Illegible Enhancements


Aggelakis

 

Posted

This was occurring in the i17 beta and is in i17 Live. All the enhancements are smaller that before, and their level is completely illegible(the numbers are too small!)

I only have a 14" screen to work with. I don't understand why the enh graphics have all been reduced!


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

It appears they were told of many of the game enhancing features that they thought were brilliant a few in the playerbase thought the opposite. The small numbers on enhancements was one of them...it made it to live. If you look at the forums I see a lot of negativity gaining ground at the moment. You would think that something would be done by now, a roll back of some of the features that may be causing it. (Ultra Mode maybe)

Happy Anniversary


 

Posted

Same problem here, I think. I've got a 23" widescreen monitor, and I can barely make out the numbers on my slotted enhancements. The enhancements themselves are squished horizontally - it looks like you should be able to fit 7 on each power! I've found that changing my resolution to a 1.33:1 aspect ratio returns the enhancements to their proper size, but the numbers are still hard to read, and I don't really want to waste my screen real estate that way.


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Posted

For me, the actual numbers are partway behind the symbols.


 

Posted

I was one of the folks complaining about this. I went to the 99 cent store and bought one of every power reading glasses they had. Even the strongest is not good enough.

I joked before about this....but now, now I am wondering.... Forget about the Devs hating Villains, in reality, and please say it isn't so, they hate those of us who are old enough to have to use reading glasses

Lisa.


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

Posted

As a temporary measure (I'm assuming this will be adjusted eventually), you can try the following:


typing
/windowscale auction 1.3
will increase the size of the auction window, and with it the text size for the enhancement/recipe numbers shown there.

Typing /windowscale auction 1 will put it back to default again (unless you've changed your global windowscale in the options, in which case you can just change the value there again).

Unfortunately it doesn't seem like you can go past 1.3 (it actually starts somewhere before that, but 1.3 is easier to remember than 1.27).


You can do the same for your enhancement tray with

/windowscale enhancements 1.3
(the enhancement tray has to be undocked)


It's a fairly ugly workaround, but at least it should make the numbers easier to read.


 

Posted

Ah, will have to try that next time I'm able to get on.

I agree with the tiny type being a bit much. I thought it was just a bug when I checked out i17 on Test, but jeez, I guess not. >_<;;

I don't mind a bit of a reduction in our Power Management screen, so we don't have to scroll up and down, but the IOs are sort of squashed horizontally, and the numbers are so small, that on my 20" LCD monitor, I have to get within inches in order to see what the digits say. =o_O=


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Posted

Quote:
Originally Posted by Stargazer View Post
As a temporary measure (I'm assuming this will be adjusted eventually), you can try the following:


typing
/windowscale auction 1.3
will increase the size of the auction window, and with it the text size for the enhancement/recipe numbers shown there.

Typing /windowscale auction 1 will put it back to default again (unless you've changed your global windowscale in the options, in which case you can just change the value there again).

Unfortunately it doesn't seem like you can go past 1.3 (it actually starts somewhere before that, but 1.3 is easier to remember than 1.27).


You can do the same for your enhancement tray with

/windowscale enhancements 1.3
(the enhancement tray has to be undocked)

It's a fairly ugly workaround, but at least it should make the numbers easier to read.
I will indeed try this....but not tonight. I had a rough day at work....came home all set to play with issue 17 on live servers, but had to try to find a fix for my better half, who can't log into the game. I did not succeed

Bed for me.

I will try this when I get home from work tomorrow evening, not being able to see my enhancement levels is driving me nuts.

Again, Thanks.

Lisa.


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

Posted

Quote:
Originally Posted by Stargazer View Post
As a temporary measure (I'm assuming this will be adjusted eventually), you can try the following:


typing
/windowscale auction 1.3
will increase the size of the auction window, and with it the text size for the enhancement/recipe numbers shown there.

Typing /windowscale auction 1 will put it back to default again (unless you've changed your global windowscale in the options, in which case you can just change the value there again).

Unfortunately it doesn't seem like you can go past 1.3 (it actually starts somewhere before that, but 1.3 is easier to remember than 1.27).


You can do the same for your enhancement tray with

/windowscale enhancements 1.3
(the enhancement tray has to be undocked)


It's a fairly ugly workaround, but at least it should make the numbers easier to read.
But will any of this work for the respec screen? I can't properly pull off one with the numbers unreadable.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by Derangedpolygot View Post
But will any of this work for the respec screen? I can't properly pull off one with the numbers unreadable.
No, it will not.

