Which is the Most Populated Server?


Captain-Electric

 

Posted

Ok, I've played this game since beta. I like this game, no complaints, but I am starting to have a really hard time finding teams on my server. I like red side, so there are even FEWER people. I literally see the same 7 people every day, and if those teams fill up I am out of luck. I generally play healers, so this is critical to my survival and enjoyment of the game.

I just wondered if there was any data about the amount of heroes and villains per server so I can where to go for this transfer I get on the 17th. Would love ANY help to make sure I don't spend the next 5 months crying, party-less under Recluse.

Also suggestion for devs-- I know it's complicated, I know you guys know what you're doing, but maybe if you take away three or four servers teams would be easier to find.

<3


 

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Just move to Freedom or Virtue.


 

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Virtue if you're into crazy out of their mind RPers, Freedom if you're into not so crazy out of their mind RPers


I was relieved of my previous position for telling the truth. Now I make my living translating the lies of other men.
Global:@Ex Iferis

 

Posted

RP is dead on Virtue in PuGs, pretty much. Unless you are looking for RP, Virtue is pretty much the same as Freedom. If you also want to RP, you will find more groups there that do RP.


 

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Quote:
Originally Posted by MidKnight View Post
Also suggestion for devs-- I know it's complicated, I know you guys know what you're doing, but maybe if you take away three or four servers teams would be easier to find.
Don't take away my servers. Some of us like lighter population servers.


 

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Quote:
Originally Posted by The_Coming_Storm View Post
RP is dead on Virtue in PuGs, pretty much.
I don't want to derail the topic, but I want to correct this. RP PUGs have always been alive and well on Virtue. What I HAVE found to be true, increasingly over time, is that many of the more serious mission-running RPers are avoiding Atlas Park. RP PUGs are more commonly found among the 20-and-up zones (especially Talos Island), through Pocket D, and through the tried-and-true method of building up a global contact list of RPers (this last tactic is absolutely necessary in the Rogue Isles).

RPers shouldn't be lazy about this. In Paragon, like anywhere else, if you want a little extra, you have to put in a little extra. Over the past year, I have regularly formed RP PUGs, especially on weekends (I prefer to call it Kick-Butt RP!!! As opposed to, you know, standing around Pocket D or under Atlas for hours). And I have always been more inclined to invite folks who PST in-character; I try not to respond to stuff like "u still got room, i'm rp friendly".

I've learned that those people generally don't know what they're doing.


@Captain-ElectricDetective MarvelThe Sapien SpiderMoravec ManThe Old Norseman
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Quote:
Originally Posted by Mirai View Post
Don't take away my servers. Some of us like lighter population servers.
There's a difference between light and borderline empty. I'm also curious why anyone would dislike seeing other people while playing.
That's kind of a weird and selfish thing to say. You have to realize most people like running in to other people in MMOs, and with the servers as-are a lot of new players will stumble into them, make a character and spend time playing them and building them up before realizing they can never get a team.
I'm pretty sure that's the whole reason for these free server transfers, but once those run out new players that come after may still be screwed (unless enough new people come in that they'll no longer be empty anyway).
It's hard to argue a point to someone who apparently wouldn't care about the consequences at all though. I imagine all the people who share that strange opinion will be dancing with joy when swaths of new players are driven away after logging in only to think they just bought into a dead game.

To the OP, I've heard that Freedom and Virtue are both high-population just as others have said here, but in the past week I've been back Freedom is the only server I've seen reach Medium activity.


 

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Quote:
Originally Posted by MidKnight View Post
Also suggestion for devs-- I know it's complicated, I know you guys know what you're doing, but maybe if you take away three or four servers teams would be easier to find.
Suggestion for you - if you don't like the population on your server, then transfer like you've said you plan to do. Don't ask the devs to screw over the rest of us. Most of the players do not want server merges.


Paragon City Search And Rescue
The Mentor Project

 

Posted

The problem with merging servers in CoH is the rampant alt-itis many of us suffer from. There are many people who branched out to multiple servers long ago so they would have plenty of room for new characters. What happens to those characters if servers get merged? Name conflicts are bound to arise.

A friend and I talked about moving to Virtue when the free transfers were announced yesterday. I checked, and I would lose the names of all three of the characters I was seriously considering transferring. And one of those is the one my global is named after. That alone almost completely killed my interest in moving any characters at all. I've had those names for years, and they are part of the characters they belong to. If my home server got merged with another one and I lost them? I'd be very annoyed. Maybe even annoyed enough to cancel.

That's why I think merging any servers is a bad idea unless the game reaches a state where it is absolutely necessary to do so in order to keep it afloat. As things stand right now, if people want high pop servers they can go to them.


