New Origin Idea


Adeon Hawkwood

 

Posted

I thought of two ideas : D

Inherent, you got your powers/skill from your parents or grandparents
.
The power this origin could have is a pistol ; )


Supernatural, this is like vampires, werewolves, and any guy iun the horror film.

The power this origin can have is a chain.

Got any better powers to give these origins. ; ) what do you guys think?


 

Posted

Isn't Supernatural PRETTY MUCH the same thing as Magic? If not, please explain the difference.


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

Posted

Don't try to get logic out of Power =/


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Supernatural poeple can't die. I seen magic poeple die but not Supernatural hehe. But yes I guess they are pretty much the same. I know, vampirdes and werewolves have been killed, but they always come back.


 

Posted

Okay, I came up with a really cutting, obscene /jranger that was completely topical and set to the theme of "The Love Boat".

Then I decided to stay succinct.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Don't try to get logic out of Power =/
/this.

Already covered by existing origins.
"Inherent," other than already being a - you can call it mechanic or power type, I suppose, is so broad-based to be even more meaningless than our existing origins.
Example:
Your father trained you in martial arts - hello, Natural.
You found your mother's stash of magical items, she trained you, you took up her mantle - magic.
You found your father's experimental powersuit - tech.

Supernatural:
Vampire, Werewolf - depends on the character's backstory. Come from a world of werewolves? Natural. If you go with a "werewolf virus," you could probably call it mutant, or science, or natural. Curse? Magic, and so forth.


 

Posted

If your grandma was born with fire powers, and you got born with fire powers that could be Inherent ; )


 

Posted

Quote:
Originally Posted by Power_NA View Post
If your grandma was born with fire powers, and you got born with fire powers that could be Inherent ; )
No, that would be mutant. It's a power you inherently have that isn't available to the rest of humanity.


 

Posted

Oh ok : ) I guess we don't need more origins heheh.


 

Posted

just NO. i think... i don't know....wait...yes, my answer is no...maybe...i'm not sure...wait,no,no...my answer is no. there are 5 basics origins that cover everything. anything else is a mix of them.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
No, that would be mutant. It's a power you inherently have that isn't available to the rest of humanity.
You're assuming, of course, the character is human. I have a fire blaster who's essentially a fire elemental - for that character, it's natural. Alternately, I have an electric blaster whose ancestors were priestesses and guardians for a specific goddess - that duty/blessing/power was passed down. (Magic.)

There are multiple ways for this to happen. However, that doesn't mean we need new origins.


 

Posted

Quote:
Originally Posted by cursedsorcerer View Post
Isn't Supernatural PRETTY MUCH the same thing as Magic? If not, please explain the difference.
Supernatural has a more religious bent to it than "magic" does. I'm all for a supernatural origin, it would fit in very well with some of my character concepts (i.e. angels and demons would be supernatural, not magic.)


 

Posted

Quote:
Originally Posted by Evilanna View Post
Supernatural has a more religious bent to it than "magic" does. I'm all for a supernatural origin, it would fit in very well with some of my character concepts (i.e. angels and demons would be supernatural, not magic.)
Except that the canon explanation for such creatures as angels (i.e. the servants of deities) and demons is already magic. You don't get a by just because you want Judeo-Christian mythical entities to not have the same origin as every other religious structure. Remember: the only difference between religion and myth is that people no longer believe in myth.


 

Posted

Quote:
Originally Posted by Umbral View Post
Except that the canon explanation for such creatures as angels (i.e. the servants of deities) and demons is already magic. You don't get a by just because you want Judeo-Christian mythical entities to not have the same origin as every other religious structure. Remember: the only difference between religion and myth is that people no longer believe in myth.
I thought that things like that were explained by the "incarnate" origin (which only two characters have access to anyway.)

Also, can you please point out where things like angels and demons are said to be "magic" in the lore?


 

Posted


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Umbral View Post
Except that the canon explanation for such creatures as angels (i.e. the servants of deities) and demons is already magic. You don't get a by just because you want Judeo-Christian mythical entities to not have the same origin as every other religious structure. Remember: the only difference between religion and myth is that people no longer believe in myth.
I can see Angel & Demons falling under the Magic or Natural Origin, and still be supernatural.

I think the problem people have with some of the origins, is what the origin power gives you. I've had natural origin concepts, that some might think fall into magic, and I've went with magic origin, just because I didn't picture them with a throwing knife, but rather some magic little do-dad.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Yeah, Inherant can be all the origins.

Supernatural in some terms is Magic.

But thanks for the laugh, Power.

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Posted

Somehow... someway... some extradimensional alien quasi-inteliigence forces me to click on Power's threads.


 

Posted

Quote:
Originally Posted by GibsonMcCoy View Post
Somehow... someway... some extradimensional alien quasi-inteliigence forces me to click on Power's threads.
Something Lovecraftian?

He has that effect.
I'll give him credit, though. His grammar and spelling have improved greatly since he started.

