2 billion per enhancer


AcceleratorRay

 

Posted

Did my first 'pricing out' on a character build... 200M is my pessimistic estimate of cost. Though it'd be closer to 1B if I weren't factoring in 4-16 days of A-Merit gathering, which makes that choice a no-brainer...

No purples, but perma everything I want perma, all the procs I wanted... and as both a newb and a player who isn't particularly concerned about optimizing income, based on my earnings so far it'll be trivial acquiring it.

So... not really seeing what people are all whiny about. If the apex gear was superior in proportion to its cost, maybe, but the cost/benefit isn't even close. *shrug*


 

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Quote:
Originally Posted by Ironblade View Post

They do, and they have. The type of play they wish to encourage is NEVER BEING FINISHED. When a player feels that they are finished, they stop paying for this game and move on to another.
From the mouth of babes ....


Card Carrying DeFulmenstrator--Member Crazy 88s
We burn more Influence before 8am than you make all day.

 

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Quote:
Originally Posted by Obitus View Post
For the last few days, I've played about five hours, running alignment missions on two characters (at +0/x1, no bosses). I'm switching them over to the Villain side to unlock Patron Pools, so I haven't even eligible for A-merits in that time. Just from crafting and selling drops, I've made about 150 million in that time, with probably another 5-10 in influence from kills. Comparatively speaking, that's about as slow as inf gain gets on this forum, but it would still allow me to IO out a build in a matter of weeks.

It's clear that discussing economic theory -- real-world or in-game -- with you is pointless, B_C. So post your build. Seriously, post it. I'll help you. I'm sure others will too.

You don't need all of those super-expensive IOs. Sometimes, throwing influence at a build can even hurt its performance.
Thank you for your offer of assistance. For this particular build I do not need help. There is a frankenbuild bouncing around my head that I will be begging for help with once I am done with this guy. But this guy is very simple. Recharge, and recharge. I absolutely know that it is a law of diminishing returns. However, except for this Brute, only Doms could possibly benefit from recharge more. I am not going to present my theories for this again, I know many consider thm wrong, the way I am doing it wrong, whatever. I am chasing the dragon with this build, and whether or not i catch the beast I will not go off the hunt.


 

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Quote:
Originally Posted by SuperFerret View Post
Ultra rare "stuff" keeps people playing because they have things to continually strive for. There's always that next IO or next badge that they want, and that keeps them playing longer.

Let me ask you this, after you pimp out your character with IO's what then? What will you do then?

So, you ares aying that by never getting this makes people play more? Or, get them once in a great while? Which brings me to that question everyone that disagrees with me seems unwilling to answer. How long? How long do you think it is appropriate to take to completely purple/PvP I/O one character, at the expense of all others? If you were in a marketing strategy sesson for the game, what figure would you throw out as to a good time range, and hy do you believe this wold help you get/retain customers?


 

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Quote:
Originally Posted by SuperFerret View Post
Ultra rare "stuff" keeps people playing because they have things to continually strive for. There's always that next IO or next badge that they want, and that keeps them playing longer.

Let me ask you this, after you pimp out your character with IO's what then? What will you do then?
I start a new character, soloing every mission/every badge. I run the other at 50 to continue earning merits, A merits, doing task forces, raids, etc. But I definitely start the new guy and build that story. Personally, I love new characters. Character generation is one of the reasos I play this game. (Specifically not to market, as mst are probably aware) I draw. I paint. Using the character generation tool allows me to explore 3D representations of many possible characters. True eye candy, and I am very happy with it. Anything could be better, but "City of"s character generation tools are top shelf.


 

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Quote:
Originally Posted by Blue_Centurion View Post
So, you ares aying that by never getting this makes people play more? Or, get them once in a great while? Which brings me to that question everyone that disagrees with me seems unwilling to answer. How long? How long do you think it is appropriate to take to completely purple/PvP I/O one character, at the expense of all others? If you were in a marketing strategy sesson for the game, what figure would you throw out as to a good time range, and hy do you believe this wold help you get/retain customers?
there is no answer for it. it is however long it takes. it goes by person, not a collective whole. stop your whining and move on already. THE GAME IS NOT BALANCED AROUND IO'S. and again, if you want to io out your toon, then do the work for it. everyone else does, why do you feel that you shouldn't have to?


