Notice: just because your Computer Says your Drivers are up to date: they probably are not
To add to this:
NVidea Geforce4 series seems to be having issues with laptops due to drivers. Each driver seems to get a different type of crash, original windows drivers crash on power customisation, where as the latest drivers crash on name entry and costume change screens.
The drivers before that react the same way as the latest ones. Currently no fix has been found however the devs have been made aware and im told its an issue the engineers are working on.
im not sure if this is the right tread to ask this in.
but i downloaded the lastest drivers for my nvidia9500gt card from nvidia and everytime i uninstall my old drivers and reboot windows7 downloads and installs the same old driver from Windowsupdate. i clicked the option to skip downloading from windowsupdate but it still does it anyway and installs the same driver i uninstalled.
any help here and i would be thankful.
DT
@Eternal Twilight
Friends don't let friends buy an NCSoft controlled project.
Save Paragon one more time!
http://www.cohtitan.com/forum/index....ic,4877.0.html
Petition to end shutting down CoH:
http://www.change.org/petitions/ncso...city-of-heroes
im not sure if this is the right tread to ask this in.
but i downloaded the lastest drivers for my nvidia9500gt card from nvidia and everytime i uninstall my old drivers and reboot windows7 downloads and installs the same old driver from Windowsupdate. i clicked the option to skip downloading from windowsupdate but it still does it anyway and installs the same driver i uninstalled. any help here and i would be thankful. DT |
i turned windowsupdate off and now it installs the drivers that comes with windows7 which is an older version than what i had on.
@Eternal Twilight
Friends don't let friends buy an NCSoft controlled project.
Save Paragon one more time!
http://www.cohtitan.com/forum/index....ic,4877.0.html
Petition to end shutting down CoH:
http://www.change.org/petitions/ncso...city-of-heroes
i turned windowsupdate off and now it installs the drivers that comes with windows7
|
thanx anyway. and sorry if this was in wrong thread. but i fixed it finally.
and again i apologize for being in wrong thread.
thanx
DT
@Eternal Twilight
Friends don't let friends buy an NCSoft controlled project.
Save Paragon one more time!
http://www.cohtitan.com/forum/index....ic,4877.0.html
Petition to end shutting down CoH:
http://www.change.org/petitions/ncso...city-of-heroes
je_saist, you should add this link for intel drivers:
http://www.intel.com/support/graphics/detect.htm
je_saist, you should add this link for intel drivers:
http://www.intel.com/support/graphics/detect.htm |
Might want to add this as well: http://www.intel.com/support/graphics/sb/CS-022355.htm
It's the workaround instructions for those unfortunates with Intel graphics and a manufacturer that the Intel drivers won't load on. Not a 100% guarantee against trouble if they use the latest Intel drivers but it is a way to get them there.
It is known that there are an infinite number of worlds, simply because there is an infinite amount of space for them to be in. However, not every one of them is inhabited. Therefore, there must be a finite number of inhabited worlds. Any finite number divided by infinity is as near to nothing as makes no odds, so the average population of all the planets in the Universe can be said to be zero. From this it follows that the population of the whole Universe is also zero, and that any people you may meet from time to time are merely the products of a deranged imagination.
Wonderful information Back_Blast!
Also, the -useTexEnvCombine information here would be useful:
http://boards.cityofheroes.com/showthread.php?t=220618
Note that this is mainly for people with integrated Intel video and unable to get into the game after making sure their drivers are up-to-date. This is not for people who are able to get in the game already.
Also, a mention of safe mode might be handy:
"When clicking on I agree from the second launcher window, there's a little box that says Safe Mode."
Wonderful information Back_Blast!
Also, the -useTexEnvCombine information here would be useful: http://boards.cityofheroes.com/showthread.php?t=220618 Note that this is mainly for people with integrated Intel video and unable to get into the game after making sure their drivers are up-to-date. This is not for people who are able to get in the game already. Also, a mention of safe mode might be handy: "When clicking on I agree from the second launcher window, there's a little box that says Safe Mode. " |
"Before clicking on I agree from the second launcher window, there's a little box that says Safe Mode. Put a check mark in that box then click I agree."
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
One more item you might like to add to your wonderful guide is to not override the Anti-Aliasing in the NVIDIA control panel or ATI Catalyst Control Center. Maybe mention this in the "Known Issues" section?
Wonderful information Back_Blast!
Also, the -useTexEnvCombine information here would be useful: http://boards.cityofheroes.com/showthread.php?t=220618 Note that this is mainly for people with integrated Intel video and unable to get into the game after making sure their drivers are up-to-date. This is not for people who are able to get in the game already. Also, a mention of safe mode might be handy: "When clicking on I agree from the second launcher window, there's a little box that says Safe Mode." |
It is known that there are an infinite number of worlds, simply because there is an infinite amount of space for them to be in. However, not every one of them is inhabited. Therefore, there must be a finite number of inhabited worlds. Any finite number divided by infinity is as near to nothing as makes no odds, so the average population of all the planets in the Universe can be said to be zero. From this it follows that the population of the whole Universe is also zero, and that any people you may meet from time to time are merely the products of a deranged imagination.
