Lord Recluse Flattened Me


AnElfCalledMack

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
That's really odd. I'm sure I've been doing STFs since i16 and I've never had him summon banes before the nuke thing. Dark Armor's isn't an autohit taunt aura either. I spam taunt on him and I stand near a tower, though. Could the gauntlet effect from my taunt aura and AoE's on the tower be stopping him from summoning?

Given the choice, I think I'd chose the banes myself, despite the fact that I don't notice his end drain attack at all. It might be nice to have some food lingering around for my Dark Regeneration.
It was quite a surprise the first STF I ran post i18 when I suddenly got end drained. Needless to say a tanker without any end quickly becomes a chew toy.

I'd encountered the drain before of course, but only when I was at range. After that little oopsie in the first i18 run I altered my tactics and made sure I had a couple of big blues. Fortunately he didn't tag me with that drain again that run and we finished without much problem.


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Posted

Quote:
Originally Posted by Call Me Awesome View Post
It was quite a surprise the first STF I ran post i18 when I suddenly got end drained. Needless to say a tanker without any end quickly becomes a chew toy.
I think this is, again, the point where I say "Neener neener poo poo."


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The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
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Posted

Quote:
Originally Posted by Dechs Kaison View Post
I think this is, again, the point where I say "Neener neener poo poo."
Actually LR made similar comments at the time.

We regrouped and kicked his butt after that though.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

Grab a jet pack, get to about 70ft (maybe it's 80ft) then taunt away


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Cant say I have had to many problems with my invun. Just try and get a emp to buff u with fortitude and have another well built scrapper to hold any excess aggro (flier) while the team takes out the towers. He hits hard, u just gota hit harder also capped tank hp helps with some blues.


I dont really know what to say
Electric Armour and the Soft cap
Electric Armour and the 1st 20 levels
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Posted

With Recluse, it helps to have a wide array of "panic buttons": Eye of the Magus, Geas of the Kind Ones, Large insps, DP w/ Hasten. Someone mentioned a phase shift power. If your only support is a Dark or Kin, make sure to stand on a tower so they can heal you by targeting that tower (LR will be VERY hard for them to hit until Blue goes down).

Basically, he's SUPPOSED to be an encounter that encourages team work. Make sure any Buffers on your team remember to check up on you in between taking down towers. True, you CAN do it solo with the aforementioned panic buttons, but that makes the encounter needlessly more difficult.

Personal anecdote time: I was on a MoSTF.... We were doing great, and half the time I can just stand there with the e/newspaper emote out while he keeps "wiff"ing away... but this time Recluse hit me twice in a row. I managed to hit my heal in time before i got finished off by some DoT, but my End ran out fast. I managed to warn the team i was bailing, jumped away, hit a blue so i wouldn't totally toggle-drop, and we retreated to regroup while his debuffs wore off. Lesson here: A big part of this scenario is situational awareness. Not quite AS intense as the new Apex TF, but you need to be ready to hit your panic button(s) at a moment's notice if you plan to survive.


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

Quote:
Originally Posted by Sarrate View Post
It's also possible for the Tanker's aura to factor into this (if it's autohit, like RttC), but Dark Armor doesn't have an autohit aura.. Curious.
Against an AV RttC has a -20% penalty just like DS no? I always found taunt the one thing I can count on.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
I think this is, again, the point where I say "Neener neener poo poo."
Dechs, what is your primary with your Dark Tank?


Virtue and Freedom
Hi, my name is Northman, and I am an Altoholic. No wait, I'm Lost Nova, no wait, Arc Havoc, no, Dragon Moon, no, Lord Fury......

 

Posted

Just finished up an accidental MoSTF run... we didn't set for it but we got through with no deaths and I think the only temp anyone used was the Raptor Pack.

Cold shields, 2 Kins and 8 good players... life was good. 1 hour, 15 minutes without trying for speed. I'll try it another time with my SD tanker, 75% def with insps or buffs and jumping in with One with the Shield active should be enough as long as the rest of the team can kill the towers fairly quickly. Fortunately OwtS crash is pretty mild.

If you maintain soft capped defense (which, while the blue tower's up is 75%) and decent resistance the biggest problem with LR becomes his end drain. I ended up munching 2 medium blues when he managed to connect with that attack a couple times.


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
Erm... it's ... Dark Armor?

