Or is it just me?
The Random Number Generator is random.
First off, you can get purples off of anything that can drop level 50 recipes. So, I believe that a level 48 enemy can drop them, but they will always be level 50 recipes. So, if you want to take out more enemies faster, drop your level of difficulty to -1, then tack on more mobs by making yourself equal to more players.
Secondly, let's say you're solo, and it is one out of every 12,000 kills. That means, that if you kill 12,000 enemies, chances are that you should have gotten a drop (though this is by no means guaranteed).
Now, if you're on a team of 8, and you kill 12,000 enemies, then your chances of getting a purple drop are 1/8th of what they were solo. This is because the game determines if a drop was, well, dropped. Then it gives an equal chance for everyone on the team to get that drop. So, if a drop gets rolled, and you're on a full team, you only have a 1/8 chance to get it.
As such, your best chances to get a purple are when you're solo. However, you might not kill as quickly that way.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
I've been playing cov for a long time now, 50 month vet, and I'm still wondering about how the drop rate for purples, and pvp recipie's work.
I know you have to be killing lvl 50 baddies to get the purple drops, and i do, that's mostly all i kill, lvl 50+ but i don't get the same drop rate for purples as others. I do at least one ITF a week, and when i do someone on the team always gets a purple recipie, but never me. I heard someone say you get one every 12,000 kills or so, so I started counting. I got up over 15,000 without looting one, and i stopped counting there. i've probably killed more than twice as many since i stopped counting, and still nada. I have 12 lvl 50 toons, and since the invention of purples, i have looted 4, and all of those were near the begining of when they were first available. My wife, 40 month vet, has gotten 4 in the last 3 weeks. I have looted 1 pvp recipie since they came out, and again, that was near the begining of when they were available. was just wondering if it's just me? am i doing something wrong, or have i just fallen through the cracks? What do ya'll think? Thanks, Z |
The best way to get purples is to defeat as many enemies as quickly as possible while solo. If you can munch minions and LT's quickly at 0/x8, you will maximize your chances of getting a purple drop. The drop rate number I've heard tossed around the most is about 1/1500 defeats. That's random though. It might take 3000 or more defeats to get a drop, or you might get 2 back-to-back. I got 3 purple drops on the same LGTF once. Other days I've spent hours farming at x8 with nothing.
Ha! beat ya!
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
It's completely random, or as random as a computer generated algorithm can get.
The "every 12,000 kills" is an average, not a guaranteed number. You could get 2 in a row, or you could go years without getting one. If you're over 15,000 kills, by the law of averages you're probably due for one, but that doesn't mean you'll get one.
And you don't have to fight level 50 enemies to get one, anything level 47 and up will drop them. Basically anything that can drop a level 50 common IO can drop a purple (since common IOs only come in multiples of 5, it rounds up at level 47 and down at level 46, so 46's won't drop purples)
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I responded first.....you guys just type faster
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I've been playing cov for a long time now, 50 month vet, and I'm still wondering about how the drop rate for purples, and pvp recipie's work.
|
There was a bug that drastically reduced the number number of purples that dropped. This bug was fixed quite some time ago, so it was probably responsible for the dearth of purples before I16. But after that (I think it was right after I16), purples started dropping at the intended rate.
To create the optimal conditions for purple drops: get a level 50 brute. Turn on chat logging so you can get a count of the mobs you defeat. Run level 50 regular missions (contacts or papers are both fine) solo at +0/x5, or -1/x8, or whatever number you can do easily, for a few hours. If you have an easy time with bosses, be sure to turn on bosses with your difficulty settings; they have a better drop chance. If you're having trouble with bosses, don't turn them on because they'll just waste time.
I find I'm getting one purple every 2,000 to 5,000 mobs. It's random, so you aren't guaranteed anything. Since we don't know the exact drop rate, the only thing we can say is that it's unlikely you won't get a drop after 15,000 solo defeats.
And I kid you not, my friend and I, on separate occasions, both scored 3 purple drops on LGTFs. Random numbers are like-woah-random.
What's auspcious about my friend is that he got 3 (THREE) Apoc Dam/Range on one LGTF. Not just 3, but 3 identical ones.
My mind never recovered from that explosion when it blew.
The Story of a Petless MM with a dream
I have a 50 in every AT, but Scrappers and Dominators are my favorites.
I've been playing cov for a long time now, 50 month vet, and I'm still wondering about how the drop rate for purples, and pvp recipie's work.
