Still Trying to Make Sense in Justifying Getting IO Sets in the Early Levels


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
Ahhh...my bad then. So then why do people always go for the lower-level procs?
1. You can get them sooner.
2. Set bonuses.
3. Some "procs" aren't really procs -- they're treated as special set bonuses, and for those, level does matter.

So for instance, Karma -KB only works if you're within three levels of it, but miracle +recovery works whenever the power it's in is active (or for 120 seconds after that power is used, for a click).


 

Posted

I do a lot with things under/up-to level 25. Those things work off the 10-25 salvage. (Some level 25 recipes use 25-40 salvage, some use 10-25 salvage.) They're cheap to craft. Most of them are cheap.

SO: About 34% enhancement, give or take.
Level 15 IO: 19.2%
Level 15 dual-aspect IO: 24%
Level 15 triple-aspect IO: 28.8%
Level 20 IO: 25.6%
Level 20 dual-aspect IO: 32%
Level 20 triple-aspect IO: 38.4%

What this means to me: If I frankenslot level 20 IOs, at level 17, I am probably getting roughly the same bonuses I would get from SOs at 22. But wait! I also get some set bonuses. Things like 10% regeneration, 2-4% recovery. Global accuracy and recharge. By level 22, my frankenslotted IOs might be giving me 20-30% global accuracy, 5-15% global recharge, 20% regeneration... It adds up.

And yes, Kismet +6% for the win. Love it love it love it.

Yeah, it takes me an hour or so of futzing with the market to get those bonuses. Then I'm done; if I never put in another IO, my character has SO-level enhancements, give or take, on all those crucial low-level powers. I may even have enough global accuracy that, with my kismet 6%, I don't even need accuracy in most powers to have a consistent 95% chance to hit even-con targets. Enough endredux and +recovery that I might be able to skip Stamina and not totally lose my chance to succeed.


 

Posted

I'll have to agree with the Exemplaring reasons. My level 50 blaster is primarily slotted with level 25 IOs in order for him to have a wide range of exeplared goodness. Worth noting something that Catwhoorg pointed out to me:

My old thread with exemplaring questions...
http://boards.cityofheroes.com/showthread.php?t=190479

The wiki I got pointed to...
http://paragonwiki.com/wiki/Exemplar...n_Enhancements

Quote:
For exemping down to level 20 consider frankenslotting level 25 Dual-Aspect IOs, level 43 Tri-Aspect IOs, and level 50 Quad-Aspect IOs. This is due to the minor bonus threshold (anything at 20% or below is unaffected by exemping to 21)

Taking a ranged attack and slotting:
Quote:
Ruin - Accuracy/Endurance/Recharge: Level 40
Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
Devastation - Accuracy/Damage/Recharge: Level 43
Thunderstrike - Accuracy/Damage/Endurance: Level 43
Thunderstrike - Damage/Endurance/Recharge: Level 43
Thunderstrike - Accuracy/Damage/Recharge: Level 43

gives a total bonus of: 93.18% Accuracy, 93.57% Damage, 76.8% Endurance Reduction and 93.18% Recharge Reduction at full effect from level 21 to 50.
I found that to be compelling enough to change the way I slotted entirely, and is the best slotting advice I've ever gotten for my playstyle. Your mileage may vary and all that.

Additionally, if you're going to have a low-level proc then adding in one or two more from the set to get a bonus isn't horrible. Additionally, the IO system seems forgiving (in my opinion) of "inoptimal" slotting since you can get more than enhancement bonus out of your slots than you can with regular enhancements. So you have 2 or 3 slots tied up with low IO's? Just slot another higher-level batch of them be it Set or Common. It'll work out.

The biggest thing is that the game isn't centered around IO's, so we've got a good amount of leeway to do things.


 

Posted

I always start collecting sets at level 27.

Take Thunderstrike in ranged blasts for a Defender or Blaster.

Slotted with level 30s its capped damage and about 57% end redux, acc and recharge.
Slotted with level 50s its capped damage and about 70% end redux, acc and recharge.