 

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Quote:
Originally Posted by seebs View Post
Okay, first off, people can demonstrably do that in under a year if they really want to.

I am not particularly sure that it should be practically possible to fully kit out a character in "ultra rares". Ultra rare does not mean "everyone you meet has twenty or more of them".
Wow, within a few short sentences yougo from it is demonstrably able to be done to you are not even sure that it should be practically possible. And everyone you meet? I have never, ever said everyone in the cities should have this. At the rate of one character per year kitted out in this fashion people who play 3 years would have 3, and all their alts would be pretty much what we see now.


 

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Quote:
Originally Posted by Blue_Centurion View Post
Which brings me to that question everyone that disagrees with me seems unwilling to answer. How long? How long do you think it is appropriate to take to completely purple/PvP I/O one character, at the expense of all others?
Could you be any more disingenuous?

You have gotten answers, they don't make you FEEL better, so they do not exist?

I can get my Alzheimer ridden mother to comprehend things better.

You sir are truly a piece of work.


"The side that is unhappy is not the side that the game was intended to make happy, or promised to make happy, or focused on making happy. The side that is unhappy is the side that is unhappy. That's all." - Arcanaville
"Surprised your guys' arteries haven't clogged with all that hatred yet." - Xzero45

 

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Quote:
Originally Posted by seebs View Post
Ahh, but will it be one of the last times you make disingenuous posts such as this?

You're ignoring purple drops, but if you spent that much time farming stuff, you'd get purple drops. You'd also get PvP IOs if you did a lot of PvP. In short, it won't take nearly that long, because you will get many things during that time which are either the things you want or things you can trade for them.
You absolutely ignored what I was responding to, which was someones suggestion not to use the market at all. This forum is not a good place for this discussion I am finding. Someone will say if you dont like it, never use the market. I will explain I have to use the market. Ridicule ensues. There are alternate ways to get the stuff. I post the math on the alternate ways. I am told that is stupid, use the market. I tell people the market is rigged to favor farmers and marketeers. I am told you do not ned to use the market. I will explain I have to use the market. Ridicule ensues. There are alternate ways to get the stuff. I post the math on the alternate ways. I am told that is stupid, use the market. I tell people the market is rigged to favor farmers and marketeers. I am told you do not ned to use the market. I will explain I have to use the market. Ridicule ensues. There are alternate ways to get the stuff. I post the math on the alternate ways. I am told that is stupid, use the market. I tell people the market is rigged to favor farmers and marketeers. I am told you do not ned to use the market.


 

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Quote:
Originally Posted by Blue_Centurion View Post
Or, get them once in a great while? Which brings me to that question everyone that disagrees with me seems unwilling to answer. How long?
OK, I'll answer it.

More than 5 years. That's how long I've been playing my absolute favorite characters without getting them fully enhanced with every one of the IO sets and procs that I would like to have. I have one level 50 character I'm still playing often that has never, ever gotten a purple drop. With just about 2 years playing at level 50, he's never gotten a purple drop. But I still play him and hope to get those drops when I play him. He's even done just a little bit of PvP play, and never gotten a PvP drop. So far, I don't have a single whine I can make about not getting those drops, because he's still fun to play with just common IOs and a handful of IO procs that I've earned.

RagManX


"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2

The economy is not broken. The players are

 

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Quote:
Originally Posted by Blue_Centurion View Post
You absolutely ignored what I was responding to, which was someones suggestion not to use the market at all. This forum is not a good place for this discussion I am finding. Someone will say if you dont like it, never use the market. I will explain I have to use the market. Ridicule ensues. There are alternate ways to get the stuff. I post the math on the alternate ways. I am told that is stupid, use the market. I tell people the market is rigged to favor farmers and marketeers. I am told you do not ned to use the market. I will explain I have to use the market. Ridicule ensues. There are alternate ways to get the stuff. I post the math on the alternate ways. I am told that is stupid, use the market. I tell people the market is rigged to favor farmers and marketeers. I am told you do not ned to use the market. I will explain I have to use the market. Ridicule ensues. There are alternate ways to get the stuff. I post the math on the alternate ways. I am told that is stupid, use the market. I tell people the market is rigged to favor farmers and marketeers. I am told you do not ned to use the market.
your understandings of the market are completely false. anyone can use the market and gain from it. you are just failing to see this because no one is jumping on your little red wagon. like i said earlier, post your build and let others try to help you achieve what you want without having to spend a bunch of infl. if not, you are just like another poster on these boards who absolutely refuses to listen to logic and thinks his way is the best.


 

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Quote:
Originally Posted by Nethergoat View Post
That's simple!

Complain that the game is too easy and there's no content.


=D
nether, you are one of my favorites, I must say. Consistently insulting, with so little content in your words it is the nutritional equivalent of a happy meal. However, since you offer up this gem of an opinion instead of just hurling insults let me say how wrong you are. Just plain wrong. At 50 I continue to run content/badges/TF/Hami raids/Tip/Pug groups/holiday stuff. Also, once principally done with one character (as I said, hopefully in bout a year) I would start another character. My 50 would still be working, because I have a couple Task Force channels I monitor. One in articular has some of the best teams I have found, and it is always a pleasure to do a ***** Task Force. i would jump back onto my 50 and team with them quite regular, no matter how "finished" that character was.


 

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Quote:
Originally Posted by Blue_Centurion View Post
Wow, within a few short sentences yougo from it is demonstrably able to be done to you are not even sure that it should be practically possible. And everyone you meet? I have never, ever said everyone in the cities should have this. At the rate of one character per year kitted out in this fashion people who play 3 years would have 3, and all their alts would be pretty much what we see now.
And those 3 characters for that one person times how many tens of thousands of people who are subscribed to the game? With that many characters fully built with ultra rares would lead to you seeing at least one of them probably most of the time you play in the max-level zones.

RagManX


"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2

The economy is not broken. The players are

 

Posted

I just wanted to come in here and let everyone know that I listed a crafted level 49 Stupefy IO that I decided was worth nothing to me, since every character I have that could use it already had it at level 50. I put it on the market at 1 inf, because I didn't care what it sold for and because there were no bids I just wanted to slot back ASAP. The IO had value, so I didn't want to just delete it, but it didn't have value to me - I just wanted it sold to benefit someone else. The next day I logged in to play that character, and the IO had already sold for 11 million inf. I didn't want all that money. I just wanted the slot back and wanted to find the IO a good home.

To keep that money from living a meaningless life, I converted 400 million inf into prestige for my SG, dedicating the prestige to the memory of that fine IO who gave itself up for my benefit.

RagManX


"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2

The economy is not broken. The players are

 

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Quote:
Originally Posted by MajorPrankster View Post
I can get my Alzheimer ridden mother to comprehend things better.
If I didn't already have such an awesome quote from another in these forums set as my .sig, I would totally use that. I'm hopeful someone else will memorialize this great comment.

RagManX


"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2

The economy is not broken. The players are

 

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Quote:
Originally Posted by MajorPrankster View Post
Dude, I did that a several posts ago!

I told you exactly how and how long it took a friend of mine to do, on his own, new to the game, new to MMOs even.

In less than 6 months, without a 50th level character and very little research other than on the mechanics of crafting, he crafted his way to a fully IO'ed Stone Tanker and 2 billion on hand. You know his only complaint? No badge for getting to the inf cap.

Your will-full ignorance is astonishing.
Okay, lets pretend you were not trying to be insulting. You are truly astonished. Okay. So, from what yo wrote, ow was I supposed to know fully I/O'd meantpurples and PvP I/Os. Fully I/O'd could mean a ton of 200,000 enhancers slammed onto the build. (Which is actually a cheap and effective way to be stronger than SO. I said it first) I read your post, I just did not understand that your friends fully I/O'd stone tanker was fully I/O'd with the best. In less than 6 months, very very nice.

Would our current group of marketeers consider this a possibility? Call it 5 purple sets (only 5 per, for efficiency), so 25 purples, and lets say 15 PvP I/Os, a couple procs, a global or 3, and never forget the 5 LOTG 7.5%, this stoner will need them. Do that in 6 months on the market and have 2 billion change left over. Is this possible?