I know you have to be killing lvl 50 baddies to get the purple drops, and i do, that's mostly all i kill, lvl 50+ but i don't get the same drop rate for purples as others. I do at least one ITF a week, and when i do someone on the team always gets a purple recipie, but never me. I heard someone say you get one every 12,000 kills or so, so I started counting. I got up over 15,000 without looting one, and i stopped counting there. i've probably killed more than twice as many since i stopped counting, and still nada. I have 12 lvl 50 toons, and since the invention of purples, i have looted 4, and all of those were near the begining of when they were first available. My wife, 40 month vet, has gotten 4 in the last 3 weeks. I have looted 1 pvp recipie since they came out, and again, that was near the begining of when they were available. was just wondering if it's just me? am i doing something wrong, or have i just fallen through the cracks? What do ya'll think? Thanks, Z |
I really wish that Castle would understand that if you want to dangle a carrot in front of someone you have to make it more obtainable than it currently is. I wish I could data mine to see the amount of repeat and new people PvPing on freedom before and after the introduction of PvP recipes to see if they actually make any impact on the population.
Virtue: @Santorican
Dark/Shield Build Thread
PvP and Superior drop rates are like the black plague. There isn't an exact rhyme or reason they drop the rate they do, one moment you will get 3 in a row and the next you won't get one for a few months.
I really wish that Castle would understand that if you want to dangle a carrot in front of someone you have to make it more obtainable than it currently is. I wish I could data mine to see the amount of repeat and new people PvPing on freedom before and after the introduction of PvP recipes to see if they actually make any impact on the population. |
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Has anyone ever tried doing a collective data-mine to determine the drop rate? Or is 12,000 just a random guess?
@Rylas
Kill 'em all. Let XP sort 'em out.
rng works like this from what I was told by a programmer
example a coin flip
heads or tails its 50%-50%
each flip.
So somewhere in the universe someone has flipped 10,000 tails in a row without a heads at somepoint
so the 1/12,000 rng is 1 in 12,000 each kill, and, not if u kill 15,000 u get one. Its not like lets say a spedometer where when u go 12,000 it resets to zero
its actually a 1 in 12,000 chance each time u kill anything that is capable of dropping a purple recipie
hence the rareness and also thats why its sucks when u get one and its a confuse or a sleep set.
enjoy
-neg rep anyway please!
int getRandomNumber() { return 4; // Chosen by fair dice roll. Guaranteed to be random. }
http://www.fimfiction.net/story/36641/My-Little-Exalt
(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon
Keep in mind that computer random numbers are usually seeded, which makes some likely to have a sense of inertia, depending upon the seed source and the implementation.
A game is not supposed to be some kind of... place where people enjoy themselves!
Has anyone ever tried doing a collective data-mine to determine the drop rate? Or is 12,000 just a random guess?
|
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Having worked in the gambling industry on slot machines, I can very much assure you that the random number generator is random. (As close to random as possible, in a computer driven algorithm.)
I don't care if the drop rate is 90%, you could still kill 15,000 enemies and not see a drop. It's bloody unlikely, but it could happen.
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One other important thing to be noted, although it sounds about as dead obvious as they come: Do be sure you leave room for recipes in your inventory.
Commons and now the temp powers fill up fast, and if you're farming and not really paying attention, well, you won't get the purples with a full inventory.
I remember being on an ITF and someone mentioning while we were fighting in the valley of lag-death that they never get purple drops. On the first mission they had mentioned being full and needing to vendor. So we asked, had he. Nope. Don't be that guy if you want purple drops (or any drops for that matter).
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
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Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
I did about 410 PVP kills to get the badge recently and got zero recipes.
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It was Hero on Hero violence in Warburg so the big rng guy must not like that.
Protector Server
Woeful Knight (BS/Regen/Body Scrapper)
Kevin Christian (MC/FF/Primal Controller)
SilverCybernaut (Eng/Dev/Munitions Blaster)
Apixie OhNo (Fire/Fire/Pyre Tanker)
Y'ru Glowen (Rad/Rad/Psy Defender)
I've been playing cov for a long time now, 50 month vet, and I'm still wondering about how the drop rate for purples, and pvp recipie's work.
I know you have to be killing lvl 50 baddies to get the purple drops, and i do, that's mostly all i kill, lvl 50+ but i don't get the same drop rate for purples as others. I do at least one ITF a week, and when i do someone on the team always gets a purple recipie, but never me. I heard someone say you get one every 12,000 kills or so, so I started counting. I got up over 15,000 without looting one, and i stopped counting there. i've probably killed more than twice as many since i stopped counting, and still nada. I have 12 lvl 50 toons, and since the invention of purples, i have looted 4, and all of those were near the begining of when they were first available. My wife, 40 month vet, has gotten 4 in the last 3 weeks. I have looted 1 pvp recipie since they came out, and again, that was near the begining of when they were available.
was just wondering if it's just me? am i doing something wrong, or have i just fallen through the cracks?
What do ya'll think?
Thanks,
Z