Incredible Cosmic Power... Itty-bitty living space.


Arctic_Princess

 

Posted

Quote:
Originally Posted by Shadowe View Post
Not only that, but how on Earth can Ultra Superhero Man explain why he's suddenly lost the ability to shoot fire out of his backside and instead can turn into a giant hulking pile of rock?

If done well, multiple toons for the same character can work out nicely. Done to extremes it's ridiculous.
Different set of equipment that conflict with each other? Say the Gauntlets of Gaia and the helm of Vulcanus, can't be worn within an hour of each other.

A serum that changes their meta-human abilities, with different chemicals creating a different power set?

Having to ask for a particular set of powers from some higher being, who gets very cranky if bugged too often?

The dial from Dial H for Hero?

Could even go for a timer being there on switching and using power sets, like Mol Diver, or some of the more recent Sentai series.


Brawling Cactus from a distant planet.

 

Posted

Quote:
Originally Posted by FloatingFatMan View Post
A rule? Absolutely not.

Powergaming to hell and back? Absolutely.
Please recall that the first words of the post you quoted this from were "So long as he maintains a balance of power". Mind you, I haven't roleplayed with Pious to any great extent, but the in one encounter I had with his main character, he displayed absolutely none of this powergaming you accuse him of. He played his character in a very balanced and realistic manner that made interacting with him very fun and enjoyable.

The same goes for the rest of yalls. Did Pious ever do any of these things to you? Has he said to anyone, "Nah, now i have these powers and not the other ones so now I win!"? Has he ruined anyone's plot? Has he used this to 'win RP fights' in the arena? If so, fine, my argument is moot, feet free to throw a boot at my head. But if he hasn't done anything to you personally by abusing his concept, then damn it, get off his back. You've no right to chastise a person for using something that someone else could potentially use to be a jerk to you. If he's not being one - and he certainly wasn't to me - then leave him alone.


"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi

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Posted

Quote:
Originally Posted by DeviousMe View Post
The same goes for the rest of yalls. Did Pious ever do any of these things to you? Has he said to anyone, "Nah, now i have these powers and not the other ones so now I win!"? Has he ruined anyone's plot? Has he used this to 'win RP fights' in the arena? If so, fine, my argument is moot, feet free to throw a boot at my head. But if he hasn't done anything to you personally by abusing his concept, then damn it, get off his back. You've no right to chastise a person for using something that someone else could potentially use to be a jerk to you. If he's not being one - and he certainly wasn't to me - then leave him alone.
I'm going to come in with you on this one, Devious. I've had very little direct exposure to any of Pious' characters (in fact I've RP'd more with Damsel than I have with Pious, and that was pretty much one single spur-of-the-moment event), so I'm not lambasting him in any way (or certainly not intentionally, if I have, and if I have, then my apologies).

This is not a thread about "but he might do this...". It's a thread about "because he might do this, I'm going to consciously limit him, because I understand how this could be a problem".


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

Posted

Firstly, you seem to assume I have something against Pious. I don't. I merely used his character as an example of the sort of thing I was referring to, mainly because he's the best example of a special snowflake character I could think of. There have been plenty of others in the 5 years I've been RPing in CoH, and without exception, they've ALL been "bad" characters.

As to what Pious may or may not have done in RP; there's plenty of posts in the forums (some now deleted), try reading them. I'm not saying anything as people will just assume it's a personal attack.


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

Quote:
Originally Posted by FloatingFatMan View Post
As to what Pious may or may not have done in RP; there's plenty of posts in the forums (some now deleted), try reading them. I'm not saying anything as people will just assume it's a personal attack.
tbh, FFM, it looks like a personal attack.

We all know that there are characters and players out there that we dislike, for numerous reasons. I don't want this to turn into "I remember when Shad said...".

This is about Cosmically Powered characters (which is a charged situation to discuss) and how to make sure that the ones we make aren't a problem for others. Advice, guidelines, examples.

Thank you.


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

Posted

Quote:
Originally Posted by DeviousMe View Post
Did Pious ever do any of these things to you? Has he said to anyone, "Nah, now i have these powers and not the other ones so now I win!"? Has he ruined anyone's plot? Has he used this to 'win RP fights' in the arena?
Nope, nope, nope and nope. In the one case I mentioned, it was him against one of Stryke's characters (Khan) in Warburg in an RP battle, whom I think it was safe to say Pious knew very well was going to floor The Priest no matter which alt or how many he was going to throw at him that night.
Hint: Always assume Stryke is going to cream you. Why? Because he most likely will. o_O

If anything, the events that played out that night seemed to be just for dramatic effect and little more, considering he chose to kill off the character on the hospital bed Khan sent him to the next day. A one-off event that'll probably never happen for another few years, if at all.


