Respeccing Fitnessless for Fitnessful


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Posted

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Originally Posted by Ultimo_ View Post
You guys are missing the point.

It's not that Stamina is now going to be inherent that is the problem. It's that it doesn't add any more endurance benefit to characters that already have it, while affording them more powers to use endurance on. It's spreading what little endurance we already had even thinner.
That isn't true, a small example, my Dark/Shield scrapper Murcielago now has a higher recovery rate, has Dark Consumption and Conserver Power while increasing his endurance consumption by a marginal amount. Having inherent Fitness has made his endurance problems non existent.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

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Originally Posted by Samuel_Tow View Post
*sigh* Leo, Leo... Why do you embroil me in these tangents where I must continually re-explain the same problem?
Take a lesson from me and learn not to reply (particularly, repeat) to every point. It's a time and stress saver.


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Then you and I disagree on a fundamental level. People who never "sugar coat" anything are unpleasant to deal with. I apologise if this sounds like an insult, but this is how I've always felt. The notion that it's OK to say something just because it's true, even if it's rude, crude or insulting, is not a notion I've ever subscribed to, or indeed a notion I've ever been tolerant of. If you walk into a public, social environment, you are burdened with the responsibility of being aware of your environment, which consists of the people around with. You can choose to embrace or ignore that responsibility, but that always, always reflects on what you are perceived as.

You may not care about what "image" you present to the public, but you still very much present an image to the public, it just ends up as one you may not necessarily be proud of.
And I find it particularly hypocritical for posters to have no qualms laying into some random troll that says something dumb that they don't agree with yet, when it's someone they know or like, they put on kid-gloves and act all nice-nice.

Not me. In fact, if a good friend of mine says something dumb, I'll make sure they know it and depending on how vehemently they argue that point will make me lay into them harder. Consider it a complement from me. I didn't bother putting up much of a fight when it came to B_I and Nethergoat only got a couple of one-liners...

But it's good that you finally agreed to one point I was trying to make (that Stamina never was some cure-all that completely solves the issues of bottoming out on END and either dying or running, etc.) and that SO play as big, if not bigger, role in a character's ability to overcome these. But the main point I was trying to make was, if it's so much of a problem for a player, then it's sort of their responsibility to overcome it. There are many options to exploit to do this too beyond just endurance redux slotting, stamina and inspirations.


 

Posted

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Originally Posted by Nethergoat View Post
Your point is fatally flawed, we're not missing anything.
But, Accuracy WAS Nerfed. Maybe we actually are missing...

Never mind.

Maybe we need more hounds?


There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"

 

Posted

It's going to cause problems for some people. Sure, you get the Fitness pool for free, but you also get three new powers in other places, and they will likely have an endurance cast .. plus they will need slots, unless you plan wisely ..

I'll respec a few, but the others I probably won't bother, unless I can find 3 powers in their build that I would want, and would require no additional slotting.


My memory's not as sharp as it used to be.
Also, my memory's not as sharp as it used to be.

"The tip of a shoelace is called an aglet, its true purpose is sinister." The Question

 

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Originally Posted by ItsJustJake View Post
It's going to cause problems for some people. Sure, you get the Fitness pool for free, but you also get three new powers in other places, and they will likely have an endurance cast .. plus they will need slots, unless you plan wisely ..
Which was the point I was making.


 

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Originally Posted by Leo_G View Post
Not me. In fact, if a good friend of mine says something dumb, I'll make sure they know it and depending on how vehemently they argue that point will make me lay into them harder. Consider it a complement from me. I didn't bother putting up much of a fight when it came to B_I and Nethergoat only got a couple of one-liners...
Treating hostile strangers better than friends is a novel social strategy.

Best of luck with that one.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

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Originally Posted by Nethergoat View Post
Treating hostile strangers better than friends is a novel social strategy.

Best of luck with that one.
Actually, it's not particularly novel. It's a very effective way to increase the pool of friends. As long as the way you treat friends isn't bad enough to make them non-friends, it works pretty well.


 

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Originally Posted by seebs View Post
Actually, it's not particularly novel. It's a very effective way to increase the pool of friends. As long as the way you treat friends isn't bad enough to make them non-friends, it works pretty well.
I think I'll stick with my strategy of universal love and fellowship, except for the stupid people.

