soft cap obsession


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by MutantX_7 View Post
The biggest thing I see that kills me is seeing people spend 200 merits on a recipe they need (say Perf Shift +end) and slotting it when they coulda bought a LoTG +rech the salvage and sold it for 200mil. They then could have bought the perf shifter for a 10th of what they made, and had another 190mil to spend on the build... I shake my head everytime. I just did this and it will pretty much finance the rest of my Ice/MM's S/L soft capped build.
I only spend merits like this when I want a recipe at a specific level. A lot of times, the recipe isn't available for the level I want it, so no matter how much inf I have, I can't buy what doesn't exist.

Why would I want recipes at specific levels? Exemplaring purposes. The difference between enhancement value of a level 38 IO and a level 50 IO is often not even numerically noticeable thanks to ED. The difference in terms of of set bonuses means I can keep my Dark Armor tank softcapped to S/L/E/N all the way down to level 35.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by MutantX_7 View Post
The biggest thing I see that kills me is seeing people spend 200 merits on a recipe they need (say Perf Shift +end) and slotting it when they coulda bought a LoTG +rech the salvage and sold it for 200mil. They then could have bought the perf shifter for a 10th of what they made, and had another 190mil to spend on the build... I shake my head everytime. I just did this and it will pretty much finance the rest of my Ice/MM's S/L soft capped build.
I know people who do things like that because it's easy and/or quick. They know it's (terribly) inefficient, but they have enough resources that they don't care. It's the same kind of thing of walking up and bidding two times the highest of the last 5 history in the market - they know they could get it for less, but they want it right now damnit, and they really don't care what that costs them.

It is a pity though when people do this sort of thing because they just don't get it, as opposed to "getting it" but not caring.


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Posted

Quote:
It is a pity though when people do this sort of thing because they just don't get it, as opposed to "getting it" but not caring.
It's these that kill me, cuz they are also the ones that are typically talking about not having the infl and other nice things because getting them through merits takes too long.

Quote:
I only spend merits like this when I want a recipe at a specific level. A lot of times, the recipe isn't available for the level I want it, so no matter how much inf I have, I can't buy what doesn't exist.
Then it comes down to a time vs cost comparison. I will happily wait a week (I dont think anything i've bid on has taken longer then that to buy as long as I've bid at a reasonable price) and have an extra 190mil, then have what I want now and have zero money to buy what else I need. I bought a full set of lvl 30 Obliteration recipes for maybe 50 mil total in maybe 3 days. I don't even Have PSW to slot them in yet (blaster is only lvl 30) and I already have the sets for it, but this is how typically bid/buy, I have what I need WAY before I can even slot it, so It's ready for me when I do get the power.


Active 50s:
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Quote:
Originally Posted by Arcanaville View Post
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.

 

Posted

Quote:
Originally Posted by MutantX_7 View Post
Then it comes down to a time vs cost comparison. I will happily wait a week (I dont think anything i've bid on has taken longer than that to buy as long as I've bid at a reasonable price) and have an extra 190mil, than have what I want now and have zero money to buy what else I need. I bought a full set of lvl 30 Obliteration recipes for maybe 50 mil total in maybe 3 days. I don't even Have PSW to slot them in yet (blaster is only lvl 30) and I already have the sets for it, but this is how typically bid/buy, I have what I need WAY before I can even slot it, so It's ready for me when I do get the power.
I can't speak for everyone, obviously, but in my experience, I've had bids sit for a month without ever filling. People weren't outbidding me either, the last sale on the item was over two months ago.

I'll spend my merits, thank you very much.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
I can't speak for everyone, obviously, but in my experience, I've had bids sit for a month without ever filling. People weren't outbidding me either, the last sale on the item was over two months ago.

I'll spend my merits, thank you very much.
Nothing wrong with that. What I was trying to say regarding my timesink comment is that compared to what you have to go through in some other games to earn a particular piece of gear, we have it super easy.