 

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I sincerely hope Blue_Centurion reads this and doesn't consider the irony in this post personal insults, it's just how I am even to my friends. I'd tell you to ask them, but you don't know any of them so this would have no validity at all.

Quote:
Originally Posted by Blue_Centurion
However, except for this Brute, only Doms could possibly benefit from recharge more. I am not going to present my theories for this again, I know many consider thm wrong, the way I am doing it wrong, whatever. I am chasing the dragon with this build, and whether or not i catch the beast I will not go off the hunt.
Did it ever cross your mind that others consider your theories wrong because, well, they could be wrong?

I could add a remark about how smart it is to "chase a dragon" if chasing it takes all your funds and catching the dragon isn't the best thing you can catch with those funds, but I won't bother. Oh wait, I think I just did that.

Quote:
Originally Posted by Blue_Centurion
So, you ares aying that by never getting this makes people play more? Or, get them once in a great while? Which brings me to that question everyone that disagrees with me seems unwilling to answer. How long? How long do you think it is appropriate to take to completely purple/PvP I/O one character, at the expense of all others? If you were in a marketing strategy sesson for the game, what figure would you throw out as to a good time range, and hy do you believe this wold help you get/retain customers?
So you are saying that everyone getting them makes people play more? Or even getting them faster than now? Which brings me to that question you seem to be unwilling to answer. Why can't you do it with the current market setup when others can? Why do you think it is not approppriate that completely pimping out one toon with purples/PvP IOs takes some effort? If you are the market/newbie guru, why are the figures you constantly keep posting (250mil for purples, 500mil for PvP IOs) a good price and why do you believe this would help you get/retain customers when it has demonstrably been shown that many customers wouldnt like this change?

See what I did there? On a more serious note, I think it should take long. I'm not sure how long, but I've been playing the game for over 5 years and my main is still far from finished even though I've poured multiple billions in the build (purples, PvP IOs, you name it). So I guess longer than 5 years is my answer.

Quote:
Originally Posted by Blue_Centurion
Quote:
Originally Posted by seebs
Okay, first off, people can demonstrably do that in under a year if they really want to.

I am not particularly sure that it should be practically possible to fully kit out a character in "ultra rares". Ultra rare does not mean "everyone you meet has twenty or more of them".
Wow, within a few short sentences yougo from it is demonstrably able to be done to you are not even sure that it should be practically possible. And everyone you meet? I have never, ever said everyone in the cities should have this. At the rate of one character per year kitted out in this fashion people who play 3 years would have 3, and all their alts would be pretty much what we see now.
I'm not sure what you are seeing here, because your post doesn't mirror my understanding of seebs' post at all. I'll try to keep it short. He says completely IOing characters happens, but isn't sure if we should be able to do it.

Quote:
Originally Posted by Blue_Centurion
I have never, ever said everyone in the cities should have this.
Not directly, no, but a short search (2 minutes) with only one keyword provides these results which imply it quite strongly.

Quote:
Originally Posted by Blue_Centurion
Wouldnt it be nice to have a very active game with lotsa newbs getting 50s and having lotsa Purps? YES.
Quote:
Originally Posted by Blue_Centurion
Set it so that in an average 3 month playing at 50 content ( 20 hours per week let's call it, so 240 hours at 50 ) there is a 90% likelihood of getting 6 high end enhancers, purple or Pvp.
Why do you still go on?


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

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Quote:
Originally Posted by Blue_Centurion View Post

Would our current group of marketeers consider this a possibility? Call it 5 purple sets (only 5 per, for efficiency), so 25 purples, and lets say 15 PvP I/Os, a couple procs, a global or 3, and never forget the 5 LOTG 7.5%, this stoner will need them. Do that in 6 months on the market and have 2 billion change left over. Is this possible?
It is possible. Fury_Flechette had a thread here where they made two billion in one week starting from scratch with a non-farmer character. 6 months is half a year so 26 weeks. At that rate it's 52 billion in 6 months.