Sam: "My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Max: "Me too."

Stuff

 

Posted

Well, that didn't take long.

There are four versions of Nitoichi, though two of them have never been roleplayed. The two are on Defiant, an AR blaster and a Thugs MM.

The second one was created in yet another attempt to get somewhere villain-side and she's a DB/Willpower Brute, essentially identical to her original Scrapper model. With the coming of GR, despite her being my highest level villain, she'll be deleted as obsolete, Nitoichi herself can make her way to the Isles and do her stuff, at level 50.

Originally, Gunwitch was going to be a Praetorian DB/Will Brute. I liked the idea of Nitoichi's Praetorian counterpart harnessing her anger for good. Then I got seduced by Dual Pistols, so that went by the wayside. Since I'm rather liking the conceptual version I've put together thus far, I'm happy with the seduction. You could say that this is the same character remade, but since she's not... yah boo sucks.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

In terms of Cosmic Power levels, I think I mainly just have the one, which is Sara. Her invulnerability... lets just say it has pretty much fluctuated as plot demanded, but she's still harder than anybody really has a right to be. Attack power wise, she's not insane, but for the most part, stripped of the various bits that crept in due to overenthusiastic plot and background hole-filling, her main godlevel power is her inability to be killed by pretty much most forces available that wouldn't also take out several important things (like most of the surrounding countryside.) Maybe paint her in with the Jason Caine thing. You can knock her down, but killing her permenantly is a lot lot harder.

As for how she wound up that way... it wasn't intended, she just kept getting extended as plot demanded. I had a long conversation with Birdy at one point about how she'd wound up much harder than she strictly needed to be, and I think that's still true. We create these ideas, go "wouldn't it be cool if..." and before you know it, your nice little mobile fortress is surviving the pheriphery of nuke blasts. It's a slippery slope.

The others were designed to be much more street level. Damia, I just have to keep a lid on since she has the potential for godcreep.


Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

Quote:
Originally Posted by Gideon View Post
Maybe paint her in with the Jason Caine thing. You can knock her down, but killing her permenantly is a lot lot harder.
Jason's primary god-ish power is directly the result of game mechanics. It is entirely demonstratable that he can't die permanently. In terms of world-breaking, he's a necromancer, when he isn't: i.e he can't raise the dead, he's not an MM. Not dying is a power all our characters have.

It's a bit like Nitoichi summoning her swords out of thin air. Well, I mean, they appear out of thin air! Game mechanics turned on its head.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

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Quote:
Originally Posted by Ravenswing View Post
Jason's primary god-ish power is directly the result of game mechanics. It is entirely demonstratable that he can't die permanently. In terms of world-breaking, he's a necromancer, when he isn't: i.e he can't raise the dead, he's not an MM. Not dying is a power all our characters have.

It's a bit like Nitoichi summoning her swords out of thin air. Well, I mean, they appear out of thin air! Game mechanics turned on its head.
We all have these little flanges for stuff like like.

Yeah, I have an overly powerful character. Oddly, she doesnt get out much any more.


Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

I'm glad we're finally talking about this and getting it all out there. Priest has recently become a focus issue, discussed either conceptually, theoretically or personally and I don't mind. I like constructive criticism and in a creative environment like RP, we could use more of it and less childish attacks. As TA or Bunny might agree, I'm one to hear people out and eventually learn from any mistake. Arguments, when held properly, are supposed to bring people to a common understanding and hopefully come out better off and I think that's what’s happening here, which is great. I'm positively surprised to read some of the arguments in my support because clearly there are people out there who do actually understand my character Pious and the strict ways in which I try to play him.

Now FFM hinted at past forum RP situations where I may have badly portrayed Pious's ability to switch powers or change weapons. Like wall-phasing, powershifting is a fragile ability to pull off right and I think I'm only still getting better at it. In my opinion, what's important is that I always try to play it as realistic as possible so as not to break plots or metagame over other characters who are probably just as or more capable than the Priest.

Misportrayal of Pious's powershifting wouldn't happen in-game. I often use the Iron Man approach, which is basically to analyse a mission or enemies beforehand and go in with the appropriate counter-weapon. It's all a learning process, for him as well as me, and you never quite know what to expect so it doesn't always work. In fact it hardly ever works. Kahn's the best example of this epic fail. After the character called him out to fight, Pious spent time researching the man's skills and weaknesses in the short time he had, the best he could and (probably incorrectly) concluded that trying to match Kahn's brutal strength is his best hope of winning the fight and thusly sending a message against the upcoming Arachnos.

