rsf
maybe a /kin or /rad
Dark Bard, Zoobait, Debacle
jmsb
Por vezes d� vontade...
chucknorriss
speak american godamnit
i would say a cold at least: many resi and def a power with +HP, heatloss and benumb and at least arctic fog
Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3
Pretty much all corrs are great for the RSF, but if I had to pick one as most helpful overall, it'd be a cold.
The Melee Teaming Guide for Melee Mans
yeah..
i run an RSF a day on freedom and ill literally take any sort of corr along.
Assuming high skill, and that the player has no preference, cold and thermal.
Cold and kin are the two most useful for it IMO. Any brute will love you for it.
Words to the wise aren't necessary- it's the stupid ones that need them.
"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality
So in building a /cold should I go primarily for recharge? What 9ther set bonuses are good for i?
High recharge (60+) and defense. Ranged or Smashing/Lethal would be my recommendation. +hp is always handy too.
The Melee Teaming Guide for Melee Mans
Is it possible to perma heat loss?
if you slot heatloss with 6 Efficacy Adaptor you need about 236,3% global recharge
Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3
Our VG on Justice "The Doom Legion" for about a year ran the RSF 2-3 times a week. One Stone armor brute and always 6 or more corrupters, we never had less that 2 /kins and 3 /rads. any other corr was welcome to fill out the corr slot, that left 1 "pity" spot were we could drag along whom ever needed the badge. so, at least from my perspective, "Necromantic" (the first poster aop) had it right with /rad or /kin
-Justice server-50's
RedSide Corrupter-6::Brute-3::Veat-3:: MM-1:: Dom-1
Blueside Tank-1:: Blaster-1::Scrapper-1
Way I see it, the stone brute is the pity slot with a setup like that.
The Melee Teaming Guide for Melee Mans
i generally run with 1 mind dom (my mind/ice), 1 anything brute*, 1 kin*, 1 res buffer (sonic or therm mm or corr), 1 def buffer (cold, io'd fort, or ff mm), the rest is debuffs and dmg with 1-2 "pity" spots for non-debuffing sets or things like stalkers.
i purposely keep my tf's corr heavy for speed's sake. with this team, speed is generally a factor of how fast the team can take down AVs.
50min-1.10 hour RSF on a team with no nukes, no shivans, etc etc is what this accomplishes.
pvp builds spec'd for single target damage are really good "pity spots", as their damage becomes pretty damn near obscene when coupled with a heavy buff/debuff team.
*denotes spots that require the player to understand english. i get a lot of dumb puggers who can't really grasp what's happening even if explained to them.
Since we've come back to the "kins and rads" point of view, I thought I'd explain why the main reason why - if all else is equal and there's no player preference - I'd take a cold over a rad for an RSF. When the only toggle debuff that's working* is Enervating Field, having the extra 37.5% -resistance available is nice to speed things along... and with enough recharge you can get Sleet stacking on itself to maintain that advantage.
But really, anyone competent on anything is better than a noob on a high recharge sonic/cold... and like I said in the Brute forum in response to the question "what one brute will handle aggro the best on an RSF" if you want one character to almost guarantee success regardless of team composition, you want a Mind/ Dominator with Mass Hypnosis and enough recharge to keep it up on everyone except the one AV being fought.
* - resistance and damage debuffs aren't specifically resisted on AVs any more than they would be on anything else... every other debuff that Rad has is resisted by 86% on top of the loss of effectiveness from the purple patch. When unslotted Maneuvers is more effective for reducing their chance to hit than Radiation Infection, I don't count it as "working".
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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I agree with you Siolfir, that's why I said cold myself. Rads are fantastic for dropping AVs but they don't help as much as colds/therms/sonics in terms of keeping people alive. A cold/therm/sonic brings a lot of survivability to a team as well as good debuffs.
Also while double SBs is hilarious and I'd certainly not turn one down, if I was making my dream team for an RSF I'd not have more than 1 kin, simply because they don't stack as well as say, Colds.
The Melee Teaming Guide for Melee Mans
I agree with you Siolfir, that's why I said cold myself. Rads are fantastic for dropping AVs but they don't help as much as colds/therms/sonics in terms of keeping people alive. A cold/therm/sonic brings a lot of survivability to a team as well as good debuffs.
Also while double SBs is hilarious and I'd certainly not turn one down, if I was making my dream team for an RSF I'd not have more than 1 kin, simply because they don't stack as well as say, Colds. |
My "dream" team is rolling with 8 corrs.
Seriously, 3 or 4 corrs on the team is always good, along with a few VEATS and a Brute maybe is an excellent team makeup which our team usually consists of. That'll take us 30 minutes. And bring a Mind Dom if you're going for MoLRSF or can't stand up to the FP. Otherwise the pulling technique takes too long for my tastes.
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
2 forts, a therm, a kin, a cold, a sonic, a rad and a brute who isn't a drooling idiot. The brute, (who isn't stone because stone sucks), is mainly to keep stuff together clustered for AoEs and damage-dealing, tanking is a fake idea when you've got that much buffing and debuffing. 8 corr RSFs are totally awesome but forts are too good to pass up for a dream team. Plus they're basically corrs anyway :3
The Melee Teaming Guide for Melee Mans
This run took around 50 minutes with 4 players we had never teamed with before. The corr was a /kin . In retrospect I would have preferred to add a /cold and lose a veat.Alot of people overlook the fact that Veats get scrapper//brute hp cap. Talk about carnage.....
http://www.youtube.com/watch?v=KYgsGvO5VHA
http://www.youtube.com/watch?v=iBQOL...eature=related
If I had my druthers I would a run this with no crutches( ie nukes and temps) If we had a mind/dom,4 veats, /kin corr and a /cold corr..... Epic fun shiat!!
Notice the old globe strat too... Hell.. we coulda cut off at least 6 minutes with the frontal assault on that team.
But they both have hp and they both have caps for their hp, that's close enough right?
The Melee Teaming Guide for Melee Mans
Apparently you overlooked the fact that Scrappers and Brutes have different hp caps
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You want to nitpick? I guarantee I can outnumber and outplay you.
My point is that veats have a low beginning HP but quite a high HP cap compared to other AT's.
Dispute THAT,Captain Obvious. ExcuuUUUUuuse me for not being more specific. Look it up yourself.2606 is a magic number....... especially with capped def in the LOL pve game.
LOL PVP too......
P.S. Your screenies are bs. You should have been smart enough to edit the combat logs when you were dinkin around in Photo Bucket <3
What's t most helpfull corr for a rsf?