Even having the option to roll on items and/or buy them at the market is a boon that we take for granted.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Quote:
Originally Posted by EvilGeko View Post
Nothing wrong with that. What I was trying to say regarding my timesink comment is that compared to what you have to go through in some other games to earn a particular piece of gear, we have it super easy.

Even having the option to roll on items and/or buy them at the market is a boon that we take for granted.
This is so very true. So very, very true. I still have nightmares about running Scholomance (in that poopy MMO that Mr. T, Mini Me, Ozzy and Shatner play) 157 times and NEVER getting the drop that I needed to complete a gear set... an item which was IMPOSSIBLE to buy at an auction house because once this gear item was picked this up, it was bound to that player and they could not sell it at auction!


Shard Warrior - 50 MA/Regen/BM Scrapper

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Posted

Quote:
Originally Posted by Dechs Kaison View Post
I can't speak for everyone, obviously, but in my experience, I've had bids sit for a month without ever filling. People weren't outbidding me either, the last sale on the item was over two months ago.

I'll spend my merits, thank you very much.
What are you trying to buy? I'm seriously wondering what went months without selling.


Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!
Quote:
Originally Posted by Arcanaville View Post
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.

 

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Quote:
What are you trying to buy? I'm seriously wondering what went months without selling.
I can't speak for anyone else, but when I look at the red markets, there are lots of things being bid on that there is 0 supply, or the price is way too out there with like 1 for sale and 300 bids.


LOTG 7.5
Some parts of the Gaussian set
Blessing of the Zephyr +KB protection
Numina +regen


I know that I spent a few weeks trying to obtain these via the market with no luck for my Stone/Fire Brute. I'm lucky, I run plenty of SF's, so was able to stockpile merits and get them at the Vendor or through random AE ticket rolls.



"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho

 

Posted

Quote:
Originally Posted by MutantX_7 View Post
What are you trying to buy? I'm seriously wondering what went months without selling.
There are several items in the 30-40 range that won't sell for months. I've had to stop a toon at 35 and just roll AE tix in hopes of getting some of the pieces so i can actually IO a toon BEFORE 50. Just look for popular pieces and you'll see. In jan i was looking for something (can recall now) but the last sell was in Nov. to me, that's ridiculous to have an invention like IO's with no other way to get them than players trading or luck rolls.


 

Posted

Quote:
Originally Posted by Vega View Post
I can't speak for anyone else, but when I look at the red markets, there are lots of things being bid on that there is 0 supply, or the price is way too out there with like 1 for sale and 300 bids.


LOTG 7.5
Some parts of the Gaussian set
Blessing of the Zephyr +KB protection
Numina +regen


I know that I spent a few weeks trying to obtain these via the market with no luck for my Stone/Fire Brute. I'm lucky, I run plenty of SF's, so was able to stockpile merits and get them at the Vendor or through random AE ticket rolls.
And yet somehow, the devs think it would hurt redside to merge the markets....


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Quote:
Originally Posted by Vega View Post
I can't speak for anyone else, but when I look at the red markets, there are lots of things being bid on that there is 0 supply, or the price is way too out there with like 1 for sale and 300 bids.


LOTG 7.5
Some parts of the Gaussian set
Blessing of the Zephyr +KB protection
Numina +regen


I know that I spent a few weeks trying to obtain these via the market with no luck for my Stone/Fire Brute. I'm lucky, I run plenty of SF's, so was able to stockpile merits and get them at the Vendor or through random AE ticket rolls.
Quote:
Originally Posted by EvilGeko View Post
And yet somehow, the devs think it would hurt redside to merge the markets....
This is one of the reasons I have softcapped SR toons blueside but not redside and am even willing to try to play a couple of shield toons blueside - because I do have reasonable chance of getting what I need to softcap them (or at least get within spitting distance) as well as IO them out with enough unique's to keep my end usage at a level I like (I can't stand stopping to rest for end). Redside I KNOW I will never be able to put the sets together, at least not at prices I am willing to spend, since I don't group/do SF's often enough to get a good supply of merits and the stuff I need (obliteration, Touch of Death, etc) are either too expensive or not available at anything but level 50.