The difference is negligible - I'd defy you to notice it in game without looking at the numbers. I have capped damage, 95% chance to hit most enemies I fight, a smooth attack chain and no endurance problems with 30's or 50's.

The big difference though is having the global bonuses and frankenslotting goodness from level 27 to level 50, well over half my career.

I mainly play levelling characters rather than 50s though, so that skews my decision. If I really loved a character and wnated to play them a lot at 50, I'd probably buy new Thunderstrikes for them, but 5-10 million is also peanuts to me now.

The same applies to many sets, Crushing Impact, Doctored Wounds etc.
Some sets do benefit from slotting 50 IOs, eg Mako's Bite doesn't get capped damage until you use really high end enhancements.


 

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Alot of the reasons for slotting IOs prior to 50 have been covered so my 2 cents is going to just reinforce those opinions.

A) Franken-slotting early is better than straight SOs or even generic IOs
B) Exemplaring is much better, since you retain many set bonuses
C) Any IOs, whether they are sets or generic NEVER lose their bonus, so as long as you have at least level 25 or higher IOs, they are nearly as good as SOs in effect, but you NEVER need to replace them until you WANT to. No more SOs turning RED.

One last comment about IOs though. Those players running around with a bunch of set bonuses pre-50 are probably Alts. My first IOed toon did not have a single set bonus before level 37 iirc, but got lucky and had a Miracle +recovery recipe drop, which he sold and turned into 3 sets of Thunderstrike and 2 sets of red fortune. Basically I am saying that having a pile of influence to begin with makes IO-ing your characters at an earlier level much more possible. If you Have characters that ARE level 50, they can go out and get more influence and drops to support your lower level characters better. Its the "Rich Uncle Effect" as my friends and I call it.


BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF

 

Posted

Been thinking a bit more about this, and brought me to Diablo II, oddly enough.

The levelling up process there heavily revolved around what I termed "Fear of Regret". You could spend your points now on Fire Bolt and enjoy the power right now, but you'd regret it once Fire Ball (or whatever) came along at level 12, and you'd wish you'd saved your points up for that instead.

CoX is refreshingly free of this in its main levelling process. If you invest in a Tier 1 skill, you won't regret it because you'll be using it through your entire career. Investments rarely go obsolete like that, and there are always respecs if they do.

This strikes me as much better - a game should be enjoyable now, rather than encouraging scrimping and saving for a future that's many hours of playtime away. Long term goals are vbital to this type of game, but shouldn't diminish what you can have now.

So I guess you have identified a little bit of "Fear or Regret" in the CoX mechanics, Fusion. Thankfully its a mild one, and can be tempered completely by having influence, which is freely available to all players.


 

Posted

Sets for most IO's are cheap. Some of the damage, health and stamina sets tend to be pricey at mid-levels. And in short supply, too, because they are universally needed. But why on earth would I slot SO's or common IO's in a hold/slow/confuse/taunt/etc., etc. when I can get recipes for the less desirable sets for like 5-10 thousand? Even the less desirable AoE sets are dirt cheap.

I tend to frankenslot with whatever is cheap. But usually, whatever is cheap also has 5 brothers and sisters who are also inexpensive, which is where you'd be seeing a long list of set bonuses on my lvl 30 toons. What you can't see, is that they are all CRAPPY set bonuses.

So, do I WANT these sets when I'm 50? Heck no! But if they're cheaper than SO's or common IO's, they give me a LOT more oomph in my powers... why would I NOT do this?

I don't understand the idea of neglecting ones gaming experience playing lower-level toons. 50's are fun, sure, but they're not the end-all, be-all, either. Wherever you are in the journey up to 50 should be just as much fun, and you really ought to be as competent as you reasonably can be, too.


 

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[QUOTE=Dying_Breath;3328023 Also - my 50's don't get all that much play. I run them in task forces, or sometimes when I really feel like playing one of them, but I tend to like to level new characters rather than playing my old ones, so IO'ing at lower levels means that I have more tools available when I need them, rather than just at the end game where I don't play often.[/QUOTE]

I really didn't think about this one. I've got 13 toons and out of my 13 toons, 11 are level 50's. Do I play them as much as my mid level toons? No, not until i19 goes live then I'll have an excuse to take them out of the garage and break the ring rust off them...heh.heh.