There is however an even uglier workaround that can work for temporary things such as a respec.

The Windows Magnifier.
(usually found under Programs/Accessories/Ease of Access, or something like that)

This dedicates an area (by default at the top of your screen, but you can drag it around) to show a magnified copy of whatever your mouse is hovering over.

You could use it when running CoH in fullscreen (but it might involve dragging the magnifier window around), but it's probably easier to manage if you're running in windowed mode.


It's not pretty, but at least it can help you get through a respec.


 

Posted

Quote:
Originally Posted by Stargazer View Post
The Windows Magnifier.
(usually found under Programs/Accessories/Ease of Access, or something like that)
Yup, that worked for me. But I'm using Windows 7 and its now just called Magnifier, same location as above. Thanks for the tip, temporary work around until it's fixed for good.


 

Posted

Quote:
Originally Posted by Stargazer View Post
As a temporary measure (I'm assuming this will be adjusted eventually), you can try the following:


typing
/windowscale auction 1.3
will increase the size of the auction window, and with it the text size for the enhancement/recipe numbers shown there.

Typing /windowscale auction 1 will put it back to default again (unless you've changed your global windowscale in the options, in which case you can just change the value there again).

Unfortunately it doesn't seem like you can go past 1.3 (it actually starts somewhere before that, but 1.3 is easier to remember than 1.27).


You can do the same for your enhancement tray with

/windowscale enhancements 1.3
(the enhancement tray has to be undocked)


It's a fairly ugly workaround, but at least it should make the numbers easier to read.

Doesn't fix the Enhancement Management window where all your slotted powers can be looked at.


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Posted

Quote:
Originally Posted by Djeannie View Post
Doesn't fix the Enhancement Management window where all your slotted powers can be looked at.
linky thing


 

Posted

Having the same issue here with the tiny numbers and mashed oval slots. My screen is set to my monitor's native resolution.

I can squint and make out the numbers but the whole thing is extremely ugly and I can't believe it was designed that way on purpose.


 

Posted

Great! I have a lot of toons to respec. This stinks.


 

Posted

Quote:
Originally Posted by Jophiel View Post
I can squint and make out the numbers but the whole thing is extremely ugly and I can't believe it was designed that way on purpose.
Maybe it looks good on a set of synchronized, tiled 36-inch monitors or something, and they assumed we'd all upgraded for Ultra Mode.


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Posted

Quote:
Originally Posted by Sailboat View Post
Maybe it looks good on a set of synchronized, tiled 36-inch monitors or something, and they assumed we'd all upgraded for Ultra Mode.
Isn't that the 75 month Vet Reward?


 

Posted

Looks fine on my laptop's 1440 x 800 display. Text is a bit small tho - I can see where if my eyesight wasn't pretty decent it'd be a big PITA.


 

Posted

Ahh ok. I'm another one who finds they can't read the numbers and who thought it was a bug. Heck if they want to add tiny numbers for people with monitors the size of football stadiums, couldn't they just add a toggle to the options for 'People who have ridiculously large monitors/People who need a microscope to read the font'?


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Earl: Running ain't a plan; running's what you do when the plan fails.

 

Posted

New enhancement screen is so tiny and distorted >< i want the old one back!

The darn powerbars look like i could fit at least 2 more enhances on it.

I thought Arbiter Kim was looking into it when we reported it in closed beta.

(portraits on contact window is squashed too btw).


 

Posted

Quote:
Originally Posted by Sapphic_Neko View Post
New enhancement screen is so tiny and distorted >< i want the old one back!

The darn powerbars look like i could fit at least 2 more enhances on it.

I thought Arbiter Kim was looking into it when we reported it in closed beta.
I thought so, too...


Quote:
Originally Posted by Sapphic_Neko View Post
(portraits on contact window is squashed too btw).
From Avatea's Live Known Issues - April 29th, 2010 post:

Quote:
Originally Posted by Avatea View Post
  • Windowed mode causes the NPC portraits to resize significantly.
I HATE that it's because I run in Windowed mode. I HATE running anything but movies in full screen mode. Always have, always will.




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Posted

For the love of Pete fix this. I'll be changing my @ handle to eyestrain man if I have to deal with this much longer.


 

Posted

The 'squished' enhancements are to make room for the incarnate slots/enhancements. *shrug* Need to make room somehow.


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Posted

That's not true at all. The 'squished' enhancements are due to the reworking of the enhancement management screen, to make use of larger resolution and widescreen monitors. If you resize your City window down to something small, you no longer have the extra space at the end of your powers.


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