The amusing thing is that while I actually have more cash on my redside toons I can do so much LESS with it. Combine that with the fact that my blueside toons can build up enough merits on story arcs to pick up an LoTG or a Miracle/Numina unique by the time that they are in their late 20's (and get a second one by the late 30's/early 40's) and I am surprised I still play anything redside (well, not really - I do ENJOY the story arcs redside, I just don't earn as much for them as I do for the more grindy, annoying blueside arcs).

While I logically know the dev's don't actualy hate redside I can see why it is easy to believe they do.


Globals: @Midnight Mystique/@Magik13

 

Posted

I figured I should follow up with an on topic post: I don't really see the focus on hitting the soft cap as an obsession as much as it is an definite, obtainable goal that can be reached in many ways. As such, it is actually something that you can discuss constructively. With resistance you can't really do anything but take tough on top of whatever other resistance powers you might have in your primary/secondary - then you are done, no discussion needed and nothing more to do as the IO bonuses to resistance are to small and scattered to be worth much discussion. The exception to this is psi resistance - which you CAN actually get to a decent level with IO bonuses.

So while it looks like folks are obsessed with softcapping they are no more obsessed with that than illusion controllers are with using recharge bonuses to get perma-PA or dominators at getting perma-domination. In all 3 cases you have a goal that is obtainable through IO bonuses but frequently needs a lot of work to get there without compromising the character in other ways. So you see a lot of discussion about these topics because there is actually something to talk about. Where other IO bonuses do not have benefits that are as easily delineated or are not as easy to achieve so they don't get as much discussion.


Globals: @Midnight Mystique/@Magik13

 

Posted

Quote:
Originally Posted by Vega View Post
I can't speak for anyone else, but when I look at the red markets, there are lots of things being bid on that there is 0 supply, or the price is way too out there with like 1 for sale and 300 bids.


LOTG 7.5
Some parts of the Gaussian set
Blessing of the Zephyr +KB protection
Numina +regen


I know that I spent a few weeks trying to obtain these via the market with no luck for my Stone/Fire Brute. I'm lucky, I run plenty of SF's, so was able to stockpile merits and get them at the Vendor or through random AE ticket rolls.
I know that Redside is a completely different market, I should have specified I was asking about blueside, i was thinking blueside since a tank was mentioned.


Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!
Quote:
Originally Posted by Arcanaville View Post
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.

 

Posted

Quote:
Originally Posted by ketch View Post
Generally, I think the need to make other appealing alternatives available through inventions. Softcapping is relatively easy after all. Look at some of the other bonuses that could be appealing, but come in such small quantities that there's little point pursuing them. For example, the largest bonus for damage is only 4%. Why chase a couple set bonuses when you can carry some inspirations?
This.

Since +def is one of the few things worth pursuing, it's hardly surprising that's the one being pursued. Set out a bowl full of apples and bird droppings...don't be shocked when everyone takes the apples. I would love having other bonuses that are worthwhile. The soft-capped numbers would necessarily go down as people migrated to other bonuses they personally wanted more. Give us some oranges and less apples will be eaten.

There are quite a few folks spending a lot of influence, time, and making build sacrifices to get this defense. What happened to the idea that you should be rewarded for effort?

Quote:
Originally Posted by Laevateinn View Post
As a minmaxer, I'm not obsessed with softcapped defense. I don't like builds that cripple their power choice and enhancement percentages just to get the magic 45%; it stinks of blindly chasing set bonuses to me. On characters that have no native defense and no defense debuff resistance, I prefer to build for no or moderate amounts (20% - 32.5%) of defense while focusing on other build goals that benefit the character more.

Since I actually fight enemies other than CoT Behemoths, I know all too well that softcapped defense is a lot less invulnerable than it looks on paper. There is a reason that defense is the only mitigation you can stack such huge amounts of, not just as far as IOs are concerned, but also in the realm of pool powers/ally/team buffs: it is bypassed more easily than any other mitigation out there.
Same here. Iirc I have exactly two toons which are soft-capped...a SR Scrapper and a Inv Tanker. I'm not really willing to give up what some people give up to get the 45%.