 

Posted

I start IOing as soon as possible.

I like not worrying about broken red hancers when I ding.

The set bonuses are really welcome all through the 20s-30s

Several, as mentioned, have the same bonus at 50 or 20 like 20% chance for X type dmg, and still contribute to the set bonus count.

+Recovery, +Regen starting early.

Lots of reasons really.


 

Posted

Well the reason to have a low level proc, is if it's part of a set, you can get the set bonus.

I slot all my powers with lvl 33 IO sets, so I get the set bonuses when exemped to level 30+

Even get the bonuses in a power I don't have access to.

Now some figure they don't NEED those bonuses when exemped that low, but then I figure, why the hell not have them You don't NEED the level 50 enhancement values.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Biospark View Post
Alot of the reasons for slotting IOs prior to 50 have been covered so my 2 cents is going to just reinforce those opinions.

A) Franken-slotting early is better than straight SOs or even generic IOs
B) Exemplaring is much better, since you retain many set bonuses
C) Any IOs, whether they are sets or generic NEVER lose their bonus, so as long as you have
at least level 25 or higher IOs, they are nearly as good as SOs in effect, but you NEVER need to replace them until you WANT to. No more SOs turning RED.
A is the main reason I do it, and I do it on all my characters. Frankenslotting can be very, very useful indeed when levelling up and give you a character with better enhancement values for fewer slots compared to an SOed or Common IOed character.

If I waited to 50 I'd actually have a grand total of 0 IOs slotted in my US characters due to my crippling altisis.

There are plenty of very cheap yellow IOs out there that are very handy indeed to get from about level 27 onwards (that's when I start Frankenslotting in ernest). Focused Smite & Touch of Death are my 2 favourite Melee sets for Frankenslotting.

2 Focused Smites : Acc/Dam, Dam/Recharge, the Acc/Dam from Touch of Death and the Dam/Recharge from Smashing Haymaker is my favourite way of 4 slotting my melee attacks for cheap.

For AOEs Air Burst and Detenation are great (2 Acc/Dam, 2 Dam/Recharge)

For AOE Mezzes frankenslotting as many Acc/[Mez]/Recharges as you can works brilliantly in them, 4 slots can surpass the standard 6 slotted SO versions in terms of enhancement values.

For my Widow / Fort build you can combine Frankenslotting with getting some low hanging fruit in terms of set bonuses. For example 3 Maelstroms Furies in a few of my Forts attacks give nearly 1% AOE Defense a pop. For a character who is already in the 30s in terms of AOE Defense this is a handy way to get closer to the softcap.

Ditto 3 Thunderstrikes in some Ranged attacks are also gold for raising her Ranged Defense (Thunderstrikes are a little pricier though since there's starting to be more demand for them). Once I have the powers fully slotted out going the whole hog and getting 6 Thunderstrikes in the 40s gives even more Ranged Defense, which is pure win for a Fort.


 

Posted

Just echoing and adding my two cents to some of what was touched on above:

1) unpopular set IO recipes are often cheaper than generic IO recipes purchased from the crafting bench, so why not use them?

2) you're never "stuck" buying an IO of lesser level than you want with the set IO's - IE, you can buy a level 19 recipe when you're level 16, instead of either getting a level 15 generic (and having the lesser bonus) or waiting until you're 17 to buy a 20.

3) Set IOs usually use different salvage than the generic ones they're similar to, often letting you craft them for cheaper despite having more "uncommon" and "rare" salvage required. Due to the distortions in the marketplace, common IO salvage is frequently MUCH more expensive than uncommon or rare salvage at the low and moderate levels.

4) Using IOs of any strip ultimately saves you money over DO's/SO's if you are willing to use the market. Yes the salvage can get expensive at the low levels, but if you're selling the salvage you don't need, that should bankroll the occasional ridiculously expensive Alchemical Silver or what have you.

5) Yes it takes a little time to kit yourself out with IO's, but it's ultimately less inconvenient than having a ton of SO's suddenly turn red when you level. Bonus points if you level in the middle of a hard mission and suddenly don't have many +acc enhancements or the like.

