posted

Quote:
Originally Posted by YoumuKonpaku View Post
I, personally, feel that Kheldians don't need APPs/PPPs anyway. I've looked at them and considered what it'd be like to add one to my WS, and I think her last 4 powers are better off as Quasar + 3 concealment mules for LOTG.




Only issue I've had with mine is the same that PBs probably have: Getting hit with a mez while trying to change forms (i.e. you are human, going dwarf, get hit mid animation) will cancel it and leave you in human. But, hey, post eclipse, who cares?

Then again, not sure the last time I saw a non-human only PB, so I guess that IS a WS only problem.
Ahh, finally an issue I can agree with. If Dwarf is going to be our source of mez protection, changing forms should NOT be interruptible.

Fortunately, Stygian Return means I miss maybe three seconds before I'm back to full strength.


 

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Quote:
Originally Posted by Black_Aftermath View Post
Ahh, finally an issue I can agree with. If Dwarf is going to be our source of mez protection, changing forms should NOT be interruptible.

Fortunately, Stygian Return means I miss maybe three seconds before I'm back to full strength.
It's not supposed to be a problem, either. As I recall, Castle stated at the time that it was a bug, but - as with everything else concerning Kheldians - it wasn't on the list of things to fix any time soon.


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Posted

Quote:
Originally Posted by EvilRyu View Post
Better question for the VEAT is this, why would you want any of the epics when your entire powerset is so full of win that its over flowing with it? I can not think of a single power in those pools I would want on a VEAT if going by what brutes get.
I can think of two. Superior Conditioning. Physical Perfection. I would freaking KILL for PP on my Widow.

Endurance management tools are IMO the one glaring hole the SoAs have. I was very disappointed when SoAs just got copy/pasted brute pools with no thought or consideration put into the idea that "WOW these unrelated ATs don't play the same or have the exact same strengths and weaknesses at all!"


Edited slightly cause my reading comprehension apparently sucks.


@Oathbound & @Oathbound Too

 

Posted

Quote:
Originally Posted by Oathbound View Post
Endurance management tools are IMO the one glaring hole the SoAs have.
I haven't noticed that it's a real issue. Granted, I'm using the Numina and Miracle procs, but with just those plus 3-slotted Stamina, I'm running at 3.5 end/sec recovery and about 1 end/sec drain running dual Leaderships, so I have more than enough for my attacks.

(Oh, right, and set bonuses, but those aren't hard to get.)


De minimis non curat Lex Luthor.

 

Posted

Quote:
Originally Posted by EvilRyu View Post
Better question for the VEAT is this, why would you want any of the epics when your entire powerset is so full of win that its over flowing with it? I can not think of a single power in those pools I would want on a VEAT if going by what brutes get.
There are 3 pools I might take on a VEAT, depending on how I was building and my goals:

1) Mace mastery on a melee bane - shatter armor is a very nice, high damage attack that adds another 20% resistance debuff. Stacked with surveillance and venom grenade (if you chose to take it) it speeds up hard target kills considerably. As there is no redraw when you go from the bane mace attacks to the pool mace attacks, it makes for a very nice 1-2 punch when combined with shatter from hide.
2) Soul Mastery: Gloom is a very high DPA single target attack, Obliteration is a decent AoE that adds a third damage type to all VEATS and if you are not into IO sets darkest night adds good survivability when you aren't at the DEF softcap. I could see taking it on a crab to fill out the single target attack chain and on a fortunata.
3) Leviathan Mastery: on a crab or hunstman taking arctic breath + bile spray lets you stack an extra 15% resistance debuff (arctic spray) on top of venom grenade and since bile spray is toxic damage it will get double the benefit from venom grenades debuff (plus - toxic is rarely resisted).

While none of these pool powers are hugely better than the VEAT powers, they are not really any worse and offer some variety in damage types and debuff that VEATs don't have.


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I took Mace Mastery both for Shatter Armor and for Summon Blaster. Can't be a Crabstermind without 6 pets.


De minimis non curat Lex Luthor.

 

Posted

I was looking forward to my options for Hero epics on my Crab.

Shame that.

Ah well, I have plenty of powers I can take, so this will make my 40's power choice much easier! And will help with that slot crunch.


 

Posted

Quote:
Originally Posted by Jetpack View Post
I was looking forward to my options for Hero epics on my Crab.

Shame that.

Ah well, I have plenty of powers I can take, so this will make my 40's power choice much easier! And will help with that slot crunch.
Same here, sooooo many powers to take...its all good really and bah to APPs. And lol at all the "shortcomings" talk reference PBs/WSs. Again, so many powers to take and if you're a HEAT (specifically PB) and having mez problems or any other issues, you are not building the toon correctly b/c IOs solve all ailments.


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