Attention developers: Hamidon is broken
I haven't tried it, but I have heard that what you say is true in other postings here on the board, either to the effect that the developers 'had' fixed this recently (like in the last week) or that they knew of it and were going to.
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Now that I have your attention, just wanting to inform someone that the greens on Hamidon are broken. Holds no longer effect the regeneration of greens making it ridiculously difficult to kill any of them.
Anyone want to confirm this?! Santo |
The fix was up in the training room on Friday, the next live build should fix it on Live.
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this issue has been known almost since i17 released, there is a fix planned on test server already and should be out in another week or so

Lrn2ReadTestServerPatchNotesThatSaidTheyFixedThis.
+1 interwebz to santo, lol
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Dark/Shield Build Thread
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Now that I have your attention, just wanting to inform someone that the greens on Hamidon are broken. Holds no longer effect the regeneration of greens making it ridiculously difficult to kill any of them.
Anyone want to confirm this?!
Santo
Virtue: @Santorican
Dark/Shield Build Thread