=P


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

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Originally Posted by Leo_G View Post
And I find it particularly hypocritical for posters to have no qualms laying into some random troll that says something dumb that they don't agree with yet, when it's someone they know or like, they put on kid-gloves and act all nice-nice.
You call it hypocritical. I call it loyalty. I respect and admire the people I like (which is why I like them) and I'm prepared to cut them far more slack and reason with them than I am with complete strangers. I don't see any reason to try and justify that - the kind of absolute neutralism that sees you treating your friends and family like strangers and enemies is alien to me.

You'll also note that I'm just as happy to back off and be reasonable with people who respond reasonably, which is how I became friends with my friends to begin with. If people blow up in my face and flip their top, as it often happens, then I don't feel bad about treating them harshly.

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But it's good that you finally agreed to one point I was trying to make (that Stamina never was some cure-all that completely solves the issues of bottoming out on END and either dying or running, etc.) and that SO play as big, if not bigger, role in a character's ability to overcome these. But the main point I was trying to make was, if it's so much of a problem for a player, then it's sort of their responsibility to overcome it. There are many options to exploit to do this too beyond just endurance redux slotting, stamina and inspirations.
One thing I want to point out - and this may make me sound like a dick - but you were wrong. Completely. The character I described above got Stamina yesterday and managed to slot it soon thereafter. I have not run out since, and that is without doing ANYTHING else to my build. Anything at all. In fact, I got Stamina for free, dropped a yellow End Mod SO in it and the character was transformed from having to rest every other fight and always running the risk of sucking wind to pretty much never having to rest at all unless I forgot endurance existed and just charged on regardless.

Matter of fact, the entire duality between health and endurance just flipped on its head. Before, I almost never, EVER had to stop and rest for health, outside the cases where I had to rest for health AND ENDURANCE. With Stamina, the scant few times I have actually rested have been for low health. Endurance is no longer the bottleneck. Survivability is, as it should be. THAT is a change I can appreciate in a very big way.

In fact, now that I finally have Stamina 3-slotted with level 40 Commons and I've replaced all my SOs (to the tune of 25 million Inf, thank you monkeys), I'm actually planning to REDUCE my endurance slotting as I can lay more of my expenditure on the almost 50% added recovery from Stamina. More specifically, I'm looking to get rid of the endurance reducer in my Deflection toggle, to replace it with resistance. As the power grants both defence and resistance and I want to three-slot both of those aspects, that leaves no room for endurance slotting. Before, I'd have plain had no room. Now I will, and I'll still be better off.

You were wrong, dude. Stamina solved all my endurance problems, and I didn't have to budge a muscle or a brain cell for it.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Nethergoat View Post
I think I'll stick with my strategy of universal love and fellowship, except for the stupid people.

=P
Abuse is how seebs shows love.


 

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On the concept behind Fitness, I used to regard it as the characters that were not "physically fit", who did not either spend time on training or naturally have greater reserves of physical stamina than the norm, would not take Fitness. Now, I regard it as those characters will not SLOT Fitness. It's the same concept, just not taken to the same extreme. I wish there were more slotting options, so I could just take the base value of a given Fitness power without having to leave the slot empty, but I will accept that I have the option of Fitness=1, Fitness=2 and Fitness=3 as the levels of my options.

The problem to me, is that I would expect a conceptual choice, like "my character is not the pinnacle of human fitness" to not effect my character. I would hope that I would either have other options that are just as valuable, or the choice would make only a minor difference. Stamina clearly did not do that, it had a major effect on a character that took it and still does. Health was nearly the same. There were other options, yes, there was "lrn2play", but most of those options required sacrifices that Stamina did not entail.

Thus you ended up with, "Those who are fit", and "those who are not fit" instead of "Those who are fit" and "those who are not AS fit". Simply taking Stamina, period, has as much effect on a character as three slotting it once you took it. This was far too dramatic a difference to justify having "a character that is completely unfit and out of shape". By the act of simply being a hero, whether at the peak of fitness or not, a hero (or villain) is going to be more fit than the norm. You can justify any hero having SOME level of fitness. So I can't really argue against taking the power itself out of the realm of concept, any more than I can argue removing Brawl or Rest. because they should be part of concept. I wouldn't have argued for it, either, but now it's a done deal.

