Recipe drop rate manipulated


Aggelakis

 

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I fully support the OP and have threatened to quit going to Las Vegas...now to collect my millions!


 

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But what about the jerk hackers?


 

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Originally Posted by QuantumTrance View Post
I've compared (rare/purple recipe) drop rates with other friends that do the exact same thing as me and its like a 1/5 ratio.
Ok I'll fess up- the devs aren't stealing your drops....I am.



=(


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

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Originally Posted by Cade Lawson View Post
But what about the jerk hackers?
pretty sure hacking the drop rate is not going on..if anyone has that level of access to the game mechanics then drop rate on ios is the last thing I would be tweaking.


 

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Originally Posted by Jaso View Post
pretty sure hacking the drop rate is not going on..if anyone has that level of access to the game mechanics then drop rate on ios is the last thing I would be tweaking.
No, it's all gone to the americans!


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Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

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About drop rate manipulatioin: i've heard so many times from GMs that recipe drop rate is not something developers have control over, well that is untrue and i can prove it.
About six months ago, i got very frustrated after running BM solo numerous times and not getting a single purple drop or rare. Moreover, other friends doing the same had much better luck than me. As a result, frustrated with the game and my horrendous drop rate, I decided to deactivate my account and the reason i left at the end of the questionarie was "i am a pvper, i need influece to slot my toons, i am a 35+ veteran and have done every single mission, without influce i cannot slot my toon and do pvp. since i cannot slot toons due to lack of influence i don't have fun anymore, so i quit"

At that time i still had a few more days before my subscription expired, so the next day i decided to run a few more Battle Maiden runs and out of the blue, ON MY FIRST RUN I GET 4 CONSECUTIVE PURPLE DROPS. then, i concluded how much control developers have over people's accounts and most importantly drop rates....
ROFLMFA&BO!!! if you can come up with any, ANY proof at all that the devs manipulate drop rates per account i will send you filet mignions for the rest of your life. you obviously do not know how to use the markets where you can make infl/inf hand over fist over finger over toe over ear over knee over foot... lrn2usethemarket. the fact that you canceled your account has nothing to do with you getting purple drops. it is the wonderful thing called the random number generator(RNG). sometimes you can hit the jackpot, sometimes you fall flat on your face.


 

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Originally Posted by Kitsune Knight View Post

Random numbers are random.


Also, correlation is not causation:
please show proof that they do use random numbers...code will work.

I am not saying they manipulate 1 persons drop rate..but would like you to show us how to program a random number generator.


Lots of 50's yada yada. still finding fun things to do.
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Originally Posted by hedgehog_NA View Post
please show proof that they do use random numbers...code will work.
It's flat out impossible to tell if a series of numbers are random or not. "1, 2, 3, 4, 5, 6, 7, 8, 8, 10" is perfectly possible, and given enough time, to be expected. A fully random RNG will eventually output the entire creative works of humanity, both past and future.

----

To be able to tell whether or not there might be some issues with the Dev's RNG, you'd need a massive sample size (the OP hasn't quantified anything). As has already been said, it's been done before, but it took discipline and actually understanding a bit about random.

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I am not saying they manipulate 1 persons drop rate..but would like you to show us how to program a random number generator.
Code:
#include <stdlib.h>
#include <time.h>

srand ( time(NULL) );
int randomNumber = rand();
This uses the C library's built-in PRNG (implementation defined, generally not good enough for items that require large amounts of randomness like the PKI used by the Internet), and is incredibly simple. You can find far better implementations that are much stronger. Linux's /dev/urandom (or /dev/random if you're ultra paranoid) is much better, seeding the RNG from numerous sources (instead of just the sytem's clock).

Or, if you don't like my example code, how about this:


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Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

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please show proof that they do use random numbers...code will work.
Easy. Some people get stuff, others don't, while doing the same task.

Next week I'll give you proof that the sky is blue and that gravity exists.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

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Originally Posted by White Hot Flash View Post
Easy. Some people get stuff, others don't, while doing the same task.

Next week I'll give you proof that the sky is blue and that gravity exists.
make sure that you gather enough data though as i would hate for you to be proven wrong...


 

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Originally Posted by Sharker_Quint View Post
make sure that you gather enough data though as i would hate for you to be proven wrong...
All I need is a tall building and some willing people that want to hit the ground "running"


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

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Originally Posted by White Hot Flash View Post
All I need is a tall building and some willing people that want to hit the ground "running"
One second, I know a guy.
*goes to look around Suggestions for Power_NA*


 

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Quote:
Originally Posted by QuantumTrance View Post
What do I need to do in order to get my rare recipe drop rate back to normal. or can a Dev tell me what things that i do in game that will alert Developers to decrease my recipe drop rate. As a 46 veteran, i've done every single mission endlessly numerous times, now i just farm BM and play PVP for those rare and purple recipes to gain influe cena and slot my toons good.

I've compared (rare/purple recipe) drop rates with other friends that do the exact same thing as me and its like a 1/5 ratio. If they were not manipulated as developers say, everyone's drop rate should be around the same. There are many things in game a player can do to try to get those rare/purple recipe drops, but when your drop rate is manipulated it is a waste of time even to play the game.

About drop rate manipulatioin: i've heard so many times from GMs that recipe drop rate is not something developers have control over, well that is untrue and i can prove it.
About six months ago, i got very frustrated after running BM solo numerous times and not getting a single purple drop or rare. Moreover, other friends doing the same had much better luck than me. As a result, frustrated with the game and my horrendous drop rate, I decided to deactivate my account and the reason i left at the end of the questionarie was "i am a pvper, i need influece to slot my toons, i am a 35+ veteran and have done every single mission, without influce i cannot slot my toon and do pvp. since i cannot slot toons due to lack of influence i don't have fun anymore, so i quit"

At that time i still had a few more days before my subscription expired, so the next day i decided to run a few more Battle Maiden runs and out of the blue, ON MY FIRST RUN I GET 4 CONSECUTIVE PURPLE DROPS. then, i concluded how much control developers have over people's accounts and most importantly drop rates....

Does it mean that new players have higher drop rates just to keep them excited about the game and forget about the OLD veterans?

I need to know what contributes these rates, or do i need to create a new account and stop playing my two veteran ones i currently use?

And please, dont come telling me Developers do not have control over drop rates because i will just ignore it and move on to another game...

Campesino-Commander of Raven Shield SG ranking 5, Freedom.
Wow. The sheer level of self-importance in this post is almost mind-numbing. (For me. i'm pretty sure the OP is frozen solid.)
i... uh... i really can't believe this... person... really thinks that they are so important that the Devs/GM's/Mods/Magical RNG Gnomes would alter drop rates just for them.

Really? You think Paragon Studios/NCsoft care enough about you to alter drops just for you? REALLY?

Yeah... No.


Dr. Todt's theme.
i make stuff...

 

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Originally Posted by Schismatrix View Post
Really? You think Paragon Studios/NCsoft care enough about you to alter drops just for you? REALLY?
If I had access to the Super Sekret Drop Controller, I'd likely tweak the numbers explicitly to screw with some superstitious people, just to see what crazy/insane ideas they come up with.


Then again, I'm pure evil.


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

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Quote:
Originally Posted by Kitsune Knight View Post
If I had access to the Super Sekret Drop Controller, I'd likely tweak the numbers explicitly to screw with some superstitious people, just to see what crazy/insane ideas they come up with.
You don't need to. Any time rewards are provided at random, people will develop random behaviors that they think influence the rewards.


 

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I always laugh at these divas who think they are entitled to anything. I play the game and I rarely get purple drops, yet I still play the game. If you don't like the game then why are you here? Do you really think anyone cares that you threaten to leave the game? You know what I think? I think you're just trying to manipulate the devs into increasing the drop rate so it benefits only you. You don't give a **** about anyone else. Just like we don't give a **** about you.


 

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Originally Posted by GhoulSlayer View Post
I always laugh at these divas who think they are entitled to anything. I play the game and I rarely get purple drops, yet I still play the game. If you don't like the game then why are you here? Do you really think anyone cares that you threaten to leave the game? You know what I think? I think you're just trying to manipulate the devs into increasing the drop rate so it benefits only you. You don't give a **** about anyone else. Just like we don't give a **** about you.
People like the OP are why i think we could use a /nerdragequit command added to CoH that drops you to desktop and uninstalls the game when used.

/nerdragequitdiva could add a popup to the uninstaller that says, "You are a unique and precious snowflake, and we are so, so sorry that we have failed you. The entire staff here deeply regrets that we could not give you everything you wanted the instant you wanted it. You were the whole reason we made this game. Paragon Studios and NCsoft will now spend three days mourning your departure."


Dr. Todt's theme.
i make stuff...

 

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Originally Posted by Katie V View Post
You don't need to. Any time rewards are provided at random, people will develop random behaviors that they think influence the rewards.
Yep! Sadly not restricted to pigeons.


 

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I have a regular group I team with. Whenever one particular person is on, he gets a purple drop every single time.

Obviously, the devs are particular to ginger Canadians.


 

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Originally Posted by QuantumTrance View Post
What do I need to do in order to get my rare recipe drop rate back to normal.
The drop rate IS "normal". Simply because you aren't getting the drops you want is not evidence to the contrary.

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or can a Dev tell me what things that i do in game that will alert Developers to decrease my recipe drop rate.
Anything that can get you perma-booted from the game. That's it.

And even if there WAS something the devs were looking for, do you HONESTLY expect a dev to tell you how to circumvent it?

REALLY?

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As a 46 veteran, i've done every single mission endlessly numerous times, now i just farm BM and play PVP for those rare and purple recipes to gain influe cena and slot my toons good.
This is part of your problem. Several of the most popular "farm" missions were nerfed a while back.

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I've compared (rare/purple recipe) drop rates with other friends that do the exact same thing as me and its like a 1/5 ratio. If they were not manipulated as developers say, everyone's drop rate should be around the same. There are many things in game a player can do to try to get those rare/purple recipe drops, but when your drop rate is manipulated it is a waste of time even to play the game.
Random number generator is RANDOM. I haven't had a purple drop in over a year. Then, last night during Fire/Rads, on my non-50 Fire/Rad running radios, BOOM, "Armageddon Proc".

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About drop rate manipulatioin: i've heard so many times from GMs that recipe drop rate is not something developers have control over, well that is untrue and i can prove it.
BOLLOCKS!

They have control over drop rates with coarse control from percentages of chance that stuff will drop.

From my understanding, they have finer control to modify those percentages in individual missions.

And they have medium control over salvage drops by determining what types of salvage get dropped per enemy group/type.

Since you don't have access to the underlying game code, you can't "prove" a damn thing. You can simply make the observation that your drops aren't as profitable for you as they were a few months ago.

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About six months ago, i got very frustrated after running BM solo numerous times and not getting a single purple drop or rare. Moreover, other friends doing the same had much better luck than me.
Operative word. LUCK.

Also expressed as "RANDOM means RANDOM".

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As a result, frustrated with the game and my horrendous drop rate, I decided to deactivate my account and the reason i left at the end of the questionarie was "i am a pvper, i need influece to slot my toons, i am a 35+ veteran and have done every single mission, without influce i cannot slot my toon and do pvp. since i cannot slot toons due to lack of influence i don't have fun anymore, so i quit"
If you need dependable influence generation, you cannot rely on the RNG for good drops. That's like trying to finance a "lifestyles of the rich and stupidly wasteful" lifestyle by going to Vegas every month with $100 and trying to strike it rich every time on penny slots.

Marketing is one way to bring in more dependable cash flow. A level 50, with a moderate level of marketing, can generate roughly a billion from the market in a week.

Another is merit generation. Build up a cachet of merits, then attack the random roll generator. While YES, it is still random, an you'll still wind up with crap occasionally, generating a few billion a month isn't exactly hard at all.

Another thing. You are NOT entitled to inf. You have to earn/generate it on your own. Simply demanding that purples be dropped for you doesn't make it happen.

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At that time i still had a few more days before my subscription expired, so the next day i decided to run a few more Battle Maiden runs and out of the blue, ON MY FIRST RUN I GET 4 CONSECUTIVE PURPLE DROPS. then, i concluded how much control developers have over people's accounts and most importantly drop rates....


Correlation == Causation

And, again, so that the point may eventually drive home.

RANDOM means RANDOM.

In other words, you just happened to get a lucky set of drops. It happens.

Trying to assign nefarious "keep 'em hooked" motives to Paragon over this is Just Plain Dumb.


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Does it mean that new players have higher drop rates just to keep them excited about the game and forget about the OLD veterans?
In short. NO.

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I need to know what contributes these rates
The random number generator. Sacrifice a young virgin to the randomness gods. Maybe it'll make a difference. *Rolls dice* Or maybe it won't!

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or do i need to create a new account and stop playing my two veteran ones i currently use?
The short answer. No. It won't make a difference.

The long, snarky answer. Yeah. Stop playing. Give me all your stuff.

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And please, dont come telling me Developers do not have control over drop rates because i will just ignore it and move on to another game...
Translation: Deny my skewed perception of reality and I shall place my hands atop my ears and chant the magical incantation for ignorance, "LALALALALALALALA" so that I may avoid reality.

And if you insist on remaining ignorant on this, and insisting that the devs "have it in for you" and are magically tweaking your drop rates on the fly, you're delusional. And I don't have time for delusional people. Nor does anyone else here. So, if you insist on that, please, PLEASE move on to another game.



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I'd really like to have some control over drop rates, I've got to finish my current stalker project before I start on the next stalker. Stalkers can be expensive you know?


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