GUIDE: Incarnate Abilities
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
I cleared up some confusion by adding a missing patch note clause to the notes in the first post. To clarify:
In order to attempt an Incarnate TF one must UNLOCK the Alpha Slot. Without doing Mender Ramiel's arc first, the Incarnate TF can not even start with your character on it.
In order to avoid the -4 Level Debuff on an Incarnate TF, you must have that unlocked Alpha ability SLOTTED with an Alpha Boost.
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Added:
Does the Alpha Boost still work on a Master-of TF?
Yes. The "No Temp Powers" limitation on TFs does not shut down the Alpha Boost buff. No other TF/Flashback debuff affects the Alpha Ability except for "No Enhancements."
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Zombie Man, thank you for posting this! *Totally* helped me!
I wish Mender Whats-his-face could have been this specific.
He is Jack Emmert. When he wanted to be a positive part of our game we could call him Statesman. Doesn't deserve the game now, he is no longer a friend to Paragon City's heroes. He's like the psychic clockwork king - alone in a universe inhabitated only with automatons that can't disagree with him. (Circa 2005 - from the ED thread - original poster unknown)
You can create a new character (skip the tutorial) and it gets bumped to 50. Then just go to Recluse's Victory and get one of the exploration badges and you can get to Oroboros to do the first mission. You don't need enhancements for the first mission, but you definitely need them for other parts of the arc, so it's a good thing that you're also given 30 million influence or infamy.
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"But everyone already knows."
Darn me and my ability to be outside the 'Everybody' light-cone. Even hit a wiki and that seemed a heck of a lot more vague than it ever was. Probably was at the wrong one @.@
Anyway... THANK YOU. I shall now explore Recluse's Victory... and not just "single handedly" (with a Heavy or I'd still be trying to scratch the first turret) win it hoping for a Victory Object of Amazing.
There Going Rogue website has been updated in multiple locations indicating that the Alpha Slot will be FULLY UNLOCKABLE in I19. Awesome, or marketing fail?
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Rares ignore 1/2 od ED!
Very Rares ignore 2/3 of ED!
Both have +1 level shifts.
The rest is the same as far as stats modification.
Arc ID 104041 Attack of the Mini Phalanx Solo Friendly; Custom Characters; Comedy.
Arc ID 292449 The Shadow of Eihbon Solo Friendly; Canon Related; Magic.
UPDATE: Added...
Official Web Site info on Incarnate System:
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Oh you can bet I'll be working on getting to level 51. I read that correctly, right? A +1 Level Shift means you would go up a level, right?
My Lego Models http://www.flickr.com/photos/30369639@N07/ lemur lad: God you can't be that stupid... I'm on at the same time as you for once, and not 20 minutes into it you give me something worth petitioning?
Lady-Dee: Hey my fat keeps me warm in the winter and shady in the summer.
Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
It might fun being level 50+ or even 50++
So we'd be like the enemies then? A level 50 underling is blue/-1, minion is equal/+0, liet is yellow/+1, boss is orange/+2, elite boss red/+3 and an AV purple/+4? Sounds fun to me.
It's not a true level 51: you don't get the increased hit points. But 54s are treated as +3 instead of +4 with respect to your chance to hit, strength of debuffs, etc.
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If it were a true level 51, then there'd be a downside to go along with the relatively minor boost in HP and damage: You'd get lesser rewards for fighting current content.
The rare and ultrarare alpha enhancements are just new numbers (which have already been decided upon) and new recipes. It seems like they will be trivial to add, be it before i19 is released or soon afterwards. I doubt we will have to wait until i20 for them.
Sermon
@sermon
One of Six, Cannibal 6
Rares ignore 1/2 od ED!
