Best PPP for a Night Widow?


Angelxman81

 

Posted

My widow is lvl 41 and now im testing Mu Mastery, but im not sure at all.
Mace and Soul are my others options.
Soul is nice, but I hate Soul tentacles and I only like Gloom in the set...
Mace fits with the arachnos, but Im worried about the mace/claws redraw...
Any advice? Thank you


 

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Quote:
Originally Posted by Angelxman81 View Post
My widow is lvl 41 and now im testing Mu Mastery, but im not sure at all.
Mace and Soul are my others options.
Soul is nice, but I hate Soul tentacles and I only like Gloom in the set...
Mace fits with the arachnos, but Im worried about the mace/claws redraw...
Any advice? Thank you
Any reason you aren't considering the Body Mastery APP from Scrappers for Physical Perfection, and maybe Focused Accuracy?


 

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Yes, APP arent available for Villain epics.
Unfair, I know. Devs hate villains, specially epics


 

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Originally Posted by Carnifax_NA View Post
Any reason you aren't considering the Body Mastery APP from Scrappers for Physical Perfection, and maybe Focused Accuracy?
No APP proliferation for VEATs.

Also to OP: I've found that between Strike, Lunge and Slash, Gloom added very little to my single target attack chain when factoring in the redraw, so that ruled out the Soul PPP for me. Despite liking the cone chain on Levi, it's slow activations and who-needs-cones-with-Spin mentality ruled it out for me as well. Mace was nice with the AOE immobilize to stop runners, but the activation was slow, so I just picked the faster activating AOE immobilize from Mu. That was also the only PPP power I picked. Redraw in general drives me crazy, so I pretty much pick only passives for my Widow but the immobilize was a must in order to stop runners.


 

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Quote:
Originally Posted by Angelxman81 View Post
Yes, APP arent available for Villain epics.
Unfair, I know. Devs hate villains, specially epics
Really? I thought VEATs got the same treatment Brutes got and gained the scrapper ones!



This makes my level 39.5 Fort/Widow rather annoyed. Thought I'd have her freakish End woes sorted by 44.


 

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Originally Posted by Carnifax_NA View Post
Really? I thought VEATs got the same treatment Brutes got and gained the scrapper ones?

Brutes got the Tanker ones.


 

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Originally Posted by tarrantm View Post
Brutes got the Tanker ones.
Strike two for me! (although Tank ones still have the 2 or 3 powers I'd have been interested in).

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Honestly, NW doesn't really need patron powers. You are better off investing in sets and taking more leaderships to increase your damage or defense.

Now, Fortunata gets a lot of damage boost from taking Gloom because there is no redraw.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Quote:
Originally Posted by Carnifax_NA View Post
Really? I thought VEATs got the same treatment Brutes got and gained the scrapper ones!



This makes my level 39.5 Fort/Widow rather annoyed. Thought I'd have her freakish End woes sorted by 44.
I believe they did this in order to attempt some kind of balance with Khelds, which don't have any epics available. Not saying I agree with it, but it is what it is. Personally I would have loved to get my hands on Physical Perfection for my Widow. It is what it is though.


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Originally Posted by Jibikao View Post
Honestly, NW doesn't really need patron powers. You are better off investing in sets and taking more leaderships to increase your damage or defense.

Now, Fortunata gets a lot of damage boost from taking Gloom because there is no redraw.
My NW didn't take any PP. Their power set is pretty awesome, no need to go looking elsewhere for some awesome.


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Originally Posted by The_Demon_Hunter View Post
I believe they did this in order to attempt some kind of balance with Khelds, which don't have any epics available. Not saying I agree with it, but it is what it is. Personally I would have loved to get my hands on Physical Perfection for my Widow. It is what it is though.
Yeah in a way, we should be happy that we even have access to PPP. Khelds don't even have.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Originally Posted by Eislor View Post
My NW didn't take any PP. Their power set is pretty awesome, no need to go looking elsewhere for some awesome.
Ditto, although I'm thinking about getting Dark Obliteration for some more AoE punch. I have Dart Burst atm, and its cone isn't very handy for a melee type.


 

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Mu offers better AoE damage (Elec Fences, Ball Lightning, and Static Discharge) but Soul offers better single-target (Gloom is stupidly high DPS when slotted well).


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Originally Posted by Intrinsic View Post
Ditto, although I'm thinking about getting Dark Obliteration for some more AoE punch. I have Dart Burst atm, and its cone isn't very handy for a melee type.
Incorporating any of the Dart attacks into my attacks tends to actually decrease my DPS, so I don't even have them on my main hotbar.


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Originally Posted by macskull View Post
Soul offers better single-target (Gloom is stupidly high DPS when slotted well).
I think you over-estimate the benefits of Gloom to a Widow, especially considering the redraw associated with it and the damage Strike, Lunge and Slash does on a Widow. Granted, Gloom damage is less resisted in the game vs. the Lethal of Widow Claws.


 

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Originally Posted by tarrantm View Post
Incorporating any of the Dart attacks into my attacks tends to actually decrease my DPS, so I don't even have them on my main hotbar.




I think you over-estimate the benefits of Gloom to a Widow, especially considering the redraw associated with it and the damage Strike, Lunge and Slash does on a Widow. Granted, Gloom damage is less resisted in the game vs. the Lethal of Widow Claws.
You think negative is more resisted than lethal?


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Originally Posted by tarrantm View Post
Incorporating any of the Dart attacks into my attacks tends to actually decrease my DPS, so I don't even have them on my main hotbar.
Yeah, I seldom use it. The only reason I originally chose it over DO was that Gloom would have been a 'wasted' power since I didn't really want it and couldn't spare any slots for it. Taking Dart Burst let me play around with Placate, which I ended up never using; and more recently Smoke Grenade, which is occasionally nice for the -perception but still not as useful as I'd hoped. At this point I'd rather have better AoE damage.
Quote:
Originally Posted by macskull View Post
Mu offers better AoE damage (Elec Fences, Ball Lightning, and Static Discharge) but Soul offers better single-target (Gloom is stupidly high DPS when slotted well).
Hmm, is Electric Fences new? I don't remember that being an option when leveling my widow, though I may have overlooked it. EF and Ball Lightning could make an interesting 1-2 AoE combo. I might even be able to spare a second slot to boost its damage. Hmmmmm...


 

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Originally Posted by Silas View Post
You think negative is more resisted than lethal?
I think you should read what you quote before replying to it just in case it makes you look like bigger feminine hygiene product than you intend to be.


 

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Originally Posted by Silas View Post
You think negative is more resisted than lethal?

Wow, you even used an image just to highlight how you can't read...

Overall I don't think the PPPs are too useful for widows, but if I were gonna pick one i'd go with soul mastery or leviathan mastery. Soul has a -damage toggle which will help mitigate the big hits, while leviathan has a nice debuff you can fire off so that your AoE damage is still good even without crits.


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I took soul on my widow and picked up Gloom and Darkest Night. Gloom is a nice ranged attack with good DPS and Darkest Night was a choice because of how I built her. I built her as a hybrid DPS/Team Buff toon perfect for AVs.

Darkest Night accepts a cheap 5% rech set and that helps keep Mind Link perma. Perma Mind Link, double maneuvers, double assault, darkest night and a high dps claws build makes me popular on AV teams.


 

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Originally Posted by RebelGeek View Post
I took soul on my widow and picked up Gloom and Darkest Night. Gloom is a nice ranged attack with good DPS and Darkest Night was a choice because of how I built her. I built her as a hybrid DPS/Team Buff toon perfect for AVs.

Darkest Night accepts a cheap 5% rech set and that helps keep Mind Link perma. Perma Mind Link, double maneuvers, double assault, darkest night and a high dps claws build makes me popular on AV teams.
Darkest Night can be nice. I have it on a brute, and was thinking about picking it up on my tanker. The only problem I have with the power is that AV's and GM's have high resists versus to-hit debuffs, so DN is least useful versus the mobs I'd most want to use it against.

I switched my night widow to Mu, and so far I really like it. Electrifying Fences and Ball Lightning add a bit more AoE punch, which is exactly what I wanted.


 

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I didn't even take a PPP on my Night Widow. 151% global recharge and 1-hit KOs on Lts with 2 hit-KOs on bosses is fine by me.


 

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I took Leviathan for Artic Breath which is good for -def and -resists debuffs.


 

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My Night Widow Build does not use PPPs. My Fortunata build has Soul Mastery. Gloom + Dark Obliteration = Happy.


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Posted

Curious question here, but I was wondering...how is "Shatter Armor" from the Mace Mastery Patron? Looks to me like it'd add a really good amount of single target "burst" damage to a Widow, especially when paired with it's -res (20%!). Does it critical out of Hide like all other Widow melee attacks? Anyone have any info on this power?


 

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Originally Posted by DarkMaster View Post
Curious question here, but I was wondering...how is "Shatter Armor" from the Mace Mastery Patron? Looks to me like it'd add a really good amount of single target "burst" damage to a Widow, especially when paired with it's -res (20%!). Does it critical out of Hide like all other Widow melee attacks? Anyone have any info on this power?
No it does not crit. I have it on one of my builds for the -res and just to have a Mace for the hell of it.