6) You can use "off spec" aspects of powers to get cheap +acc/-end bonuses (IE, slotting a cheap +acc -end -rec hold IO in KO Blow instead of an expensive melee damage IO).


 

Posted

I don't start using IOs until level 27 at the earliest, usually in the 30-35 range. It's not the cost, it's the time. I don't like slotting up 10s, then 15s, then 20s, ... shoot I can level unslotted through those (and I don't) in a matter of hours as it is. I use DOs at 12, 17; SOs at 22, and then start thinking about the good stuff. If I get a good proc or global of course, I use it as it comes.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

well most of the reasons for slotting Sets early have been discussed, but might aswell add my 2 cents of a situation where its almost required to get Sets even as low as IO 30s:

anything with the Stone Armor powerset, once you hit 32/38 (depending on class) if you knew to be a good Stoen Armor character you need Granite Armor, well, that Armor gives a -65% Recharge, which is 5% less than what Hasten gives you in benefit for 2 minutes, with Granite Armor on, if you do not slot IO Sets that give the +X% Recharge Reduction Set Bonuses, your really in the hole when it comes to using your attack powers, since with Granite Armor, Hasten is not able to be put on Perma, and it barely negates any of its own Recharge when used with Granite Armor, to me this is where Sets come in - slot Sets in your Powers that give you Recharge Redux bonuses, and if your like me, you went on Mid's Hero Designer and actually tested out how many Sets with Recharge Redux Set Bonuses youd need along with normal Recharge Redux IOs to reach default non-enhanced Recharge of your powers WITHOUT hasten

for my 38 Stone/Stone Brute i had to Slot 3 sets among his powers, and the rest of his attacks i slotted a couple Recharge Redux IOs each and bang im back at normal pre-Granite Armor attack/recharge speed and all without requiriing Hasten

in short: there are certain situations with certain ATs and Powersets where Sets are a really good idea


 

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Quote:
Originally Posted by Lavos View Post
anything with the Stone Armor powerset, once you hit 32/38 (depending on class) if you knew to be a good Stoen Armor character you need Granite Armor, well, that Armor gives a -65% Recharge, which is 5% less than what Hasten gives you in benefit for 2 minutes, with Granite Armor on, if you do not slot IO Sets that give the +X% Recharge Reduction Set Bonuses, your really in the hole when it comes to using your attack powers, since with Granite Armor, Hasten is not able to be put on Perma, and it barely negates any of its own Recharge when used with Granite Armor, to me this is where Sets come in - slot Sets in your Powers that give you Recharge Redux bonuses, and if your like me, you went on Mid's Hero Designer and actually tested out how many Sets with Recharge Redux Set Bonuses youd need along with normal Recharge Redux IOs to reach default non-enhanced Recharge of your powers WITHOUT hasten
From another angle, Stone Armor characters can build up enough +Speed set bonuses so that the -Spd from Rooted and Granite Armor can be counteracted, and then you don't have to rely on finding a Kinetic in order to even move.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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Actually I believe it is possible to get perma-Hasten in Granite armor. It's absurdly expensive and requires pretty much totally gimping yourself in a lot of ways since practically every single power is focused on recharge bonuses, but it's possible.

Of course the more practical thing would be to try to get 50-60% recharge or so to counteract the Granite penalty, and then pile on all the runspeed boosts you can get.


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name

[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636

 

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At lvl 23, my Bots MM can six slot his pets with three of the lvl 26 Dam/Acc/End triples and two Dam/Acc doubles, giving him 90% Damage, 90% Accuracy and 50% Endurance out of five slots. With the sixth slot, I can throw in a Chance for Smashing Damage proc for more damage.

With SOs, the best I could do would be 99% in Dam & Acc or 99% Dam, 66% Acc & 33% End. The extra proc would never be an option.

Sounds like a winner to me! Especially since I tend to play a little slower on my alts and it's nice to set myself up like that and not have to worry about it again until I get near 50 and want to start considering a final build.