 

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Quote:
Originally Posted by Steel_Shaman View Post
The problem with merging servers in CoH is the rampant alt-itis many of us suffer from. There are many people who branched out to multiple servers long ago so they would have plenty of room for new characters. What happens to those characters if servers get merged? Name conflicts are bound to arise.

A friend and I talked about moving to Virtue when the free transfers were announced yesterday. I checked, and I would lose the names of all three of the characters I was seriously considering transferring. And one of those is the one my global is named after. That alone almost completely killed my interest in moving any characters at all. I've had those names for years, and they are part of the characters they belong to. If my home server got merged with another one and I lost them? I'd be very annoyed. Maybe even annoyed enough to cancel.

That's why I think merging any servers is a bad idea unless the game reaches a state where it is absolutely necessary to do so in order to keep it afloat. As things stand right now, if people want high pop servers they can go to them.
A little off-topic further yet, but I'm confused on why we even have unique character names when everyone has a global handle to identify them.
That's how Champions works; you can choose any name you want for your character, since you just use the global handle to distinguish/whisper/invite etc people.
This game is way too alt friendly for unique names. Some people I've heard have literally hundreds of alts all consuming names.


 

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Quote:
Originally Posted by Akiru_NA View Post
A little off-topic further yet, but I'm confused on why we even have unique character names when everyone has a global handle to identify them.
That's how Champions works; you can choose any name you want for your character, since you just use the global handle to distinguish/whisper/invite etc people.
This game is way too alt friendly for unique names. Some people I've heard have literally hundreds of alts all consuming names.
Well, the easy answer is that's just the way it was set up when the game launched and it's never been changed. I'm not tech-savvy enough to know how hard it would be for the Devs to change it either. I can see the potential benefits, but I have no idea the cost involved. I will admit if the devs did enable non-unique character names I think I'd be a little more open to moving characters.


 

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In a super hero comic book-themed world, I'd have to say I'm all for unique names. However, people could probably live with a server-merge in which a one-time exception was made for shared names across the merged servers. (So like-named characters could co-exist, in other words, rather than have their monikers mangled.)

More selfishly, though, I use populated AND not-so-populated servers to my advantage and am in favor of both. My characters on Virtue are all considered to be part of that huge, mind-blowing universe full to the brim of super-powered beings. But not every comic book hero exists in a place like that, right? So I have a couple of natural origin heroes on very low-pop servers who I RP as if they exist in universes with few (or none) super-powered beings.


@Captain-ElectricDetective MarvelThe Sapien SpiderMoravec ManThe Old Norseman
Dark-EyesDoctor SerpentineStonecasterSkymaidenThe Blue Jaguar
Guide to AltitisA Comic for New PlayersThe Lore ProjectIntro to extraterrestrials in CoH

 

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Quote:
Originally Posted by Akiru_NA View Post
A little off-topic further yet, but I'm confused on why we even have unique character names when everyone has a global handle to identify them.
That's how Champions works; you can choose any name you want for your character, since you just use the global handle to distinguish/whisper/invite etc people.
This game is way too alt friendly for unique names. Some people I've heard have literally hundreds of alts all consuming names.
Isn't being unique the whole point of names in a super hero setting? Sorry, but you are simply reminding me about all the things that I read about which made me dislike Champions.


 

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On the unique name thing:

Which inspires more of a sense of dread?

"It's Batman, let's get out of here!"

-OR-

"It's one of the Batmen, let's get outta here!"

Being unique is what makes Batman feared by criminals. They know if Batman comes after them, they aren't getting away. If there are dozens or hundreds of people ALL calling themselves Batman, it very much takes away the impact of the name. He goes from being a superhero to being a lifestyle choice, and would become much less effective for it.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Akiru_NA View Post
A little off-topic further yet, but I'm confused on why we even have unique character names when everyone has a global handle to identify them.
That's how Champions works; you can choose any name you want for your character, since you just use the global handle to distinguish/whisper/invite etc people.
This game is way too alt friendly for unique names. Some people I've heard have literally hundreds of alts all consuming names.

First off, the mods just made a big deal about what is allowed to be discussed on the forums and deleted a ton of threads.

8. Compare/Contrast and Off-topic threads.

All of these forums fall under the general topic of City of Heroes. However, we do allow a wider variety of discussion topics in the Comic and Hero/Villain Culture forum and on the server forums. We encourage non disruptive off topic discussion in those forums along the line that fits with the community of posters who frequent them. Political, religious, the aesthetics of the human form (particularly that of models, actors or actresses), real world topics or any videogame (aside from City of Heroes) topics are not allowed. Also, please do not compare or contrast City of Heroes to any other game or product, as that is a violation of this rule and is not allowed.


Second if you decide to tempt fate and make compare/contrast posts at least have the courtesy to use a game that isn't a colossal failure. Pointing out a bad idea used by a bad game isn't going to win anyone over to your point of view.


 

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Quote:
Originally Posted by ClawsandEffect View Post
Being unique is what makes Batman feared by criminals. They know if Batman comes after them, they aren't getting away. If there are dozens or hundreds of people ALL calling themselves Batman, it very much takes away the impact of the name. He goes from being a superhero to being a lifestyle choice, and would become much less effective for it.
To add to this, I have put time and creative effort into making up unique names for my characters (or waiting until desirable names became available). I would be severely displeased by lazy players piggybacking on my efforts through the use of those names.

There would also be ample opportunity for grief-play.


@Captain-ElectricDetective MarvelThe Sapien SpiderMoravec ManThe Old Norseman
Dark-EyesDoctor SerpentineStonecasterSkymaidenThe Blue Jaguar
Guide to AltitisA Comic for New PlayersThe Lore ProjectIntro to extraterrestrials in CoH

 

Posted

these threads are like grey hairs. get rid of one and 2 more pop up.


 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
On the unique name thing:

Which inspires more of a sense of dread?

"It's Batman, let's get out of here!"

-OR-

"It's one of the Batmen, let's get outta here!"

Being unique is what makes Batman feared by criminals. They know if Batman comes after them, they aren't getting away. If there are dozens or hundreds of people ALL calling themselves Batman, it very much takes away the impact of the name. He goes from being a superhero to being a lifestyle choice, and would become much less effective for it.
I'm not sure that's consistent with the comics, certainly having the same name hasn't hurt these guys' reputation much.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

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Quote:
Originally Posted by Ironblade View Post
Suggestion for you - if you don't like the population on your server, then transfer like you've said you plan to do. Don't ask the devs to screw over the rest of us. Most of the players do not want server merges.
Agreed!


 

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Quote:
Originally Posted by EvilGeko View Post
I'm not sure that's consistent with the comics, certainly having the same name hasn't hurt these guys' reputation much.

That's your example?

An organization that only has 7200 members who are scattered across the known universe so far apart that most beings who are aware of their existence, only know of one.

The fact that there are a few examples where more than one Green Lantern is assigned to more dangerous sectors of space only spreads the remaining GL's further apart and makes it more likely that the remaining lifeforms will only know of one particular green Lantern


 

Posted

Quote:
Originally Posted by EvilGeko View Post
I'm not sure that's consistent with the comics, certainly having the same name hasn't hurt these guys' reputation much.
I'm sure you're aware that this model would not be as entertaining if it were used with every comic book character.


@Captain-ElectricDetective MarvelThe Sapien SpiderMoravec ManThe Old Norseman
Dark-EyesDoctor SerpentineStonecasterSkymaidenThe Blue Jaguar
Guide to AltitisA Comic for New PlayersThe Lore ProjectIntro to extraterrestrials in CoH

 

Posted

Quote:
Originally Posted by EvilGeko View Post
I'm not sure that's consistent with the comics, certainly having the same name hasn't hurt these guys' reputation much.
Whew. I can disagree with EG again! Eiko should be posting about vet rewards in the next week, then, and all will be right with the world.

However, Forbin already made the point... so I'll just say "Hey, look, it's the Batmen. With the Boy Wonder Chorus!" Simply because it's an amusing visual to me after far too little sleep.


 

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Quote:
Originally Posted by Forbin_Project View Post
That's your example?

An organization that only has 7200 members who are scattered across the known universe so far apart that most beings who are aware of their existence, only know of one.

The fact that there are a few examples where more than one Green Lantern is assigned to more dangerous sectors of space only spreads the remaining GL's further apart and makes it more likely that the remaining lifeforms will only know of one particular green Lantern
We live on Earth (well I do, you might live in another galaxy and just use your CoH account as a sockpuppet), but here on earth we've had four men in recent history all using the same name and right now they're ALL using the same name AT THE SAME TIME.

So the argument that a person's reputation is tied to their uniqueness in holding a name is weaker.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

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Quote:
Originally Posted by Captain_Electric View Post
I'm sure you're aware that this model would not be as entertaining if it were used with every comic book character.
Let's say that the devs went to a single shard architecture with globals being the unique identifier. Do you truly believe that every, or even most characters would be walking around with the same name?

Sure people with no imagination will take stupid names like "Tiger" and think they're great, but I think most people will find something that's unique and not mind that every 45 hours or so they run into someone else with the same idea.

EDIT: I'm not for server merges per se, other than a move to a single shard type of game where we're all on one big server and many mainline zones are instanced.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

There are multiples of ton of Super Heroes. The name Flash has been used by what four different people in the DC Universe, why couldn't the CoH Universe have four different Captain Cabbage's?