Nitpick Suggestion - base teleporter
/signed.
This has bugged me since this power came out.
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Anything that allows for better "realism" is always a plus. Good idea!
/signed
@Rylas
Kill 'em all. Let XP sort 'em out.
Always got my support Iggy!
/Signed
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I support this idea and find that it would be an improvement with little to no detriment.
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/signed
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@Oneirohero
/signed - apply it to the Market teleporters too
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/signed as well, since this has always bothered me. Another thing they could do is just have you disappear like when you use the self-destruct power. That way, you aren't just standing there as is the current situation.
"...freedom isn't a commodity to compromise." -- Captain America, New Avengers #21
Guide to Base Teleporters
/signed.
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@Lyrik
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Very nice suggestion!
/signed
They all use the exact same animation.
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/SIGNED to both of these. Great ideas to select first THEN port.
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One other thing, and this may already have been suggested, but I'd like the Base Teleporter vet power to act like the Ouro portal and open up a gateway to my base so my teammates can use it. Sure would make traveling from mish to mish a lot easier for those who don't have the power yet.
One other thing, and this may already have been suggested, but I'd like the Base Teleporter vet power to act like the Ouro portal and open up a gateway to my base so my teammates can use it. Sure would make traveling from mish to mish a lot easier for those who don't have the power yet.
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Wanted to throw this onto the suggestion pile. Very nitpick but what the hell.
When using the base teleporter power (and other powers like it) it plays the "glowing hands" animation (lack of a better description) and than it prompts you with a dialog box to choose the base you would like to teleport to, than you port. During selection screen time, your character sits there with nothing happening. (at least from what I can tell)
To make this seamless, I think having the dialog box happen first, and than have animation run and than go directly to your destination.
Not a game breaker but always bugged me that you do this cool animation with this nice build up but than it just stops because the user has to pick his/her choice.
Anywho
~Iggy
"if I am guilty for what goes on in my mind, than give me the electric chair for all my future crimes"