Would Anyone Play a Longbow/PPD AT?
Nah, people hate Longbow because they do the exact same thing as player characters just with a uniform. That's the point the ethical line gets crossed, apparently.
No, I think there are much better Story linked ATs to poke through first. I would rather an Oroborus(SP?) AT
And all in all I'd rather see some more non-epic ATs.
Perhaps a... "Traveler" AT.
Primary = Travel set(SS, Fly, TP, SJ, and throw in some more like digging or what have you)
Secondary = Assault(Ala Dominator) perhaps.
Inherent ability being bonuses for moving around, Maybe +dmg or +def. Making them a blitzing type.
Or...
uhm... hm... I think I see why they don't add more base ATs... this is hard...
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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To be honest, I'm kind of disappointed that every faction introduced since CoV has been morally grey. Moral ambiguity is good and all, but we need to counter-balance that with clear-alignment organisations. Sure, Arachnos is puppy-kicking evil and the PPD are puppy-petting good, but the rest... Vanguard, the Menders, even the Midnighter Club are squarely "grey."
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Oye. It's depressing when the basic black/white storyline becomes something new and exciting.
I have three PPD-based toons (well, two and one RCMP employee who came down to help her brother investigate their father's death, for reasons that don't need to be gone into at this juncture.)
It'd be interesting to see a Hero MM type toon, though, based around similar structures:
- Detective (Tier 1: Cop/Cop/Medic, Tier 2: Ghost Recon: Tier 3: Shell)
- Longbow (Tier 1: Minigun/Rifleman/Flamethrower, Tier 2:SpecOps, Tier 3:Nullifier)
- Elementals/Angels
- Soldiers (pretty much as Mercs)
- Soldiers Of Fortune (Tier 1: Reporter/Vigilantes, Tier 2:Loony pilot/Himbo, Tier 3:Fool-Pityer)
- Scoobies (Tier 1: Werewolf/Secretive Librarian/Comic Relief, Tier 2:Conflicted emo-vampire / Psychopunk-vampire, Tier 3: Uberwitchynerd)
Is it time for the dance of joy yet?
With the PPD Shell costume I got a long time ago, I play my made up PPD Epic AT.
I would definitely play a PPD Epic AT for reals though. Bring it on!
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Yeah. This is my issue with a fair few games and movies as of late - moral complexity is only complex if you do it for a genuinely interesting storyline, not simply for the sake of mixing things up. Avatar bugged the frak out of me due to this: oh look our story is really grey and makes you think because humans are evil!!!!!!!!
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Personally, I've always been a fan of "humans are evil" stories because they play on our preconceptions of good and evil. It doesn't blur the line between them so much as fools us as to which is which. There's a difference between moral ambiguity where good and evil are so much alike they end up being interchangeable and moral misleading where good and evil are very much iconically different, but the story tricks the spectator into believing they are the wrong way around.
I especially like these when they rely on "wrong symbolism." Something that came up in discussion recently was the impression a spectator would get from seeing a cadre of knights in shining armour attacking a monster. A casual observer would see a fight of good against evil, but a crafty storyteller would turn it into an exercise of zeal and intolerance against the misunderstood and hated. You don't have to be ambiguous about it, you just have to present a carefully-crafted first impression that just happens to be wrong.
Just as a random example, the last level of Braid, stupid as the rest of the game may be, is a good example of this.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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With the PPD Shell costume I got a long time ago, I play my made up PPD Epic AT.
-image snip- I would definitely play a PPD Epic AT for reals though. Bring it on! |
How can that NOT be cool? You cant make it in game yet, and its bad*ss..../want
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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It would be nice if Assault Rifle or Energy Blast came through the arm mounted guns. The suit is incredible in that it has lights all over the suit that randomly turn on at night (similar to how buildings have theirs turn on) and its own particle effects for the jet boots when using Flight.
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Personally, I've always been a fan of "humans are evil" stories because they play on our preconceptions of good and evil.
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But, eh.
"A great love is alot like a good memory. When it's there and you know it's there,but it's just out of your reach. It can be all that you think about. You can focus on it and try to force it but the more you do, the more you seem to push it away. But if you're patient and hold still...maybe...just maybe...it will come to you. I just need to be somewhere she can find me" - Church from Red vs Blue
Hmm, that would be interesting actually. Some young level 20 hero, fresh out of the portal from Praetoria, runs into a Longbow recruiter. Accepting his missions sets you on a multi-arc storyline involving working for Longbow. And if you stray from your heroic path, you get kicked out.
Nah, people hate Longbow because they do the exact same thing as player characters just with a uniform. That's the point the ethical line gets crossed, apparently.
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To be honest, I'm kind of disappointed that every faction introduced since CoV has been morally grey. Moral ambiguity is good and all, but we need to counter-balance that with clear-alignment organisations. Sure, Arachnos is puppy-kicking evil and the PPD are puppy-petting good, but the rest... Vanguard, the Menders, even the Midnighter Club are squarely "grey."