The better question than is it possible would be "is it smart" or "is that the best build". More often than not going for the best build doesn't mean just tossing in the most expensive items. Realizing that should reduce the stress of not being able to get the best single items.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

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Quote:
Originally Posted by Blue_Centurion View Post
Okay, lets pretend you were not trying to be insulting. You are truly astonished. Okay. So, from what yo wrote, ow was I supposed to know fully I/O'd meantpurples and PvP I/Os. Fully I/O'd could mean a ton of 200,000 enhancers slammed onto the build. (Which is actually a cheap and effective way to be stronger than SO. I said it first) I read your post, I just did not understand that your friends fully I/O'd stone tanker was fully I/O'd with the best. In less than 6 months, very very nice.

Would our current group of marketeers consider this a possibility? Call it 5 purple sets (only 5 per, for efficiency), so 25 purples, and lets say 15 PvP I/Os, a couple procs, a global or 3, and never forget the 5 LOTG 7.5%, this stoner will need them. Do that in 6 months on the market and have 2 billion change left over. Is this possible?
it is very possible. in fact i know people who have done this in a matter of days. you seem to forget(or don't know) that infl has been around a lot longer then the markets. this means that people had mounds of it floating around. use the market and you now have 3-4 timews the mounds. keep playing and selling and you have 10-20 times the mounds. so, since i9, it is very possible to kit out your favorite toon in just days.

you to can have these mounds, all you need to do is sell what you don't need/aren't using for any toons and make cash. list it for 10 infl and see what happens. you'll make millions on top of millions on top of millions doing this. and don't worry if you wanted that drop for another toon, you can get it back by running missions, turning in tickets, merits and a-merits. it's a viscious cycle i know, but one that works for everyone doing it.


 

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Quote:
Originally Posted by MajorPrankster View Post
Dude, I did that a several posts ago!

It cannot be any more obvious that you are just reading posts here that either make you FEEL better about your position or that you think you call out someone for insulting you and ignoring the rest, or ridiculing them outright.

As for how long I think it should take, I think it should take as long as the developers allow based upon the rules the have invoked. That means a well informed player can do it in less than a month and someone that chooses not to use all the tools available to them should not be able to do it even after 42 months of playing.

Your will-full ignorance is astonishing.
Wow, worth quoting twice. Freaking gold mine here. Firstly, I think most of us are realizing I read all the posts. For those that pay attention I am actually having a lively discussion with two or three individuals. I try to ridicule very little, but I am sarcastic to the core, no apologies offered or expected. Yes, if someone just post insults I will ignore that post, onion rings, but I still read it. Just no reason to respond.

More importantly, in you last graph, you believe someone should get a fully purp'd and PvP I/O'd toon in less than a month? Are you sure? Okay, I am going to assume you have been reading the discussion, a courtesy you did not afford me. You believe that someone should roll a character and less than a month later be 50, and be fully kitted out with purp's and PvP I/Os, procs, globals, etc.

Okay, my fastest 50 ever was a crab. It took me 5 days. This was when VEATs 1st came out, and the server was infested with crabs. The fastest guy beat me by like 3 days. If I grind through content, making sure I at least get banks for badges, it still takes me about 2 1/2 weeks to 50 a character I am rushing. If I am actually running the guy, especially all content, it takes me months.

So, back to our story though. Lets say your hypothetical one month guy leveled in regular play to 50 in 5 days. i have done that on PUGs, it can be done. (Or could a couple years ago) So in 25 days he manages to Purp/PvP I/O/Proc/Global evey bit of his build? And you believe this is right? Because he is a "well informed player"

Let me tell you what I think. I think anything over one year of diligent effort is too long to go without having your character tricked out the way you want, even if that is some of the rarest stuff available. If you have played that character a year, there is a good chance you might play it a little longer. You might be invested, even if it is "done"

Also, i believe that anyone that can accomplish this in a few months, or ONE month, is obviously gaming the system. He is playing (or not playing) in a manner that brings nothing to the game. He is a farmer, or a marketeer. He will never play that 50, not with other people. He either sits in his AE farm all night, or stands at the market all night. Either way, he is not out on PUG groups, or doing task forces. Because if you are making the kind of money he is in game that would be stupid. Like asking 50s to keep doing Kalidas arc with new tons. It aint gonna happen too many times. Nope, that player is going to sit in his AE farm, or sit on the market, and that is it.