Some time was spent (ICly and OOCly) attuning the dimensional placements caused by his powershifting, into the inside of Warburg's Longbow boat-clinic. So when his regeneration was foiled, he escaped to this hospital clinic and shifted (re-logged) to another melee skill, which inevitably got foiled even worse. It wasn't until later that Stryke expressed his disapproval of 'not being told' about this tactic OOCly beforehand because he was confused about the constant re-logging. I had to apologise and attributed the lack of fore-discussion to the very short notice of the subplot. Either way, I've learnt from that, and it’s a mistake I won't be repeating. Like I said, powershifting is a fragile ability to pull off and should be played with caution, but we shouldn't rule against it just because of that.

At least I'm not a god-modder who's exclusively abusing the Priest character. Or is it the other way around? Am I a decent guy with an overpowered character? Is the Priest potentially a plot-breaker because he has access to any and all counter-measures? I don't think so. Kahn's fist was the ultimate counter-counter-measure to Priest's counter-measure wasn't it? So basically, even though he's got 54 guns, they're not very big. And in this genre (CoH at least), size matters.

He has to rely on friends, or use brains over brawns, and I have to keep it that way always. Mainly because (unlike Stryke) I neither understand IO's nor like them, and thus don't have the means to back up a really big gun character. It’s a shame that SO's are increasingly becoming redundant. It means Pious will always be beneath his IO-powered adversaries, like Kahn or even Bathory, who both can probably tank out Statesman or Recluse. But I like it that way. Like I said earlier, Pious is good at relying on teamwork and an 8-man TF win is better than soloing GM's. In my opinion.

Lastly, about the resurrection of Pious; there was confusion about how he died or who caused it. Admittedly, that subplot was badly handled on my part and I've learnt from that too. But it was pre-decided that since he was now broken and hospitalised, Memphis (then allied with the Corp) would force Pistol to wield a specialised arcane weapon that would counter Pious's regenerative skills and poison him to dead. Some people have said in passing that he should have stayed dead and I guess that’s a fair comment. The same can probably be said for many comicbook heroes who've returned from the Abyss. But hey, get over it. Like media slander (yes, I now bite my tongue), resurrection is an acceptable norm in this genre and since deciding to return to the game, I chose to use it as a plot-tool to have Pious brought back to the living and to fully embrace his angelic nature.

I've been doing research into Angels of mythic lore now and it’s something I'm enjoying. There’s promise of upcoming character plots set about and around the heavenly realms which I look forward to sharing on these forums. That’s what this whole RP thing is about right? Exploring deeper fantasies and all that.


 

Posted

I have one character that's on the cosmic level. Possibly two.


My first RP character is a mage and one that developed along the "wouldn't it be cool" line that Gideon mentioned. Also, I'll be the first to admit her power is part of my ego tripping.
It's in human nature to want to be better at something than someone else. It's stronger in some than in others, but it's there.

I have her pegged as "one of the most powerful mages in the city", it's part of how her backstory developed. So here we have a mage that can do just about anything she sets her mind to... why doesn't she? Simple reason, I can't be bothered. IC reason: part of it is the time and effort not weighing up to the result, an other is that she believes in people as a whole to carry the responsibility of the whole. That means striking a balance, the good counteracting the bad, but not individuals imposing their will on the masses just because they can. (not to mention the competition if everyone who thought they could were to try it at the same time).

Now here's what -I- do to not break plots: I stay away from them, or stay on the outskirts.
On the other hand, I do plot-monkey sometimes. In those cases I'll discuss my character's role in things and my estimation of the time/effort required. Sometimes I've been asked to make it faster, sometimes I'm asked to make it slower, so I do and keep the plot owner happy.
An other way that I keep out of trouble is by not being competative, I'm not in it 'to win', though I'm still learning to loose.

This same character has a fair few ingame representations. I've counted 7 in my head, but I could have overlooked one or two. What I use as a reason for why only a certain set is used? Well, beyond stating that Kheldian energy and control over magical energy are mutually incompatible (not exclussive), I just don't mention it. And if RP requires a power that's on an other alt, I just emote it anyway.



So to sum it all up, here are my tips:
Keep it simple, but above all, do not seek confrontation.


@ShadowGhost & @Ghostie
The Grav Mistress, Mistress of Gravity

If you have nothing useful to say, you have two choices: Say something useless or stay quiet.

