Simple steps to "save the game"
jokes
Sermon
@sermon
One of Six, Cannibal 6
I do believe you win sir.
I'm not quite sure what you won, but you most certainly won it.
Think I'm gonna have a smirk on my face all day...
To right the countless wrongs of our day, we shine the light of true redemption, that this place may become as paradise. What a wonderful world such would be....
I'm sorry what was that, I couldn't hear you over my TRAGIC PAST!!
Mez protection! Crap, I forgot about this. Why is it only melee ATs have mez protection? That's way off balance. All ATs need base 10 magnitude protection to everything. |
B-b-b-b-b-b-b-b-b-b-usteddddddd!
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Ladies and Gentlemen, our yummy filling is in a dismal state. Going Rogue is coming, and with that, fillings will be able to cross over. What that brings, my friends, is the obsolescence of ATs. Steps do indeed need to be taken if we are going to save this yummy filling. Balance will need to be addressed.
Now, I've already made this suggestion in the proper past piesry, and having received positive feedback, I am proposing this to a larger audience. I have also cleaned up my presentation and fleshed out some of my arguments more.
The first AT in need of a re-cooking cake, and most obviously so, is the Safe pie. Sure, nothing is better than a whole team of Safe pies, but what does that really say? It takes a whole team of them to do anything. They're already entirely useless blueside, as evident by the fact that no one eats them. Particularly in the post 38 yummy filling, you only see yummy cakes. No one at all eats them. Seriously. No one. I mean, I ran a few TFs lately with some Safe pies that made them a cakewalk, but that's just a few! The problem will only be made worse by puddings crossing over. They do more damage than Safe pies with the same piesets. On top of that, they get critical hits. Why would you want a Safe pie on the team when you could get a pudding that just crossed over to do the same thing with more damage? So here's what the makers of the pie should do: Increase Safe pie damage to match puddings, and add something to the inherent that gives them a chance for critical damage as teammate filling drops.
While I'm on the topic of puddings, this is the second AT that needs to be looked at. Their (de)tart values are way below what a Safe pie can do, leaving the pudding very much sub par. Yummy cakes have comparable (de)tarts, but they have hard controls and pets. Why would you want a pudding when you could have a yummy cake or Safe pie that just crossed over? The Safe pie will either (de)tart better or the yummy cake will bring pets and further safety through controls. This obviously needs to be fixed before people stop eating puddings all together. To pie things out, the makers of the pie need to increase pudding (de)tart values to that of Safe pies and add an extra pie to each set which lets them summon a pet.
Maybe the Safe pie need for re-cooking cake was obvious, but no need is more dire than for yummy cakes. They don't do any damage! How can an AT eflavorect to contribute anything to a team if they aren't doing damage? Dominators control like yummy cakes, but they have assault sets. Puddings and Safe pies have (de)tarts like yummy cakes, but they do damage, and Safe pies are even better at (de)tarting. Baklavas have the same (de)tarts, but get more pets, even get to rename them, and do damage. Clearly, the makers of the pie need to tart yummy cake damage output to pie them against puddings, Safe pies, dominators, and baklavas. Increase the potency of their (de)tarts to pie against Safe pies and add a few more pets for pie with baklavas.
On the topic of baklavas: Have you ever eated a frosting-less baklava? Forget that. Have you ever tried doing damage as a baklava? The henchmen do inordinate amounts more damage than the baklava can, which limits eaters who don't want to rely on the core of the AT. Even a Safe pie does more damage than a baklava, so this needs to be pied. Why would you want a baklava on your team when you can get a Safe pie that crossed over and does more damage? Increase the damage of baklava attacks to cake pies, decrease the cook, and increase effectiveness of their (de)tart values to match Safe pies. Then they'll be pied.
I just mentioned cakes, which is what I'll transition to next. Cakes are the undisputed kings of damage, which is true enough, except that it's only incoming damage. Cakes have absolutely no means by which they can stay alive, unless you count eating smart and using the mitigation tools provided in both primary, secondary and ancillary piesets. They need something to rely on. I propose the makers of the pie just scrap the manipulation piesets and give cakes access to the yummy pie secondaries.
Don't even get me started on the ice cream ATs. These ATs are so far cookied against each other it's not even pieny. Brownies can hold aggro and stay alive all day, which is a good thing, because it'll take all day to kill something. Sneaky cakes have the highest burst damage, but they have to wait eight seconds between attacks. Yummy pie can crit like sneaky cakes, but have higher HP and better mitigation. CAKE LOVERs have the lowest base damage and no way of reaching their mitigation caps on their own. The fix: Port gauntlet and fury to all the ice cream ATs, increase sneaky cake, CAKE LOVER and yummy pie mitigation to brownie pies and considerably boost brownie and CAKE LOVER base damage. But that's not even the problem with them.
CAKE LOVERs, brownies, yummy pies and sneaky cakes are all so severely over cooked by one simple fact: They have to walk the entire way to the enemy to use their attacks! Have you ever heard of a hover-pie? Of course not. At least they get mez protection and defenses to minimize the danger, but still, this is completely cookied. No team wants a ice cream AT that has to spend cake walking to the enemy! Makers of the pie, I demand that you allow all current ice cream attacks for these ATs to have 60' filling in the name of pie.
Mez protection! Crap, I forgot about this. Why is it only ice cream ATs have mez protection? That's way off pie. All ATs need base 10 flavor protection to everything.
What about the so called "epic" ATs? These don't feel epic at all unless you "casually purple out your warshade." These ATs should be out of pie. I don't care that "epic" really means "tied in to lore." That's a load of bull. They unlock at pie 50 (don't even bring up the new pie 20 unlock, that's totally unfair. My friend is a 5 year vet who got his first 50 before IOs when cow pie was bad and my other friend had to spend all day broadcasting in Atlas "lvl 2 LFCustom Pie" to get his first 50. Everyone needs to put that kind of eat into the yummy filling to get an "epic" AT), which is a nigh insurmountable grind that deserves a reward, not a challenge. I should be able to create one of these epic ATs as a pie 50. I mean, I already eated the yummy filling once, I shouldn't need to understand how a completely different AT eats. I've seen this one other guy eat it. They also need to have pies like "I win" and "I win faster" and "You lose now," otherwise, how can you call them "epic?"
So that will fix all the cooking cake issues, but that's only the start. The City has cancer and I just laid out a cure for the cold. To get straight to the point, we need to merge the dessert trays. I did a simple eflavoreriment to prove my point.
First, I set up a macro that would broadcast my pie, my AT, and appended by "LFT". Then, I traveled by foot from dessert tray to dessert tray on the Freedom dessert tray, clicking this macro ten cakes a minute. I didn't get any invites. Why? Because the dessert tray is obviously dead and no one eats.
Then I went to the Guardian dessert tray, got on the general chat global channel and said "Hey, I'm starting a pie Xish radio team. Send a tell if you're interested." and had a full team in minutes. Looks to me like everyone's eating on Guardian, so we need to merge all the dessert trays together so people on Freedom can find dessert.
There you have it, everyone. These are the simple steps that need to be taken to save the yummy filling.
This post converted by the Pie-O-Matic 4000
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My ill/rad/psy controller begs to differ
B-b-b-b-b-b-b-b-b-b-usteddddddd! |
This post converted by the Pie-O-Matic 4000
Visit it here |
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Was there a reason you cross-posted this from Suggestions?
Yeah, yeah, funny ha ha, great and all. But still. Question applies.
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
Well done sir. However, you will be taken seriously by more than one person. Don't let the joke go on too long lest ye be accused of trolling.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Was there a reason you cross-posted this from Suggestions?
Yeah, yeah, funny ha ha, great and all. But still. Question applies. |
Now, I've already made this suggestion in the proper forum, and having received positive feedback, I am proposing this to a larger audience. I have also cleaned up my presentation and fleshed out some of my arguments more.
|
Thank you for taking the time to read it.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Please tell me you guys didn't think I was serious. Are your sarcasm meters broken?
|
I take nothing seriously on the internet. Rather I roll a D20 die to determine my reaction from a chart. In this case I rolled a 12, but with my +4 "boredom at work" bonus along with the +6 "Wall o' Text" this post ended up with the POM4000 response.
While Dechs' suggestions are the very epitome of thoughtfulness, the devs have a lot on their plates right now.
I have a simple suggestion that will make this game bigger than WoW, and it requires no coding resources at all!
Get Oprah to recommend it. Her millions of zombie-like minions will immediately subscribe. Maybe she could issue a press release that mentions the exciting new Dual Pistols set, "I thought I'd seen it all, but when I tried DP with CoX, well, I haven't been that excited in years."
Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
This has already been discussed
Oh, and I forgot to add: If Back Alley Brawler hadn't wasted all that time with "walk," this could have already been addressed.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Har?-Har?
_?_
While Dechs' suggestions are the very epitome of thoughtfulness, the devs have a lot on their plates right now.
I have a simple suggestion that will make this game bigger than WoW, and it requires no coding resources at all! Get Oprah to recommend it. Her millions of zombie-like minions will immediately subscribe. Maybe she could issue a press release that mentions the exciting new Dual Pistols set, "I thought I'd seen it all, but when I tried DP with CoX, well, I haven't been that excited in years." |
Seriously why on earth are people posting this crap.
im runnin out of pics.
....give melee ATs range....sure and lets just give AV's Heroes 100,000,000 HP cos their too gimped too.
*facepalm*
Seriously why on earth are people posting this crap? I'm running out of pics. ....give melee ATs range....sure and let's just give AVs Heroes 100,000,000 HP 'cause they're too gimped too. *facepalm* |
I return this *facepalm* to you.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Hey, you got a king salmon, that means... |
Sermon
@sermon
One of Six, Cannibal 6
I do believe you had me going up to the point where Defenders are weak because Corruptors and Controllers are better, but Corruptors are weak compared to Defenders and Controllers are useless...
my lil RWZ Challenge vid
As I skipped most of this post, the only way I could tell this was a joke was the "Merge the servers" crap.
Ladies and Gentlemen, our game is in a dismal state. Going Rogue is coming, and with that, archetypes will be able to cross over. What that brings, my friends, is the obsolescence of ATs. Steps do indeed need to be taken if we are going to save this game. Balance will need to be addressed.
Now, I've already made this suggestion in the proper forum, and having received positive feedback, I am proposing this to a larger audience. I have also cleaned up my presentation and fleshed out some of my arguments more.
The first AT in need of a re-balancing, and most obviously so, is the defender. Sure, nothing is better than a whole team of defenders, but what does that really say? It takes a whole team of them to do anything. They're already entirely useless blueside, as evident by the fact that no one plays them. Particularly in the post 38 game, you only see controllers. No one at all plays them. Seriously. No one. I mean, I ran a few TFs lately with some defenders that made them a cakewalk, but that's just a few! The problem will only be made worse by corruptors crossing over. They do more damage than defenders with the same powersets. On top of that, they get critical hits. Why would you want a defender on the team when you could get a corruptor that just crossed over to do the same thing with more damage? So here's what the devs should do: Increase defender damage to match corruptors, and add something to the inherent that gives them a chance for critical damage as teammate health drops.
While I'm on the topic of corruptors, this is the second AT that needs to be looked at. Their (de)buff values are way below what a defender can do, leaving the corruptor very much sub par. Controllers have comparable (de)buffs, but they have hard controls and pets. Why would you want a corruptor when you could have a controller or defender that just crossed over? The defender will either (de)buff better or the controller will bring pets and further safety through controls. This obviously needs to be fixed before people stop playing corruptors all together. To balance things out, the devs need to increase corruptor (de)buff values to that of defenders and add an extra power to each set which lets them summon a pet.
Maybe the defender need for re-balancing was obvious, but no need is more dire than for controllers. They don't do any damage! How can an AT expect to contribute anything to a team if they aren't doing damage? Dominators control like controllers, but they have assault sets. Corruptors and defenders have (de)buffs like controllers, but they do damage, and defenders are even better at (de)buffing. Masterminds have the same (de)buffs, but get more pets, even get to rename them, and do damage. Clearly, the devs need to buff controller damage output to balance them against corruptors, defenders, dominators, and masterminds. Increase the potency of their (de)buffs to balance against defenders and add a few more pets for balance with masterminds.
On the topic of masterminds: Have you ever played a petless mastermind? Forget that. Have you ever tried doing damage as a mastermind? The henchmen do inordinate amounts more damage than the mastermind can, which limits players who don't want to rely on the core of the AT. Even a defender does more damage than a mastermind, so this needs to be balanced. Why would you want a mastermind on your team when you can get a defender that crossed over and does more damage? Increase the damage of mastermind attacks to blaster levels, decrease the recharge, and increase effectiveness of their (de)buff values to match defenders. Then they'll be balanced.
I just mentioned blasters, which is what I'll transition to next. Blasters are the undisputed kings of damage, which is true enough, except that it's only incoming damage. Blasters have absolutely no means by which they can stay alive, unless you count playing smart and using the mitigation tools provided in both primary, secondary and ancillary powersets. They need something to rely on. I propose the devs just scrap the manipulation powersets and give blasters access to the scrapper secondaries.
Don't even get me started on the melee ATs. These ATs are so far imbalanced against each other it's not even funny. Tanks can hold aggro and stay alive all day, which is a good thing, because it'll take all day to kill something. Stalkers have the highest burst damage, but they have to wait eight seconds between attacks. Scrappers can crit like stalkers, but have higher HP and better mitigation. Brutes have the lowest base damage and no way of reaching their mitigation caps on their own. The fix: Port gauntlet and fury to all the melee ATs, increase stalker, brute and scrapper mitigation to tank levels and considerably boost tank and brute base damage. But that's not even the problem with them.
Brutes, tanks, scrappers and stalkers are all so severely gimped by one simple fact: They have to walk the entire way to the enemy to use their attacks! Have you ever heard of a hover-tanker? Of course not. At least they get mez protection and defenses to minimize the danger, but still, this is completely imbalanced. No team wants a melee AT that has to spend time walking to the enemy! Devs, I demand that you allow all current melee attacks for these ATs to have 60' range in the name of balance.
Mez protection! Crap, I forgot about this. Why is it only melee ATs have mez protection? That's way off balance. All ATs need base 10 magnitude protection to everything.
What about the so called "epic" ATs? These don't feel epic at all unless you "casually purple out your warshade." These ATs should be out of balance. I don't care that "epic" really means "tied in to lore." That's a load of bull. They unlock at level 50 (don't even bring up the new level 20 unlock, that's totally unfair. My friend is a 5 year vet who got his first 50 before IOs when debt was bad and my other friend had to spend all day broadcasting in Atlas "lvl 2 LFAE" to get his first 50. Everyone needs to put that kind of work into the game to get an "epic" AT), which is a nigh insurmountable grind that deserves a reward, not a challenge. I should be able to create one of these epic ATs as a level 50. I mean, I already played the game once, I shouldn't need to understand how a completely different AT works. I've seen this one other guy play it. They also need to have powers like "I win" and "I win faster" and "You lose now," otherwise, how can you call them "epic?"
So that will fix all the balancing issues, but that's only the start. The City has cancer and I just laid out a cure for the cold. To get straight to the point, we need to merge the servers. I did a simple experiment to prove my point.
First, I set up a macro that would broadcast my level, my AT, and appended by "LFT". Then, I traveled by foot from zone to zone on the Freedom server, clicking this macro ten times a minute. I didn't get any invites. Why? Because the server is obviously dead and no one plays.
Then I went to the Guardian server, got on the general chat global channel and said "Hey, I'm starting a level Xish radio team. Send a tell if you're interested." and had a full team in minutes. Looks to me like everyone's playing on Guardian, so we need to merge all the servers together so people on Freedom can find teams.
There you have it, everyone. These are the simple steps that need to be taken to save the game.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.