As for the OP's original question, I would say so far I have only run into one character that I have made a dramatic change to. Genie Gold, my Ill/Rad Controller, I had originally taken Stealth so I could pick up Phase Shift, as the ability to phase is part of her concept, even if the gameplay interpretation doesn't go as far as the concept. As I had freed up some powers by respec'ing out of Fitness (in all honesty, I didn't realize I had even taken Fitness, and hadn't even gotten to Stamina even though she's 33) I was able to "waste" a slot on Invisibility instead, and then take Superior Invisibility. I took a power I will never use, (unless I exemplar down, I did give myself that much) which is unlikely to be something I will do on any other character, and probably would not have done it on her had Fitness not become Inherent.


 

Posted

okay I've run some low level stuff with alts I purposefully avoided fitness on due to I19, and the difference is NIGHT AND DAY.

at the higher levels, whatever- I probably won't bother respec'ing many of those guys.

but for the low levels, it's a HUGE difference.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

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Originally Posted by Samuel_Tow View Post
In fact, I got Stamina for free, dropped a yellow End Mod SO in it and the character was transformed from having to rest every other fight and always running the risk of sucking wind to pretty much never having to rest at all unless I forgot endurance existed and just charged on regardless.
I have to agree. I said this before, but I'll repeat it just to support your point. Just taking Stamina at all has as much impact as having it and then three slotting it. It has as dramatic an effect as it does when 3 slotted because its base effect is so great.

I experienced the same thing when I just added Stamina to a character for no reason other than I had the opportunity. I had plenty of characters without Stamina, and some 3 slotted. I really felt that just picking up the power, not slotting it, would not have a dramatic effect, but it did.


 

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Originally Posted by Samuel_Tow View Post
You call it hypocritical. I call it loyalty. I respect and admire the people I like (which is why I like them) and I'm prepared to cut them far more slack and reason with them than I am with complete strangers. I don't see any reason to try and justify that - the kind of absolute neutralism that sees you treating your friends and family like strangers and enemies is alien to me.

You'll also note that I'm just as happy to back off and be reasonable with people who respond reasonably, which is how I became friends with my friends to begin with. If people blow up in my face and flip their top, as it often happens, then I don't feel bad about treating them harshly.
And who goes arguing with complete strangers? Who knows what type of person those strangers are? They could be completely reasonable people willing to see others' perspectives, they could be hotheads possibly even resorting to violence or just people that hold huge grudges. It's not treating friends and family like strangers but having an intimate discussion about a subject in a manner that you can't with someone you don't know. Would you make crude sex jokes with some old lady you met on the subway? Probably not, but my boss is an older lady and that's someone who I *can* make crude sex jokes with because we're friends outside of work too.

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One thing I want to point out - and this may make me sound like a dick - but you were wrong. Completely. The character I described above got Stamina yesterday and managed to slot it soon thereafter. I have not run out since, and that is without doing ANYTHING else to my build.
And? I've still got an Axe/WP Brute who I made a while back. With Quick Recovery, he could still run out of endurance (my slotting aimed toward accuracy and damage while relying on QR for endurance). At 20, he picked up stamina and at 21 I slotted everything up like I had planned (2xEND Mod in QR and stamina and accuracy/dmg in the attacks). My test? Sharkhead Isle vs the endless hoard of Scrapyarders. Yeah, he *still* runs out of endurance. He can fight more than before, yes, but he was often hold up in a mass of minions, relying on them to feed his regen while he recovered enough endurance for a couple of attacks.

What's all that mean? That anecdotes really only matter depending how much weight you put in them. What weighs your story over mine? Besides, it contradicts part of your argument against the OP's statement that 'Endurance Management becomes meaningless'. Either it is the panacea you describe by your character or it's not. Just because your Axe/SD Brute *seems* to have all his problems solved, doesn't mean they are. Go fight a hoard of lethal resistant mobs just to be sure, eh?


 

Posted

Forums ate the first part of my post and I won't retype that.

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Originally Posted by Leo_G View Post
And? I've still got an Axe/WP Brute who I made a while back. With Quick Recovery, he could still run out of endurance (my slotting aimed toward accuracy and damage while relying on QR for endurance). At 20, he picked up stamina and at 21 I slotted everything up like I had planned (2xEND Mod in QR and stamina and accuracy/dmg in the attacks). My test? Sharkhead Isle vs the endless hoard of Scrapyarders. Yeah, he *still* runs out of endurance. He can fight more than before, yes, but he was often hold up in a mass of minions, relying on them to feed his regen while he recovered enough endurance for a couple of attacks.

What's all that mean? That anecdotes really only matter depending how much weight you put in them. What weighs your story over mine? Besides, it contradicts part of your argument against the OP's statement that 'Endurance Management becomes meaningless'. Either it is the panacea you describe by your character or it's not. Just because your Axe/SD Brute *seems* to have all his problems solved, doesn't mean they are. Go fight a hoard of lethal resistant mobs just to be sure, eh?
You seem to have forgotten what I actually said:

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Originally Posted by Samuel_Tow View Post
Yes, endurance management will become much less a part of the game. An good riddance, as far as I'm concerned.
So, no, this does not contradict my post in the slightest. If anything, it vindicates me, because Stamina has indeed made endurance management much less a part of the game, and I couldn't be happier about it. Now, finally, my performance will be limited by my ability to survive, not my ability to not suck wind. Running out of breath before I drop dead has always been the single most irritating aspect of the game, and I'm glad this is no longer as meaningful.

As far as your anecdote goes, it is irrelevant, because you keep changing the subject. I said MY character had endurance problems as I played her, and that Stamina would fix that. My character did indeed have serious problems, and Stamina did indeed fix her. Your character doesn't matter in the slightest because that's your character played as you play it. You lambasted me for daring suggest that Stamina would fix all my problems - which id did - and for having the temerity to complain about endurance problems - which I had but no longer do - because they could be solved in other ways.

You were, in fact, wrong, if only because what I described turned out to be completely correct. This character who was TERRIBLE for endurance, who forced me to rest between every two fights, who forced me to run away from combat because I had no endurance or blues left, who kept dying because her toggles dropped, is now JUST FINE, thanks to Stamina and perhaps in smaller part to Health. Nothing else in her build changed. You told me this wouldn't happen and it happened.

And I know why it happened, which you could have pieced together, actually. I'm playing a Brute, a character who has terrible endurance efficiency on base damage, but who gets more efficient with sustained and maintained Fury. To maintain Fury, I would need to fight faster and fight more frequently. I didn't have the endurance required to do that, which meant my Fury bottomed out between every two fights, even with the I18 changes. Now that I have more endurance - enough to go from one fight to the next without too much of a gap - that in itself gives me more endurance still because my Fury remains consistently high. Not only that, being able to kill things faster also ensures that my health stays high, as well.

I really don't know what you're trying to prove here and, to be perfectly honest, I no longer care. And that's not because I'm a jerk, but because I got what I wanted. That's all I cared about before the changes - that this one character not suck. I got that. Whether your character or anybody else's benefited as much is academic to me. Yes, no, maybe... I don't know. I got the one character who needed extra endurance the most to have more endurance. I know all the rest of my characters will be even better still. There's really no point in asking for anything beyond that.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

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Originally Posted by Samuel_Tow View Post
Now, finally, my performance will be limited by my ability to survive, not my ability to not suck wind.
Key graf.

None of my low level alts have had to stop and rest because I'm too tired to attack since the patch.

My high level characters already enjoyed this 'luxury', but it's such a nice change of pace in the teens that I've been playing that level almost exclusively.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Ok - i think i have a handle on the various points arguements. And have suggestions.

For those ppl like OP amazing moo, theres no need to worry about fitness coming full blown on an unwanted character and making you change slots. Just take say hurdle which wont affect movement speed as greatly as swift does and slot all your powers as normal. Solved.

For Ultimo - if you think that having 3 additional powers and not the end to manage them is too much - simply dont take them/use them. Take any of any other power you care to name and simply take them off your task bar and never slot or use them and slot the rest of your powers as before. Your game is now unchanged. Solved.
(If you do actually want the powers and want to use them with no change in your end rate i suggest teh wanting cake and eating it too comes to mind. Also using mids with end rec in most any powers i dont see a great rate end change percent-wise. Maybe in the future we'll have more opportunities for more slots but until then either the cardiac incarnate or physical power pool for heroes with proc for + end might help.)


*nerf* Darn! Oh well.. I will just have to rebuild. Ah.. this works *nerf*
Darn it.. well I will rebuild again.. oh this might *nerf*
Grr.. this is getting annoying.. rebuild agai- *nerf*
I wasn't even finished rebuilding the las- *nerf* But.. *nerf* I *nerf* ......*nerf* *nerf* *nerf*