Ugh!
There are none so blind as those who refuse to see. I always see people looking for a "tank and healer" before starting their TF, generally I just add a player note and move on.
What's a healer? :P
Anyway, it's funny that you post this because I was on a team with my Cold/Sonic and although my shields were doing most of the work (I was buffing before and after we entered mission) all the praise went to the empath on the team.
It was like I wasn't even there...However they neglected to notice that the only time there were any deaths were when they didn't wait for me to re-apply my shields...
Proactive support > Reactive support
I don't expect anyone to bend over backwards to thank other players, but a little acknowledgment would be welcome..-___-
PS. Im not gonna even get into how my debuffs (sleet, -res etc) allowed us to breeze through missions...
My 50's:
Fiya Man: Fiya/ Fiya/ Flame Blaster -Protector
Ethros: Dark/Dark/Dark Defender - Protector
Ja-Ja: Fire/Kin/Earth Controller- Protector
Shadow Flux: Fortunata
Daily Forecast: Fire/Storm/Mace Corruptor- Infinity
"XP is for sissies. Real men collect debt." -Adelie
@Gammos
I know this is an old subject.. but..
There I was, happily playing when I get a tell asking if I'm a healer and would I like to join a team. I explain that I'm a defender. They say need a healer. I start to explain that I mitigate/prevent damage, I buff the team.. but at that point I give up. Fair enough, healers are good and I have nothing against them, but haven't people learnt what defenders do? that mitigation > healing? that over time you could of prevented far more damage coming in than a healer could of healed. And if you even mention your secondary blasts they call out the men in white coats to come and collect you. They act like you perform some heinous crime if you blast away, even though your blasts are debuffing the enemies and are an important part of what a defender does. I don't know if it's that players really don't understand what defenders do or whether they just have that blinkered mmo mentality of having to have a healer no matter what. I am not a healer, I am a defender. |
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
More often than not I actually get more invites and positive receptions playing shielders/buffers than a "healer" powerset. I think the world of IO's and softcapping opened a lot of players eyes.
I honestly can't remember that last time I was frowned at for blasting if ever at all.
Healing can be helpful in this game, but you need fast reflexes, good endurance management, and a layer of frontline mitigation (such as Fortitude, Psychic Scream, Tenebrous Tentacles) to bring the needed amount of healing to manageable levels.
Almost no healers pull it off. And thanks to the prevailing "thx for healz/thx for rez" mentality, they have no idea they're not pulling it off, either.
...haven't people learnt what defenders do? |
And if you even mention your secondary blasts they call out the men in white coats to come and collect you. |
I don't know if it's that players really don't understand what defenders do or whether they just have that blinkered mmo mentality of having to have a healer no matter what. |
Most MMORPGs are balanced with 1st grade arithmetic. Addition and subtraction. If your HPS "addition" exceeds the enemy's DPS "subtraction", you win. Buffs and debuffs are on the order of 5% or 10% so as not to upset that delicate balance. Same with crowd control, with things like 10% chance to stun an enemy for 2 seconds.
One of the things Jack Emmert did right (intentionally or not) was to throw that whole model out the window, and make buffs, debuffs, and crowd control a force in their own right. Not even the masses of typical PuG fire/kins (don't be fooled, they build for DPS, not control, which is why they're always dualboxing empaths) understand how this game is fundamentally different from others.
They say need a healer. I start to explain that I mitigate/prevent damage, I buff the team.. but at that point I give up.
|
This advice works with getting dates at least.
I got odd looks and a slight talking to from one of my global friends when we were doing a MoLGTF. Evidently if I'm playing my Emp/Psi, I'm not supposed to Psi Tornado everything to have my +rech proc go off so I can RA/AB/Fort quicker to make me have to heal less, not to mention the soft control of Knock Up. I stop them from attacking, deal damage, buff quicker. Who needs heals?
Needless to say, after mission 2 (when we were doing the 3 horsemen, I didn't attack to ensure everyone was fine... I used 2 heals, both times the person was over 75% health...). No one really complained after that. The Mo attempt was lost however at Hami when the Brute forgot to use his EoE and got Hami Goo'd to death. Otherwise the Mind dom plus my TK and Dom from Psi Mastery and the Fortunata Widow's holds and whatnot, we did beat him with the 50 mag hold on the greens. But yeah, everyone had great respect for my attacking empath after that.
50s: Bla- Arch/Mental Cont- Mind/FF, Earth/Cold, Ill/Therm, Earth/Rad Dominator- Plant/Psi, Elec/Earth Corr- Fire/Storm, Arch/Sonic, Rad/Kin, Beam/Sonic, Psi/Time Stalker- Elec/SR Def- Storm/Dark, Emp/Psi, Dark/Elec, FF/Arch, TA/Ice, TA/Elec, Kin/AR, Cold/DP, Traps/Psi Scrap- Fire/Shield Tanker- Dark/Mace, Ice/Kin Brute- Claws/WP, SS/Energy, BS/Elec
Not to mention what Psi Tornado is doing to the enemy's recharge. Yowch. -37.5% for 10 seconds in a big frickin' 20' radius AoE, stackable with Scream? Yes please.