Edit for da credit: He has good intentions.


 

Posted

Power Posts may not always be the most well-thought-out, but they are always positive and enthusiastic, showing a true love of the game. Power just tends to post in the initial rush of excitement, which is better than the way others post in the initial rush of rage.

Don't stop, Power, you help balance the bile.


 

Posted

Inherent is either Mutation or Natural, depending on how you look at it (this assumes the gizmo you get from an ancestor is not a magical artifact or a tech/scientific item).

Supernatural and Magic are synonymous in this universe of discourse. Magical qualities acquired from external sources or study, or inherent power, or even characters who are magical/praeternatural/supernatural by ...er...nature, are all Magic origin. Gods, demons, imps, vampires (classical), boggles, goblins, oni, ghosts, you name it.


My scrapper doesn't need an AoE. She IS an AoE.

 

Posted

Quote:
Originally Posted by BBhumeBB View Post
Supernatural and Magic are synonymous in this universe of discourse. Magical qualities acquired from external sources or study, or inherent power, or even characters who are magical/praeternatural/supernatural by ...er...nature, are all Magic origin. Gods, demons, imps, vampires (classical), boggles, goblins, oni, ghosts, you name it.
Dictionary.com :

Quote:
–adjective 1. of, pertaining to, or being above or beyond what is natural; unexplainable by natural law or phenomena; abnormal. 2. of, pertaining to, characteristic of, or attributed to God or a deity. 3. of a superlative degree; preternatural: a missile of supernatural speed. 4. of, pertaining to, or attributed to ghosts, goblins, or other unearthly beings; eerie; occult.
Now, I can make various arguments for various in game interpretations.
1: deals with *our* natural laws. Of course, as generally vague as this definition is, you could at points throw science, tech, or mutation in there ("Abnormal") and call it supernatural.

2: Generally fits "magic" I suppose - but if that being manifested itself in the world and used its abilities (as opposed to going through a worshipper/priest/"chosen one,") I'd say an argument could be made it's natural origin for them in many cases. "Why can you control weather?" "I *am* weather. It's part of me. It's what I do."

3: By this definition... well, almost every character in COH is probably "supernatural." Even our "most natural, most human" characters start out sprinting faster than cars, for instance, and can take a rocket to the face without flinching (much.)

4: Related to 2. Have a demon doing demon-y things? Likely natural for them. Have someone controlling ghosts and compelling zombies to fight for them? Potentially magic.

My biggest disagreement with your post, BB, is the "... all magic origin" bit. Yes, a demon is of a supernatural origin, here, but its own abilities would - unless augmented by the summoner, for instance, or enhanced by the Infernal Sword of Bad Tech Support or a similar item - be natural to them. Ghosts, to most, have certain ghost-y characteristics (cooling an area, being hard to see/invisible and the like) - those would be the natural characteristics of a ghost. Now, have that ghost somehow possess a suit of armor and use its armor and weapons? We have a tech-enhanced ghost.


 

Posted

Pedantic appeals to the dictionary when dealing with technical jargon strike me as a bot odd, but OK.

I will say I am all in favor of players using any Origin they like, whether they exert themselves to fit it into a backstory or just base it on which vendors they find the most convenient at different stages of play.

I was speaking from an anthropocentric point of view, certainly.

But the argument that "X is natural to that character" can be stretched far enough to cover anything, rather like the "Any weapon is Tech, including pointed sticks."


My scrapper doesn't need an AoE. She IS an AoE.

 

Posted

There's this nifty show called Supernatural where ghost, zombies, vampires, werewolves, ancient gods, demons, and angles all get killed off one way or another.

Also by that shows story they are all either natural or magic in origin...


 

Posted

Quote:
Originally Posted by BBhumeBB View Post
Pedantic appeals to the dictionary when dealing with technical jargon strike me as a bot odd, but OK.
Done for the sake of discussion.
Quote:
But the argument that "X is natural to that character" can be stretched far enough to cover anything, rather like the "Any weapon is Tech, including pointed sticks."
(You do realize, I hope, that I *like* Origin arguments.)

But that's not exactly where origin comes from - yes, the weapon itself would be tech, but...

Well, let's put it this way. We've got two heroes, both using (say) AR in-game. Exceptionally accurate.
One trained for years. Give them anything gun-like, they'll have a high degree of accuracy, be able to hit what they want, etc. The ability is in *them,* not in the gun, not a mutation or serum, not a magical gun - they'd be natural origin.

One worked out a special, super-high-tech gun that auto-corrects, auto-targets, autoloads, auto-everything. Take that away and give him an M1, and he can't hit the broad side of a barn. That'd be tech origin.

The pointed stick is technology, yes, but only so far as being a tool, assuming we're talking just basic pointed stick. A hammer doesn't make a carpenter. The question is in where the ability resides. (Of course, I'd bet a good 70% of characters in the game have their origin because "that's what I clicked to get through to the rest of it.")