What i am talking about is having a vibrant gaming environment wherein the players doing the most content, the most teaming with others, the most Massively Multiplayer Online Role Playing Game activities, are rewarded at higher rates than farmers and marketeers.


 

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Quote:
Also, i believe that anyone that can accomplish this in a few months, or ONE month, is obviously gaming the system. He is playing (or not playing) in a manner that brings nothing to the game. He is a farmer, or a marketeer. He will never play that 50, not with other people. He either sits in his AE farm all night, or stands at the market all night. Either way, he is not out on PUG groups, or doing task forces. Because if you are making the kind of money he is in game that would be stupid. Like asking 50s to keep doing Kalidas arc with new tons. It aint gonna happen too many times. Nope, that player is going to sit in his AE farm, or sit on the market, and that is it.

What i am talking about is having a vibrant gaming environment wherein the players doing the most content, the most teaming with others, the most Massively Multiplayer Online Role Playing Game activities, are rewarded at higher rates than farmers and marketeers.
i fell out of my chair laughing at this. you are so full of wrong it is ridiculously funny. you do not have to be a marketeer or farmer to gain from the market. just sell your drops. and who cares how he got to 50? as logn as he plays that toon, whether by himself or on teams, he is having fun. which is what the game is meant for.


 

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Quote:
Originally Posted by jshmoe View Post
The reason why no one has the "courage" to say how long it should take to kit out a character is because there is not a "right" answer. I don't even know where you get off thinking that everyone "should" have one of these characters.

Where in all your gaming in CoX have you read in a manual, help boxes, tutorial or heard from a dev that everyone is entitled to a fully "pimped" out character after so and so time? Considering how unnecessary IOs are due to balancing I don't see how you can come to that conclusion.

I've been playing this game a little over five years and I didn't have my first purpled character until about a year ago meaning it wasn't until two years after IOs came out. Never in my time playing this game did I have the notion that I've been playing long enough and I should get a purpled out character now as if it were some kind of Veteran Reward.
It is a marketing strategy. Pure and simple. The almighty Dolla. Please, step outside the game for just a second. I have a product. A video game I want to sell you. You have many choices. You can buy console games, or you can get into longer character building and team dynamics thru an MMORPG. So, lets say you chose an MMORPG. Lets say you come to my window first, so I have first crack at the customer. I even give him a free trial period. Clever fellow, he tries this. For free. Once in game, he enjoys it. He also asks questions of some 50s. Hey, how do you get the good treasure. Hey, I looked at Paragon Wiki, these special enhancers, how you get them? Hey, I wentto the boards, someone said download mids to look at builds. I got a top end one (like I usually do on every console game I run, and have been socialized to expect), so how do I go about getting a good build like that here. Well, a few people tell him, you really have a couple choices, you can work a few years through normal content, and maybe/maybe not get that stuff. Or.... You could sit and farm for months on end doing no other content, and probably get pretty close. Or..... You could learn how to manipulate the market. You see, to earn money in this game,doing content is for chumps, what we are selling you is City of Wall Street. Go ahead, stand by that kiosk there and videogame your little heart out. Or.....just do not try to get that stuff. Its in the game, but its not right for you. You are not willing to "earn it" But, the fellow says, I am a pretty good videogamer, playing for years, I love videogames. Oh they say, than stand by that Kiosk, and play the game. If you market like crazy, thats where the rewards are. But, he says, cant i just run content for that stuff. Werent you listening, they say? Everybody knows it would take years that way. The Developers dont reward players of content with the best treasure. o, that gos to farmers, and especially marketeers. They are te ones who get all the stuff. Content playing is for people who actually just need SOs, stick with that. Yeah, and at the end of the trial period..... no sale.

For me, to stop the obvious snarky comment, I enjoy character build out, especially the 3D generation screen. that is primarily why I still subscribe. However, from a pure video game that rewards commensurate with effort, this game is severly tilted to farmers and marketeers. And guess what? That is not what most trial ccount users are looking for. They are looking for a super powered video game. they want toys, bells, whistles, and they are not looking to play city of grind one room, or city of wall street.