If you mean secondary, I use fire melee.
Doh! Meant secondary.

Scrapperlock.....


Virtue and Freedom
Hi, my name is Northman, and I am an Altoholic. No wait, I'm Lost Nova, no wait, Arc Havoc, no, Dragon Moon, no, Lord Fury......

 

Posted

Quote:
I've noticed that since i18 hit he no longer summons Banes until the pet nuke at 20%
As of one week ago he did summon Banes before his low HP pet nuke.


 

Posted

Quote:
Originally Posted by Nihilii View Post
As of one week ago he did summon Banes before his low HP pet nuke.
Interesting, I've run the STF 4 times in the last couple of weeks and he didn't summon Banes in any of them nor did we anchor a toggle debuff on him. The last run was just last night and it took several seconds while I was taunting him into a corner for him to close to melee; in issue 9-17 he would have summoned at least one Bane in that time.

I haven't had him summon Banes prior to his pet nuke in any run since Going Rogue dropped, and I've made runs with tankers and without. Apparently something's different with your run.


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Posted

Quote:
Originally Posted by Call Me Awesome View Post
I haven't had him summon Banes prior to his pet nuke in any run since Going Rogue dropped, and I've made runs with tankers and without. Apparently something's different with your run.
Something weird is going on here, because I've not seen him ever summon pets before the nuke.

And I know I ask the team to put all anchor debuffs on the towers just to help them go down faster.

Hell, I wish he would summon a bane for me to heal off of every once in a while.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

CMA, have you thought about getting the Kinetic Dampener temp power to help with Recluse? Definitely something positional defense tankers should do, as it saves you a fair bit of inspirations.

Other than that, there's the end drain resistance base empowerment buff that should help quite a bit as well.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
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Sorajin - Elec/Nin Stalker
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Posted

Quote:
Originally Posted by Auroxis View Post
CMA, have you thought about getting the Kinetic Dampener temp power to help with Recluse? Definitely something positional defense tankers should do, as it saves you a fair bit of inspirations.

Other than that, there's the end drain resistance base empowerment buff that should help quite a bit as well.
How much S/L def and En resist do you get from it? Good idea on the end drain empowerment though. Do base empowerment buffs work on a Mo run? They're passive, but they're apparently temp powers as well.

My last STF was a total cakewalk; we didn't bother setting for a Mo but we ended up with a run of an hour & 15 minutes and zero deaths. I don't always have a Cold and two Kins on the team; it made things go really nice.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

Quote:
Originally Posted by Call Me Awesome View Post
How much S/L def and En resist do you get from it? Good idea on the end drain empowerment though. Do base empowerment buffs work on a Mo run? They're passive, but they're apparently temp powers as well.

My last STF was a total cakewalk; we didn't bother setting for a Mo but we ended up with a run of an hour & 15 minutes and zero deaths. I don't always have a Cold and two Kins on the team; it made things go really nice.
+16% S/L Defense
+30% Energy Resistance

So about 1 purp and 3 oranges worth, for 30 minutes, and it basically costs less than a million influence and a couple minutes of your time.

Base empowerment buffs are technically temp powers and they don't work on Mo runs(Just checked it myself).

Edit: There's also the combat shield day job power which gives you +20% defense to S/L/E. It's a lot harder to get though.

Having both of those on should get a softcapped Inv Tanker to 81% S/L Defense, 65% Energy Defense, and 60% Energy Resistance, more than enough to take on Recluse.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

I'll be making a run tonight with my Shield/Fire tanker; I think pretty much the same tactics I use with CMA should work fine for LR. One with the Shield will certainly be needed for the alpha and while the red tower's up; the occasional insp and Aid Self should handle things once OwtS drops.

I'm not planning a Mo on this tanker's very first time tanking LR just in case something unforeseen happens.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

Quote:
Originally Posted by Call Me Awesome View Post
I'll be making a run tonight with my Shield/Fire tanker; I think pretty much the same tactics I use with CMA should work fine for LR. One with the Shield will certainly be needed for the alpha and while the red tower's up; the occasional insp and Aid Self should handle things once OwtS drops.

I'm not planning a Mo on this tanker's very first time tanking LR just in case something unforeseen happens.
For what it's worth, my standard practice is to pop Eye of the Magus mid leap towards Lord Angstypants. If it's not an Mo, I usually taunt first, and have it queued up. I drag him over to the green tower so I have a heal target for Dark Regeneration.