 

Posted

Just a thought, it might be intriguing to have an IC plot specifically based on our cosmic/uber/overpowered characters. For example each is plucked from whatever they're doing and placed in a sort of cosmic therapy session overseen by some other even greater cosmic entity. They have their interactions then when they leave they're placed exactly where and when they were taken from.
I dunno, it might be of some small amusement.



----- Union's finest underachiever -----
Farewell CITY of HEROES
The First, the Last, the One.

Union: @ominousvoice2059

 

Posted

Hmm... putting aside the whole power-switching bit... something else to consider in the whole mechanics-limited vs. plotline-limited argument; the developers themselves frequently toss game mechanics out the window for the demands of story. Let us take (just as an example), Statesman. Who, admittedly... at least while being written by his proud papa, Jack Emmert... was a pretty bad case of Canon Sue. But in whatever case- in the canon backstory, during the First Rikti Invasion, he was flying about crushing Motherships against his forehead like empty beer tins, and the only reason he stopped was because he accidentally dropped one on something important. The in-game version of Statesman couldn't take out a single Dropship by himself; he doesn't have the damage output to overtake the thing's regen (at least, to the best of my knowledge- I'm not sure it's testable :/).

And of course there's the time that he got taken out by a single exploding Circle of Thorns mage in the comic, which wouldn't even inconvenience his game-self.

Bottom line is, this is a game, and narrative coherence is often (rightfully, in my opinion) sacrificed for gameplay. I mean, why should we worry about the Rikti? Their so-called A-Bombs don't even scratch the landscape or the civilians that we're supposed to be so worried about. And speaking of civilians, why should we worry about them? They're vastly more invulnerable than the mightiest of heroes and villains alike.

The point I'm trying to make is that strictly adhering to the game mechanics as the 'rules' for our shared RP world would result in a singularly ludicrous world, and that everyone picks and chooses which rules they're going to follow. Whether you choose to interpret your inability to permanently affect the game world as evidence of low power levels, or simply shrug it off as a necessary game mechanic for an MMO, and safely ignored, is up to you.

But, speaking for myself, at least, I'd be a bit hesitant to tell someone that they're a bad roleplayer and an incompetent character designer because they choose to play a bit looser with the game mechanics than your personal benchmark allows for.


"A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." Seven Habits of Highly Effective Pirates

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Posted

Golden rule, for me anyhow;

So long as it doesn't interupt my enjoyment of RP, and the enjoyment of others, then its probably fine. I might grumble for minor reasons, but if its fun to RP, its fun to RP.

Cross that line? Meh. Your funeral...


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

In my opinion, I think the game mechanics should be used as a guideline, rather than any specific rules. After all, there are times when the way the system works makes a toon far too powerful, as well as not powerful enough to fit a concept.

As an example; my scrapper, Neit, is a normal human with (IC) over 15 years of martial arts training. That means he's a good fighter with an impressive level of fitness. According to game mechanics though, he can run at around 45mph, and easily do standing jumps of around 40 feet. Suffice to say, as a character who is supposed to be a baseline human in most respects, I don't want him to be able to actually do that, so IC he can do free running, but anything else is strictly OOC.

On the other side of that, my main, Fea, is a flyer. She is slotted to the flight speed cap of 55ish mph (whatever it is, I don't remember the numbers). Now IC, she has stated that she's never bothered to find out how fast she can fly because she's not interested, she simply enjoys it enough that she doesn't feel the need to worry about that kind of thing. However, I have always personally felt that she can go faster than the limit that the mechanics allow.

My point (and I actually do have one ), is that I think power level and the game world can be fudged within reason. I feel that the success of said fudging is usually down to the player more than anything else. For every person that has a well thought out character concept, with good reasoning for whatever power level they're claiming, there's another who will insist on playing Teh Überman who can pwnz us all.


"Don't go away mad, just go away..." The best line Clint never said.

#406785 - Assisting the PPD

 

Posted

Thank you Fea for articulating the stance I hold far better then I ever could.


 

Posted

Quote:
Originally Posted by OminousVoice View Post
Just a thought, it might be intriguing to have an IC plot specifically based on our cosmic/uber/overpowered characters. For example each is plucked from whatever they're doing and placed in a sort of cosmic therapy session overseen by some other even greater cosmic entity. They have their interactions then when they leave they're placed exactly where and when they were taken from. I dunno, it might be of some small amusement.
An idea similar to this could be made to work well if handled properly, and if the consensus is to give it a go. Some pre-Incarnate (i19) forum RP could be entertaining indeed. Perhaps these cosmic powers are called upon and brought together for a meet and greet because a cosmic seer has seen the coming of a cosmic threat (or plural if people want a villain each) who presents a major problem to the stability of the universe (union/virtue collision?). Maybe for some reason these cosmic powers must use strategies that requires teamwork and shared responsibility with the other powers to take down this universal enemy (maintenance of cosmic balance?). Just a passing thought. It may be too much trouble than it is fun, or more sound in theory than it is practical... meh.

Quote:
Originally Posted by _Fea_ View Post
I think power level and the game world can be fudged within reason. I feel that the success of said fudging is usually down to the player...
Well said indeed. It's all about a "well thought out character concept, with good reasoning for whatever power level they're claiming". Like TA said, it's tolerable so long as it doesn't actually hinder the enjoyment of others by metagaming or breaking plots. Which is probably why those with godly characters keep out.


 

Posted

Quote:
Originally Posted by Pious View Post
An idea similar to this could be made to work well if handled properly, and if the consensus is to give it a go. Some pre-Incarnate (i19) forum RP could be entertaining indeed. Perhaps these cosmic powers are called upon and brought together for a meet and greet because a cosmic seer has seen the coming of a cosmic threat (or plural if people want a villain each) who presents a major problem to the stability of the universe (union/virtue collision?). Maybe for some reason these cosmic powers must use strategies that requires teamwork and shared responsibility with the other powers to take down this universal enemy (maintenance of cosmic balance?). Just a passing thought. It may be too much trouble than it is fun, or more sound in theory than it is practical... meh.



Well said indeed. It's all about a "well thought out character concept, with good reasoning for whatever power level they're claiming". Like TA said, it's tolerable so long as it doesn't actually hinder the enjoyment of others by metagaming or breaking plots. Which is probably why those with godly characters keep out.
This would be THE chance for the powerful amoung us and REALLY cut loose. And as it is UNION/VIRTUE we can make it a dimensional unbalance caused by the rp in 'Patches'?! Until now most of us have been juggling powers and abilities on a roleplay level between equals. That would shift if all others in the rp are a bit higher on the scale. And can do that without huring each other.

Think Infinity Gauntles, Crisis (on Infinite Earth) and the likes...


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Posted

Disclaimer: This is OV's idea and that's just my take on it. If the plot does take off, then thats great, but I've learnt from mistakes made while collaborating with TA and I won't be assuming any GM roles on something like this, that isn't my original idea. I don't have any characters of that level cosmic power anyway so unless mundane heroes get a role to play somehow, I'll stay sat with the other forum spectators cheering on the Unioners, I mean, the good guys.


 

Posted

Terrible idea. Sorry, but with that many cosmic levels chars in one place, the chances of any plot turning into an ePeen waving contest increase exponentially.


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

Quote:
Originally Posted by Pious View Post
Well said indeed. It's all about a "well thought out character concept, with good reasoning for whatever power level they're claiming". Like TA said, it's tolerable so long as it doesn't actually hinder the enjoyment of others by metagaming or breaking plots. Which is probably why those with godly characters should keep out.
Fixed that for you. Sadly, in practice, the ones who would probably be okay to have in a plot they could break stay out for fear of breaking it, and the others go ahead and break it.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

Quote:
Originally Posted by FloatingFatMan View Post
Terrible idea. Sorry, but with that many cosmic levels chars in one place, the chances of any plot turning into an ePeen waving contest increase exponentially.
Hehe, I knew the ePeen thing would be brought up eventually. It's a valid point. It is likely that some 'i r pwnz0r u' type will attempt to assert himself.

Perhaps a better idea is having these cosmic/extra-powerful characters stripped of their power and forced to confront some obstacle as mere mortals.



----- Union's finest underachiever -----
Farewell CITY of HEROES
The First, the Last, the One.

Union: @ominousvoice2059

 

Posted

Quote:
Originally Posted by OminousVoice View Post
Hehe, I knew the ePeen thing would be brought up eventually. It's a valid point. It is likely that some 'i r pwnz0r u' type will attempt to assert himself.

Perhaps a better idea is having these cosmic/extra-powerful characters stripped of their power and forced to confront some obstacle as mere mortals.
Well, you could just make it a semi-open RP by requiring approval from the OP and/or the current players to join. And I gotta say, I like the de-powered idea. Could make for some good fun.


"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi

Characters

 

Posted

Quote:
Originally Posted by DeviousMe View Post
I like the de-powered idea. Could make for some good fun.
The group I usually RP with would not be amused if I went along with that for my character. Thanks to the way she's developed in recen't months, no powers = dies within about 48 hours, and they don't like it when I get a chance to angst her up!


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.