Very Rares ignore 2/3 of ED! Both have +1 level shifts. The rest is the same as far as stats modification. |
+33% boosts:
Common: +9.625%
Uncommon: +14.3%
Rare: +18.975%
Very Rare: +23.65%
+45% boosts:
Rare: +25.875%
Very Rare: +32.25
I like this. This is the stuff for reference:
Cardiac:
Cardiac: 33% END
Cardiac Radial: 33% END / 20% RES
Cardiac Core: 33% END / 20% range
Cardiac Partial Core Revamp: 33% END / 20% RES, range
Cardiac Total Core Revamp: 45% END / 20% range
Cardiac Partial Radial Revamp: 33% END, fear / 20% RES / 10% range
Cardiac Total Radial Revamp: 33% END, sleep / 20% RES / 10% range
Cardiac Core Paragon: 45% END / 20% RES, range
Cardiac Radial Paragon: 33% END, fear, sleep, intangible / 20% RES
Musculature:
Musculature: 33% DMG
Musculature Radial: 33% DMG, DefDebuff
Musculature Core: 33% DMG, immob
Musculature Partial Core Revamp: 33% DMG, immob, DefDebuff
Musculature Total Core Revamp: 45% DMG / 33% immob
Musculature Partial Radial Revamp: 33% DMG, DefDebuff / 20% ToHitDebuff / 16.5% immob
Musculature Total Radial Revamp: 33% DMG, DefDebuff, EndMod / 16.5% immob
Musculature Core Paragon: 45% DMG / 33% immob, DefDebuff
Musculature Radial Paragon: 33% DMG, immob, DefDebuff, EndMod, run / 20% ToHitDebuff
Nerve:
Nerve: 33% ACC
Nerve Radial: 33% ACC / 20% DEF
Nerve Core: 33% ACC, hold
Nerve Partial Core Revamp: 33% ACC, hold / 20% DEF
Nerve Total Core Revamp: 45% ACC / 33% hold
Nerve Partial Radial Revamp: 33% ACC, taunt / 20% DEF / 16.5% hold
Nerve Total Radial Revamp: 33% ACC, confuse / 20% DEF / 16.5% hold
Nerve Core Paragon: 45% ACC / 33% hold / 20% DEF
Nerve Radial Paragon: 33% ACC, hold, taunt, confuse, fly / 20% DEF
Spiritual:
Spiritual: 33% RECH
Spiritual Radial: 33% RECH, heal
Spiritual Core: 33% RECH, stun
Spiritual Partial Core Revamp: 33% RECH, stun, heal
Spiritual Total Core Revamp: 45% RECH / 33% stun
Spiritual Partial Radial Revamp: 33% RECH, heal, slow / 16.5% stun
Spiritual Total Radial Revamp: 33% RECH, heal / 20% ToHit / 16.5% stun
Spiritual Core Paragon: 45% RECH / 33% stun, heal
Spiritual Radial Paragon: 33% RECH, heal, stun, slow, jump / 20% ToHit
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
There is no indication on the site the slot will be "FULLY UNLOCKABLE" in i19, all it says is "Alpha Slot--Unlocked in i19" which is a true statement, it IS unlocked in i19. More of an interpretation failure.
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When they say it's being unlocked, and they have a page describing what is in it, that implies that what is shown on that page is what is being unlocked.
@Quasadu
"We must prepare for DOOM and hope for FREEM." - SirFrederick
If you were not in beta, would you have any reason to think "Alpha Slot - Unlocked in Issue 19" actually meant "Alpha Slot - Unlocked in Issue 19 but not with all the boosters we have shown on this very website"?
When they say it's being unlocked, and they have a page describing what is in it, that implies that what is shown on that page is what is being unlocked. |
Oh...we'd probably still complain, but we wouldn't be as concerned/upset about it.
Exactly. I they had the tree that's up now but had {UNKNOWN} in the place where the Rare and Very Rare boosts were, then there wouldn't be as much discussion about what is or isn't coming in I19.
Oh...we'd probably still complain, but we wouldn't be as concerned/upset about it. |
It's also possible they may release the latter half between 19 and 20, which would still make it true that "the entire slot is in issue 19".
However, unless something changes from what we've heard (roumered release on the 16th or 30th of this month) it's unlikely there'd be time to put the other half in and test it unless they're literally planning to do it tomorrow.
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
Very Rare: +32.25 |
Be well, people of CoH.
I know for a fact this is untrue. There has been discussion and complaining since beta started, before that site went up, about how "the full slot was in the i18/GR Beta" and therefore, the full slot has to be here, when in actuality the only parts that were in and tested were exactly what is in and tested now, the only reason anyone knew about the other enhancements was a leak on test that lead to people being able to see the entire list.
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@Quasadu
"We must prepare for DOOM and hope for FREEM." - SirFrederick
@Rylas
Kill 'em all. Let XP sort 'em out.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."