I love how slows mess up NPC's AI. As a side note the presence of level 32+ demon princes on red side with AoE slows grinds the AI movements to where you need a calendar to measure their speed.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Don't join their team. Trust me on this, you don't want to be on a team that can't do anything without a 'healer'; even if you are an Empath.
If somebody asks me if I'm a healer, I say No. I don't qualify it, I don't argue it. I just say that I'm not; even if I'm playingmy empath. I don't want to team with players that need em.
I will not rest until we have in-game throwable pies!
My normal response: "I will help keep the team going. Healing will probably not be a major part of this."
Shockingly, most people who ask for a "healer" are perfectly happy with whoever can stave off a team wipe, as long as you're reasonably civil rather than throwing a temper tantrum over their choice of terminology.
It's been quite a while since we've had a good healer thread, hasn't it?
ya I find there are more non healer defender types now than in previous years, I still like having one dedicated healer but I'm all for the cold and sonic defenders when they're available.
I don't know if it's that players really don't understand what defenders do or whether they just have that blinkered mmo mentality of having to have a healer no matter what.
I am not a healer, I am a defender. |
-Rb
More often than not I actually get more invites and positive receptions playing shielders/buffers than a "healer" powerset. I think the world of IO's and softcapping opened a lot of players eyes.
I honestly can't remember that last time I was frowned at for blasting if ever at all. |
That said, it is quite embarrassing to admit that when I saw a player's health-bar shrink into the red I felt some kind of... urge to heal them. I blame that on having so many other toons that have some sort of heal such as my MMs, an Empathy troller I have, etc.
What is it with people and healers? We had the perfect STF team: two illusion/rad controllers, two kinetics defenders, a stone tank, a blaster and a scrapper. The team disbanded because the leader couldn't find a healer.
Heals have gone the way of the dinosaur. if one defender can mitigate all the aggro that the team can bring then who needs heals? Thunder clap + oppressive gloom = win
PS where do we sign up for the official defender society? i need to go get in line.
I know this is an old subject.. but..
There I was, happily playing when I get a tell asking if I'm a healer and would I like to join a team. I explain that I'm not a healor. |
The best solution there would have been to reformed the group without said 'leader'.
For the record...if someone specifically is looking for a "healer" I usually hide my empath..no amount of heals can fix poor playing.
Case in point..baby tank kept running into double mobs etc before team was ready and buffed...he kept yelling "HEAL"...I politely said "TANK"
MA: Bikini Rescue! 1678
Arshalla Emp/Psi 50
Oracle Hestia Fire/Emp 50
Glass Spider Claws/SR 50
Edica Dual/Will 50
Merry Met Ice/Emp 50
Crouton Eng/Eng 50
Shadowfax Warshade 50
Klotho Mind/Kin 50
Lolth' M/M Dom 50
Ten Ton Tomato Stone/SS Tank 50
Ruprecht Monkey Boy Fire/Kin Cont 50
Balefire Fire/Fire Blaster 50
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
50s: Bla- Arch/Mental Cont- Mind/FF, Earth/Cold, Ill/Therm, Earth/Rad Dominator- Plant/Psi, Elec/Earth Corr- Fire/Storm, Arch/Sonic, Rad/Kin, Beam/Sonic, Psi/Time Stalker- Elec/SR Def- Storm/Dark, Emp/Psi, Dark/Elec, FF/Arch, TA/Ice, TA/Elec, Kin/AR, Cold/DP, Traps/Psi Scrap- Fire/Shield Tanker- Dark/Mace, Ice/Kin Brute- Claws/WP, SS/Energy, BS/Elec
One of the things Jack Emmert did right (intentionally or not) was to throw that whole model out the window, and make buffs, debuffs, and crowd control a force in their own right. Not even the masses of typical PuG fire/kins (don't be fooled, they build for DPS, not control, which is why they're always dualboxing empaths) understand how this game is fundamentally different from others.
|
Personally, I'd rather Jack had made heals and de/buffs roughly equitable. On the same note, I'd also have preferred Jack made the game operate off an attrition mechanism rather than allow the game to operate under an assumption of indefinite duration performance (infinitely or nigh upon infinitely sustainable endurance and hp thanks to comparatively high natural hp and endurance regeneration), but the number of things I'd have preferred Jack had done with the game rather than what actually happened with this game are remarkably long (and lot of it is built off of what we know about the game and how those models work so we can't really blame Jack for not knowing what side effects it would have).
I know this is an old subject.. but..
There I was, happily playing when I get a tell asking if I'm a healer and would I like to join a team. I explain that I'm a defender. They say need a healer. I start to explain that I mitigate/prevent damage, I buff the team.. but at that point I give up.
Fair enough, healers are good and I have nothing against them, but haven't people learnt what defenders do? that mitigation > healing? that over time you could of prevented far more damage coming in than a healer could of healed.
And if you even mention your secondary blasts they call out the men in white coats to come and collect you. They act like you perform some heinous crime if you blast away, even though your blasts are debuffing the enemies and are an important part of what a defender does.
I don't know if it's that players really don't understand what defenders do or whether they just have that blinkered mmo mentality of having to have a healer no matter what.
I am not a healer, I am a defender.