I ask the team to focus on blue tower first, since I actually have more mitigation from defense than I do from resistance. Once Eye of the Magus wears off, I pop one huge purple and orange until blue tower goes down, then keep a huge orange active until red tower is gone too. If it's not an Mo, I usually don't use the oranges.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Well, I just finished the STF with my SD/Fire tanker; it was a pretty smooth run with a few speedbumps when one team member went off on his own and found the floor several times.

For LR I ate a purple to cap my def at 75%, popped One with the Shield and jumped in. By the time the team had the red tower down I'd used Aid Self once and eaten a second purple. By the time the blue tower dropped I'd used Aid Self a couple more times, eaten a total of 4 purples and a medium green when he nailed me while Aid Self was recharging. The rest of the towers went down like dominoes and I used Aid Self a few times, ate two blues thanks to the end drain and ate one more green.

All in all it wasn't appreciably more difficult than with CMA; yes I needed to hit Aid Self more often since Call Me Frank had ~38% lower S/L resist than CMA but it wasn't insurmountable. The emp tossed a couple heals my way when LR got lucky twice in a row and did keep Fort on me which let me get by with only a small purple to cap against the blue tower buff. I didn't need a dedicated support character so everyone else worried about the towers instead. I wouldn't worry about running a MoSTF with that SD tanker if I had a good team behind me that I could count on not doing something stupid.

I ended up the night with Frank tanking a MoKahn in 43 minutes. We had a different team composition for that one and it ran like a top, everything was perfectly smooth. The only close call was when the Ill/Cold controller caught a bit of aggro and dropped to 40%... he immediately went Hibernate while I snagged the loose aggro. Other than that I don't think anyone got below 75% HP anytime in the TF.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

I am slightly ashamed.

I was invited to a PUG STF on my shiny new fire tank. Looking over the team, I saw all we had was me and a dark/kin tank.

Oh boy.

I offered to bust out my tooled-up invuln, but was told that nah, we'd try it.

Things went great! Me and the dark split aggro, ping ponged a few things, we clobbered the patrons on two dual pulls, it was going great.

The dark went in on LR and things were swimming until the Lord of Angst got lucky and planted him through the emp and ice buffs.

I jumped in and taunted, but without a full buff stack he dropped me fast. The emp was repairing the dark, so I hosped it.

On the way back on my jetpack, I saw the dark drop again, before the buffs could all be refreshed.

Well..... I was already flyin'..... And I DID put five slots in taunt for the juicy Mocking Beratement set buffs...

(hangs head)

So, I hover taunted him the rest of the way. (sigh)

I feel bad now.


 

Posted

So basically you saved your team... The only thing you should be ashamed of is gloating on forums


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by mauk2 View Post
(hangs head)

So, I hover taunted him the rest of the way. (sigh)

I feel bad now.
Ok for now, you've used your powers in the way that you are flexible enough. I would always look at the team and tank to suit it before using any kind of get out of jail free card. I bet most people were just happy to finish it. Edit: LR cheats with them pylons anyhow.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

The way I usually do this with my soft-capped WP/DM tanker is the judicious (read: turn it on immediately) use of the Wedding Ring temp power. It's one of my emergency buttons, and I think I've used a total of 15 minutes of it so far.

Once his resistance to debufs is down, I can keep the to-hit/defense floored in my favor. It's a bit of a bumpy ride until that point, though - and yeah, until that point, I need either a dedicated healer of some sort (I've actually BEEN that healer, with First Aid on my team-oriented blaster), or else a careful use of insps, as discussed here.

for the -end power, yeah - I noticed that last time I tanked LR - I ended up actually having to use Conserve Energy for the first time ever with that build (originally I took it simply as a requirement to get Physical Perfection). I also had to use Strength of Will for the +end ability. But with those powers, I was able to manage the end drain.... I think I may have popped a blue once, as well.


 

Posted

Quote:
Originally Posted by New Dawn View Post
Ok for now, you've used your powers in the way that you are flexible enough. I would always look at the team and tank to suit it before using any kind of get out of jail free card. I bet most people were just happy to finish it. Edit: LR cheats with them pylons anyhow.
Oh come on, you've never had a buffing defender in your team before? Those pylons are buffing defenders, nothing more.