Very Clever Devs!
The main reason we think I20 might be big is the signed NDA - and I'm not sure the war walls coming down would need a signed NDA
And big doesn't have to mean visually big - like the AE and power customization were huge changes to the game that took lots and lots of work to create - but the actual visual changes from them were not that big.
@Golden Girl
City of Heroes comics and artwork
Well, if it's big enough, and they're certainly trying to make it look that way, it wouldn't surprise me if that's what they were waiting on.
The main reason we think I20 might be big is the signed NDA - and I'm not sure the war walls coming down would need a signed NDA
And big doesn't have to mean visually big - like the AE and power customization were huge changes to the game that took lots and lots of work to create - but the actual visual changes from them were not that big. |
"Where does he get those wonderful toys?" - The Joker
The main reason we think I20 might be big is the signed NDA - and I'm not sure the war walls coming down would need a signed NDA
And big doesn't have to mean visually big - like the AE and power customization were huge changes to the game that took lots and lots of work to create - but the actual visual changes from them were not that big. |
Just a theory.
The Devs have been hinting that I20 is going to be the next BIG issue. I think that in I20, we will see the refit to new buildings, war walls coming down and it will be explained in game as resulting from the invasion. When Cole invades buildings will have to be rebuilt, remodeled etc and perhaps he will just knock down the War Walls himself, or we will have to do it to allow the Heroes of Paragon to respond to the incoming invasion faster...
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Imagine seeing some of the zones destroyed in issue 20 (looking a bit like Boomtown), then seeing them rebuilt shiny and new for issues 20.5 or issue 21.
I'm not convinced it's something super-groundbreaking. Since certain players didn't really respect the Closed Beta status of Going Rogue, they started to work on a rock-solid NDA. i19 is just around the corner, and their major enhancements were already announced, so the NDA they drafted just wasn't necessary until i20.
Just a theory. |
A "normal" NDA is fine when there's no serious MMO competition just around the corner. But when everybody thought DCUO was going to happen next month it would've been perfect timing for those guys to steal our latest ideas.
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I know everybody assumes I20 is going to be super-wonderful because of the signed NDA,
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Okay, granted, I expect it to be full of good things regardless, but I think the reason for the secrecy is mostly just to get people excited and speculating.
I know everybody assumes I20 is going to be super-wonderful because of the signed NDA, and it could very well be super-wonderful regardless. But I honestly believe the main reason I20 has a signed NDA was that our Devs wanted to try to do as much as possible to prevent the guys over at DCUO from getting any ideas.
A "normal" NDA is fine when there's no serious MMO competition just around the corner. But when everybody thought DCUO was going to happen next month it would've been perfect timing for those guys to steal our latest ideas. |
Somehow I don't think the folks at DCUO are snooping around looking for ideas. I think they have all they need from doing what the CO people did, just play the game.
"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."
I figure there is a signed NDA and a desire to not have leaks because they don't want us having expectations that are too high.
Remember how we all reacted to the alpha slot being yanked? Imagine if they didn't do a signed NDA (which to me would seem scary, because getting sued, or banned would suck) stuff leaked, and then that stuff wasn't in the issue. People would be readying the pitchforks and torches.
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Thing is having to organize a signed NDA for -any- update would have cost our Devs some extra time and money. I doubt they would do one just as a vague marketing trick to generate a bit of indirect bait-n-switch hype for something that might still be 4-6 months away. More than likely they called for a signed NDA for I20 because they actually thought -they- needed one.
So when you ask why the Devs of a MMO like this would actually NEED a version of a NDA that's more serious than the "normal" ones they've used in the past the only reasonable anwser is that it was important from a business point of view. New competition from a superhero MMO that's in its last major development phase seems like a serious enough reason to me. *shrugs*
Sure the guys from DCUO could just play CoH right now. But if they knew what this game was going to offer up in I20 TODAY I think they might be motivated to act on that...
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I figure there is a signed NDA and a desire to not have leaks because they don't want us having expectations that are too high.
Remember how we all reacted to the alpha slot being yanked? Imagine if they didn't do a signed NDA (which to me would seem scary, because getting sued, or banned would suck) stuff leaked, and then that stuff wasn't in the issue. People would be readying the pitchforks and torches. |
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There have been things in past betas that got changed or pulled before they went live. I seriously doubt the delay of the Incarnate System prompted the need for a signed NDA for I20. If signed NDAs were going to be used as a future tool to mitigate whining why didn't I19 get one?
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Who knows, I am am just giving one possible example, and my opinion on the situation.
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I'm just not sure your idea would be the -main- reason for a signed NDA. *shrugs*
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I'm still hoping Issue 20 is City of Heroes 2.0, with everything already in the game being lifted and plunked down into a new engine which, while compatible with the current engine's overall design, doesn't have quite so many restrictions. Shortly afterward followed by various travel power abilities, customizations, etc, etc, etc.
A girl can Dream.
-Rachel-
The reason why there is a signed NDA is because I120 finally brings moving mouths, nipples, and fingers!
Virtue: @Santorican
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(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon
The reason why there is a signed NDA is because I120 finally brings moving mouths, nipples, and fingers!
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Edit to add:
The longer they keep their good ideas away from the competitors, the better. It's not that these ideas can be instantly implemented by other games, it's to maintain Paragon's edge as long as possible.
@Golden Girl
City of Heroes comics and artwork
@Golden Girl
City of Heroes comics and artwork
I'm still hoping Issue 20 is City of Heroes 2.0, with everything already in the game being lifted and plunked down into a new engine which, while compatible with the current engine's overall design, doesn't have quite so many restrictions. Shortly afterward followed by various travel power abilities, customizations, etc, etc, etc.
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Considering that the graphics engine just got a face lift I can't see them scrapping the existing engine quite so soon.
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-Rachel-
At the same panel in which the I20 pre-Beta was announced there was a huge powerpoint graphic that explained it was to test the End Game content.
Divorced from that information, the idea of a signed NDA led people to dream up all sorts of wild ideas about "What could possibly be the reason for A SIGNED NDA??!!!!!!"
The answer: A head start on testing End Game content.
Further speculation is unwarranted unless you want to speculate on what 'End Game content' is.
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At the same panel in which the I20 pre-Beta was announced there was a huge powerpoint graphic that explained it was to test the End Game content.
Divorced from that information, the idea of a signed NDA led people to dream up all sorts of wild ideas about "What could possibly be the reason for A SIGNED NDA??!!!!!!" The answer: A head start on testing End Game content. Further speculation is unwarranted unless you want to speculate on what 'End Game content' is. |
BrandX Future Staff Fighter
The BrandX Collection
So I don't know if you guys remember the Seattle PAX event from just after GR launched. I wasn't there personally but I read the write up that was posted on Newsarama.com, linked in the news bulletin on the front page of CoH.com
Link here: http://www.newsarama.com/games/city-...ax-100907.html
A couple things in that write up caught my eye when I first read it...
A: A plan is in place to refit the old bulidings, and there is a mission map update coming.
A: Their continued existence Is a bit of a running joke, but its being worked on.
The Devs have been hinting that I20 is going to be the next BIG issue. I think that in I20, we will see the refit to new buildings, war walls coming down and it will be explained in game as resulting from the invasion. When Cole invades buildings will have to be rebuilt, remodeled etc and perhaps he will just knock down the War Walls himself, or we will have to do it to allow the Heroes of Paragon to respond to the incoming invasion faster...
Still, clever idea devs! Good Show!
"Where does he get those wonderful toys?" - The Joker