Imperious TF
60mins is an average time.
Aslo check out Para Wiki for helpful tips . Have fun , hope you are successful
According to Paragon wiki: "MPM: The desired Minutes per Merit, currently 3.7"
The Imperious TF currently gives 26 Merits according to Pwiki. 26 x 3.7 = 96 minutes. That's an hour and a half. If you are running this for the first time and going rather slow, fighting the spawns normally and for the first time, then I would expect somewhere in the 90 to 120 minute range.
It really depends on the team. I've been on a team who flat out couldn't get Rom without some serious tactics [blasters whittling away while staying out of range of the healing nictus] and teams that eat him x3 asap.
Usually when a team, like the Freedom Hoarde [see Freedom forum] does one they'll do a screencap showing the time. Just head over there, or search, and find the old announcements for ITF.
Example: http://boards.cityofheroes.com/showthread.php?t=224496
[that's the last one I did and we did it in 55 min, but we rocked socks, man.]
Thanks guys. That was a little shorter than I thought, but that's a good thing. I'll have time to do it if we get it done in under 90. Shouldn't be much of a problem.
As long as you don't have too many non 50s, should be pretty quick and painless. People looking for a PL on an ITF usually don't contribute as much, and thus make it take longer.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
It really depends. When it first came out, i remember that it would take 2h-3h to do it. We've even failed once or twice.
On the other hand, i've been on a 21 minutes speed run, and i know some have done even better.
"It's a scrapper. If he can't handle it, no one can." -BrandX
There are many different ways to do it, but it depends on how it is organized.
There are four basic types of ITFs, at least as far as I am concerned.
1. Master of ITF- exactly as it sounds. Takes about 1.5-2 hrs. Not the longest, but (hopefully) the safest run.
2. Kill All ITF- making a deliberate effort to wipe out any and all Romans that you see, no matter how much time it takes. This is good for a team looking for purples/ drops. Takes 2+ hrs. Maybe more depending on how bloodthirsty the team is for drops. Don't commit to this unless you have hours to burn.
3. Comfortable speed ITFs. Objectives are completed, but not meant to be run at breakneck speed. Some regard given to less than optimal builds, and accommodating 2-3 low level characters. Some concessions are made to keep time reasonable, but not to the extreme of the type of cuts required for a speed run. Takes about 1hr.
4. Speed Run ITFS. Only the bare minimum of objectives are completed with *no* time spent on killing anything non-required. Not good for Low level characters or poorly slotted ones. (Those are welcome to run, but will struggle to contribute as much to the run as other toons). Good for players who like a fast and hard challenge and are reasonably self sufficient. Aims for less than 30 mins.
Before you start, I suggest everyone agree on a target time and roll forward. I know of many team collapses resulting from people wanting to get different things from an ITF.
Words to the wise aren't necessary- it's the stupid ones that need them.
"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
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Just want to clarify in case some one (and I believe some one did) takes this the wrong way. I had no intention to infer that any one sub 50 on an ITF is looking for a PL. It does happen however, and if you do get people on your ITF that have that mentality, you will go slower. I myself have used the ITF to help level in the 40's. But I always try to keep a nuke or two on hand as well as a shivan if things get hairy so I can contribute.
Just had to clarify that.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
I'm pretty sure people can contribute at lv35 w/out needing nukes or shivans...
As long as you don't have too many non 50s, should be pretty quick and painless. People looking for a PL on an ITF usually don't contribute as much, and thus make it take longer.
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My Tanker (Level 40 Invul/Mace) wound up being the main Tanker for the ITF, and I did it just fine.
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I'd say around 90 minutes. Really depends on the team, though.
In a SG/regular team it will typically be faster than a PuG. I usually run my ITFs with as much roman butt whacking as possible, but wont go out of my way to do it. Basically means objectives completed as fast as possible without stealthing. In a SG team this usually results in a time between 1h and 1h30mins while on a PuG it's usually 1h30mins to 2 hours.
I guess it's worth mentioning that I've been on teams that have taken longer than 3 hours doing it...
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
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Just want to clarify in case some one (and I believe some one did) takes this the wrong way. I had no intention to infer that any one sub 50 on an ITF is looking for a PL. It does happen however, and if you do get people on your ITF that have that mentality, you will go slower. I myself have used the ITF to help level in the 40's. But I always try to keep a nuke or two on hand as well as a shivan if things get hairy so I can contribute.
Just had to clarify that. |
I run ITFs all the time on 50, with the intent of taking along some low levels to get great xp
In fact, I've run up to 6 ITFs in one day, just for xp for people. Mind you, to me the ITF is CoH's version of Diablo 2...hack and slash...more than any other content in the game So I LOVE the ITF.
Mind you, if you're looking for xp on an ITF, don't do a speed run.
BrandX Future Staff Fighter
The BrandX Collection
Mind you, if you're looking for xp on an ITF, don't do a speed run.
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Also, some people recruit for a speed ITF without saying so, so beware. Whenever I form one of those I specifically say I'm going for speed, I don't want anyone to be surprised if they join.
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
4. Speed Run ITFS. Only the bare minimum of objectives are completed with *no* time spent on killing anything non-required. Not good for Low level characters or poorly slotted ones. (Those are welcome to run, but will struggle to contribute as much to the run as other toons). Good for players who like a fast and hard challenge and are reasonably self sufficient. Aims for less than 30 mins.
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As knowledgeable PuG was mentioned 60 mins looks about right.
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60 minutes has been the norm for me with a competent team.
Have had a few much worse, but have also had several in the 22-30 minute range. Team make up will affect that a bit.
Had an all corruptor team finish it in around 50 minutes.
"Life is what happens when you are making other plans"
On average, how long does this task force usually take? A few sg mates are going to do it soon but I'm not sure if I'll be on long enough to finish. I'd be using my 38 ss/fire brute and I have no idea what toons they would be using, so assume the playing level of a knowledgeable pug.
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That said, i don't tend to run Speed ITFs. I ran a few, and my fastest time has been about 30mins.
Longest time was over 9 hours (one time), with a team of 4 set for a team of 8, before super sidekicking, 3 lvl 38/39 sk to two lvl 50's.
Second longest time (just over 3).
Usual time for ITF 50-75mins.
ITF is generally fast enough for all, and gives good xp, that when ran at lvl 50, gives great drops.
BrandX Future Staff Fighter
The BrandX Collection
The Melee Teaming Guide for Melee Mans
Originally posted by Silas Quote:
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And i really doubt anyone would need to look for "damage", since everyone have tons of blasters/brutes/scrappers.
"It's a scrapper. If he can't handle it, no one can." -BrandX
Any team that spends any time looking for anything other than "more people" is one I steer clear from. Spend more than 5-10 minutes doing that and I'll likely go do something else.
Ive been on 'speed' itfs that werent...and ive been on 'failbot' itfs that didnt....steer clear of emps and paindoms and add lots of buff/debuff and youve got yourself a winning combo...
On average, how long does this task force usually take? A few sg mates are going to do it soon but I'm not sure if I'll be on long enough to finish. I'd be using my 38 ss/fire brute and I have no idea what toons they would be using, so assume the playing level of a knowledgeable pug.