 

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Quote:
Originally Posted by Blue_Centurion View Post
So, you ares aying that by never getting this makes people play more? Or, get them once in a great while? Which brings me to that question everyone that disagrees with me seems unwilling to answer. How long? How long do you think it is appropriate to take to completely purple/PvP I/O one character, at the expense of all others? If you were in a marketing strategy sesson for the game, what figure would you throw out as to a good time range, and hy do you believe this wold help you get/retain customers?
My average for this kind of activity is probably on the order of 4-6 months per character, including 1-2 months of meticulously playing them from 1-50. This time is not all exclusively spent on that character. There is a period of near exclusivity as I level the character up, but as I get closer to my target build, I diversify more again, going back to playing other characters more.

I have what I believe to be an unorthodox level of commitment to maxing out contact bars which requires me to solo during character leveling and/or turn off XP for parts of it. This means that I almost certainly take (significantly) longer to level than most people. (Edit: than most people with my number of hours played and target levels of min/max performance.) I also end up with more merits than most (but probably not significantly more in the big picture).

When I get a character to 50, I tend to continue to play them heavily for a couple of months at the expense of spending time on other characters. During this time I usually focus on earning money and merits which I use to obtain any missing things I need for them. I buy in a strategic bootstrapping method, by which I mean I buy first the cheapest things that will best increase their base performance, as well as the most expensive items I can obtain in the shortest timeframe.

In practice, this usually means I outfit them as follows.
  • During the leveling process, I outfit them with accuracy TOs, then some DOs, then common IOs
  • I use existing stock or other characters to "twink" them usually only to the extent of buying expensive "singles" that will improve low-level performance, such as Miracles, Knockback IOs, Kismets, and sometimes LotGs. I try to release low-level "proc-like" IOs from high-level characters during respecs so they can be re-gifted to low-level characters, but if I have none free I will use merits to create one from scratch.
  • As the character approaches appropriate levels for sets, I start slotting any I have obtained for the character. For example, in the 40s I would have Touch of Death sets slotted.
  • I pay attention to what my build would do when exemplared, but I do not choose sets at lower-than-max levels for this purpose. Instead, I choose only "special" IOs, like LotGs and KB protection IOs with this in mind. This gives me good exemplar performance with ease of acquisition for (near) full sets, since most set pieces are produced at or near their max levels.
Other than the twinking I do with Miracles and the like, I do not specifically use my other characters to buy most of the stuff for my new characters. I prefer to use each character to outfit itself. This is, again, significantly time inefficient by my own choosing. I just like to play the characters like they got their full powers mostly on their own. This also means that each of my characters has large pools of cash on hand that they do not spend on one another. This was, for example, how I was able to readily afford a PvPO - by the time I was "done" focusing on the character that I ended up wanting a PvPO for, she had 2.3 billion inf all to herself.

At times, when a build is nearly complete, I will have a fully functioning build that has almost all the sets I planned but is one or two short. Depending on what those sets do, I may defer 100% completion beyond the time frame given at the top of this post. I usually have dual motivations in this. If this happens, it's usually because the last few pieces in the build are very expensive, and I need more time to obtain them. However, hearkening back to comments in this thread about the joy being in the journey and not the destination, I also like having a reason to keep coming back to the character. If I've got them to say, 90% or 95% of where I want them, and have built up my character with the best cost/performance components first, then I have an extremely effective character already, and playing them to get that last 5-10% of their build and performance will be lots of fun to me. I don't begrudge the system giving me a reason to play them.

Remember, there are at least thee things I could do to shorten this cycle. I could level faster by being less anal retentive about completing content. I could either set up forward-planning market activites on my active character to earn money for future purchases. (Notice there was no mention of marketeering in my write up. I could also or instead market stuff on other characters who I am not playing.) I could also give myself money from other characters who are, essentially, needlessly wealthy. So my 4-6 month timeframe could probably be reduced to more like 2-4 months by someone who focused more on efficiency than on the sense of self-development that I invest in my characters.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
And guess what? That is not what most trial ccount users are looking for. They are looking for a super powered video game.
Funny, that's EXACTLY what they get!