The Merged Market First Month Trepidations/Predictions
Base salvage supply will take a HUGE hit, as I believe that most of what is currently listed is on ALTS that are not looked at frequently. High priced base salvage redside will take a hit as it is more common blueside (Verminous Victuals for example).
Of course, the base salvage market is not very big (at least not REDSIDE). |
Enjoy your day please.
... A lot of people will be playing the new powersets, so that will mean an influx of new characters and potentially a larger supply of mid-level rare recipes -- if players choose to run content that gives reward merits.
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Overall, I'm in the wild chaos camp. Merged markets, reset histories, all bids/items backed out, plus an expansion which is oriented towards creating new characters, plus some new rewards for high level characters, plus maybe a double xp weekend and a reactivation weekend not too far away I bet. It's going to be a wild ride.
Sadly, I'll be out of town when the mess hits and during the first weekend, so I won't be able to get any bids in or list anything. I suspect the winning move will be to put in lots of bids for half of what things are worth today on goods with high turnover, and then relist them for 90% of what they're worth today. High profit, high turnover. I'm just sorry I won't be around to try it.
Avatar: "Cheeky Jack O Lantern" by dimarie
People tend to wait until 50 before spending merits. |
I think "very few" might be overstating it a bit. I blow all my characters merits on random rolls when they're around level 35, but that's because I prefer my IO's around that level. Therefore, I end up keeping anything I can use and it never sees the market. Also, I never take any random rolls after that. Once my toons pass 37 or 38, I only use their merits for specific purchases.
I think the main reason mid-level recipes were so plentiful previously was because Katie Hannon was the 'TF du jour' every day (every hour, for some).
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The Mentor Project
I recognise that, definitely. But what I am curious about is hether or not that's a function of people failing to roll as they level, or if most merit-generating tasks are being performed at 50, by 50s.
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I'm not sure how we can know what people are doing. We can only see what happens in the markets (boy I cannot wait to use the singular noun for that).
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Virtue: @Santorican
Dark/Shield Build Thread
So the gist of it is:
To profit from the merger, bid low, sell high, keep an eye out for bargains.
Now there is a difference [maybe not an important difference for your purposes] between these statements:
1. "the markets are full of max level recipes because the level 50s are making all the recipes"
2. "People below 50 don't roll until they reach 50."
I can only gather data on #1, so for #2 I have only a moderate number of anecdotes, based on trying to get people to sell me sub-50 recipes and generating them myself.
* I ran a certain number of TF's- mostly during the US daytime, so more skewed towards hardcore players- but MOST of the people on the teams, who were not already 50, wanted to wait till 50 to roll their recipes.
* I have heard people in Atlas Park/Freedom discussing the common wisdom of the noob- which was, in this case, "wait till 50 to roll." It may be no wiser than "don't click on the boxes in the respec" but the urban legend is out there- that's the way to go.
* I have been told by people from whom I was trying to buy merits, "I'm waiting till 50" or "Why would you want recipes below 50?" or "That's a waste of money."
* I've never heard anyone,ever, explain how they were going to, or someone else should, roll at anything other than 50.
It is clear that the vast majority of recipes are generated at level 50. I will assume that hardly anyone buys Perfect Zinger: Taunt/Rech, and that people do not care what level they get it - feel free to discuss this assumption.
If this assumption is correct, then the ratio of "bought at 50" to the ratio of "Bought below 50" should match the ratio of rolls at 50 to rolls below 50.
There are 13 recipes for sale at 50, and the last 5 cover the 27th of June to present
There are 19 from 41-49, last 5 tend to have sold from about 5/1 to the present. So 5 sales at 50 in 2 days, 40 sales 41-49 in the last, roughly, 60 days.
There are 2 for sale from 31-40, last 5 vary from June 1 to (in one case) Feb. 2nd. Maybe 5/1 on average. So 50 sales in the last, roughly, 60 days.
There are 6 for sale 21-30, with quite a lot of last 5 sales in the march-april range. (worst case is September 2009...) So 50 sales in the last, roughly, 90 days.
I conclude that, at least for the recipes sold, you sell about 1.5 per day from 21 to 49 and about 2.5 per day at level 50.
It might be good to a factor of 5, that estimating technique, but I wouldn't trust it further. Maybe Stealths, where there's enough of a market that you can actually trust the IO is used or sold?
10 for sale at 50
2 for sale 16-49
3 for sale at level 15
Last 5 sold at 15 since 6/23 (roughly 5 in 5 days)
Last 5 sold at 16-25 -one level has 5 in the last 2 months, most of the rest go back into mid to late 2009. 50 in the last 200+ days.
Last 5 from 26-35 - typically around February or March. Call it 50 in the last 90 days.
Last 5 from 36-45 - "more reasonable", around april maybe. 50 in the last 60 days.
Last 5 from 46-49: 15 in the last, say, 90 days.
Last 5 at 50 since yesterday
We pretend that all these were rolled, even the level 15s, and conclude that we have 2.5 sold per day at 50, 1 a day at 15, and roughly 1.5 a day at 16-49 .
So we have as much business at 50 as we do at 15-49 and approximately half the IO's rolled are at level 50. If we take out the bump at 15 (people buying with merits) we get roughly the same 2.5/1.5 ratio.
So around 65% of [sold] rare recipes are generated by level 50's. Now there are many things throwing that off- farmers tend to have a completed build, be picking up 50's, and to occasionally get a rare recipe from a boss- but that still says most of the rolls are done by and for 50's.
Discuss.
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So you think you're a hero, huh.
@Boltcutter in game.
I completely forgot about this, I will have to buy pet recipes now to cover all the masterminds and doms I will be making for GR. I see these and the good control type recipes going for alot more after the merger.
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!
Im with you, I am buying as much as I can now while the prices are low. The prices come GR are going to skyrocket and they will stay there. Villainside won't be add as much as it will be taking from the market, so anticipate a huge boom in sales and prices not seen since AE was introduced.
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However, I don't expect prices to rise significantly higher than they are now on whichever side is highest because "Villains". Why would people start paying more for something when prices are relatively stable on both sides? For example, if prices of LotG: 7.5%s are stable at 160 on Blueside and 205 on redside (making a guesstimation) are you saying prices would go higher than 205? Why would that happen? Supply and Demand have found equilibrium Redside at that price. Why are villains, or heroes, suddenly going to desire the same amount, or more, at a higher price? Is the supply going to disappear?
Overall, I'm in the wild chaos camp. Merged markets, reset histories, all bids/items backed out, plus an expansion which is oriented towards creating new characters, plus some new rewards for high level characters, plus maybe a double xp weekend and a reactivation weekend not too far away I bet. It's going to be a wild ride.
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Repeat Offenders
Might not be bad to compare those numbers to some non-merit recipes, just to get an idea of drops generated by 50s/non-50s.
Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level
I foresee no significant changes.
Those who know how to earn with the market will continue to do so, those that fail at the market will continue to complain.
I suspect the supply/demand equilibrium will not shift in the way many seem to expect, and within a month it will be more or less indifferent from it's current state.
When this happens, the dialog will shift from "Yay merged market!" to (a return to) "Devs need to increase drops/make purps available for purchase from NPCs."
I will always be (pretend) rich.
/crystalball
Open the pod bay doors, Hal.
Is this sarcasm? I expect prices to go up due to more players playing level 50s. I expect the Incarnate system to encourage more level 50 play. Level 50s earn more Inf.
However, I don't expect prices to rise significantly higher than they are now on whichever side is highest because "Villains". Why would people start paying more for something when prices are relatively stable on both sides? For example, if prices of LotG: 7.5%s are stable at 160 on Blueside and 205 on redside (making a guesstimation) are you saying prices would go higher than 205? Why would that happen? Supply and Demand have found equilibrium Redside at that price. Why are villains, or heroes, suddenly going to desire the same amount, or more, at a higher price? Is the supply going to disappear? |
Virtue: @Santorican
Dark/Shield Build Thread
Speaking for myself? Very sure.
Now there is a difference [maybe not an important difference for your purposes] between these statements: 1. "the markets are full of max level recipes because the level 50s are making all the recipes" 2. "People below 50 don't roll until they reach 50." |
I do not disagree at all that the data supportrs a (massive?) bias towards 50s producing material. I have no qualms about that at all. But aside from urban myth and anecdote (which I am reluctant to trust), I don't have any good idea as to the motivation behind it.
Plus, from where I sit, only rolling at 50 is a wasteful or stupid process - as is rolling all the way up. Both of these behaviours make me wonder, because I'm curious about the why. If you design the right incentive plan, you can influence behaviour, but you need to understand the behaviour along the way.
Anyway, I didn't want to say 'you're wrong,' but rather, ask 'why do you think that's right,' so don't take me as arguing here, but rather, asking.
I do not disagree at all that the data supportrs a (massive?) bias towards 50s producing material. I have no qualms about that at all. But aside from urban myth and anecdote (which I am reluctant to trust), I don't have any good idea as to the motivation behind it.
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Combine with 50 being where your character is at the peak of their effectiveness and bob's your uncle.
I've been running various characters through my fave MA farm map to see how they compare to each other. Some of them are sub-50. The flood of recipes thus generated moves MUCH faster at 50 than it does at any of the lower level ranges.
Anyone interested in profits would have to notice the same thing.
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My City Was Gone
I'm not sure if I am explaining myself correctly, I beleive that due to the lower population red side there will not be as much supply coming from them as it will be more from blue side and due to having characters with more unspent INF the prices will be driven higher than what the equilibrium is currently at. Of course I can be wrong but that is my prediction.
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I don't expect a significant amount of abandoned toons and money from abondoned toons hitting the market.
I cannot fathom why in a post merger in a Going Rogue world Villains would be producing more Inf and less items.
I'm not sure if I am explaining myself correctly, I beleive that due to the lower population red side there will not be as much supply coming from them as it will be more from blue side and due to having characters with more unspent INF the prices will be driven higher than what the equilibrium is currently at. Of course I can be wrong but that is my prediction.
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Triumph generates less junk than Freedom, but the market doesn't care because it's a shared pool of supply.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
I'm not sure if I am explaining myself correctly, I beleive that due to the lower population red side there will not be as much supply coming from them as it will be more from blue side and due to having characters with more unspent INF the prices will be driven higher than what the equilibrium is currently at. Of course I can be wrong but that is my prediction.
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Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
2)
3) profit