Quote:
Originally Posted by Silas View Post
I think what he's saying is that if a squishy character can get 90% damage mitigation, something is out of whack. I recently respecced my Rad/Kin corr to have softcap S/L defense and I've got my Son/Rad corr softcapped to ranged.
I have an Ice blaster that achieves 100% damage mitigation very often. Slows (underrated!) and holds galore. Out of whack? I also have a AR/Devs Blaster that is very safe most of the time (especially with his EPP bubble of safety available when things go south).

My Fire/Fire Blaster is much more dangerous to play. I haven't done anything special with either of them bonus-wise...that's just the way they are designed. Balanced...no...but I don't want all my characters to be exactly alike.

Quote:
Edit: it also speaks to the nature and prevalence of defense bonuses when the best way to shore up a resistance-based character (like Fire Armour) is to get defense.

Now, I realise if resistance bonuses were about equal in power/prevalence as defense ones it would be laughably easy to make stupidly overpowered characters...but a semblance of balance would be nice.
Got a point there. Resistance based characters are more challenging. But again...maybe it's ok that every character isn't equally hard to play? I sign on and have a WIDE variety of choices available on my character screen. There are times when I want that "super" feeling with the SR Scrapper. I don't feel anything is broken. I realize when I sign on with a Blaster my risk vs reward is less in my favor than a Tanker or Scrapper...or Controller or Defender....but why not admit that is ok? Am I the only one that isn't in the same exact mood every day?

I play soft-capped Blasters all the time. How everyone doesn't know when to pop 4 purple inspirs when needed, I dunno. The option to combine inspirs meant my Blasters stopped dying as much. It's easy to do.

I would like the option to remain open if I ever do decide to go through the PITA to make a Blaster capped. (Unlikely...but maybe I'll be in that mood one of these days)


 

Posted

Quote:
Originally Posted by EvilGeko View Post
Nothing wrong with that. What I was trying to say regarding my timesink comment is that compared to what you have to go through in some other games to earn a particular piece of gear, we have it super easy.

Even having the option to roll on items and/or buy them at the market is a boon that we take for granted.
IOs being easy to obtain in COH =/= IOs not being a timesink.


 

Posted

Quote:
Originally Posted by EricHough View Post
I figured I should follow up with an on topic post: I don't really see the focus on hitting the soft cap as an obsession as much as it is an definite, obtainable goal that can be reached in many ways. As such, it is actually something that you can discuss constructively. With resistance you can't really do anything but take tough on top of whatever other resistance powers you might have in your primary/secondary - then you are done, no discussion needed and nothing more to do as the IO bonuses to resistance are to small and scattered to be worth much discussion. The exception to this is psi resistance - which you CAN actually get to a decent level with IO bonuses.

So while it looks like folks are obsessed with softcapping they are no more obsessed with that than illusion controllers are with using recharge bonuses to get perma-PA or dominators at getting perma-domination. In all 3 cases you have a goal that is obtainable through IO bonuses but frequently needs a lot of work to get there without compromising the character in other ways. So you see a lot of discussion about these topics because there is actually something to talk about. Where other IO bonuses do not have benefits that are as easily delineated or are not as easy to achieve so they don't get as much discussion.
I totally agree. its nice to have a obtainable goal a "finish line " thats not impossible to reach.


 

Posted

If some one can tell me how to get 90% S/L resit out of fire armor ill forget all about sofcaping def !


 

Posted

Because I love being able to solo 2 AVs at the same time.


 

Posted

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Originally Posted by Lucky666 View Post
This is a super Hero game as far as I'm concerned we can do things real super heros do like clobber minion after minion by the hordes and solo the hardest bosses.
Tyrant managed to take out the Praetorian Hamidon single handedly. and Statesman survived a neuclear bomb strike. Saying that 45% defense is over powered is just silly...


 

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Originally Posted by Xanatos View Post
IOs being easy to obtain in COH =/= IOs not being a timesink.
Actually, that's exactly what it means since it's trivial to IO out a character. Effectively, you don't have to "sink" any time into it. Just play the game however you enjoy.

A timesink implies that you're doing something purely because the game forces you to, to get to the fun part. Not so with merits. Since both solo, group, and (the one) raid content offers merits as a reward, all you have to do is play your character and they'll be IOed out. You don't have to do anything that most characters wouldn't be doing anyway.

This is very different than most games where you need to farm a particular instance, sometimes for months, to get a particular item. In that case, while you might enjoy the instance, you're only running it for the gear. Here, since you can buy anything, and get merits from most content, there's no timesink element to IOs. Just play and you'll earn anything you want.

Except maybe PvP recipes, but that's not so much a timesink as a "save up 2 billion inf for the def IO recipe."


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

I'll rephrase to aid with comprehension:

A small amount of time invested compared to other MMORPGs =/= no time investment at all.

Quote:
Originally Posted by EvilGeko View Post
A timesink implies that you're doing something purely because the game forces you to, to get to the fun part.
Incorrect. A timesink is something in a MMORPG that you invest time in. You do not have to invest a lot of time in it. Often a timesink can be an alternative that is not required in regular play.

I suppose there are many different ways to define "regular play". Merits alone are never enough to IO out a character however.

IOs keep me playing this game. They keep my time invested. Therefore they are a time sink. Without them I would no longer be playing. The rapid inflation of influence/infamy ensures that IOs maintain their position as COH's chief timesink.


 

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Quote:
Originally Posted by Redd Rumm View Post
If some one can tell me how to get 90% S/L resit out of fire armor ill forget all about sofcaping def !
Tanker and Brute. OOOOOH!


 

Posted

Quote:
Originally Posted by Xanatos View Post
A timesink is something in a MMORPG that you invest time in. You do not have to invest a lot of time in it. Often a timesink can be an alternative that is not required in regular play.
That definition is crafted purely to support your point.

While certainly not authoritative, the following are at least third party definitions of the term and support my view that IOs, as easy as they are to obtain do not qualify as timesinks:

http://www.urbandictionary.com/defin...rm=Time%20sink

http://en.wikipedia.org/wiki/Timesink


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

This thread is a timesink.


 

Posted

Quote:
Originally Posted by EvilGeko View Post
That definition is crafted purely to support your point.

While certainly not authoritative, the following are at least third party definitions of the term and support my view that IOs, as easy as they are to obtain do not qualify as timesinks:

http://www.urbandictionary.com/defin...rm=Time%20sink

http://en.wikipedia.org/wiki/Timesink
I really can't agree to your position at all here. IOs are a time sink. I feel that they are not as quick to obtain as you claim for the wide majority of players. Reasons for that vary. Not all players are power gamers or min/maxers. Not all players like to use the market. Not all players are good at the market or at min/maxing, even if they are willing to do it. Not all players earn many merits/day. For many, many players, high-performance IO builds are something they consider far away and out of reach.

This is distinct and separate from the reality of whether it's possible to obtain IOs for a character quickly. In particular, if a player has used one of several available methods to build a large bank of cash ahead of time, it can be effectively trivial to obtain IOs for a new character. However, that is not common.

I think it's fair to say that IO builds are becoming more common among characters, but they are still not common in the sense that the majority of characters do not seem to have them.

It also remains common for many players not to bother IOing characters until they are nearly level 50, and if those players do not have the cash or bid structure in place to equip those characters "on arrival", then they have to spend time at level 50 obtaining those IOs. That's a time sink.

I define time spent following any stick with a carrot at the end as a time sink. Epic time sinks can be bad. I disagree completely with the claim in the #2 definition of "Time Sink" that any time sink is bad. Leveling to the level cap in every MMORPG in existence is a time sink. That time sink is only bad when it is too large.

Your definition of "time sink" is time spent do a degree that the player considers it onerous. I think that's an overly narrow definition, and also a quite subjective one.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA