ATTN: Dev's - PvP 2.0 Proposed Changes and Fixes
Couple other ideas I had....
Defiance 3.0 - Blaster damage is commensurate with the amount of endurance they have. Remove current buff blasters get from Defiance 2.0 including attacking while mezzed.
DMG Base <----> Potential Cap
END 0 <----> 100%
I think in this system, buffers aren't meaningless. I'm also on the bandwagon that there should be a cap on the amount of buff you can get though from external sources, and that the higher same type buff just trumps a preexisting weaker buff.
Defenders - Give Defenders Blaster Defiance 1.0. Since Defender damage is pretty bland. And everyone likes to go after the defender. This could help them out somewhat but not over power them.
DMG Cap <----> Base
HP 0 <----> 100%
Tanks(arena only) - The longer a tank stays alive or is not attacked the more damage they can do. So a timer(in background) or bar(for end user) continually increases a tanks damage potential(they would need to increase a tanks dmg modifier or cap to make this meaningful) and does not stop filling up until they are brought down to like 25% health.
Brutes -Reverse Fury in PvP. Start Brutes at full Fury, and the more damage they take reduce their damage potential.
All Melees - Increase travel speed by like 10% or Reduce Range travel speed by 10%
Maybe this can help solve the "only spike squishy syndrome" that we've had since day one in arena.
Couple other ideas I had....
Defiance 3.0 - Blaster damage is commensurate with the amount of endurance they have. Remove current buff blasters get from Defiance 2.0 including attacking while mezzed. DMG Base <----> Potential Cap END 0 <----> 100% I think in this system, buffers aren't meaningless. I'm also on the bandwagon that there should be a cap on the amount of buff you can get though from external sources, and that the higher same type buff just trumps a preexisting weaker buff. Defenders - Give Defenders Blaster Defiance 1.0. Since Defender damage is pretty bland. And everyone likes to go after the defender. This could help them out somewhat but not over power them. DMG Cap <----> Base HP 0 <----> 100% Tanks(arena only) - The longer a tank stays alive or is not attacked the more damage they can do. So a timer(in background) or bar(for end user) continually increases a tanks damage potential(they would need to increase a tanks dmg modifier or cap to make this meaningful) and does not stop filling up until they are brought down to like 25% health. Brutes -Reverse Fury in PvP. Start Brutes at full Fury, and the more damage they take reduce their damage potential. All Melees - Increase travel speed by like 10% or Reduce Range travel speed by 10% Maybe this can help solve the "only spike squishy syndrome" that we've had since day one in arena. |
Threads like this are an example of why we will never have meaningful changes made to PvP again. While most PvPers can agree that I13 as a whole is really, really bad, we can't seem to agree on fixes to it other than "revert back to I12." There are some parts of I13 that are good (I like global resistances in the epic/patron shields, for example) to one person that aren't to another, and unfortunately I don't see anything changing, mechanics-wise. We've been dealing with a more-or-less broken PvP system for a year and a half now. What makes anyone think things are going to change, and especially for the better? I've more or less stopped asking for anything other than bugfixes because I'd rather deal with the ****** system we have now than have it messed up again.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Once you reached a certain point in the old PvP, stalkers were the EASIEST AT to counter.
They are the only AT that could be countered strictly by using the keys W,A,S,D and Space. The reason stalkers metrics were completely skewed was due to their ability to easily kill fiteclub watchers. I personally think stalkers were probably at their most balanced state in i10. |
Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit
Couple other ideas I had....
Defiance 3.0 - Blaster damage is commensurate with the amount of endurance they have. Remove current buff blasters get from Defiance 2.0 including attacking while mezzed. DMG Base <----> Potential Cap END 0 <----> 100% I think in this system, buffers aren't meaningless. I'm also on the bandwagon that there should be a cap on the amount of buff you can get though from external sources, and that the higher same type buff just trumps a preexisting weaker buff. Defenders - Give Defenders Blaster Defiance 1.0. Since Defender damage is pretty bland. And everyone likes to go after the defender. This could help them out somewhat but not over power them. DMG Cap <----> Base HP 0 <----> 100% Tanks(arena only) - The longer a tank stays alive or is not attacked the more damage they can do. So a timer(in background) or bar(for end user) continually increases a tanks damage potential(they would need to increase a tanks dmg modifier or cap to make this meaningful) and does not stop filling up until they are brought down to like 25% health. Brutes -Reverse Fury in PvP. Start Brutes at full Fury, and the more damage they take reduce their damage potential. All Melees - Increase travel speed by like 10% or Reduce Range travel speed by 10% Maybe this can help solve the "only spike squishy syndrome" that we've had since day one in arena. |
these are just bad.
75% of total HP??? Are you smoking the same stuff as the devs??? Showing your true colors I see. There may be a couple of problematic spots in SC but that's about it. |
It seems that shifting to a percentage based damage would benefite all parties. Then again IDK...
2) RE: this whole i see your true colors stuff.
Who the hell are you? You are either oblivious to reality or retarded. I am inclined to think the latter.
-Kiri
Lulz at calling me oblivious and retarded when almost your entire post read like you are completely oblivious and retarded.
"Showing your true colors" was the nice way of say that you are a one of those QQ zone newb pvpers.
QQ TP foe griefing QQ
QQ zone critter griefing QQ
Aside from some spots in SC where people have complained about being TPed out of the hospital there are no other issues.
You are oblivious to the fact that the devs created it that way and retarded to think that droning is not a valid zone tactic.
Think before you post next time or don't and keep making yourself look bad mr/mrs "showing your true colors". I'm inclined to think the latter.
-OPTI
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
|
Lulz at calling me oblivious and retarded when almost your entire post read like you are completely oblivious and retarded.
"Showing your true colors" was the nice way of say that you are a one of those QQ zone newb pvpers. QQ TP foe griefing QQ QQ zone critter griefing QQ Aside from some spots in SC where people have complained about being TPed out of the hospital there are no other issues. You are oblivious to the fact that the devs created it that way and retarded to think that droning is not a valid zone tactic. Think before you post next time or don't and keep making yourself look bad mr/mrs "showing your true colors". I'm inclined to think the latter. -OPTI |
I play more team arena then zone and all of my observations are backed by actual logic.
If you are going to talk down at least provide some sort of actual logic.
I am always the first to admit if my idea is fail, but at least show that my idea is fail, or point out any false statements/assumptions I am making.
-Kiri
Castle: Hmm, I feel bad about i13 should we maybe help with some tweaks?
Posi: I'd love too but it looks like PvP is 1% of our population and they can't agree on anything.
War Witch: o look a fruit basket!
Posi: This apple is delicious
BaB: Not as delicious as this forum drama. Let's triple fly speed in PvP in GR.
Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit
lol ok kid. gtfo.
I play more team arena then zone and all of my observations are backed by actual logic. If you are going to talk down at least provide some sort of actual logic. I am always the first to admit if my idea is fail, but at least show that my idea is fail, or point out any false statements/assumptions I am making. -Kiri |
The latter as predicted.
lol weak comeback. gtfo of the zone and back to the arena.
A 75% HP damage AS is logical?
DR is logical?
Did santa magically code in drones around bases and TP foe as a power behind the devs backs?
Did the devs disable TP foe in zones?
Did a dev not state that droning and using critters was a valid zone tactic?
Most of your "logic" is fail. You ideas for PvP would be worse than what we have currently.
Sorry but when most of your other post was stupidity you can't really try to insult somone without making yourself look bad.
-OPTI
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
|
He's just mixed up and thinks Twixt was a dev.
Kiri "Logic"
First kiri asks for this...
For god's sake add TP protection in the zones around the drones. This will eliminate griefing of people getting TP'd out of the base and people droning.
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Then kiri says this...
Lol! so true. No joke, the other day i got 4 people with 1 wormhole and it was funny cuz they were stunned and the drone just pew pew'd them as they tried to wobble away.
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Correct me if I'm wrong but are you saying that it's ok for you to wormhole drone and it's all hehe funny pew pew but you getting droned while you're camping the other base is griefing?
-hehe funny pew pew OPTI
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
|
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
|
TP foe gives an untouchable status effect for a couple seconds after its cast - which is why you can't TP foe and AS anymore. Why is it then I can be TP foed into a drone and die instantly? Seems bugged to me
But then again, I'm not up-to-speed on tactics used by noobs, so I could be completely mistaken.
It doesn't exist. Its not a valid tactic.
TP foe gives an untouchable status effect for a couple seconds after its cast - which is why you can't TP foe and AS anymore. Why is it then I can be TP foed into a drone and die instantly? Seems bugged to me But then again, I'm not up-to-speed on tactics used by noobs, so I could be completely mistaken. |
Wrong, it is a valid tactic.
Wrong, you get 1 second.
Wrong, you can be ASed.
Wrong, you get a second to react and possibly get out of range if you were moving prior to being TPed. It's not bugged.
Says the newb who does not know.
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
|
Wrong, it does exist.
Wrong, it is a valid tactic. Wrong, you get 1 second. Wrong, you can be ASed. Wrong, you get a second to react and possibly get out of range if you were moving prior to being TPed. It's not bugged. Says the newb who does not know. |
lol
those are glitches in the geometry *bugs*, drones and NPCs and TPfoe are not, does that make more sense to you?
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Drones are there to prevent spawn camping, not get kills for you.
We already know that TPing ppl into holes in the geometry and inescapable areas are a petitionable offense so those are not necessary to ask about.
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
|
Then Why when I am TP-foe'd am I untouchable for 1 second and drones can kill me anyways?
Drones are there to prevent spawn camping, not get kills for you. |
Are you as bad as your post makes you sound? really if you don't want to get droned stay outta reach or TP foe or pop and orange inspiration. Simple.AS.That.
what if the devs added a conditional based upon damage mitigated by AS on a target effecting the overall out of hide time.
The more damage you do the longer you are out of hide ranging from say 10-16 secs....of course they would need to bring back old AS values....and bring sharks inline with other epic ranged attacks.