Including that would be good though I'd be curious to know what that switch actually does before I were to use it if I had the need. I personally don't know but a little explanation would be good just so folks know what they're getting.
|
You should only use it if you can't get into the game (game crashes at startup) and your drivers are already up-to-date and you are using an Intel integrated graphics chip.
Good info. Fortunately I don't fall into any of those problem categories but at least now I know what it does and can suggest trying it where appropriate.
It is known that there are an infinite number of worlds, simply because there is an infinite amount of space for them to be in. However, not every one of them is inhabited. Therefore, there must be a finite number of inhabited worlds. Any finite number divided by infinity is as near to nothing as makes no odds, so the average population of all the planets in the Universe can be said to be zero. From this it follows that the population of the whole Universe is also zero, and that any people you may meet from time to time are merely the products of a deranged imagination.
The -useTexEnvCombine forces the game to use a different code path for rendering which is there to support very low end graphics chips/cards which do not support vertex and pixel/fragment shaders.
You should only use it if you can't get into the game (game crashes at startup) and your drivers are already up-to-date and you are using an Intel integrated graphics chip. |
No crashing here (actually crashing has been non existent since i17 unlike i9-16 when I crashed a bit), but are there plans to enable shader options for us Intel users, like another patch? I have asked around but I still don't know if the patch enabled shader quality options for anyone w/ Intel.
I think (emphasis on *think* because I don't have a decent i16 scenario screen) the world scenario has improved for me after the patch, but the toons (player/enemies/general npcs) are still plain looking like I showed you before.
Tex, question: was the patch supposed to enable shader options? Various intel users (945, 965 and x1300, I think that's how it's called, the last one) are still with their shader options greyed out, at least two of the 965 users, I know that they are with up-to-date driver, as I am with my 945.
No crashing here (actually crashing has been non existent since i17 unlike i9-16 when I crashed a bit), but are there plans to enable shader options for us Intel users, like another patch? I have asked around but I still don't know if the patch enabled shader quality options for anyone w/ Intel. I think (emphasis on *think* because I don't have a decent i16 scenario screen) the world scenario has improved for me after the patch, but the toons (player/enemies/general npcs) are still plain looking like I showed you before. |
Intel's nomenclature for their chipsets has been a little confusing. There are two "965" and the older one is more in line with the capabilities of the limited GMA 900 series than the more powerful variants in the GMA X3100 line.
I've tried updating the drivers from ATi with no success. It still comes up with an ARB_multitexture & decompression Error at launch.
im not sure if this is the right tread to ask this in.
but i downloaded the lastest drivers for my nvidia9500gt card from nvidia and everytime i uninstall my old drivers and reboot windows7 downloads and installs the same old driver from Windowsupdate. i clicked the option to skip downloading from windowsupdate but it still does it anyway and installs the same driver i uninstalled. any help here and i would be thankful. DT |
Also, I just installed the 10.5 for ATI and game does not cooperate well. Intense lagging and crash. I am going back to 10.3 where I was before to see if that was the case.
Some of us who have Alienware computers, in my case an Aurora, are at the mercy currently of the Dell people for video drivers. I have CrossfireX and the video has been good in-game with most of the ultra settings turned on. Water is a problem.
But for upgrading the only ATI/AMD drivers that work with my dual ATI Radeon HD 5670s is 10.7. I have been pushing for Dell to look into it. Any other drivers crash and Blue Screen the computer.
Well I get the drivers out of date message for NVIDIA and as far as I can tell they are up to date. (shows nvlddmkm 8.15.11.8640 I can't figure out how to paste graphic file here). Game says file version is from 07 but both NVidia Control Panel and GPU-Z disagree.
The only thing that does look out of date is the NVidia Control Panel which won't update. Don't see why that would effect the game though. Is game checking Control Panel? I do show the control panel driver as being 07, but update just says "Failed to load" and ends.
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You can't please everyone, so lets concentrate on me.
Well I get the drivers out of date message for NVIDIA and as far as I can tell they are up to date. (shows nvlddmkm 8.15.11.8640 I can't figure out how to paste graphic file here). Game says file version is from 07 but both NVidia Control Panel and GPU-Z disagree.
The only thing that does look out of date is the NVidia Control Panel which won't update. Don't see why that would effect the game though. Is game checking Control Panel? I do show the control panel driver as being 07, but update just says "Failed to load" and ends. |
You could run DXDiag and check the date there or run CoH Helper and check the date in the output from that.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
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You can't please everyone, so lets concentrate on me.
We've had a couple threads so far with City of Heroes players having issues with older driver sets. So here's a quick primer on some of the graphics issues / workarounds / information you need to know:
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Identifying Which graphics driver and card you Have
Supported Graphics cards
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Obtaining Up to date Drivers
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Known Issues