 

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Quote:
Originally Posted by Fusion_7 View Post
So, why would I spend 5 million influence for a level 25 Efficacy Adaptor when if I wait till I hit level 47, can pick-up a 50 IO and get more bang for my buck?

One more response to this question.

For some of us (I fall into this catagory), asking that question is kind of like asking "why do you play computer games when you could read a book or talk to a neighbor for entertainment?"

See... for some of us... the REASON we play is because we enjoy min/max-ing toons. I generally start designing min/max'd builds for all my toons starting at level 12 (the level we can start using lvl 15 IOs. That may seem crazy to some. But for me, creating the build IS the reward. I spend a great deal of time working on builds, attack chains, and concepts while I'm off line. It's not unusual for me to devote more time to CoX in a given week offline then I do online. I just like doing it. Some people like watching CSI: Miami.... I like tweaking builds in CoX. And yes.. sometimes those builds are for a level 12 toon. And sometimes that last peice of awsome I want to sqeeze into that level 12 build, is a set peice that costs me 5M inf.

Is it worth it? Maybe not to you... but to me, yeah. The build is the end state I'm trying to reach... not just a means to another end.

note: I apply this same argument people who create AE xp exploits, as well as the people who run costume contests. I don't do either of those things, but if it makes other people happy, it's fine with me.... Granted AE xp exploits do need to be fixed to protect the integrity of the game... but the people who find the exploits are more then welcome, IMHO, to continue to find the optimal method of leveling a toon, and repeat that behavior all day every day until their heart is content.


I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.

 

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Quote:
Originally Posted by Dying_Breath View Post
Also - my 50's don't get all that much play. I run them in task forces, or sometimes when I really feel like playing one of them, but I tend to like to level new characters rather than playing my old ones, so IO'ing at lower levels means that I have more tools available when I need them, rather than just at the end game where I don't play often.
For similar reasons I begin slotting IOs at level 27 or so, and have many of my IOs at level 30-35 or so. Playing with SOs or commons just isn't as fun as playing with IO sets. I still play my characters at level 50, but getting there is 90% of the fun. So I like having my character play nice and smooth from level 30 onward, rather than always standing around gasping for breath or waiting for powers to recharge.

The other aspect is that doing this spreads out the purchase of your IOs and salvage over levels 27-50, rather than trying to buy, craft and slot everything between level 47-50. If you take more time getting your IOs you'll wind up paying much less than if you try to buy everything in the span of a few levels. Also, crafting level 50 IOs is a cool half million just for the crafting cost itself, which can cost you almost 40 million just for making the IOs. Level 30 IOs cost 10 times less to craft.

I try to make my IO purchases level-appropriate. That is, I get IOs for the powers at the level the powers are obtained (with a minimum of level 30 most of the time, because that's where ED really start to take its bite). That means my bonuses will work at any level I'm exemplared down to, till about level 30 or so.

I also slot level 25 commons at level 22 or so, and then replace them with level 30-35 IO sets as I can buy and use them. There's no need to rush to replace SOs that level out this way, and nothing forces me to pay through the nose for a recipe that I have to get RIGHT NOW.

Finally, for the primary bonus in a power (damage in attacks, for example), ED limits the advantage of slotting level 50 sets. At level 30 most attack sets give you around 60% accuracy bonus, which is more than enough for most characters, especially considering how many sets give accuracy bonuses. Where level 50 sets do help is in the "off" bonuses. Using a set of level 50 Crushing Impacts will net you 69% endurance reduction and recharge, rather than 57% at level 30.

So the answer for the OP is: if you hate planning ahead, or if all you care about is getting to 50, then it makes no sense to buy IOs at lower levels. Just PL your way there and then pay through the nose for IOs when you try to outfit the character all at once.


 

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Quote:
Originally Posted by Shred_Monkey View Post
See... for some of us... the REASON we play is because we enjoy min/max-ing toons. I generally start designing min/max'd builds for all my toons starting at level 12 (the level we can start using lvl 15 IOs. That may seem crazy to some. But for me, creating the build IS the reward. I spend a great deal of time working on builds, attack chains, and concepts while I'm off line. It's not unusual for me to devote more time to CoX in a given week offline then I do online. I just like doing it.
Excellent point. and I have a totally different reason for the same behavior. which is always fun. =)

I hate builds, I am not a min/maxer and I totally suck at figuring out what powers to use. I would and will always prefer having someone hand me a build and say "do this". But for me, I like to play and I want to enjoy the character now, not at 50. I'm not in a rush to get to 50. I have a character who is over 2 years old and only hit level 34 last weekend.

