Selectable Ammo for everything
So what would DPs new secondary be?
Give me a selectable ammo for my fist!
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
The problem is that Swap Ammo isn't something that can just be added as a power you choose if you happen to want it. It has to be worked into the set from the ground up. The way Swap Ammo works for DP is that each power has 4 different proc effects and those effects have either a 0% chance of happening or a 100% chance of happening.
It would be entirely possible for the devs to add similar powers to other sets if they wanted to (although they would need to make the swap power either inherent or replacing something else) but adding it as a power in a separate pool (like an Epic pool) that you take if you heppen to feel like it isn't practical (it's technically possible but would require major changes to every powerset for that AT).
The problem is that Swap Ammo isn't something that can just be added as a power you choose if you happen to want it. It has to be worked into the set from the ground up. The way Swap Ammo works for DP is that each power has 4 different proc effects and those effects have either a 0% chance of happening or a 100% chance of happening.
It would be entirely possible for the devs to add similar powers to other sets if they wanted to (although they would need to make the swap power either inherent or replacing something else) but adding it as a power in a separate pool (like an Epic pool) that you take if you heppen to feel like it isn't practical (it's technically possible but would require major changes to every powerset for that AT). |
That said, now that you mention it, it would be cool to be able to add it to anything. Maybe make that part of the Incarnate system.
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
/unsigned. if it got added to power sets, we would lose either aim or build up. and archery already has a built in swap ammo type. it's called different types of arows. look at the set. also, how would you swap ammo on a sword? or a club? or an axe? and what about psi, or dark, or energy....? the list goes on and on. i get what you mean, but i just do not see it as being something i would want.
I said this in a thread similar to this: No. NO. NO. Why take away any uniqueness DP has?
Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.
I could see this for Archery, but not other sets; that wouldn't dilute DP's uniqueness too much.
Swap Ammo is the only thing DP has going for it, and even then it's not that impressive. /unsigned
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Apparently I wasn't clear in my OP. I meant to add separate versions of basic types of abilities: Swap Ammo Arrow, Swap Ammo Axe, Swap Ammo Broadsword, Swap Ammo Dual Blades, etc. That's why I said made it part of an EPP. Castle made it sound like the way the thing was designed was an entirely new way of looking at powers, which sort of had the implication that it would be relatively easy to add it to new powersets. We already see EPPs specifically tailored to the characters we're playing, so this would be no different.
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I could see this for Archery, but not other sets; that wouldn't dilute DP's uniqueness too much.
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It has
1. Regular arrows
2. Blazing Arrows
3. Explosive Arrows
4. Stunning Arrows
And if you take Trick Arrow as your secondary you can further swap out your ammo
1. Entangling Arrow
2. Flash Arrow
3. Glue Arrow
4. Ice Arrow
5. Poison Gas Arrow
6. Acid Arrow
7. Disruption Arrow
8. Oil Slick Arrow
9. EMP Arrow
Swap Ammo is the only thing DP has going for it, and even then it's not that impressive. /unsigned
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Not only that, it seems like another "help me get rid of KB in Energy Blast" as well
BrandX Future Staff Fighter
The BrandX Collection
I could possibly see 'Swap Ammo' happen for the powers IN a given EPP, but even then it's doubtful--would feel too gimmicky.
No, Ammo Swap was made for Duel-Pistols to feel unique and not just be another 'damage set'
Personally, I'd love to see older powersets get unique mechanics added to them (such as Fire Blast or Radiation Blast), but not every powerset needs something such as ammo-swap.
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
/unsigned
Sometimes simplicity is better, and this is one of those times.
Plus, all of the sets that use ammo have powers which are, essentially, all the types of ammo. For instance, Assault Rifle has bullets, pellets, a sandbag, a flamethrower, and a grenade.
/Unsigned, for already stated reasons.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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/unsigned for the reasons already stated.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
I'm wondering if the new "selectable ammo" power for Dual Pistols can be applied to other powers as well. The interview Castle gave seemed to indicate that it was an entirely new way of treating powers, so maybe it could be used to change the secondary effects of things like arrows, swords, axes and so on.
I don't know how you would add it to the game, maybe as an Epic Power Pool or maybe even a new regular pool set. I suppose you could also design entire new ATs around it, too.
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction