Now *this* is what I call a character creator


Alpha-One

 

Posted

It's amazing how far computer graphics and GUIs like this have come since this game started in 2004. If our Devs could rework our character/costume creator to be this good I would probably spend so much time playing around with it that I could easily justify spending like an extra $50 for it. *hint, hint*


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the problem with most character creators out there in my opinion is that they care too much about a character fact that in the end noone looks at. in the future it might be cool and for certain games definitely worth it, but in most MMOs it is largely a waste.


 

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Quote:
Originally Posted by Durakken View Post
the problem with most character creators out there in my opinion is that they care too much about a character fact that in the end noone looks at. in the future it might be cool and for certain games definitely worth it, but in most MMOs it is largely a waste.
QFT in EVE's case. Spend a few hours making the perfect character, only to take a screenshot of it and only see it on the character select screen. Oh, and pay $10 if you ever want to change it.


 

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Quote:
Originally Posted by Durakken View Post
the problem with most character creators out there in my opinion is that they care too much about a character fact that in the end noone looks at. in the future it might be cool and for certain games definitely worth it, but in most MMOs it is largely a waste.
Obviously there will always be people who care more about highly detailed characters (both creating them and looking at them) than others. But I think it's safe to say improvements with new character creators like this one will become common in all kinds of games MMOs or otherwise.

I think the argument could be made that the reason it's been "largely a waste" until now is that up until now most characters really couldn't look all that different from each other. Once you'd seen a few dozen running around you'd pretty much seen all there was to see. I suspect as games allow ever increasing levels of customization it'll become less of a "waste" because more characters will be more unique than ever before.


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Posted

Quote:
Originally Posted by Alpha-One View Post
QFT in EVE's case. Spend a few hours making the perfect character, only to take a screenshot of it and only see it on the character select screen. Oh, and pay $10 if you ever want to change it.
Clearly that sounds like kind of a waste for EVE.
On the other hand it sounds like it'd be much more applicable for CoH.


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Posted

Quote:
Originally Posted by Lothic View Post
Clearly that sounds like kind of a waste for EVE.
On the other hand it sounds like it'd be much more applicable for CoH.
I don't really see the point in customizing the eyebrows of a character whose face you won't even see 90% of the time.


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Quote:
Originally Posted by DarkGob View Post
I don't really see the point in customizing the eyebrows of a character whose face you won't even see 90% of the time.
I think EVE will slowly evolve into having more spacestation and some planet-side content after seeing all this work on avatars. That is some seriously impressive tech!, and don't forget back in March they showcased their incredible cloth and hair dynamics.


 

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Quote:
Originally Posted by DarkGob View Post
I don't really see the point in customizing the eyebrows of a character whose face you won't even see 90% of the time.
Again I won't argue that this kind of detail will (or even should) appeal to everyone.
But you can say the same thing about almost any other functional area of this game:

Some people don't see the point of Markets when they never bother to craft anything.
Some people don't see the point of the PvP zones when they never PvP.
Some people couldn't care less about actively obtaining badges in this game.
and so on...

Computer graphics have been steadily increasing the realism of character appearances in games for decades now - why would anyone seriously speak out against any aspect of that no matter how trivial? With statements such as yours it sounds like you'd be fine with Atari 2600 levels of detail in this game.


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Posted

Imagine if they'd give us something like that for CoH... man i'd never get out of icon


 

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Meh. Wasn't impressed.

1. The hair didn't look animated.I want hair that blows in the wind. (I was looking at the female being made)

2. Limited to humans. What am I supposed to do about my monstrous/alien characters?

3. No nipples.

4. No examples of how those skeletons look when moving, and when I read the comments here I get the impression that it's not the type of game that has a lot (if any) first person content where avatars interact.


 

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I'd be down for any of those improvements in the future . And I agree with SN , I would never leave ICON


 

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Quote:
Originally Posted by Lothic View Post
Again I won't argue that this kind of detail will (or even should) appeal to everyone.
But you can say the same thing about almost any other functional area of this game:

Some people don't see the point of Markets when they never bother to craft anything.
Some people don't see the point of the PvP zones when they never PvP.
Some people couldn't care less about actively obtaining badges in this game.
and so on...
Quite using LOGIC on the internets!

Quote:
Originally Posted by Lothic View Post
Computer graphics have been steadily increasing the realism of character appearances in games for decades now - why would anyone seriously speak out against any aspect of that no matter how trivial? With statements such as yours it sounds like you'd be fine with Atari 2600 levels of detail in this game.
I totally just got an image of the old E.T. sprite with a cape...


 

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Quote:
Originally Posted by Forbin_Project View Post
Meh. Wasn't impressed.

1. The hair didn't look animated.I want hair that blows in the wind. (I was looking at the female being made)

2. Limited to humans. What am I supposed to do about my monstrous/alien characters?

3. No nipples.

4. No examples of how those skeletons look when moving, and when I read the comments here I get the impression that it's not the type of game that has a lot (if any) first person content where avatars interact.
I'll bet this new character creator wouldn't even wash my clothes, cut my lawn or do my taxes either.
What a hunk of junk.

While I agree it looks like this costume creator is going to be wasted on a game like EVE at least some of your concerns (hair/body movement) looked covered according to the link Mothers_Love provided earlier in this thread.


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Posted

Quote:
Originally Posted by Lothic View Post
I'll bet this new character creator wouldn't even wash my clothes, cut my lawn or do my taxes either.
What a hunk of junk.

While I agree it looks like this costume creator is going to be wasted on a game like EVE at least some of your concerns (hair/body movement) looked covered according to the link Mothers_Love provided earlier in this thread.
OH SWEET! I missed the link in Mothers_Love's post. Thanks for pointing it out to me. After seeing that I withdraw most of my objections.

I still want nipples, boobs that jiggle and bounce, Shoulder Cats/Pandas/Parrots that look just as lifelike as the Avatar, and decent looking Alien/Monstrous stuff.


 

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I've thought many times that the character creator in CoH needs a serious upgrade. They have a better system in those Smackdown vs Raw video games, and I haven't played any of them in years.


@Joshua.

 

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I was reasonably happy with APB's.

This... I'd have to have a three month sub prepaid just to finish the first character with all the playing around I could do.


 

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For those saying that this is wasted in EVE as far as I know this is being developed for "Walking in Stations" (not sure if they ever came up with a more official name for it) and also for the FPS tie-in game that they're working on.

It will be implemented before either of those features in preparation for them going live.


 

Posted

It does make me think about them supposed to be doing World of Darkness MMO. I hope they will be using this for it.

"I hear you have been playing the WoD MMO."
"Yeah, about three months now."
"What level are you?"
"Um, I haven't made it out of character creation yet. I almost have my character the way I want it to look!"


 

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Quote:
Originally Posted by Knight_Marshal View Post
It does make me think about them supposed to be doing World of Darkness MMO. I hope they will be using this for it.

"I hear you have been playing the WoD MMO."
"Yeah, about three months now."
"What level are you?"
"Um, I haven't made it out of character creation yet. I almost have my character the way I want it to look!"
Despite the coolness factor, I'll be staying far, far away from anything run by CCP. That's a company that gets it wrong.


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Quote:
Originally Posted by Forefinger_ View Post
I've thought many times that the character creator in CoH needs a serious upgrade. They have a better system in those Smackdown vs Raw video games, and I haven't played any of them in years.
I should have checked before I posted....I said the exact same thing in a previous post.

As extensive as out character creator is, the Smackdown VS Raw games really do put it to shame, with the exception of the original Smackdown.


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Quote:
Originally Posted by Sapphic_Neko View Post
Imagine if they'd give us something like that for CoH... man i'd never get out of icon
People ask why bother with CoH 2. There's your reason.

Until then it's mitten hands and flat texture faces.

Or would they rather the devs try to shoehorn that into the game as is; have characters looking that good running around a city with 2004-era models/textures and a few 2008 shading effects on top?

Trying to have the new stuff not clash with the old is already a problem for the devs, and if they're going to spend time redoing or updating the old assets, they may as well start over.


.


 

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Just to bring people up to speed:

They've been developing this since 2006, and it's gone through many iterations on just the name of it alone. What you see here is the first step on the way to Incarna, which changes the dynamics of EVE, albeit in a small way, by allowing those once bound to ship only to exit said ship and roam the metal hallways and gangplanks of space stations.

The character creator will launch this Winter, with the next step in the Spring of 2011; that will be when these full bodied characters will be free to walk about the cabin.

This same engine, called Carbon, is what you will see in the World of Darkness MMO, which is still in development.


 

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Quote:
Originally Posted by Nuclea View Post
Any chance we can steal some of their devs for CoH 2?
I don't see a reason why they would need to, all Eve did was expand on how CoX's character creator works. The Devs are capable of creating detailed faces within the current engine, take a good look at Magus Mu'Drakon and then look at other NPCs.