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Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Longbow? No. They're just using assault rifles and brawl. Warden AT's isn't an option either because they just use player powersets.
PPD could be more interesting. You can make an Arachnos EAT style branching system with psycops and powerarmors. But honestly I'd rather have the devs spend their precious time on other things.
To be honest, I'm kind of disappointed that every faction introduced since CoV has been morally grey. Moral ambiguity is good and all, but we need to counter-balance that with clear-alignment organisations. Sure, Arachnos is puppy-kicking evil and the PPD are puppy-petting good, but the rest... Vanguard, the Menders, even the Midnighter Club are squarely "grey."
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The Midnighters are a hero organisation who need numbers to swell their ranks in order to fight off whatever great evils they sense coming our way (Rikti, Nictus, 'the coming storm', magical threats...). They also recruit anyone who is willing to work with them towards that end, wether it is for money, knowledge or ideology.
Both these organisations have clearly 'white' goals and they don't commit any 'black' acts, well not against anyone who's not a threat to this world anyway. So even if parts of their memberbase might be a bit morally ambiguous, their actual actions as an organisation are not.
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
I'd play it.
Player characters don't just hop over to the Rogue isles to harass its citizens.
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They don't set up secret bases all over foreign soil. |
But, eh. Whenever Longbow come up Hero players will always run into the thread screeching about how awful the organisation is, never mind the powers they're using on muggers. Or the numbers cut down, for that matter. Just bugs the hell out of me to see such inconsistent indignation.
Player characters don't just hop over to the Rogue isles to harass its citizens. They don't set up secret bases all over foreign soil. We go to the Rogue Isles once in our heroic careers, and that's because Recluse has a WMD. (The RWZ arcs don't count because we're helping).
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I don't see Vanguard or the Midnighter Club as squarely "grey." Their goals are clearly noble. They work with known criminals, sure, but when you're trying to save the world, you work with what's available. So they're a little grey but not nearly so much as Longbow. |
The Midnighters themselves, while largely portrayed as Lawful Neutral, still end up working with villains and sending said villains to steal artefacts for them. I know Sheldon has her reasons, but asking me to break into a bar, beat people up and take her artefacts back, especially considering the people I'm beating up have done nothing illegal, is not clear, obvious good. In fact, I was utterly surprised when she asked to speak with my villain the first time.
Generally, any content that is co-op is going to slide into moral ambiguity just by default. That's one reason people have been asking for an end to the co-op content. It can't be allowed to be heroic enough because it seems odd from a villain's perspective, it can't be allowed to be too villainous or heroes would refuse to participate, and it ends up being just bland. In fact, the entirety of the Vanguard storyline carries itself through on fact and revelation and almost never on the strength of its narrative. The scant few moments that DO manage to shine, narratively speaking, are decidedly heroic.
In fact, Vanguard content feels like a bunch of hero arcs that were adapted to villain use by throwing in Levantera, otherwise known as the Mender Tesseract fangirl.
As far as "grey but not nearly so much as Longbow," the more I listen to it, the more it sounds like bad blood more than anything else. I hate Longbow as much as everyone else, if for no reason other than because some double brain decided to stick them in EVERY SINGLE MISSION post 30, villain-side, but their presentation is largely positive in BOTH games. They protect civilians, the fight crime, they guard labs, they swoop in to save the day. Granted, there are more than their fair share of Longbow traitors and double agents (seriously, did we need THIS many?), but then the Vanguard have the Rogue Vanguard who did much more damage than that one Longbow jackass who sold stolen tech, the Midnight Club have Darryn Wayde and the Menders have... Well, everybody.
Again, this sounds like bad blood. Miss Liberty butts into Vanguard business which, because we work for Vanguard, makes her our enemy and WMD spends the majority of the game badmouthing practically everyone she lays eyes on. Thus, what I feel we have here is the "Hardcase effect." That is to say, an entity generally regarded as undesirable and bad because of a few specific, isolated instances and a general ill attitude.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Hell yes I want a branching PPD Epic AT! Trying to emulate them with other ATs just feels incredibly lame and boring. Must have special AT.
Branching Paragon Police Department Epic Archetype, please!
No, but the PPD do. Multiple times. Plus heroes keep barging into Grandville to beat up Lord Recluse. But this is all RP quabble that anyone can spin either way. I don't want to get involved in it because there's no winning that particular point.
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We go into Grandville to beat up Recluse because he has a WMD. We don't go taking potshots at random superpowered citizens while we're there, we don't set up bases there. Besides, Statesman is the kind of self-righteous jerk that Longbow holds up as an example.
Vanguard are written more as hero content, granted, but they ARE a morally questionable organisation because they employ convicted murderers, complete monsters and general jerkasses, to whom they proceed to hand over weapons, armour and future tech on the sole merit of combat prowess. They have excuses, obviously, but that doesn't make their actions justified, merely acceptable given the circumstances. |
I view merits as a "reputation" reward, that has more to do with dedication to the cause than combat prowess.
As far as "grey but not nearly so much as Longbow," the more I listen to it, the more it sounds like bad blood more than anything else. I hate Longbow as much as everyone else, if for no reason other than because some double brain decided to stick them in EVERY SINGLE MISSION post 30, villain-side, but their presentation is largely positive in BOTH games. They protect civilians, the fight crime, they guard labs, they swoop in to save the day. |
I tend to reject anything that anyone tries to force me to accept. Usually it's because they're too enamored of their own creation, despite said creation being lame.
Again, this sounds like bad blood. Miss Liberty butts into Vanguard business which, because we work for Vanguard, makes her our enemy and WMD spends the majority of the game badmouthing practically everyone she lays eyes on. Thus, what I feel we have here is the "Hardcase effect." That is to say, an entity generally regarded as undesirable and bad because of a few specific, isolated instances and a general ill attitude. |
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Superheroes stepping on toes because they think it's their job and/or right? That's so weird, no real comic hero has eeevvvvveeeer done that.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Yeah, so if "real" comic heroes do it I guess that makes it ok?
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Furthermore...
When do the PPD show up in the Rogue Isles and harrass people? Abyss sends you after some squid cops who are chasing a criminal (which I believe you are allowed to do, according to international law in the CoX world), and flat out says they're out of their jurisdiction, the ones guarding the schoolbooks Phipps sends you to destroy are volunteers, and presumably off-duty, and....where else do the PPD show up redside?
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Look at red-side and note where Longbow show up - Nerva and nowhere else. You'll also note that Nerva is not officially part of Recluse's Rogue Isles, and Longbow, being sanctioned, are well within their jurisdiction to set up bases there. If anything, Arachnos' presence in Nerva is illegal, but given that they're Arachnos, there's little point in holding them to task for it.
We go into Grandville to beat up Recluse because he has a WMD. We don't go taking potshots at random superpowered citizens while we're there, we don't set up bases there. Besides, Statesman is the kind of self-righteous jerk that Longbow holds up as an example. |
Name me one military on earth that doesn't employ complete monsters and general jerkasses. |
I view merits as a "reputation" reward, that has more to do with dedication to the cause than combat prowess. |
They also are being crammed down both heroes' and villains' throats as "the good guys." Since their introduction they have unnecessarily been everywhere. They shouldn't be guarding labs or saving the day, we have police for that. And yet we didn't see a single police officer lift a finger in defense of Paragon City and its citizens until months after Longbow was stuck in everywhere. I tend to reject anything that anyone tries to force me to accept. Usually it's because they're too enamored of their own creation, despite said creation being lame. |
Basically, Longbow are shoved down our throats as the only heroes because they ARE the only heroes. Literally. One single hero faction existed in the game that went above, like, 20, and that was Longbow. For reasons unknown to me, the Legacy Chain and Wyvern simply don't have anything above level 30 and back in I6 there WAS NO PPD. Longbow was all you had, so Longbow is all you saw. This is perhaps the strongest reason for their omnipresence, and while I hate them for it as much as the next guy, I wouldn't try to vilify them over technical limitations. It'd be like trying to commit Angus McQueen when he tells me I stopped the second Rikti War, when the second Rikti War is going on RIGHT NOW. His content is old and his missions simply haven't been updated. Same with Maria Jenkins still insisting no-one has seen the Statesman in a long time when he's chilling out aboard the Longbow carrier.
And here I will agree with you. There's too much Longbow crammed in too many places and basically used as the catch-all for de-facto non-player good guys. I dislike this, but I don't try to justify my dislike, because this is a systemic problem, not a conceptual one. We need more good-guy factions and we need to ret-con some of the older content to include them. The Legacy Chain are a good start.
When the founder and leader of an organization butts in where she has no business being, that doesn't speak well for the organization as a whole. |
And again, this not only has precedent in comic book history, but is in fact the status quo for practically any two organisations big enough to have their own name who share the same universe. SHIELD and the US Army are always at each other's throats trying to decide who gets to take pot shots at the Hulk next and it seems to me like the US Government can't seem to go a year without having some problem with Superman and people with super powers in general. Heck, the various hero groups and even individual heroes are constantly bickering and undermining each other, and that's mainstream comic books. You don't proclaim Tony Stark to be the bad guy just because he refused to turn in his Iron Man suit to the department of homeland security, or because he muscles in on US wars, can you?
Again, I'm not saying you should LIKE Longbow. I don't, and I wouldn't blame you if you didn't, either. But there's a step between not liking them and proclaiming them to be bad guys that I feel people take too easily. We let our dislike for the faction colour our perception of their action.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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They could always implement a system similar to the ones that will be implemented with Going Rogue, where you get in good with a faction and become a "member".
You'd get a badge and some Costume Pieces.