I come from a background of playing Diablo II hardcore. One death and the server deleted my character forever. It was the only way I played. Everyone else is playing for the "end goal", or looking forward to "finishing" their build. Me? I'm having fun RIGHT NOW. Either I'm having fun now, or I log out and do something else and come back when I can have fun. So the idea of waiting until 50 seems ludicrous to me. I don't know if the character will ever hit 50, or even if it does how many years away that will be. So, what do I gain by not spending the money now? It doesn't earn interest.

And to borrow Nethergoat's argument, what else am I going to spend my monopoly money on?

SOs cost more than common IOs, give a lower bonus, and they expire on you in the middle of a mission when you need them most, leaving you with zero accuracy in your key powers, or suddenly no damage or recharge. Plus you gotta find the store that sells your type, and figure out what confusing name is the right one. And you gotta do it a dozen or so times over your character's history. Screw that. Way easier to dump a few million on a good IO that I can use at 20 and I can still use at 50. Easy, done, lets me go back to playing the game. The fact that I have better bonuses than someone on SOs and I spend less time running to the store just means more time to play the game.

Now, if you think playing the game starts at 50, then sure, grind your way up. I'm here for the whole game, not the level 50 taskforces alone.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

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Quote:
Originally Posted by StrykerX View Post
Actually I believe it is possible to get perma-Hasten in Granite armor. It's absurdly expensive and requires pretty much totally gimping yourself in a lot of ways since practically every single power is focused on recharge bonuses, but it's possible.

Of course the more practical thing would be to try to get 50-60% recharge or so to counteract the Granite penalty, and then pile on all the runspeed boosts you can get.
Actually thanks to the new incarnate system getting perma hasten in Granite wont have to come at a great sacrifice.


 

Posted

I have a few reasons to IO up a lowbie toon.

1) I'm in desperate need of +recovery, and the next patch doesn't seem to be coming until 2023
2) I happened to find a unique lowbie IO such as +stealth
3) I found the recipe, I found the parts, and why the heck not?
4) Boredom

In the early 20s, yeah, SOs are the way to go. But otherwise, IOs will always give better bonuses. They sell for garbage on the AH anyway (except for uniques).


 

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Quote:
Originally Posted by FourSpeed View Post
My Conclusion:

The basic premise is that I get far better performance, far sooner, for a
far better price, for the longest part of the toon's playing career, than I
could by waiting till higher level.

As a predominantly solo player, that is a hands down, no-brainer win in my book...


Regards,
4
4 is wise.

I start slotting sets at 27 (L30 IO sets). The reason for that is kinda odd. Back in the day, I stockpiled sets that weren't in vogue at the time (especially Thunderstrike and Detonation). I'd stash the recipes on rarely played alts and keep on keepin' on. Fast forward a couple years (AE was what, issue 14?) when I logged one of those characters in and realized their recipes were full. OMG, building spree. So with around 18 full sets of Thunderstrike (all level 30) left now, I've still got some time before I have to worry about buying any more. Plus, for me, why I do sets at such an early level is the same reason why I eat halibut, steak, or the like or spend money playing online games when there are people who can't get the ends to within an inch of each other (much less make those ends meet): because I can. I don't believe in depriving myself or deferring enjoyment when it's not necessary to do so.

I like how my characters perform when they're IO'd. I like not having to worry about enhancements from 27 to 47 (ish). I like being able to sell pretty much every drop I get on that character, thus preparing them for when they'll need a bankroll (47ish). Whether it makes sense to others is immaterial. I have one of every modern console....and I don't even LIKE console games (PC 4 LYFE, y0). To many people, that doesn't make sense. Besides, it's not like making inf is hard. No use hoarding it.


@Remianen / @Remianen Too

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